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fc/dev/project/library/imports/30/303b5d27-02fc-4d36-9a58-47b5800c6ccf.js
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2026-05-24 10:21:26 +08:00
"use strict";
cc._RF.push(module, '303b50nAvxNNppYR7WADGzP', 'cmp.arena.loopc.worship.item');
// Scripts/mod/pvp/arena/cmp/cmp.arena.loopc.worship.item.js
"use strict";
var SVCItem = require("nx.fx.sv.expand.item");
var NxSpine = require("nx.fx.spine");
var RoleController = require("role_controller");
var ChatController = require("chat_controller");
cc.Class({
"extends": SVCItem,
properties: {
nodRole: {
"default": null,
type: NxSpine
},
nodWorship: {
"default": null,
type: cc.Node
},
nodName: {
"default": null,
type: cc.Node
},
nodPower: {
"default": null,
type: cc.Node
}
},
// 数据重置
rebind: function rebind(_idx, _data, _key) {
this._super(_idx, _data, _key);
// 刷新
this.setData(_data);
},
setData: function setData(_data) {
this.mdata = _data;
if (nx.dt.objEmpty(this.mdata) || !this.mdata) {
this.setEmpty();
} else {
this.freshInfo();
}
},
setEmpty: function setEmpty() {
nx.gui.setString(this.nodName, "", nx.text.getKey("NoRankInfo"));
nx.gui.setActive(this.nodWorship.parent, "", false);
nx.gui.setActive(this.nodPower, "", false);
},
freshInfo: function freshInfo() {
var _this = this;
var self = this;
nx.gui.setString(this.nodName, "", this.mdata.name);
nx.gui.setString(this.nodWorship, "", this.mdata.worship);
nx.gui.setString(this.nodPower, "txt", nx.text.format("TotalPowerShow", this.mdata.score));
nx.gui.setActive(this.nodPower, "", true);
var btn = nx.gui.getComponent(this, "worship", cc.Button);
if (btn) {
btn.interactable = this.mdata.worship_status <= 0;
}
var ufg = game.configs.looks_data.data_data[this.mdata.lookid];
var model = "";
if (ufg) {
model = PathTool.getSpinePath(ufg.model, ufg.model, false);
}
nx.gui.setActive(this.nodWorship.parent, "", true);
if (this.nodRole) {
// 战斗迷你
this.nodRole.load(model, function (_e) {
if (!_e) {
_this.nodRole.action("stand2", true);
} else {
_this.nodRole.stop();
}
});
}
},
onTouchWorship: function onTouchWorship() {
if (this.mdata.worship_status > 0) {
nx.tbox(nx.text.getKey("lab_arena_loop_rank_worshiped"));
return;
}
var RC = RoleController.getInstance();
if (RC) {
RC.sender10316(this.mdata.rid, this.mdata.srv_id, this.mdata.rank);
}
},
onTouchInfo: function onTouchInfo() {
//打开玩家信息
var roleVo = RoleController.getInstance().getRoleVo();
var rid = this.mdata.rid || this.mdata.r_rid;
var srv_id = this.mdata.srv_id || this.mdata.r_srvid;
if (rid && srv_id && roleVo.rid == rid && roleVo.srv_id == srv_id) {
nx.tbox(nx.text.getKey("lab_rank_item_tip_1"));
return;
}
// if( this.mdata.is_robot && this.mdata.is_robot == 1 ) {
// nx.tbox( nx.text.getKey( "lab_rank_item_tip_2" ) );
// return
// }
if (this.mdata) {
var model = ChatController.getInstance();
var vo = {
rid: rid,
srv_id: srv_id
};
model.openFriendInfo(vo);
}
}
});
cc._RF.pop();