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fc/dev/project/library/imports/d0/d03db5a9-6c21-4931-858e-f6d71cc4bded.js
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2026-05-24 10:21:26 +08:00
"use strict";
cc._RF.push(module, 'd03dbWpbCFJMYWO9tccxL3t', 'cmp.pvp.worship.item');
// Scripts/mod/pvp/cmp/cmp.pvp.worship.item.js
"use strict";
var SVCItem = require("nx.fx.sv.expand.item");
var NxSpine = require("nx.fx.spine");
var RoleController = require("role_controller");
cc.Class({
"extends": SVCItem,
properties: {
nodRole: {
"default": null,
type: NxSpine
},
nodWorship: {
"default": null,
type: cc.Node
},
nodName: {
"default": null,
type: cc.Node
},
nodLook: {
"default": null,
type: cc.Node
}
},
// 数据重置
rebind: function rebind(_idx, _data, _key) {
this._super(_idx, _data, _key);
// 刷新
this.setData(_data);
},
setData: function setData(_data) {
this.mdata = _data;
this.freshInfo();
},
freshInfo: function freshInfo() {
var _this = this;
if (!this.mdata) {
return;
}
nx.gui.setString(this.nodName, "", this.mdata.name);
nx.gui.setString(this.nodWorship, "", this.mdata.worship);
var ufg = game.configs.looks_data.data_data[this.mdata.lookid];
var model = "";
if (ufg) {
model = PathTool.getSpinePath(ufg.model, ufg.model, false);
}
if (this.nodRole) {
// 战斗迷你
this.nodRole.load(model, function (_e) {
if (!_e) {
_this.nodRole.action("stand2", true);
} else {
_this.nodRole.stop();
}
});
}
var btn = nx.gui.getComponent(this.nodWorship, "", cc.Button);
if (btn) {
btn.interactable = this.mdata.worship_status == 0;
}
},
onTouchWorship: function onTouchWorship() {
if (this.mdata.worship_status > 0) {
nx.tbox(nx.text.getKey("lab_arena_loop_rank_worshiped"));
return;
}
var RC = RoleController.getInstance();
if (RC) {
RC.sender10316(this.mdata.rid, this.mdata.srv_id, this.mdata.rank);
}
}
});
cc._RF.pop();