44 lines
1.9 KiB
JSON
44 lines
1.9 KiB
JSON
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{
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"__type__": "cc.JsonAsset",
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"_name": "partner_try_data",
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"_objFlags": 0,
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"_native": "",
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"json": {
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"data_const_length": 2,
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"data_const": {
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"partner_id": {
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"val": 10511,
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"desc": "夥伴id"
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},
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"introduce_desc": {
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"val": 0,
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"desc": "*試用夥伴可以養成。\n*試用夥伴的試用時間,在夥伴活動結束時同步結束。\n*試用結束時將返還<color=289b14>全部的</color>養成材料。\n*如若在試用階段將夥伴<color=289b14>升至6星</color>,試用夥伴將<color=289b14>不再有試用時間</color>,轉變為<color=289b14>永久夥伴</color>。\n*試用階段的夥伴不能回退,回收,置換,以及作為材料使用。之外可以作為正式夥伴進行操作。"
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}
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},
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"data_info_length": 1,
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"data_info": {
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"10511": {
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"partner_id": 10511,
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"pv_res": "H30102",
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"spine_id": "E52036",
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"action1": "action1",
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"action2": "action2",
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"action3": "action3",
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"desc": [
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[
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"基礎攻擊",
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"·遠程,彈道,單體傷害技能,是技能CD時使用的補充傷害手段。"
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],
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[
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"技能1-昏昏欲睡",
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"·初始啟動的技能。\n·針對敵方速度最快的單位造成單體傷害,並有概率造成數個回合的沉睡效果(沉睡的敵方無法行動)。\n·給與己方生命百分比最低的友方附加格擋盾(免疫傷害);並且提升全體隊友百分比的攻擊力,持續數個回合。"
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],
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[
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"技能2-戰略護航",
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"·進階解鎖的終極技能\n·根據自身攻擊力的百分比回復全體友方血量,並將溢出的治療量轉化為等量的護盾;並在技能升級後附加持續恢復效果,持續數個回合。"
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]
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]
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}
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}
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}
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}
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