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fc/dev/project/library/imports/5e/5e9b32bf-41c6-47b8-ba82-01a8baf44a56.js
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2026-05-24 10:21:26 +08:00
"use strict";
cc._RF.push(module, '5e9b3K/QcZHuLqCAai69EpW', 'cmp.rank.heaven');
// Scripts/mod/rank/cmps/cmp.rank.heaven.js
"use strict";
var SVCItem = require("nx.fx.sv.expand.item");
var RankController = require("rank_controller");
var RankConstant = require("rank_constant");
var ChatController = require("chat_controller");
var RoleController = require("role_controller");
/**********
*
* 各不同类型排行列表单个ui数据显示
*/
cc.Class({
"extends": SVCItem,
properties: {
rankBg: {
"default": null,
type: cc.Node
},
rankIcon: {
"default": null,
type: cc.Node
},
playerInfo: {
"default": null,
type: cc.Node
},
player_name: {
"default": null,
type: cc.Node
},
player_header: {
"default": null,
type: cc.Node
},
floor: {
"default": null,
type: cc.Node
},
fab_head: {
"default": null,
type: cc.Prefab
}
},
// 数据重置
rebind: function rebind(_idx, _data, _key) {
this._super(_idx, _data, _key);
this.freshInfo();
},
// 刷新具体信息
freshInfo: function freshInfo() {
if (!this.mdata) {
return;
}
this.setRankicon(this.mdata.idx);
this.setLstHeadIcon(this.mdata);
nx.gui.setString(this.player_name, "", nx.text.getKey(this.mdata.name));
// nx.gui.setString( this.playerInfo, "", nx.dt.fmtTimeFromSecs( this.mdata.val2 ) );
nx.gui.setString(this.floor, "", this.mdata.val1);
nx.gui.setSpriteFrame(this.playerInfo, "star", "prefab/pve/RelicExploration/ui/star_01");
},
// 设置前三名显示效果
setRankicon: function setRankicon(_index) {
var index = _index;
if (index < 4) {
nx.gui.setActive(this, "rank_" + index, true);
nx.gui.setActive(this.rankIcon, "icon_" + index, true);
} else {
nx.gui.setActive(this, "rank_4", true);
nx.gui.setActive(this.rankIcon, "icon_4", true);
nx.gui.setString(nx.gui.find(this.rankIcon, "txt"), "", index);
}
},
// 头像显示 公会没有头像显示
setLstHeadIcon: function setLstHeadIcon(_faceid) {
nx.bridge.setIcon(this.player_header, "avatar/mask/img", _faceid.face_id, "resDB/empty/avatar");
var cfg = game.configs.avatar_data.data_avatar[_faceid.avatar_bid];
var icon = cfg ? cfg.base_id : 1000;
nx.bridge.setAvatarFrame(this.player_header, "avatar/frame", icon);
},
//打开玩家信息
openChatMessage: function openChatMessage() {
var model = RankController.getInstance();
var type = model.getListType();
if (type == RankConstant.RankType.union) {
return;
}
var roleVo = RoleController.getInstance().getRoleVo();
var rid = this.mdata.rid || this.mdata.r_rid;
var srv_id = this.mdata.srv_id || this.mdata.r_srvid;
if (rid && srv_id && roleVo.rid == rid && roleVo.srv_id == srv_id) {
nx.tbox(nx.text.getKey("lab_rank_item_tip_1"));
return;
}
if (this.mdata.is_robot && this.mdata.is_robot == 1) {
nx.tbox(nx.text.getKey("lab_rank_item_tip_2"));
return;
}
if (this.mdata) {
var _model = ChatController.getInstance();
var vo = {
rid: rid,
srv_id: srv_id
};
_model.openFriendInfo(vo);
}
}
});
cc._RF.pop();