61 lines
1.7 KiB
JavaScript
61 lines
1.7 KiB
JavaScript
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"use strict";
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cc._RF.push(module, '28204gTy3pMVIjWjluEVeXi', 'cmp.heaven.item.chapter');
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// Scripts/mod/pve/heaven/cmp/cmp.heaven.item.chapter.js
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"use strict";
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var ItemBase = require("nx.fx.sv.expand.item");
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var HEACT = require("heaven_controller");
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var HeavenEvent = require("heaven_event");
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cc.Class({
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"extends": ItemBase,
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properties: {
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chapter: {
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"default": null,
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type: cc.Node
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},
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star: {
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"default": null,
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type: cc.Node
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},
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progress: {
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"default": null,
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type: cc.ProgressBar
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},
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mask: {
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"default": null,
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type: cc.Node
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}
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},
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// LIFE-CYCLE CALLBACKS:
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rebind: function rebind(_index, _data, _key) {
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this._super(_index, _data, _key);
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this.setData(_data);
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},
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setData: function setData(data) {
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if (nx.dt.objEmpty(data)) return;
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nx.gui.setString(this.chapter, "", cc.js.formatStr(nx.text.getKey("HeaChapter"), data.id));
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this.chapter_data = HEACT.getInstance().getModel().getChapterDataById(data.id);
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if (!this.chapter_data) {
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this.star.active = false;
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this.progress.node.active = false;
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this.mask.active = true;
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nx.gui.setString(this.mask, "txt", cc.js.formatStr(nx.text.getKey("LockMaxDun"), data.id - 1));
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} else {
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nx.gui.setString(this.star, "num", this.chapter_data.all_star + "/30");
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this.progress.progress = this.chapter_data.all_star / 30;
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}
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},
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clickAwards: function clickAwards() {
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if (!this.mdata) return;
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nx.bridge.createPanel("WndHeavenAward", {
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id: this.mdata.id
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});
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},
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clickGotoChapter: function clickGotoChapter() {
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if (!this.mdata) return;
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gcore.GlobalEvent.fire(HeavenEvent.Add_Chapter_Data_Event, this.mdata.id);
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} // update (dt) {},
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});
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cc._RF.pop();
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