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fc/dev/project/library/imports/ec/eca6edae-86c8-4599-b8d4-1bd7625f5d7b.js
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2026-05-24 10:21:26 +08:00
"use strict";
cc._RF.push(module, 'eca6e2uhshFmbjUG9diX117', 'shader.fluxay');
// resources/coms/shaders/fluxay/shader.fluxay.js
"use strict";
cc.Class({
"extends": cc.Component,
properties: {
_time: 0
},
// 编辑器特性
editor: {
// 允许当前组件在编辑器模式下运行
executeInEditMode: true,
// requireComponent 参数用来指定当前组件的依赖组件
requireComponent: cc.RenderComponent,
// 当本组件添加到节点上后,禁止同类型(含子类)的组件再添加到同一个节点,防止逻辑发生冲突
disallowMultiple: true,
// menu 用来将当前组件添加到组件菜单中,方便用户查找
menu: "着色器/shader.fluxay 流光"
},
// 载入
onLoad: function onLoad() {
this.rc = this.node.getComponent(cc.RenderComponent);
},
update: function update(dt) {
this.rc.getMaterial(0).setProperty('time', this._time);
if (this._time > 65535) {
this._time = 0;
}
this._time += dt;
}
});
cc._RF.pop();