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fc/server/tools/gen_data/json_data/feat_data.erl
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2026-05-23 22:10:14 +08:00
%%----------------------------------------------------
%% 此文件由数据工具生成 feat_data.xml
%% 成就数据
%%----------------------------------------------------
-module(feat_data).
-export([
list/0,
lev/1,
suffix_quest/1,
dungeon_feat/1,
get/1,
get_reward/1
]).
-include("common.hrl").
-include("quest.hrl").
-include("gain.hrl").
-include("condition.hrl").
list()->[10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, 10090, 10100, 10110, 10120, 10130, 10140, 10150, 10160, 10170, 10180, 10190, 10191, 10192, 10193, 10194, 10195, 10196, 10197, 10198, 10199, 10200, 11010, 11020, 11030, 11040, 11050, 11060, 11070, 11080, 11090, 11100, 11110, 11120, 12010, 12020, 12021, 12030, 12040, 12050, 12060, 12070, 12080, 13010, 14010, 14020, 14030, 14040, 15010, 15020, 15030, 15040, 15050, 15060, 15070, 16010, 16020, 16030, 16040, 16050, 16060, 16070, 17010, 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100, 19010, 19020, 19030, 19040, 19050, 19060, 20010, 20020, 20030, 20040, 21010, 21020, 21030, 21040, 21050, 21060, 21070, 22010, 22020, 22030, 22040, 22050, 23010, 23020, 23030, 23040, 23050, 23060, 24010, 24020, 24030, 24040, 24050, 24060, 25010, 25020, 25030, 25040, 25050, 25060, 26010, 26020, 26030, 26040, 26050, 26060, 27010, 27020, 27030, 27040, 27050, 27060, 27070, 28010, 28020, 28030, 30010, 30020, 30030, 30040, 30050, 31010, 31020, 31030, 31040, 31050, 31060, 31070, 31080, 31090, 31100, 32010, 32020, 33010, 33020, 33030, 33040, 60010, 60020, 60030, 60040, 60050, 61010, 61020, 61030, 61040, 61050, 63010, 63020, 63030, 63040, 63050, 63060, 67010, 67020, 67030, 67040, 68010, 68020, 68030, 69010, 69020, 69030, 70010, 70020, 70030, 70040, 70050, 71010, 71020, 71030, 71040, 71050, 71060, 72010, 72020, 72030, 72040, 72050, 72060, 72070].
lev(10) -> [72010, 72020, 72030, 72040, 72050, 72060, 72070];
lev(20) -> [63010, 63020, 63030, 63040, 63050, 63060];
lev(55) -> [60010, 60020, 60030, 60040, 60050, 61010, 61020, 61030, 61040, 61050, 67010, 67020, 67030, 67040, 68010, 68020, 68030, 69010, 69020, 69030, 70010, 70020, 70030, 70040, 70050, 71010, 71020, 71030, 71040, 71050, 71060];
lev(6) -> [10020, 10030, 10040, 10050, 10060, 10070, 10080, 10090, 10100, 10110, 10120, 10130, 10140, 10150, 10160, 10170, 10180, 10190, 10191, 10192, 10193, 10194, 10195, 10196, 10197, 10198, 10199, 10200, 11010, 11020, 11030, 11040, 11050, 11060, 11070, 11080, 11090, 11100, 11110, 11120, 12010, 12020, 12021, 12030, 12040, 12050, 12060, 12070, 12080, 13010, 14010, 14020, 14030, 14040, 15010, 15020, 15030, 15040, 15050, 15060, 15070, 16010, 16020, 16030, 16040, 16050, 16060, 16070, 17010, 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100, 19010, 19020, 19030, 19040, 19050, 19060, 20010, 20020, 20030, 20040, 21010, 21020, 21030, 21040, 21050, 21060, 21070, 22010, 22020, 22030, 22040, 22050, 23010, 23020, 23030, 23040, 23050, 23060, 24010, 24020, 24030, 24040, 24050, 24060, 25010, 25020, 25030, 25040, 25050, 25060, 26010, 26020, 26030, 26040, 26050, 26060, 27010, 27020, 27030, 27040, 27050, 27060, 27070, 28010, 28020, 28030, 30010, 30020, 30030, 30040, 30050, 31010, 31020, 31030, 31040, 31050, 31060, 31070, 31080, 31090, 31100, 32010, 32020, 33010, 33020, 33030, 33040];
lev(1) -> [10010];
lev(_)->[].
suffix_quest(10010) -> 10020;
suffix_quest(10020) -> 10030;
suffix_quest(10030) -> 10040;
suffix_quest(10040) -> 10050;
suffix_quest(10050) -> 10060;
suffix_quest(10060) -> 10070;
suffix_quest(10070) -> 10080;
suffix_quest(10080) -> 10090;
suffix_quest(10090) -> 10100;
suffix_quest(10100) -> 10110;
suffix_quest(10110) -> 10120;
suffix_quest(10120) -> 10130;
suffix_quest(10130) -> 10140;
suffix_quest(10140) -> 10150;
suffix_quest(10150) -> 10160;
suffix_quest(10160) -> 10170;
suffix_quest(10170) -> 10180;
suffix_quest(10180) -> 10190;
suffix_quest(10190) -> 10191;
suffix_quest(10191) -> 10192;
suffix_quest(10192) -> 10193;
suffix_quest(10193) -> 10194;
suffix_quest(10194) -> 10195;
suffix_quest(10195) -> 10196;
suffix_quest(10196) -> 10197;
suffix_quest(10197) -> 10198;
suffix_quest(10198) -> 10199;
suffix_quest(10199) -> 10200;
suffix_quest(11010) -> 11020;
suffix_quest(11020) -> 11030;
suffix_quest(11030) -> 11040;
suffix_quest(11040) -> 11050;
suffix_quest(11050) -> 11060;
suffix_quest(11060) -> 11070;
suffix_quest(11070) -> 11080;
suffix_quest(11080) -> 11090;
suffix_quest(11090) -> 11100;
suffix_quest(11100) -> 11110;
suffix_quest(11110) -> 11120;
suffix_quest(12010) -> 12020;
suffix_quest(12020) -> 12021;
suffix_quest(12021) -> 12030;
suffix_quest(12030) -> 12040;
suffix_quest(12040) -> 12050;
suffix_quest(12050) -> 12060;
suffix_quest(12060) -> 12070;
suffix_quest(12070) -> 12080;
suffix_quest(14010) -> 14020;
suffix_quest(14020) -> 14030;
suffix_quest(14030) -> 14040;
suffix_quest(15010) -> 15020;
suffix_quest(15020) -> 15030;
suffix_quest(15030) -> 15040;
suffix_quest(15040) -> 15050;
suffix_quest(15050) -> 15060;
suffix_quest(15060) -> 15070;
suffix_quest(16010) -> 16020;
suffix_quest(16020) -> 16030;
suffix_quest(16030) -> 16040;
suffix_quest(16040) -> 16050;
suffix_quest(16050) -> 16060;
suffix_quest(16060) -> 16070;
suffix_quest(17010) -> 17020;
suffix_quest(17020) -> 17030;
suffix_quest(17030) -> 17040;
suffix_quest(17040) -> 17050;
suffix_quest(17050) -> 17060;
suffix_quest(17060) -> 17070;
suffix_quest(17070) -> 17080;
suffix_quest(17080) -> 17090;
suffix_quest(18010) -> 18020;
suffix_quest(18020) -> 18030;
suffix_quest(18030) -> 18040;
suffix_quest(18040) -> 18050;
suffix_quest(18050) -> 18060;
suffix_quest(18060) -> 18070;
suffix_quest(18070) -> 18080;
suffix_quest(18080) -> 18090;
suffix_quest(18090) -> 18100;
suffix_quest(19010) -> 19020;
suffix_quest(19020) -> 19030;
suffix_quest(19030) -> 19040;
suffix_quest(19040) -> 19050;
suffix_quest(19050) -> 19060;
suffix_quest(20010) -> 20020;
suffix_quest(20020) -> 20030;
suffix_quest(20030) -> 20040;
suffix_quest(21010) -> 21020;
suffix_quest(21020) -> 21030;
suffix_quest(21030) -> 21040;
suffix_quest(21040) -> 21050;
suffix_quest(21050) -> 21060;
suffix_quest(21060) -> 21070;
suffix_quest(22010) -> 22020;
suffix_quest(22020) -> 22030;
suffix_quest(22030) -> 22040;
suffix_quest(22040) -> 22050;
suffix_quest(23010) -> 23020;
suffix_quest(23020) -> 23030;
suffix_quest(23030) -> 23040;
suffix_quest(23040) -> 23050;
suffix_quest(23050) -> 23060;
suffix_quest(24010) -> 24020;
suffix_quest(24020) -> 24030;
suffix_quest(24030) -> 24040;
suffix_quest(24040) -> 24050;
suffix_quest(24050) -> 24060;
suffix_quest(25010) -> 25020;
suffix_quest(25020) -> 25030;
suffix_quest(25030) -> 25040;
suffix_quest(25040) -> 25050;
suffix_quest(25050) -> 25060;
suffix_quest(26010) -> 26020;
suffix_quest(26020) -> 26030;
suffix_quest(26030) -> 26040;
suffix_quest(26040) -> 26050;
suffix_quest(26050) -> 26060;
suffix_quest(27010) -> 27020;
suffix_quest(27020) -> 27030;
suffix_quest(27030) -> 27040;
suffix_quest(27040) -> 27050;
suffix_quest(27050) -> 27060;
suffix_quest(27060) -> 27070;
suffix_quest(28010) -> 28020;
suffix_quest(28020) -> 28030;
suffix_quest(30010) -> 30020;
suffix_quest(30020) -> 30030;
suffix_quest(30030) -> 30040;
suffix_quest(30040) -> 30050;
suffix_quest(31010) -> 31020;
suffix_quest(31020) -> 31030;
suffix_quest(31030) -> 31040;
suffix_quest(31040) -> 31050;
suffix_quest(31050) -> 31060;
suffix_quest(31060) -> 31070;
suffix_quest(31070) -> 31080;
suffix_quest(31080) -> 31090;
suffix_quest(31090) -> 31100;
suffix_quest(60010) -> 60020;
suffix_quest(60020) -> 60030;
suffix_quest(60030) -> 60040;
suffix_quest(60040) -> 60050;
suffix_quest(61010) -> 61020;
suffix_quest(61020) -> 61030;
suffix_quest(61030) -> 61040;
suffix_quest(61040) -> 61050;
suffix_quest(63010) -> 63020;
suffix_quest(63020) -> 63030;
suffix_quest(63030) -> 63040;
suffix_quest(63040) -> 63050;
suffix_quest(63050) -> 63060;
suffix_quest(67010) -> 67020;
suffix_quest(67020) -> 67030;
suffix_quest(67030) -> 67040;
suffix_quest(68010) -> 68020;
suffix_quest(68020) -> 68030;
suffix_quest(69010) -> 69020;
suffix_quest(69020) -> 69030;
suffix_quest(70010) -> 70020;
suffix_quest(70020) -> 70030;
suffix_quest(70030) -> 70040;
suffix_quest(70040) -> 70050;
suffix_quest(71010) -> 71020;
suffix_quest(71020) -> 71030;
suffix_quest(71030) -> 71040;
suffix_quest(71040) -> 71050;
suffix_quest(71050) -> 71060;
suffix_quest(72010) -> 72020;
suffix_quest(72020) -> 72030;
suffix_quest(72030) -> 72040;
suffix_quest(72040) -> 72050;
suffix_quest(72050) -> 72060;
suffix_quest(72060) -> 72070;
suffix_quest(_)->undefined.
dungeon_feat(val_not_exist) -> [10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, 10090, 10100, 10110, 10120, 10130, 10140, 10150, 10160, 10170, 10180, 10190, 10191, 10192, 10193, 10194, 10195, 10196, 10197, 10198, 10199, 10200, 11010, 11020, 11030, 11040, 11050, 11060, 11070, 11080, 11090, 11100, 11110, 11120, 12010, 12020, 12021, 12030, 12040, 12050, 12060, 12070, 12080, 13010, 14010, 14020, 14030, 14040, 15010, 15020, 15030, 15040, 15050, 15060, 15070, 16010, 16020, 16030, 16040, 16050, 16060, 16070, 17010, 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100, 19010, 19020, 19030, 19040, 19050, 19060, 20010, 20020, 20030, 20040, 21010, 21020, 21030, 21040, 21050, 21060, 21070, 22010, 22020, 22030, 22040, 22050, 23010, 23020, 23030, 23040, 23050, 23060, 24010, 24020, 24030, 24040, 24050, 24060, 25010, 25020, 25030, 25040, 25050, 25060, 26010, 26020, 26030, 26040, 26050, 26060, 27010, 27020, 27030, 27040, 27050, 27060, 27070, 28010, 28020, 28030, 30010, 30020, 30030, 30040, 30050, 31010, 31020, 31030, 31040, 31050, 31060, 31070, 31080, 31090, 31100, 32010, 32020, 33010, 33020, 33030, 33040, 60010, 60020, 60030, 60040, 60050, 61010, 61020, 61030, 61040, 61050, 63010, 63020, 63030, 63040, 63050, 63060, 67010, 67020, 67030, 67040, 68010, 68020, 68030, 69010, 69020, 69030, 70010, 70020, 70030, 70040, 70050, 71010, 71020, 71030, 71040, 71050, 71060, 72010, 72020, 72030, 72040, 72050, 72060, 72070];
dungeon_feat(_)->[].
get(10010) ->
#quest_data{
id = 10010
,name = ?T("成長之路")
,type =
,lev = 1
,pre_quest = 0
,suffix_quest = 10020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 10, param = []}]
,desc = ?T("指揮官等級達到10級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10020) ->
#quest_data{
id = 10020
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10010]
,suffix_quest = 10030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 15, param = []}]
,desc = ?T("指揮官等級達到15級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10030) ->
#quest_data{
id = 10030
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10020]
,suffix_quest = 10040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 20, param = []}]
,desc = ?T("指揮官等級達到20級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10040) ->
#quest_data{
id = 10040
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10030]
,suffix_quest = 10050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 25, param = []}]
,desc = ?T("指揮官等級達到25級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10050) ->
#quest_data{
id = 10050
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10040]
,suffix_quest = 10060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 30, param = []}]
,desc = ?T("指揮官等級達到30級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10060) ->
#quest_data{
id = 10060
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10050]
,suffix_quest = 10070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 35, param = []}]
,desc = ?T("指揮官等級達到35級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10070) ->
#quest_data{
id = 10070
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10060]
,suffix_quest = 10080
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 40, param = []}]
,desc = ?T("指揮官等級達到40級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10080) ->
#quest_data{
id = 10080
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10070]
,suffix_quest = 10090
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 45, param = []}]
,desc = ?T("指揮官等級達到45級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10090) ->
#quest_data{
id = 10090
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10080]
,suffix_quest = 10100
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 50, param = []}]
,desc = ?T("指揮官等級達到50級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10100) ->
#quest_data{
id = 10100
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10090]
,suffix_quest = 10110
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 55, param = []}]
,desc = ?T("指揮官等級達到55級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10110) ->
#quest_data{
id = 10110
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10100]
,suffix_quest = 10120
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 60, param = []}]
,desc = ?T("指揮官等級達到60級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10120) ->
#quest_data{
id = 10120
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10110]
,suffix_quest = 10130
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 65, param = []}]
,desc = ?T("指揮官等級達到65級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10130) ->
#quest_data{
id = 10130
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10120]
,suffix_quest = 10140
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 70, param = []}]
,desc = ?T("指揮官等級達到70級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10140) ->
#quest_data{
id = 10140
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10130]
,suffix_quest = 10150
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 75, param = []}]
,desc = ?T("指揮官等級達到75級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10150) ->
#quest_data{
id = 10150
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10140]
,suffix_quest = 10160
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 80, param = []}]
,desc = ?T("指揮官等級達到80級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10160) ->
#quest_data{
id = 10160
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10150]
,suffix_quest = 10170
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 85, param = []}]
,desc = ?T("指揮官等級達到85級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10170) ->
#quest_data{
id = 10170
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10160]
,suffix_quest = 10180
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 90, param = []}]
,desc = ?T("指揮官等級達到90級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10180) ->
#quest_data{
id = 10180
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10170]
,suffix_quest = 10190
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 95, param = []}]
,desc = ?T("指揮官等級達到95級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10190) ->
#quest_data{
id = 10190
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10180]
,suffix_quest = 10191
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 100, param = []}]
,desc = ?T("指揮官等級達到100級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10191) ->
#quest_data{
id = 10191
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10190]
,suffix_quest = 10192
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 105, param = []}]
,desc = ?T("指揮官等級達到105級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10192) ->
#quest_data{
id = 10192
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10191]
,suffix_quest = 10193
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 110, param = []}]
,desc = ?T("指揮官等級達到110級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10193) ->
#quest_data{
id = 10193
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10192]
,suffix_quest = 10194
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 115, param = []}]
,desc = ?T("指揮官等級達到115級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10194) ->
#quest_data{
id = 10194
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10193]
,suffix_quest = 10195
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 120, param = []}]
,desc = ?T("指揮官等級達到120級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10195) ->
#quest_data{
id = 10195
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10194]
,suffix_quest = 10196
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 125, param = []}]
,desc = ?T("指揮官等級達到125級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10196) ->
#quest_data{
id = 10196
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10195]
,suffix_quest = 10197
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 130, param = []}]
,desc = ?T("指揮官等級達到130級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10197) ->
#quest_data{
id = 10197
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10196]
,suffix_quest = 10198
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 135, param = []}]
,desc = ?T("指揮官等級達到135級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10198) ->
#quest_data{
id = 10198
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10197]
,suffix_quest = 10199
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 140, param = []}]
,desc = ?T("指揮官等級達到140級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10199) ->
#quest_data{
id = 10199
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10198]
,suffix_quest = 10200
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 145, param = []}]
,desc = ?T("指揮官等級達到145級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(10200) ->
#quest_data{
id = 10200
,name = ?T("成長之路")
,type =
,lev = 6
,pre_quest = [10199]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_levup, target = 0, target_val = 150, param = []}]
,desc = ?T("指揮官等級達到150級")
,commit_rewards = [{3,500}]
,ach_point = 25
};
get(11010) ->
#quest_data{
id = 11010
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 11020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{lev,30}]}]
,extra = {lev,30}
,desc = ?T("1個夥伴到達30級")
,commit_rewards = [{72001,2},{1,50000}]
,ach_point = 25
};
get(11020) ->
#quest_data{
id = 11020
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11010]
,suffix_quest = 11030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 3, param = [{lev,30}]}]
,extra = {lev,30}
,desc = ?T("3個夥伴到達30級")
,commit_rewards = [{72001,2},{1,50000}]
,ach_point = 25
};
get(11030) ->
#quest_data{
id = 11030
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11020]
,suffix_quest = 11040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{lev,30}]}]
,extra = {lev,30}
,desc = ?T("5個夥伴到達30級")
,commit_rewards = [{72001,2},{1,50000}]
,ach_point = 25
};
get(11040) ->
#quest_data{
id = 11040
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11030]
,suffix_quest = 11050
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{lev,60}]}]
,extra = {lev,60}
,desc = ?T("1個夥伴到達60級")
,commit_rewards = [{72001,3},{1,80000}]
,ach_point = 25
};
get(11050) ->
#quest_data{
id = 11050
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11040]
,suffix_quest = 11060
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 3, param = [{lev,60}]}]
,extra = {lev,60}
,desc = ?T("3個夥伴到達60級")
,commit_rewards = [{72001,3},{1,80000}]
,ach_point = 25
};
get(11060) ->
#quest_data{
id = 11060
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11050]
,suffix_quest = 11070
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{lev,60}]}]
,extra = {lev,60}
,desc = ?T("5個夥伴到達60級")
,commit_rewards = [{72001,3},{1,80000}]
,ach_point = 25
};
get(11070) ->
#quest_data{
id = 11070
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11060]
,suffix_quest = 11080
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{lev,100}]}]
,extra = {lev,100}
,desc = ?T("1個夥伴到達100級")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(11080) ->
#quest_data{
id = 11080
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11070]
,suffix_quest = 11090
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 3, param = [{lev,100}]}]
,extra = {lev,100}
,desc = ?T("3個夥伴到達100級")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(11090) ->
#quest_data{
id = 11090
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [11080]
,suffix_quest = 11100
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{lev,100}]}]
,extra = {lev,100}
,desc = ?T("5個夥伴到達100級")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(11100) ->
#quest_data{
id = 11100
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [32018]
,suffix_quest = 11110
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{lev,145}]}]
,extra = {lev,145}
,desc = ?T("1個夥伴到達145級")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(11110) ->
#quest_data{
id = 11110
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [32019]
,suffix_quest = 11120
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 3, param = [{lev,145}]}]
,extra = {lev,145}
,desc = ?T("3個夥伴到達145級")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(11120) ->
#quest_data{
id = 11120
,name = ?T("夥伴養成")
,type =
,lev = 6
,pre_quest = [32020]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{lev,145}]}]
,extra = {lev,145}
,desc = ?T("5個夥伴到達145級")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(12010) ->
#quest_data{
id = 12010
,name = ?T("友好關系")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 12020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_friend, target = 0, target_val = 1, param = [num]}]
,desc = ?T("擁有1個好友")
,commit_rewards = [{1,50000}]
,ach_point = 25
};
get(12020) ->
#quest_data{
id = 12020
,name = ?T("友好關系")
,type =
,lev = 6
,pre_quest = [12010]
,suffix_quest = 12021
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend, target = 0, target_val = 5, param = [num]}]
,desc = ?T("擁有5個好友")
,commit_rewards = [{1,100000}]
,ach_point = 25
};
get(12021) ->
#quest_data{
id = 12021
,name = ?T("友好關系")
,type =
,lev = 6
,pre_quest = [12020]
,suffix_quest = 12030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend, target = 0, target_val = 10, param = [num]}]
,desc = ?T("擁有10個好友")
,commit_rewards = [{1,200000}]
,ach_point = 25
};
get(12030) ->
#quest_data{
id = 12030
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12020]
,suffix_quest = 12040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 20, param = []}]
,desc = ?T("贈送20次友情點")
,commit_rewards = [{1,50000}]
,ach_point = 25
};
get(12040) ->
#quest_data{
id = 12040
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12030]
,suffix_quest = 12050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 50, param = []}]
,desc = ?T("贈送50次友情點")
,commit_rewards = [{1,100000}]
,ach_point = 25
};
get(12050) ->
#quest_data{
id = 12050
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12040]
,suffix_quest = 12060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 100, param = []}]
,desc = ?T("贈送100次友情點")
,commit_rewards = [{1,200000}]
,ach_point = 25
};
get(12060) ->
#quest_data{
id = 12060
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12050]
,suffix_quest = 12070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 200, param = []}]
,desc = ?T("贈送200次友情點")
,commit_rewards = [{1,300000}]
,ach_point = 25
};
get(12070) ->
#quest_data{
id = 12070
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12060]
,suffix_quest = 12080
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 500, param = []}]
,desc = ?T("贈送500次友情點")
,commit_rewards = [{1,500000}]
,ach_point = 25
};
get(12080) ->
#quest_data{
id = 12080
,name = ?T("友情之證")
,type =
,lev = 6
,pre_quest = [12070]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_friend_present, target = 0, target_val = 1000, param = []}]
,desc = ?T("贈送1000次友情點")
,commit_rewards = [{1,500000}]
,ach_point = 25
};
get(13010) ->
#quest_data{
id = 13010
,name = ?T("加入聯盟")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_guild_join, target = 0, target_val = 1, param = []}]
,desc = ?T("覺醒者集合!")
,commit_rewards = [{72001,2},{1,50000}]
,ach_point = 25
};
get(14010) ->
#quest_data{
id = 14010
,name = ?T("爭奪戰")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 14020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_planes_kill_guard, target = 0, target_val = 10, param = []}]
,desc = ?T("中心城爭奪戰中消滅10個守衛")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(14020) ->
#quest_data{
id = 14020
,name = ?T("爭奪戰")
,type =
,lev = 6
,pre_quest = [14010]
,suffix_quest = 14030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_planes_kill_guard, target = 0, target_val = 20, param = []}]
,desc = ?T("中心城爭奪戰中消滅20個守衛")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(14030) ->
#quest_data{
id = 14030
,name = ?T("爭奪戰")
,type =
,lev = 6
,pre_quest = [14020]
,suffix_quest = 14040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_planes_kill_guard, target = 0, target_val = 50, param = []}]
,desc = ?T("中心城爭奪戰中消滅50個守衛")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(14040) ->
#quest_data{
id = 14040
,name = ?T("爭奪戰")
,type =
,lev = 6
,pre_quest = [14030]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_planes_kill_guard, target = 0, target_val = 100, param = []}]
,desc = ?T("中心城爭奪戰中消滅100個守衛")
,commit_rewards = [{72002,10},{1,100000}]
,ach_point = 25
};
get(15010) ->
#quest_data{
id = 15010
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 15020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 5, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得5件紫色義肢")
,commit_rewards = [{72001,2},{1,100000}]
,ach_point = 25
};
get(15020) ->
#quest_data{
id = 15020
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15010]
,suffix_quest = 15030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 10, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得10件紫色義肢")
,commit_rewards = [{72001,4},{1,100000}]
,ach_point = 25
};
get(15030) ->
#quest_data{
id = 15030
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15020]
,suffix_quest = 15040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 25, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得25件紫色義肢")
,commit_rewards = [{72001,6},{1,100000}]
,ach_point = 25
};
get(15040) ->
#quest_data{
id = 15040
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15030]
,suffix_quest = 15050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 50, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得50件紫色義肢")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(15050) ->
#quest_data{
id = 15050
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15040]
,suffix_quest = 15060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 100, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得100件紫色義肢")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(15060) ->
#quest_data{
id = 15060
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15050]
,suffix_quest = 15070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 200, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得200件紫色義肢")
,commit_rewards = [{72001,15},{1,100000}]
,ach_point = 25
};
get(15070) ->
#quest_data{
id = 15070
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [15060]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 500, param = [{eqm_quality,3}]}]
,extra = {eqm_quality,3}
,desc = ?T("獲得500件紫色義肢")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(16010) ->
#quest_data{
id = 16010
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 16020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 5, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得5件橙色義肢")
,commit_rewards = [{72001,4},{1,100000}]
,ach_point = 25
};
get(16020) ->
#quest_data{
id = 16020
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16010]
,suffix_quest = 16030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 10, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得10件橙色義肢")
,commit_rewards = [{72001,6},{1,100000}]
,ach_point = 25
};
get(16030) ->
#quest_data{
id = 16030
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16020]
,suffix_quest = 16040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 25, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得25件橙色義肢")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(16040) ->
#quest_data{
id = 16040
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16030]
,suffix_quest = 16050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 50, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得50件橙色義肢")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(16050) ->
#quest_data{
id = 16050
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16040]
,suffix_quest = 16060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 100, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得100件橙色義肢")
,commit_rewards = [{72001,15},{1,100000}]
,ach_point = 25
};
get(16060) ->
#quest_data{
id = 16060
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16050]
,suffix_quest = 16070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 200, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得200件橙色義肢")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(16070) ->
#quest_data{
id = 16070
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [16060]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 500, param = [{eqm_quality,4}]}]
,extra = {eqm_quality,4}
,desc = ?T("獲得500件橙色義肢")
,commit_rewards = [{72001,30},{1,100000}]
,ach_point = 25
};
get(17010) ->
#quest_data{
id = 17010
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 17020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 10, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得10個4星夥伴")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(17020) ->
#quest_data{
id = 17020
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17010]
,suffix_quest = 17030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 20, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得20個4星夥伴")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(17030) ->
#quest_data{
id = 17030
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17020]
,suffix_quest = 17040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 40, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得40個4星夥伴")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(17040) ->
#quest_data{
id = 17040
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17030]
,suffix_quest = 17050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 70, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得70個4星夥伴")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(17050) ->
#quest_data{
id = 17050
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17040]
,suffix_quest = 17060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 100, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得100個4星夥伴")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(17060) ->
#quest_data{
id = 17060
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17050]
,suffix_quest = 17070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 150, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得150個4星夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(17070) ->
#quest_data{
id = 17070
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17060]
,suffix_quest = 17080
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 200, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得200個4星夥伴")
,commit_rewards = [{72001,15},{1,100000}]
,ach_point = 25
};
get(17080) ->
#quest_data{
id = 17080
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17070]
,suffix_quest = 17090
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 300, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得300個4星夥伴")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(17090) ->
#quest_data{
id = 17090
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [17080]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 500, param = [{bind_star,4}]}]
,extra = {bind_star,4}
,desc = ?T("獲得500個4星夥伴")
,commit_rewards = [{72001,30},{1,100000}]
,ach_point = 25
};
get(18010) ->
#quest_data{
id = 18010
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 18020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得5個5星夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(18020) ->
#quest_data{
id = 18020
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18010]
,suffix_quest = 18030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 10, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得10個5星夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(18030) ->
#quest_data{
id = 18030
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18020]
,suffix_quest = 18040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 20, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得20個5星夥伴")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(18040) ->
#quest_data{
id = 18040
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18030]
,suffix_quest = 18050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 35, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得35個5星夥伴")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(18050) ->
#quest_data{
id = 18050
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18040]
,suffix_quest = 18060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 55, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得55個5星夥伴")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(18060) ->
#quest_data{
id = 18060
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18050]
,suffix_quest = 18070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 80, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得80個5星夥伴")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(18070) ->
#quest_data{
id = 18070
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18060]
,suffix_quest = 18080
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 110, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得110個5星夥伴")
,commit_rewards = [{72001,15},{1,100000}]
,ach_point = 25
};
get(18080) ->
#quest_data{
id = 18080
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18070]
,suffix_quest = 18090
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 150, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得150個5星夥伴")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(18090) ->
#quest_data{
id = 18090
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18080]
,suffix_quest = 18100
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 200, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得200個5星夥伴")
,commit_rewards = [{72001,30},{1,100000}]
,ach_point = 25
};
get(18100) ->
#quest_data{
id = 18100
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [18090]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 500, param = [{bind_star,5}]}]
,extra = {bind_star,5}
,desc = ?T("獲得500個5星夥伴")
,commit_rewards = [{72001,50},{1,100000}]
,ach_point = 25
};
get(19010) ->
#quest_data{
id = 19010
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 19020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得1個6星夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(19020) ->
#quest_data{
id = 19020
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [19010]
,suffix_quest = 19030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 5, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得5個6星夥伴")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(19030) ->
#quest_data{
id = 19030
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [19020]
,suffix_quest = 19040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 10, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得10個6星夥伴")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(19040) ->
#quest_data{
id = 19040
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [19030]
,suffix_quest = 19050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 20, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得20個6星夥伴")
,commit_rewards = [{72001,30},{1,100000}]
,ach_point = 25
};
get(19050) ->
#quest_data{
id = 19050
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [19040]
,suffix_quest = 19060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 50, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得50個6星夥伴")
,commit_rewards = [{72001,40},{1,100000}]
,ach_point = 25
};
get(19060) ->
#quest_data{
id = 19060
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = [19050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 100, param = [{bind_star,6}]}]
,extra = {bind_star,6}
,desc = ?T("獲得100個6星夥伴")
,commit_rewards = [{72001,50},{1,100000}]
,ach_point = 25
};
get(20010) ->
#quest_data{
id = 20010
,name = ?T("競技選手")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 20020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_score, target = 1500, target_val = 1, param = []}]
,desc = ?T("競技場達到1500分")
,commit_rewards = [{72002,5},{1,100000}]
,ach_point = 25
};
get(20020) ->
#quest_data{
id = 20020
,name = ?T("競技選手")
,type =
,lev = 6
,pre_quest = [20010]
,suffix_quest = 20030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_score, target = 2000, target_val = 1, param = []}]
,desc = ?T("競技場達到2000分")
,commit_rewards = [{72002,5},{1,200000}]
,ach_point = 25
};
get(20030) ->
#quest_data{
id = 20030
,name = ?T("競技選手")
,type =
,lev = 6
,pre_quest = [20020]
,suffix_quest = 20040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_score, target = 2500, target_val = 1, param = []}]
,desc = ?T("競技場達到2500分")
,commit_rewards = [{72002,8},{1,300000}]
,ach_point = 25
};
get(20040) ->
#quest_data{
id = 20040
,name = ?T("競技選手")
,type =
,lev = 6
,pre_quest = [20030]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_score, target = 3000, target_val = 1, param = []}]
,desc = ?T("競技場達到3000分")
,commit_rewards = [{72002,8},{1,500000}]
,ach_point = 25
};
get(21010) ->
#quest_data{
id = 21010
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 21020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 1, param = []}]
,desc = ?T("參與1次芯片合成")
,commit_rewards = [{72001,2},{1,50000}]
,ach_point = 25
};
get(21020) ->
#quest_data{
id = 21020
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21010]
,suffix_quest = 21030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 10, param = []}]
,desc = ?T("參與10次芯片合成")
,commit_rewards = [{72001,5},{1,80000}]
,ach_point = 25
};
get(21030) ->
#quest_data{
id = 21030
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21020]
,suffix_quest = 21040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 25, param = []}]
,desc = ?T("參與25次芯片合成")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(21040) ->
#quest_data{
id = 21040
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21030]
,suffix_quest = 21050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 50, param = []}]
,desc = ?T("參與50次芯片合成")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(21050) ->
#quest_data{
id = 21050
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21040]
,suffix_quest = 21060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 100, param = []}]
,desc = ?T("參與100次芯片合成")
,commit_rewards = [{72001,12},{1,100000}]
,ach_point = 25
};
get(21060) ->
#quest_data{
id = 21060
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21050]
,suffix_quest = 21070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 200, param = []}]
,desc = ?T("參與200次芯片合成")
,commit_rewards = [{72001,20},{1,100000}]
,ach_point = 25
};
get(21070) ->
#quest_data{
id = 21070
,name = ?T("芯片進階")
,type =
,lev = 6
,pre_quest = [21060]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_artifact_compose, target = 0, target_val = 500, param = []}]
,desc = ?T("參與500次芯片合成")
,commit_rewards = [{72001,30},{1,100000}]
,ach_point = 25
};
get(22010) ->
#quest_data{
id = 22010
,name = ?T("日常歷練")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 22020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_dungeon_stone_fight, target = 0, target_val = 20, param = []}]
,desc = ?T("完成20次日常副本")
,commit_rewards = [{72001,5},{1,50000}]
,ach_point = 25
};
get(22020) ->
#quest_data{
id = 22020
,name = ?T("日常歷練")
,type =
,lev = 6
,pre_quest = [22010]
,suffix_quest = 22030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_dungeon_stone_fight, target = 0, target_val = 50, param = []}]
,desc = ?T("完成50次日常副本")
,commit_rewards = [{72001,8},{1,80000}]
,ach_point = 25
};
get(22030) ->
#quest_data{
id = 22030
,name = ?T("日常歷練")
,type =
,lev = 6
,pre_quest = [22020]
,suffix_quest = 22040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_dungeon_stone_fight, target = 0, target_val = 100, param = []}]
,desc = ?T("完成100次日常副本")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(22040) ->
#quest_data{
id = 22040
,name = ?T("日常歷練")
,type =
,lev = 6
,pre_quest = [22030]
,suffix_quest = 22050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_dungeon_stone_fight, target = 0, target_val = 200, param = []}]
,desc = ?T("完成200次日常副本")
,commit_rewards = [{72001,15},{1,150000}]
,ach_point = 25
};
get(22050) ->
#quest_data{
id = 22050
,name = ?T("日常歷練")
,type =
,lev = 6
,pre_quest = [22040]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_dungeon_stone_fight, target = 0, target_val = 500, param = []}]
,desc = ?T("完成500次日常副本")
,commit_rewards = [{72001,20},{1,200000}]
,ach_point = 25
};
get(23010) ->
#quest_data{
id = 23010
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 23020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 5, param = []}]
,desc = ?T("占蔔小屋召喚5次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(23020) ->
#quest_data{
id = 23020
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = [23010]
,suffix_quest = 23030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 10, param = []}]
,desc = ?T("占蔔小屋召喚10次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(23030) ->
#quest_data{
id = 23030
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = [23020]
,suffix_quest = 23040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 20, param = []}]
,desc = ?T("占蔔小屋召喚20次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(23040) ->
#quest_data{
id = 23040
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = [23030]
,suffix_quest = 23050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 50, param = []}]
,desc = ?T("占蔔小屋召喚50次")
,commit_rewards = [{72001,15},{1,150000}]
,ach_point = 25
};
get(23050) ->
#quest_data{
id = 23050
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = [23040]
,suffix_quest = 23060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 100, param = []}]
,desc = ?T("占蔔小屋召喚100次")
,commit_rewards = [{72001,20},{1,200000}]
,ach_point = 25
};
get(23060) ->
#quest_data{
id = 23060
,name = ?T("先知呼喚")
,type =
,lev = 6
,pre_quest = [23050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_recruit_high, target = 0, target_val = 200, param = []}]
,desc = ?T("占蔔小屋召喚200次")
,commit_rewards = [{72001,30},{1,300000}]
,ach_point = 25
};
get(24010) ->
#quest_data{
id = 24010
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 24020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 1, param = [4]}]
,desc = ?T("接取1次橙色派遣任務")
,commit_rewards = [{72001,5},{1,50000}]
,ach_point = 25
};
get(24020) ->
#quest_data{
id = 24020
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [24010]
,suffix_quest = 24030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 10, param = [4]}]
,desc = ?T("接取10次橙色派遣任務")
,commit_rewards = [{72001,8},{1,100000}]
,ach_point = 25
};
get(24030) ->
#quest_data{
id = 24030
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [24020]
,suffix_quest = 24040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 50, param = [4]}]
,desc = ?T("接取50次橙色派遣任務")
,commit_rewards = [{72001,10},{1,200000}]
,ach_point = 25
};
get(24040) ->
#quest_data{
id = 24040
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [24030]
,suffix_quest = 24050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 100, param = [4]}]
,desc = ?T("接取100次橙色派遣任務")
,commit_rewards = [{72001,12},{1,300000}]
,ach_point = 25
};
get(24050) ->
#quest_data{
id = 24050
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [24040]
,suffix_quest = 24060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 200, param = [4]}]
,desc = ?T("接取200次橙色派遣任務")
,commit_rewards = [{72001,15},{1,500000}]
,ach_point = 25
};
get(24060) ->
#quest_data{
id = 24060
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [24050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 500, param = [4]}]
,desc = ?T("接取500次橙色派遣任務")
,commit_rewards = [{72001,30},{1,1000000}]
,ach_point = 25
};
get(25010) ->
#quest_data{
id = 25010
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 25020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 1, param = [5]}]
,desc = ?T("接取1次紅色派遣任務")
,commit_rewards = [{72002,5},{1,100000}]
,ach_point = 25
};
get(25020) ->
#quest_data{
id = 25020
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [25010]
,suffix_quest = 25030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 10, param = [5]}]
,desc = ?T("接取10次紅色派遣任務")
,commit_rewards = [{72002,5},{1,200000}]
,ach_point = 25
};
get(25030) ->
#quest_data{
id = 25030
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [25020]
,suffix_quest = 25040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 50, param = [5]}]
,desc = ?T("接取50次紅色派遣任務")
,commit_rewards = [{72002,8},{1,300000}]
,ach_point = 25
};
get(25040) ->
#quest_data{
id = 25040
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [25030]
,suffix_quest = 25050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 100, param = [5]}]
,desc = ?T("接取100次紅色派遣任務")
,commit_rewards = [{72002,8},{1,500000}]
,ach_point = 25
};
get(25050) ->
#quest_data{
id = 25050
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [25040]
,suffix_quest = 25060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 200, param = [5]}]
,desc = ?T("接取200次紅色派遣任務")
,commit_rewards = [{72002,12},{1,500000}]
,ach_point = 25
};
get(25060) ->
#quest_data{
id = 25060
,name = ?T("派遣任務")
,type =
,lev = 6
,pre_quest = [25050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_shipping, target = 0, target_val = 500, param = [5]}]
,desc = ?T("接取500次紅色派遣任務")
,commit_rewards = [{72002,12},{1,500000}]
,ach_point = 25
};
get(26010) ->
#quest_data{
id = 26010
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 26020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 10, param = []}]
,desc = ?T("回收10個夥伴")
,commit_rewards = [{72001,5},{1,50000}]
,ach_point = 25
};
get(26020) ->
#quest_data{
id = 26020
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = [26010]
,suffix_quest = 26030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 50, param = []}]
,desc = ?T("回收50個夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(26030) ->
#quest_data{
id = 26030
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = [26020]
,suffix_quest = 26040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 100, param = []}]
,desc = ?T("回收100個夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(26040) ->
#quest_data{
id = 26040
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = [26030]
,suffix_quest = 26050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 200, param = []}]
,desc = ?T("回收200個夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(26050) ->
#quest_data{
id = 26050
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = [26040]
,suffix_quest = 26060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 500, param = []}]
,desc = ?T("回收500個夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(26060) ->
#quest_data{
id = 26060
,name = ?T("回收儀式")
,type =
,lev = 6
,pre_quest = [26050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_partner_decompose, target = 0, target_val = 1000, param = []}]
,desc = ?T("回收1000個夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(27010) ->
#quest_data{
id = 27010
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 27020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 5, param = []}]
,desc = ?T("挑戰5次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27020) ->
#quest_data{
id = 27020
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27010]
,suffix_quest = 27030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 10, param = []}]
,desc = ?T("挑戰10次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27030) ->
#quest_data{
id = 27030
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27020]
,suffix_quest = 27040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 20, param = []}]
,desc = ?T("挑戰20次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27040) ->
#quest_data{
id = 27040
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27030]
,suffix_quest = 27050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 40, param = []}]
,desc = ?T("挑戰40次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27050) ->
#quest_data{
id = 27050
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27040]
,suffix_quest = 27060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 70, param = []}]
,desc = ?T("挑戰70次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27060) ->
#quest_data{
id = 27060
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27050]
,suffix_quest = 27070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 100, param = []}]
,desc = ?T("挑戰100次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(27070) ->
#quest_data{
id = 27070
,name = ?T("為了聯盟")
,type =
,lev = 6
,pre_quest = [27060]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight, target = 0, target_val = 150, param = []}]
,desc = ?T("挑戰150次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(28010) ->
#quest_data{
id = 28010
,name = ?T("致命一擊")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 28020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight_ko, target = 0, target_val = 1, param = []}]
,desc = ?T("成功擊殺1次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(28020) ->
#quest_data{
id = 28020
,name = ?T("致命一擊")
,type =
,lev = 6
,pre_quest = [28010]
,suffix_quest = 28030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight_ko, target = 0, target_val = 10, param = []}]
,desc = ?T("成功擊殺10次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(28030) ->
#quest_data{
id = 28030
,name = ?T("致命一擊")
,type =
,lev = 6
,pre_quest = [28020]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_guild_dun_fight_ko, target = 0, target_val = 20, param = []}]
,desc = ?T("成功擊殺20次聯盟Boss")
,commit_rewards = [{10,100},{1,100000}]
,ach_point = 25
};
get(30010) ->
#quest_data{
id = 30010
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 30020
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 5, param = [{eqm_quality,5}]}]
,extra = {eqm_quality,5}
,desc = ?T("獲得5件紅色義肢")
,commit_rewards = [{72002,5},{1,300000}]
,ach_point = 25
};
get(30020) ->
#quest_data{
id = 30020
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [30010]
,suffix_quest = 30030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 10, param = [{eqm_quality,5}]}]
,extra = {eqm_quality,5}
,desc = ?T("獲得10件紅色義肢")
,commit_rewards = [{72002,8},{1,300000}]
,ach_point = 25
};
get(30030) ->
#quest_data{
id = 30030
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [30020]
,suffix_quest = 30040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 25, param = [{eqm_quality,5}]}]
,extra = {eqm_quality,5}
,desc = ?T("獲得25件紅色義肢")
,commit_rewards = [{72002,8},{1,300000}]
,ach_point = 25
};
get(30040) ->
#quest_data{
id = 30040
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [30030]
,suffix_quest = 30050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 50, param = [{eqm_quality,5}]}]
,extra = {eqm_quality,5}
,desc = ?T("獲得50件紅色義肢")
,commit_rewards = [{72002,12},{1,300000}]
,ach_point = 25
};
get(30050) ->
#quest_data{
id = 30050
,name = ?T("義肢收集")
,type =
,lev = 6
,pre_quest = [30040]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_get_item, target = 0, target_val = 100, param = [{eqm_quality,5}]}]
,extra = {eqm_quality,5}
,desc = ?T("獲得100件紅色義肢")
,commit_rewards = [{72002,15},{1,300000}]
,ach_point = 25
};
get(31010) ->
#quest_data{
id = 31010
,name = ?T("小有所成")
,type =
,lev = 6
,pre_quest = 0
,suffix_quest = 31020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 50000, param = []}]
,desc = ?T("總戰力達到5萬")
,commit_rewards = [{72001,5},{1,100000}]
,ach_point = 25
};
get(31020) ->
#quest_data{
id = 31020
,name = ?T("小有所成")
,type =
,lev = 6
,pre_quest = [31010]
,suffix_quest = 31030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 100000, param = []}]
,desc = ?T("總戰力達到10萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31030) ->
#quest_data{
id = 31030
,name = ?T("小有所成")
,type =
,lev = 6
,pre_quest = [31020]
,suffix_quest = 31040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 150000, param = []}]
,desc = ?T("總戰力達到15萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31040) ->
#quest_data{
id = 31040
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31030]
,suffix_quest = 31050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 200000, param = []}]
,desc = ?T("總戰力達到20萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31050) ->
#quest_data{
id = 31050
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31040]
,suffix_quest = 31060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 250000, param = []}]
,desc = ?T("總戰力達到25萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31060) ->
#quest_data{
id = 31060
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31050]
,suffix_quest = 31070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 300000, param = []}]
,desc = ?T("總戰力達到30萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31070) ->
#quest_data{
id = 31070
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31060]
,suffix_quest = 31080
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 350000, param = []}]
,desc = ?T("總戰力達到35萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31080) ->
#quest_data{
id = 31080
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31070]
,suffix_quest = 31090
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 400000, param = []}]
,desc = ?T("總戰力達到40萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31090) ->
#quest_data{
id = 31090
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31080]
,suffix_quest = 31100
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 450000, param = []}]
,desc = ?T("總戰力達到45萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(31100) ->
#quest_data{
id = 31100
,name = ?T("戰力大成")
,type =
,lev = 6
,pre_quest = [31090]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_power, target = 0, target_val = 500000, param = []}]
,desc = ?T("總戰力達到50萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(32010) ->
#quest_data{
id = 32010
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{bind_star,9}]}]
,extra = {bind_star,6}
,desc = ?T("獲得1個9星夥伴")
,commit_rewards = [{40416,1},{40316,1}]
,ach_point = 25
};
get(32020) ->
#quest_data{
id = 32020
,name = ?T("夥伴募集")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_partner, target = 0, target_val = 1, param = [{bind_star,10}]}]
,extra = {bind_star,6}
,desc = ?T("獲得1個10星夥伴")
,commit_rewards = [{40216,1},{40116,1}]
,ach_point = 25
};
get(33010) ->
#quest_data{
id = 33010
,name = ?T("競技高手")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_rank, target = 10, target_val = 1, param = []}]
,desc = ?T("競技場排行達到前10名")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(33020) ->
#quest_data{
id = 33020
,name = ?T("競技宗師")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_rank, target = 3, target_val = 1, param = []}]
,desc = ?T("競技場排行達到前3名")
,commit_rewards = [{72002,5},{1,100000}]
,ach_point = 25
};
get(33030) ->
#quest_data{
id = 33030
,name = ?T("競技宗師")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_rank, target = 2, target_val = 1, param = []}]
,desc = ?T("競技場排行達到第2名")
,commit_rewards = [{72002,5},{1,100000}]
,ach_point = 25
};
get(33040) ->
#quest_data{
id = 33040
,name = ?T("競技天王")
,type =
,lev = 6
,pre_quest = 0
,val_from_prev = 0
,progress = [#quest_progress{label = evt_arena_rank, target = 1, target_val = 1, param = []}]
,desc = ?T("競技場排行達到第1名")
,commit_rewards = [{72002,5},{1,100000}]
,ach_point = 25
};
get(60010) ->
#quest_data{
id = 60010
,name = ?T("以弱勝強")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 60020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 10, param = [{power_less,100000}]}]
,desc = ?T("PVP中跨10萬戰力戰勝對手10次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(60020) ->
#quest_data{
id = 60020
,name = ?T("以弱勝強")
,type =
,lev = 55
,pre_quest = [60010]
,suffix_quest = 60030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 10, param = [{power_less,200000}]}]
,desc = ?T("PVP中跨20萬戰力戰勝對手10次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(60030) ->
#quest_data{
id = 60030
,name = ?T("以弱勝強")
,type =
,lev = 55
,pre_quest = [60020]
,suffix_quest = 60040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 10, param = [{power_less,300000}]}]
,desc = ?T("PVP中跨30萬戰力戰勝對手10次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(60040) ->
#quest_data{
id = 60040
,name = ?T("以弱勝強")
,type =
,lev = 55
,pre_quest = [60030]
,suffix_quest = 60050
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 5, param = [{power_less,400000}]}]
,desc = ?T("PVP中跨40萬戰力戰勝對手5次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(60050) ->
#quest_data{
id = 60050
,name = ?T("以弱勝強")
,type =
,lev = 55
,pre_quest = [60040]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 5, param = [{power_less,500000}]}]
,desc = ?T("PVP中跨50萬戰力戰勝對手5次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(61010) ->
#quest_data{
id = 61010
,name = ?T("大獲全勝")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 61020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 1, param = [{power_hpmax_less,0}]}]
,desc = ?T("PVP滿血戰勝戰力高於自身的玩家1次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(61020) ->
#quest_data{
id = 61020
,name = ?T("大獲全勝")
,type =
,lev = 55
,pre_quest = [61010]
,suffix_quest = 61030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 10, param = [{power_hpmax_less,0}]}]
,desc = ?T("PVP滿血戰勝戰力高於自身的玩家10次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(61030) ->
#quest_data{
id = 61030
,name = ?T("大獲全勝")
,type =
,lev = 55
,pre_quest = [61020]
,suffix_quest = 61040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 50, param = [{power_hpmax_less,0}]}]
,desc = ?T("PVP滿血戰勝戰力高於自身的玩家50次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(61040) ->
#quest_data{
id = 61040
,name = ?T("大獲全勝")
,type =
,lev = 55
,pre_quest = [61030]
,suffix_quest = 61050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 100, param = [{power_hpmax_less,0}]}]
,desc = ?T("PVP滿血戰勝戰力高於自身的玩家100次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(61050) ->
#quest_data{
id = 61050
,name = ?T("大獲全勝")
,type =
,lev = 55
,pre_quest = [61040]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 200, param = [{power_hpmax_less,0}]}]
,desc = ?T("PVP滿血戰勝戰力高於自身的玩家200次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63010) ->
#quest_data{
id = 63010
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = 0
,suffix_quest = 63020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 50, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人50次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63020) ->
#quest_data{
id = 63020
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = [63010]
,suffix_quest = 63030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 100, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人100次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63030) ->
#quest_data{
id = 63030
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = [63020]
,suffix_quest = 63040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 200, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人200次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63040) ->
#quest_data{
id = 63040
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = [63030]
,suffix_quest = 63050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 500, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人500次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63050) ->
#quest_data{
id = 63050
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = [63040]
,suffix_quest = 63060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 1000, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人1000次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(63060) ->
#quest_data{
id = 63060
,name = ?T("眩暈之星")
,type =
,lev = 20
,pre_quest = [63050]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_pvp_over, target = 0, target_val = 2000, param = [{hallows_hammer,0}]}]
,desc = ?T("PVP中累計用[木星]眩暈敵人2000次")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(67010) ->
#quest_data{
id = 67010
,name = ?T("夥伴不朽")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 67020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],1,5}]}]
,desc = ?T("PVP單場戰鬥觸發5次保命/神佑")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(67020) ->
#quest_data{
id = 67020
,name = ?T("夥伴不朽")
,type =
,lev = 55
,pre_quest = [67010]
,suffix_quest = 67030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],1,10}]}]
,desc = ?T("PVP單場戰鬥觸發10次保命/神佑")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(67030) ->
#quest_data{
id = 67030
,name = ?T("夥伴不朽")
,type =
,lev = 55
,pre_quest = [67020]
,suffix_quest = 67040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],1,15}]}]
,desc = ?T("PVP單場戰鬥觸發15次保命/神佑")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(67040) ->
#quest_data{
id = 67040
,name = ?T("夥伴不朽")
,type =
,lev = 55
,pre_quest = [67030]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],1,20}]}]
,desc = ?T("PVP單場戰鬥觸發20次保命/神佑")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(68010) ->
#quest_data{
id = 68010
,name = ?T("不朽之力")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 68020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],2,5}]}]
,desc = ?T("PVP單場戰鬥使用技能複活5位夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(68020) ->
#quest_data{
id = 68020
,name = ?T("不朽之力")
,type =
,lev = 55
,pre_quest = [68010]
,suffix_quest = 68030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],2,7}]}]
,desc = ?T("PVP單場戰鬥使用技能複活7位夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(68030) ->
#quest_data{
id = 68030
,name = ?T("不朽之力")
,type =
,lev = 55
,pre_quest = [68020]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{revive_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],2,10}]}]
,desc = ?T("PVP單場戰鬥使用技能複活10位夥伴")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(69010) ->
#quest_data{
id = 69010
,name = ?T("閃避流")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 69020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{dodge_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],10}]}]
,desc = ?T("PVP單場戰鬥累計觸發10次閃避")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(69020) ->
#quest_data{
id = 69020
,name = ?T("閃避流")
,type =
,lev = 55
,pre_quest = [69010]
,suffix_quest = 69030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{dodge_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],20}]}]
,desc = ?T("PVP單場戰鬥累計觸發20次閃避")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(69030) ->
#quest_data{
id = 69030
,name = ?T("閃避流")
,type =
,lev = 55
,pre_quest = [69020]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{dodge_count,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],30}]}]
,desc = ?T("PVP單場戰鬥累計觸發30次閃避")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(70010) ->
#quest_data{
id = 70010
,name = ?T("輸出爆炸")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 70020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{hurt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],2000000}]}]
,desc = ?T("PVP中任意夥伴單場傷害量達到200萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(70020) ->
#quest_data{
id = 70020
,name = ?T("輸出爆炸")
,type =
,lev = 55
,pre_quest = [70010]
,suffix_quest = 70030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{hurt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],3000000}]}]
,desc = ?T("PVP中任意夥伴單場傷害量達到300萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(70030) ->
#quest_data{
id = 70030
,name = ?T("輸出爆炸")
,type =
,lev = 55
,pre_quest = [70020]
,suffix_quest = 70040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{hurt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],4000000}]}]
,desc = ?T("PVP中任意夥伴單場傷害量達到400萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(70040) ->
#quest_data{
id = 70040
,name = ?T("輸出爆炸")
,type =
,lev = 55
,pre_quest = [70030]
,suffix_quest = 70050
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{hurt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],5000000}]}]
,desc = ?T("PVP中任意夥伴單場傷害量達到500萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(70050) ->
#quest_data{
id = 70050
,name = ?T("輸出爆炸")
,type =
,lev = 55
,pre_quest = [70040]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{hurt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],6000000}]}]
,desc = ?T("PVP中任意夥伴單場傷害量達到600萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71010) ->
#quest_data{
id = 71010
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = 0
,suffix_quest = 71020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],1000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到100萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71020) ->
#quest_data{
id = 71020
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = [71010]
,suffix_quest = 71030
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],2000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到200萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71030) ->
#quest_data{
id = 71030
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = [71020]
,suffix_quest = 71040
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],3000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到300萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71040) ->
#quest_data{
id = 71040
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = [71030]
,suffix_quest = 71050
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],4000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到400萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71050) ->
#quest_data{
id = 71050
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = [71040]
,suffix_quest = 71060
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],5000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到500萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(71060) ->
#quest_data{
id = 71060
,name = ?T("治療之神")
,type =
,lev = 55
,pre_quest = [71050]
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1, param = [{curt,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105],6000000}]}]
,desc = ?T("PVP中任意夥伴單場治療量達到600萬")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72010) ->
#quest_data{
id = 72010
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = 0
,suffix_quest = 72020
,val_from_prev = 0
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 100, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成100次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72020) ->
#quest_data{
id = 72020
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72010]
,suffix_quest = 72030
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 200, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成200次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72030) ->
#quest_data{
id = 72030
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72020]
,suffix_quest = 72040
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 500, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成500次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72040) ->
#quest_data{
id = 72040
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72030]
,suffix_quest = 72050
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 1000, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成1000次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72050) ->
#quest_data{
id = 72050
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72040]
,suffix_quest = 72060
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 2000, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成2000次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 25
};
get(72060) ->
#quest_data{
id = 72060
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72050]
,suffix_quest = 72070
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 5000, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成5000次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 50
};
get(72070) ->
#quest_data{
id = 72070
,name = ?T("神龍之力")
,type =
,lev = 10
,pre_quest = [72060]
,val_from_prev = 1
,progress = [#quest_progress{label = evt_combat_over, target = 0, target_val = 10000, param = [{halo_kill_num,[3,4,5,6,7,9,11,12,13,14,15,16,17,19,20,21,22,25,26,27,29,32,33,34,105]}]}]
,desc = ?T("PVP中使用神龍累計造成10000次擊殺")
,commit_rewards = [{72001,10},{1,100000}]
,ach_point = 50
};
get(_Info)-> ?DATA_ERR("get_data_not_exist===>~w", [_Info]), undefined.
get_reward(1) -> {1, 250, [{1,1000},{3,200}]};
get_reward(2) -> {2, 500, [{1,1000},{3,300}]};
get_reward(3) -> {3, 750, [{1,1000},{3,400}]};
get_reward(4) -> {4, 1000, [{1,1000},{3,500}]};
get_reward(5) -> {5, 1250, [{1,1000},{3,600}]};
get_reward(6) -> {6, 1500, [{1,1000},{3,700}]};
get_reward(7) -> {7, 1750, [{1,1000},{3,800}]};
get_reward(8) -> {8, 2000, [{1,1000},{3,900}]};
get_reward(9) -> {9, 2250, [{1,1000},{3,1000}]};
get_reward(10) -> {10, 2500, [{1,1000},{3,1100}]};
get_reward(11) -> {11, 2750, [{1,1000},{3,1200}]};
get_reward(12) -> {12, 3000, [{1,1000},{3,1300}]};
get_reward(13) -> {13, 3250, [{1,1000},{3,1400}]};
get_reward(14) -> {14, 3500, [{1,1000},{3,1500}]};
get_reward(15) -> {15, 3750, [{1,1000},{3,1600}]};
get_reward(16) -> {16, 4000, [{1,1000},{3,1700}]};
get_reward(17) -> {17, 4250, [{1,1000},{3,1800}]};
get_reward(18) -> {18, 4500, [{1,1000},{3,1900}]};
get_reward(19) -> {19, 4750, [{1,1000},{3,2000}]};
get_reward(20) -> {20, 5000, [{1,1000},{3,2100}]};
get_reward(_Info)-> ?DATA_ERR("get_reward_data_not_exist===>~w", [_Info]), undefined.