110 lines
2.9 KiB
JavaScript
110 lines
2.9 KiB
JavaScript
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"use strict";
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cc._RF.push(module, 'c04bf3/5hpAXYkjg/WFHd1x', 'cmp.partner.equip.select.item');
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// Scripts/mod/partner/cmps/basic/cmp.partner.equip.select.item.js
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"use strict";
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var ItemBase = require("cmp.item.base");
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var SVCItem = require("nx.fx.sv.expand.item");
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var TipsController = require("tips_controller");
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var BackPackConst = require("backpack_const");
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var BIT = BackPackConst.item_type;
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cc.Class({
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"extends": SVCItem,
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properties: {
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cmpItem: {
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"default": null,
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type: ItemBase,
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displayName: "图标"
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}
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},
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// 数据重置
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rebind: function rebind(_idx, _data, _key) {
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this._super(_idx, _data, _key);
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// 刷新
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this.setData(_data);
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},
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// 重置
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setData: function setData(_data, _count) {
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this.mdata = _data;
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this.cmpItem.setData(_data, _count);
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// 区别刷新
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if (_data.type == BIT.ARTIFACTCHIPS) {
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this.freshArtifact();
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} else {
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this.freshEquipment();
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}
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},
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// 神装刷新
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freshArtifact: function freshArtifact() {
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// 显隐控制
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nx.gui.setActive(this, "level", false);
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nx.gui.setActive(this, "score", false);
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nx.gui.setActive(this, "skills", false);
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// 刷新属性
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var cmp = nx.gui.getComponent(this, "atts", "cmp.item.detail.prop.base");
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if (cmp) {
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cmp.setData(this.mdata, this.mdata.config, false);
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}
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// 刷新技能
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var extra = this.mdata.extra;
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if (nx.dt.arrNEmpty(extra)) {
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// 统计
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var sks = [];
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for (var i in extra) {
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var ext = extra[i];
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if (ext && (ext.extra_k == 1 || ext.extra_k == 2 || ext.extra_k == 8)) {
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var cfg = gskilldata("data_get_skill", ext.extra_v);
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if (cfg) {
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sks.push(cfg);
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}
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}
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}
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if (nx.dt.arrNEmpty(sks)) {
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var root = nx.gui.setActive(this, "skills", true);
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var chds = root.children;
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nx.gui.gocChildren(root, "", sks.length, chds[0]);
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for (var _i = 0; _i < sks.length; ++_i) {
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var sk = sks[_i];
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nx.gui.setString(chds[_i], "", nx.text.format("bracket", sk.name));
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}
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}
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}
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},
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// 装备刷新
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freshEquipment: function freshEquipment() {
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// 显隐控制
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nx.gui.setActive(this, "level", true);
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nx.gui.setActive(this, "score", true);
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nx.gui.setActive(this, "skills", false);
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// 刷新
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nx.gui.setString(this, "level/txt", this.mdata.lev);
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nx.gui.setString(this, "score/txt", this.mdata.all_score);
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// 刷新
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var cmp = nx.gui.getComponent(this, "atts", "cmp.item.detail.prop.base");
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if (cmp) {
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cmp.setData(this.mdata, this.mdata.config, false);
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}
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},
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// 点击装备
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onTouchEquip: function onTouchEquip() {
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var svc = this.node.svc;
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if (svc && svc.binder && svc.binder.onEquip) {
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svc.binder.onEquip(this.mdata);
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}
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},
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onTouchIcon: function onTouchIcon() {
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var TC = TipsController.getInstance();
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if (TC && this.mdata) {
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TC.showItemTips(this.mdata);
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}
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}
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});
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cc._RF.pop();
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