114 lines
3.3 KiB
JavaScript
114 lines
3.3 KiB
JavaScript
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"use strict";
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cc._RF.push(module, '62d9ftnCIhPZ5bNehPQo4al', 'cmp.wing.scientfic.reward');
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// Scripts/mod/partner/wings/cmp/cmp.wing.scientfic.reward.js
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"use strict";
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/******************************************************************
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*
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* 奖励弹窗
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*
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******************************************************************/
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var BridgeWindow = require("bridge.window");
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var BackPackConst = require("backpack_const");
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var FxSpine = require("nx.fx.spine");
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cc.Class({
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"extends": BridgeWindow,
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properties: {
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spAnim: {
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"default": null,
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type: FxSpine
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},
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nodRewards: {
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"default": null,
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type: cc.Node
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},
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nodTouch: {
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"default": null,
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type: cc.Node
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}
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},
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// 重载:参数打开
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onOpenConfigs: function onOpenConfigs(_params) {
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this.params = _params ? _params.list : null;
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/****
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* awards":[{"item_bid":10040,"item_num":3},{"item_bid":111001,"item_num":1}]}
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*/
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// 判空
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if (nx.dt.arrEmpty(this.params)) {
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this.close();
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nx.error("[REWARD]无效的道具表!");
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return;
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}
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this.items = [];
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this.sprites = [];
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for (var i = 0; i < this.params.length; i++) {
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var item = this.params[i];
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var cfg = game.configs.sprite_data.data_elfin_data[item.item_bid];
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if (!cfg) {
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this.items.push(item);
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} else {
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this.sprites.push(item);
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}
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}
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for (var j = 0; j < this.sprites.length; j++) {
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var sp = this.sprites[j];
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var sfg = gdata("sprite_data", "data_elfin_data", sp.item_bid);
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var ifg = gdata("item_data", "data_unit9", sp.item_bid);
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if (ifg) {
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nx.bridge.setIcon(this.nodRewards, "wing", ifg.imageid);
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if (sfg) {
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var skill = gdata("skill_data4", "data_get_skill", sfg.skill);
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nx.gui.getComponent(this.nodRewards, "skill", "cmp.skill.base").setData(sfg.skill);
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}
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nx.gui.setString(this.nodRewards, "name", ifg.name);
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nx.gui.setString(this.nodRewards, "type", ifg.use_desc);
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// console.log( JSON.stringify( ifg ) + "当前的奖励" + JSON.stringify( this.items[0] ) );
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// self.scheduleOnce( () => {
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// nx.gui.setActive( self.nodSpecial, "", true );
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// }, 0.2 );
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}
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}
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nx.gui.setActive(this.nodRewards, "items", nx.dt.arrNEmpty(this.items));
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nx.gui.gocChildren(this.nodRewards, "items/items", this.items.length);
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var chd = nx.gui.find(this.nodRewards, "items/items").children;
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for (var l = 0; l < chd.length; l++) {
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var p = chd[l];
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var cmp = p.getComponent("cmp.item.base");
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if (this.items[l]) {
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if (cmp) {
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cmp.setData(this.items[l].item_bid);
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}
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nx.gui.setString(p, "count", this.items[l].item_num);
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}
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}
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nx.gui.setActive(this.nodRewards, "", false);
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// 动画流程
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this.doAnimation();
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},
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showRewards: function showRewards() {
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nx.gui.setActive(this.nodSpecial, "", false);
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},
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// 动画流程
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doAnimation: function doAnimation() {
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var _this = this;
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this.spAnim.action("action", false, function (_key, _name) {
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if (_key == "reward") {
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_this.nodRewards.active = true;
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return;
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}
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// 第二阶段
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if (_key == "complete") {
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_this.spAnim.action("action2", true);
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return;
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}
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});
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}
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});
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cc._RF.pop();
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