Files
fc/server/tools/gen_proto/cfg/proto_252.erl
T

471 lines
16 KiB
Erlang
Raw Normal View History

2026-05-23 22:10:14 +08:00
%%----------------------------------------------------
% 天界副本
%% @author liufenglin 240039421@qq.com
%%----------------------------------------------------
-module(proto_252).
-export([info/0,cfg/0]).
-include("protocol.hrl").
info() ->
{
"天界副本"
,["dungeon_heaven.hrl", "combat.hrl", "formation.hrl", "holy_eqm.hrl"]
}.
cfg() ->[
#rpc{
code = 25200
,log_title = "天界副本章节奖励信息"
,req_desc = "天界副本章节奖励信息"
,req = []
,reply_desc = "天界副本章节奖励信息"
,reply = [
{uint8, count, "剩余挑战次数"}
,{uint8, buy_count, "今日已购买挑战次数"}
,{uint32, max_dun_id, "最大通关副本id"}
,{array, tuple, chapter_info, "章节奖励信息", [
{uint32, id, "id"}
,{uint8, all_star, "总星数"}
,{array, tuple, award_info, "章节奖励信息", [
{uint8, id, "奖励id"}
,{uint8, flag, "奖励领取(0:未达成 1:可领取 2:已领取)"}
]}
,{uint8, is_finish, "是否通关(0:未通关 1:通关 2:满星通关)"}
]}
]
}
,#rpc{
code = 25201
,log_title = "章节副本信息"
,req_desc = "章节副本信息"
,req = [
{uint32, id, "章节id"}
]
,reply_desc = "章节副本信息"
,reply = [
{uint32, id, "章节id"}
,{uint8, all_star, "总星数"}
,{array, heaven_dun, dun_info, "章节副本信息", [
{uint32, id, "关卡序号"}
,{uint32, state, "是否可挑战"}
,{uint32, star, "通关星数"}
,{array, tuple, star_info, "星数任务信息", [
{uint8, star_id, "id"}
,{uint8, flag, "是否已完成(0:未完成 1:已完成)"}
]}
]}
]
}
,#rpc{
code = 25203
,log_title = "推送章节奖励信息变化"
,req_desc = "推送章节奖励信息变化"
,req = []
,reply_desc = "推送章节奖励信息变化"
,reply = [
{uint8, count, "剩余挑战次数"}
,{uint8, buy_count, "今日已购买挑战次数"}
,{uint32, max_dun_id, "最大通关副本id"}
,{array, tuple, chapter_info, "章节奖励信息", [
{uint32, id, "id"}
,{uint8, all_star, "总星数"}
,{array, tuple, award_info, "章节奖励信息", [
{uint8, id, "奖励id"}
,{uint8, flag, "奖励领取(0:未达成 1:可领取 2:已领取)"}
]}
,{uint8, is_finish, "是否通关(0:未通关 1:通关 2:满星通关)"}
]}
]
}
,#rpc{
code = 25204
,log_title = "推送章节副本信息变化"
,req_desc = "推送章节副本信息变化"
,req = [
]
,reply_desc = "推送章节副本信息变化"
,reply = [
{uint32, id, "章节id"}
,{array, heaven_dun, dun_info, "有变化的副本信息", [
{uint32, id, "关卡序号"}
,{uint32, state, "是否可挑战"}
,{uint32, star, "通关星数"}
,{array, tuple, star_info, "星数任务信息", [
{uint8, star_id, "id"}
,{uint8, flag, "是否已完成(0:未完成 1:已完成)"}
]}
]}
]
}
,#rpc{
code = 25205
,log_title = "挑战副本"
,req_desc = "挑战副本"
,req = [
{uint32, id, "章节id"}
,{uint32, order_id, "关卡序号"}
]
,reply = [
{uint8, code, "结果状态(0:失败 1:成功)"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25206
,log_title = "推送战斗结算"
,req_desc = "推送战斗结算"
,req = [
]
,reply_desc = "推送战斗结算"
,reply = [
{uint8, result, "1:胜利 2 失败"}
,{uint32, id, "章节id"}
,{uint32, order_id, "关卡序号"}
,{uint32, combat_type, "战斗类型"}
,{array, tuple, star_info, "星数信息", [
{uint32, id, "星数任务id"}
,{uint32, state, "完成状态(0:未完成 1:已完成)"}
]}
,{array, tuple, award, "奖励", [
{uint32, item_id, "物品id"}
,{uint32, num, "数量"}
]}
,{array, tuple, all_hurt_statistics, "伤害统计", [
{uint8, type, "第几次战斗"}
,{uint8, a_round, "攻击方队伍编号"}
,{uint8, b_round, "防守方队伍编号"}
,{string, target_role_name, "对方名字"}
,{array, tuple, hurt_statistics, "伤害统计", [
{uint8, type, "1:进攻方 2:被攻击方"}
,{array, partner_hurt, partner_hurts, "伤害统计", [
{tuple, master_id, [
{uint32, rid, "拥有者ID"}
,{string, srvid, "拥有者服务器id"}
]}
,{uint32, id, id, "英雄bid"}
,{uint32, bid, bid, "英雄bid"}
,{uint32, star, star, "星级"}
,{uint32, lev, lev, "等级"}
,{uint32, camp_type, camp_type, "英雄阵营"}
,{uint32, dps, dps, "英雄伤害"}
,{uint32, cure, cure, "英雄治疗量"}
,{array, tuple, ext_data, "额外参数", [
{uint32, key, "键(5:皮肤id"}
,{uint32, val, ""}
]}
,{uint32, be_hurt, be_hurt, "英雄承受伤害"}
]}
]}
]}
]
}
,#rpc{
code = 25207
,log_title = "限时招募信息"
,req_desc = "购买挑战次数"
,req = [
]
,reply = [
{uint8, code, "结果状态(0:失败 1:成功)"}
,{string, msg, "结果信息"}
,{uint8, count, "剩余挑战次数"}
,{uint8, buy_count, "今日已购买挑战次数"}
]
}
,#rpc{
code = 25208
,log_title = "扫荡"
,req_desc = "扫荡"
,req = [
{uint32, id, "章节id"}
,{uint32, order_id, "关卡序号"}
]
,reply = [
{uint8, code, "结果状态(0:失败 1:成功)"}
,{string, msg, "结果信息"}
,{uint8, count, "剩余挑战次数"}
]
}
,#rpc{
code = 25210
,log_title = "请求神装副本功能阵法"
,req_desc = "请求神装副本功能阵法"
,req = [
{uint8, type, "类型(1:普通关 2:boss关)"}
]
,reply_desc = "请求神装副本功能阵法"
,reply = [
{uint8, type, "类型(1:普通关 2:boss关)"}
,{array, tuple, formations, "阵容", [
{uint8, order, "队伍序号"}
,{uint8, formation_type, "阵法类型"}
,{array, formation_pos, pos_info, "站位信息", [
{uint8, pos, "位置"}
,{uint32, id, "伙伴ID"}
]}
,{uint32, hallows_id, "使用的圣器id(没有传0)"}
]}
]
}
,#rpc{
code = 25211
,log_title = "设置神装副本功能阵法"
,req_desc = "设置神装副本功能阵法"
,req = [
{uint8, type, "类型(1:普通关 2:boss关)"}
,{array, tuple, formations, "阵容", [
{uint8, order, "队伍序号"}
,{uint8, formation_type, "阵法类型"}
,{array, tuple, pos_info, "站位信息", [
{uint8, pos, "位置"}
,{uint32, id, "伙伴ID"}
]}
,{uint32, hallows_id, "使用的圣器id(没有传0)"}
]}
]
,reply_desc = "设置神装副本功能阵法"
,reply = [
{uint8, code, "结果(0:失败 1:成功)"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25215
,log_title = "领取章节奖励"
,req_desc = "领取章节奖励"
,req = [
{uint32, id, "章节id"}
,{uint8, award_id, "奖励id"}
]
,reply = [
{uint8, code, "结果状态(0:失败 1:成功)"}
,{string, msg, "结果信息"}
,{uint32, id, "章节id"}
,{array, tuple, award_info, "章节奖励信息", [
{uint8, id, "奖励id"}
,{uint8, flag, "奖励领取(0:未达成 1:可领取 2:已领取)"}
]}
]
}
,#rpc{
code = 25216
,log_title = "推送是否还有战斗"
,req_desc = "推送是否还有战斗"
,req = [
]
,reply = [
{uint32, combat_type, "战斗类型"}
,{uint8, flag, "结果状态(0:没有 1:有)"}
]
}
, #rpc{
code = 25217
,log_title = "神装抽奖"
, req_desc = "神装抽奖"
, req = [
{uint16, group_id, "召唤编号"}
, {uint8, times, "召唤次数"}
, {uint8, recruit_type, "召唤方式,1:免费, 3:钻石兑换,4:道具"}]
, reply_desc = "神装抽奖"
, reply = [
{uint16, group_id, "召唤编号"}
, {uint8, times, "召唤次数"}
, {uint8, recruit_type, "召唤方式,1:免费, 3:钻石兑换,4:道具"}
, {array, tuple, rewards, "召唤奖励", [
{uint32, id, "物品id"}
, {uint32, base_id, "基础id"}
, {uint32, num, "数量"}
]
}
]
}
,#rpc{
code = 25218
,log_title = "抽奖日志"
,req_desc = "抽奖日志"
,req = [
{uint8, type, "类型(1:个人 2:全服)"}
,{uint16, group_id, "石像编号"}
]
,reply_desc = "抽奖日志"
,reply = [
{uint8, type, "类型(1:个人 2:全服)"}
,{uint16, group_id, "石像编号"}
, {array, tuple, log_list, "日志列表", [
{string, role_name, "角色名"}
,{uint32, bid, "物品bid"}
,{uint32, num, "物品数量"}
]}
]
}
,#rpc{
code = 25219
,log_title = "抽奖状态"
,req_desc = "抽奖状态"
,req = []
,reply = [
{array, tuple, recruit_list, "召唤信息", [
{uint16, group_id, "石像编号"}
,{uint8, free_times, "今日剩余免费次数"}
,{uint32, reset_time, "免费次数恢复时间"}
,{uint32, baodi_count, "剩余必出极品次数"}
,{array, tuple, lucky_holy_eqm, "许愿的神装组id", [
{uint8, pos, "许愿位置"}
,{uint32, lucky_holy_eqm, "许愿的神装组id"}
]}
,{uint32, all_award_count, "次数奖励计数"}
,{array, single, do_awards, "已领取的次数奖励", [
{uint32, award_id, "奖励id"}
]}
,{uint32, day_count, "今日已召唤次数"}
,{uint32, all_count, "总召唤次数"}
,{uint32, lev, "石像等级"}
,{uint8, is_open, "是否已开启 0:未开启 1:已开启)"}
]}
]
}
,#rpc{
code = 25220
,log_title = "当前神装套装状态"
,req_desc = "当前神装套装状态"
,req = []
,reply = [
{uint32, num, "当前的格子上限"}
,{array, holy_eqm_set_cell, holy_eqm_set_cell, "格子信息", [
{uint32, id, "神装套装ID"}
,{uint32, partner_id, "当前装备的伙伴ID"}
,{string, name, "套装名字"}
,{array, tuple, list, "神装信息", [
{uint32, partner_id, "伙伴ID(为0时则在背包寻找)"}
,{uint32, item_id, "物品ID"}
]}
]}
]
}
,#rpc{
code = 25221
,log_title = "新增神装套装"
,req_desc = "新增神装套装"
,req = [
{uint32, id, "神装套装ID0则没有)"}
,{uint32, partner_id, "当前装备的伙伴ID"}
,{string, name, "套装名字"}
,{array, tuple, holy_eqm, "神装信息", [
{uint32, partner_id, "伙伴ID(为0时则在背包寻找)"}
,{uint32, item_id, "物品ID"}
]}
]
,reply = [
{uint8, code, "结果(0:失败 1:成功)"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25222
,log_title = "更新某个神装套装状态"
,req_desc = "更新某个神装套装状态"
,req = []
,reply = [
{array, holy_eqm_set_cell, holy_eqm_set_cell, "格子信息", [
{uint32, id, "神装套装ID"}
,{uint32, partner_id, "当前装备的伙伴ID0则没有)"}
,{string, name, "套装名字"}
,{array, tuple, list, "神装信息", [
{uint32, partner_id, "伙伴ID(为0时则在背包寻找)"}
,{uint32, item_id, "物品ID"}
]}
]}
]
}
,#rpc{
code = 25223
,log_title = "购买新的格子"
,req_desc = "购买新的格子"
,req = []
,reply = [
{uint8, code, "结果(0:失败 1:成功)"}
,{string, msg, "结果信息"}
,{uint32, num, "当前的格子上限"}
]
}
,#rpc{
code = 25224
,log_title = "应用方案到英雄"
,req_desc = "应用方案到英雄"
,req = [
{uint32, partner_id, "伙伴ID"}
,{uint32, id, "神装套装ID"}
]
,reply = [
{uint8, code, "结果(0:失败 1:成功)"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25230
,log_title = "设置神装抽奖许愿"
,req_desc = "设置神装抽奖许愿(成功推送25219"
,req = [
{uint16, group_id, "石像编号"}
,{array, tuple, lucky_holy_eqm, "许愿的神装组id", [
{uint8, pos, "许愿位置"}
,{uint32, lucky_holy_eqm, "许愿的神装组id"}
]}
]
,reply = [
{uint8, flag, "0:失败 1:成功"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25231
,log_title = "战力前五神装总评分"
,req_desc = "领取保底礼包(成功推送25219"
,req = [
{uint16, group_id, "石像编号"}
,{uint16, id, "奖励id"}
]
,reply = [
{uint8, flag, "0:失败 1:成功"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25232
,log_title = "战力前五神装总评分"
,req_desc = "战力前五神装总评分"
,req = [
]
,reply = [
{uint32, score, "总评分"}
]
}
,#rpc{
code = 25233
,log_title = "神像升级"
,req_desc = "神像升级(成功推送25219"
,req = [
{uint16, group_id, "石像编号"}
]
,reply = [
{uint8, flag, "0:失败 1:成功"}
,{string, msg, "结果信息"}
]
}
,#rpc{
code = 25234
,log_title = "快捷出售选项"
,req_desc = "快捷出售选项"
,req = [
{array, single, options, "快捷出售选项", [
{uint8, flag, "0-未选择, 1-选择"}
]}
]
,reply = [
{array, single, options, "快捷出售选项", [
{uint8, flag, "0-未选择, 1-选择"}
]}
]
}
].