48 lines
1.8 KiB
JavaScript
48 lines
1.8 KiB
JavaScript
|
|
module.exports = {
|
||
|
|
|
||
|
|
// 战斗类型返回,有一些窗体,需要等这个事件之后,才判断是否显示面板
|
||
|
|
COMBAT_TYPE_BACK : "COMBAT_TYPE_BACK",
|
||
|
|
MOVE_DRAMA_EVENT : "MOVE_DRAMA_EVENT",
|
||
|
|
// 提前隐藏战斗ui
|
||
|
|
HIDE_BAT_UI_IN_SETTLE: "HIDE_BAT_UI_IN_SETTLE",
|
||
|
|
//关闭结算界面
|
||
|
|
CLOSE_RESULT_VIEW: "CLOSE_RESULT_VIEW",
|
||
|
|
// 回合数更新
|
||
|
|
UPDATE_ROUND_NUM : "UPDATE_ROUND_NUM",
|
||
|
|
//退出战斗
|
||
|
|
EXIT_FIGHT : "SceneEvent.EXIT_FIGHT",
|
||
|
|
//真开始战斗
|
||
|
|
BATTLE_START : "BATTLE_START",
|
||
|
|
INIT_BATTLE_RESBG:"INIT_BATTLE_RESBG",
|
||
|
|
|
||
|
|
//无操作等待5s,示意玩家开始战斗
|
||
|
|
WAITTING_TO_BATTLE: "WAITTING_TO_BATTLE",
|
||
|
|
//战后数据统计
|
||
|
|
BATTLE_HARM_DATA:"BATTLE_HARM_DATA",
|
||
|
|
//mvp svp 切换
|
||
|
|
BATTLE_HARM_MVP:"BATTLE_HARM_MVP",
|
||
|
|
|
||
|
|
//新版战斗
|
||
|
|
//fight_start
|
||
|
|
GO_FIGHT_START: "GO_FIGHT_START",
|
||
|
|
//fight_on
|
||
|
|
GO_FIGHT_ON: "GO_FIGHT_ON",
|
||
|
|
//各种战斗积分结算数据触发和分发
|
||
|
|
DISPENSE_TYPE_RESLUT: "DISPENSE_TYPE_RESLUT",
|
||
|
|
//战斗对象受击计数
|
||
|
|
GET_ATTACKED_HERO: "GET_ATTACKED_HERO",
|
||
|
|
|
||
|
|
|
||
|
|
//戰鬥流程ui事件
|
||
|
|
BATTLE_FORM_VIEW_SETSPEED:"BATTLE_FORM_VIEW_SETSPEED",//速率变更
|
||
|
|
BATTLE_FORM_VIEW_UPROUND:"BATTLE_FORM_VIEW_UPROUND",//更新回合数
|
||
|
|
BATTLE_FORM_VIEW_TOTALHURT:"BATTLE_FORM_VIEW_TOTALHURT",//更新总伤害
|
||
|
|
BATTLE_FORM_VIEW_UPNEXTMON:"BATTLE_FORM_VIEW_UPNEXTMON",//更新波次怪物基础信息
|
||
|
|
BATTLE_FORM_VIEW_SHOWSKILL:"BATTLE_FORM_VIEW_SHOWSKILL",//展示喊招
|
||
|
|
BATTLE_FORM_VIEW_GUILDBOSS:"BATTLE_FORM_VIEW_GUILDBOSS",//工会BOSS伤害值
|
||
|
|
BATTLE_FORM_VIEW_SELFDMG:"BATTLE_FORM_VIEW_SELFDMG",//己方伤害效果
|
||
|
|
BATTLE_FORM_VIEW_UPBUFF:"BATTLE_FORM_VIEW_UPBUFF",//更新buff
|
||
|
|
BATTLE_FORM_VIEW_HALLOW:"BATTLE_FORM_VIEW_HALLOW",//更新星艦
|
||
|
|
BATTLE_FORM_VIEW_CLOSE:"BATTLE_FORM_VIEW_CLOSE"
|
||
|
|
|
||
|
|
}
|