730 lines
24 KiB
JavaScript
730 lines
24 KiB
JavaScript
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// // --------------------------------------------------------------------
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// // 这里填写简要说明(必填),
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// // @author: lwc@syg.com(必填, 创建模块的人员)
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// // @editor: xxx@syg.com(必填, 后续维护以及修改的人员)
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// // @description:
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// // 位面改版 参考afk的 后端 国辉 策划 中建
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// // <br/>Create: 2020-02-05
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//// --------------------------------------------------------------------
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const BridgeController = require( "bridge.controller" );
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var BattleConst = require("battle_const");
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var PlanesafkConst = require("planesafk_const");
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var MainuiEvent = require("mainui_event");
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var PlanesafkEvent = require("planesafk_event");
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var HeroController = require("hero_controller");
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var RoleController = require( "role_controller" );
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var BattleController = require( "battle_controller" );
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var HeroEvent =require("hero_event")
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var PlanesafkController = cc.Class({
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extends: BridgeController,
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ctor: function () {
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},
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initConfig:function() {
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var PlanesafkModel = require("planesafk_model");
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this.model = new PlanesafkModel(this);
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},
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// 返回当前的model
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getModel: function () {
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return this.model;
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},
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// 注册监听事件
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registerEvents: function () {
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if(!this.close_item_event){
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this.close_item_event = gcore.GlobalEvent.bind(MainuiEvent.CLOSE_ITEM_VIEW, (function(data){
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if(this.model.getIsShowSearchFinish())
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{
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this.model.setIsShowSearchFinish(false)
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}
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}).bind(this));
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}
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},
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registerProtocals:function() {
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this.RegisterProtocal(28600, this.handle28600)//操作指定格子事件
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this.RegisterProtocal(28601, this.handle28601)//进入副本
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this.RegisterProtocal(28602, this.handle28602)//基础数据信息
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this.RegisterProtocal(28603, this.handle28603)//该层格子数据信息
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this.RegisterProtocal(28604, this.handle28604)//进入下一层
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this.RegisterProtocal(28605, this.handle28605)//获得该层通关奖励
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this.RegisterProtocal(28606, this.handle28606)//格子数据更新
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this.RegisterProtocal(28607, this.handle28607)//获取对方阵容信息
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this.RegisterProtocal(28608, this.handle28608)//战斗结果
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this.RegisterProtocal(28609, this.handle28609)//回血事件英雄变换
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this.RegisterProtocal(28610, this.handle28610)//计算变阵后总战力
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this.RegisterProtocal(28611, this.handle28611)//保存阵法
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this.RegisterProtocal(28612, this.handle28612)//请求阵法
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this.RegisterProtocal(28613, this.handle28613)//英雄背包
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this.RegisterProtocal(28614, this.handle28614)//事件信息返回
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this.RegisterProtocal(28615, this.handle28615)//对话Id
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this.RegisterProtocal(28620, this.handle28620)//buff列表
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this.RegisterProtocal(28621, this.handle28621)//商人列表
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this.RegisterProtocal(28622, this.handle28622)//英雄租借
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this.RegisterProtocal(28623, this.handle28623)//查看英雄信息
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this.RegisterProtocal(28624, this.handle28624)//领取奖励更新
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this.RegisterProtocal(28625, this.handle28625)//本日已领取奖励
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this.RegisterProtocal(28616, this.handle28616)//位面战令基础信息
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this.RegisterProtocal(28617, this.handle28617)//一键领取等级礼包
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this.RegisterProtocal(28618, this.handle28618)//周期重置红点
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this.RegisterProtocal(28619, this.handle28619)//是否要弹窗
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this.RegisterProtocal(28626, this.handle28626)//日记要求
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},
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reqBaseFromServer: function( _cb ){
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// 配置加载
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let cfgs = [
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"planes_data", // 位面征战
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"planes_war_order_data", // 位面征战战令
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];
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this.loadConfigs( cfgs, ( _ret, _data ) => {
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this.reqPlaneData( _cb );
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} );
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},
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checkIsOpen:function(){
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var open_config = game.configs.planes_data.data_const.planes_open_lev;
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if(open_config == null)return null;
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let ret = nx.bridge.checkConditions( ["lev",open_config.val] );
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return ret;
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},
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reqPlaneData(_cb){
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// 功能解锁检查
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let is_open = this.checkIsOpen();
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// 锁定中不请求数据
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if( nx.dt.objNEmpty( is_open ) ) {
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nx.dt.fnInvoke( _cb, true );
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return;
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}
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this.SendProtocal( 28602, {}, _cb );
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this.SendProtocal( 28616, {});
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},
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sender28626:function() {
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this.SendProtocal(28626, {});
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},
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handle28626:function(){
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// body
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},
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// 操作指定格子事件
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//is_fight 是否进入战斗
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sender28600:function(line, index, action, ext_list , extend, is_fight) {
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var protocal = {}
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protocal.line = line
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protocal.index = index
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protocal.action = action
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protocal.ext_list = ext_list || {}
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this.evt_extend = extend // 额外数据
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if (is_fight) {
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//本次是申请进入战斗的
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var delay_time = 0.4;
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if (this.planesafk_main_window) {
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var is_hide = this.planesafk_main_window.updateScrollviewByIndex(line, index);
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if (is_hide) {
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this.planesafk_main_window.isLockPlanesMapScreen(true);// 解除锁屏
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} else {
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delay_time = 0
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}
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}
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if (delay_time == 0) {
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this.SendProtocal(28600, protocal);
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} else {
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if (this.planesafk_main_window) {
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this.planesafk_main_window.isLockPlanesMapScreen(false)// 解除锁屏
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}
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this.SendProtocal(28600, protocal)
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}
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} else {
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this.SendProtocal(28600, protocal);
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}
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},
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handle28600:function(data){
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// 事件成功,可能需要做一些表现(例如buff图标动画)
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if (data.code == 1 && this.evt_extend && this.evt_extend.data &&
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this.evt_extend.data.line == data.line &&this.evt_extend.data.index == data.index) {
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if (this.evt_extend.buff_id) { // 选择buff成功,播放飘动动画
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gcore.GlobalEvent.fire(PlanesafkEvent.Chose_Buff_Event, this.evt_extend.buff_id)
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this.openPlanesafkBuffChoseWindow(false)
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}
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this.evt_extend = null
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}
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},
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// 主动触发格子事件(必须在场景地图内)
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initiativeTriggerEvtByIndex:function(line, index ){
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if (!line || line == 0) { return }
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if (!index || index == 0) { return }
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if (!this.planesafk_main_window) { return }
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var evt_vo = this.getMapEvtData(line, index)
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//暂时只触发buff事件
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if (evt_vo && evt_vo.evt_config && evt_vo.evt_config.type == PlanesafkConst.Evt_Type.Buff) {
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this.onHandlePlanesEvtById(evt_vo.evt_config.type, {line:line, index : index})
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}
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},
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//-----------------@ 处理事件
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// evt_type:事件类型 index:格子索引
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// function PlanesafkController:onHandlePlanesEvtById( evt_type, line, index, is_black )
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//data 28603协议返回的单个list数据
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//data.evt_config //game.configs.PlanesData.data_evt_info[this.data.evt_id]
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onHandlePlanesEvtById:function( evt_type, data) {
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if (!data) {
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return
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}
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if (evt_type == PlanesafkConst.Evt_Type.Normal) { // 空事件
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// 无需处理
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} else if (evt_type == PlanesafkConst.Evt_Type.Monster) { // 怪物
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this.openPlanesafkMasterWindow(true, data)
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} else if (evt_type == PlanesafkConst.Evt_Type.Guard) { // 守卫
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this.openPlanesafkMasterWindow(true, data)
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} else if (evt_type == PlanesafkConst.Evt_Type.Recover) { // 英雄恢复(回复泉水)
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// if (this.model.getAllPlanesHeroData() != null) { //英雄信息回来了才响应事件
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var cfg = {
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btn_str: nx.text.getKey("btn_planesafk_soak"),
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res_id: "board_img_7",
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title: nx.text.getKey("lab_planesafk_reply_title")
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}
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var config = gdata("planes_data","data_const","cure_desc")
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if (config) {
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cfg.desc_1 = config.desc
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} else {
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cfg.desc_1 = nx.text.getKey("msg_planesafk_soak_tip")
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}
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this.openPlanesafkBoardWindow(true, PlanesafkConst.Recover_Id, data, {board_cfg: cfg})
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// }
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} else if (evt_type == PlanesafkConst.Evt_Type.Revive) { // 英雄恢复(复活祭坛)
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// if (this.model.getAllPlanesHeroData() != null) { //英雄信息回来了才响应事件
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var cfg = {
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btn_str: nx.text.getKey("btn_planesafk_resurrection"),
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res_id: "board_img_4",
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title: nx.text.getKey("lab_planesafk_resurrection_title")
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}
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var config = gdata("planes_data","data_const","reborn_desc")
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if (config) {
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cfg.desc_1 = config.desc
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} else {
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cfg.desc_1 = nx.text.getKey("msg_planesafk_resurrection_tip")//TI18N("可以随机复活一位已阵亡的英雄并回复其<div fontcolor=289b14>70%</div>的生命值,若当前无阵亡英雄则回复生命值最低的一位英雄<div fontcolor=289b14>100%</div>的生命。")
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}
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this.openPlanesafkBoardWindow(true, PlanesafkConst.Revive_Id, data, {board_cfg: cfg})
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// }
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} else if (evt_type == PlanesafkConst.Evt_Type.LeaseHero) { // 租借英雄
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this.sender28600(data.line, data.index, 0, {})
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} else if (evt_type == PlanesafkConst.Evt_Type.Buff) { // buff列表
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this.sender28600(data.line, data.index, 0, {})
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} else if (evt_type == PlanesafkConst.Evt_Type.Businessman) { // 商人
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this.sender28600(data.line, data.index, 0, {})
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}
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},
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// 事件信息返回 对应旧位面的 23108
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handle28614:function(data) {
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if (data.ext_list && Utils.next(data.ext_list) != null) {
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var dic_type = {}
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for (var k in data.ext_list) {
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var v = data.ext_list[k]
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if (dic_type[v.type] == null) {
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dic_type[v.type] = {}
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}
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if (v.type == 1) { //buff选择
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if (dic_type[v.type].buff_bid_list == null) {
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dic_type[v.type].buff_bid_list = []
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}
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dic_type[v.type].buff_bid_list.push(v.val1) //需调试
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}
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}
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for (var _type in dic_type) {
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if (_type == 1) { //buff选择
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var v = dic_type[_type]
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this.openPlanesafkBuffChoseWindow(true, v.buff_bid_list, data)
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}
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}
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}
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},
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// if evt_vo.config.type == PlanesConst.Evt_Type.Dialog and dialog_id { // 对话
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// var dialog_cfg = game.configs.SecretDunData.data_dialogue[dialog_id]
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// if dialog_cfg {
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// MonopolyController:getInstance():openMonopolyDialogWindow(true, 88, data.index, dialog_cfg)
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// }
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// else if ( evt_vo.config.type == PlanesConst.Evt_Type.Board and board_bid { // 广告牌
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// this.openPlanesBoardWindow(true, board_bid)
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// else if ( evt_vo.config.type == PlanesConst.Evt_Type.Buff and Utils.next(buff_bid_list) ~= null { // buff选择
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// this.openPlanesBuffChoseWindow(true, buff_bid_list, data.index)
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// }
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// 进入副本
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sender28601:function( ){
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if (! PlanesafkController.getInstance().checkPlanesIsOpen() ){ return }
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var protocal = {}
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this.SendProtocal(28601, protocal)
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},
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handle28601:function( data ){
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if (data.flag) {
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// BattleConst.Fight_Type.PlanesWar = 40
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BattleController.getInstance().requestOpenBattleRelevanceWindow(BattleConst.Fight_Type.PlanesWar)
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}
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},
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// 基础数据信息
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sender28602:function( ){
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var protocal = {}
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this.SendProtocal(28602, protocal)
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},
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handle28602:function( data ){
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this.model.setPlanesRoleLookId(data.look_id)
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this.model.setHolidayOpen(data.is_holiday)
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this.model.setCdTime(data.update_time);
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gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Main_Base_Info_Event, data)
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},
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// 地图信息
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sender28603:function( ){
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var protocal = {}
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this.SendProtocal(28603, protocal)
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},
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handle28603:function( data ){
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if (! this.is_first_open) {
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this.is_first_open = true
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this.model.checkPlaneafkCanExploreRedPoint(data)
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}
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if (data.floor == 0) {
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this.openPlanesafkOrderactionWindow(false)
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this.openPlanesafkEndWarnView(false)
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this.openBuyCardView(false)
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this.openPlanesafkBoardWindow(false)
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this.openPlanesafkMasterWindow(false)
|
||
|
|
this.openPlanesafkItemUsePanel(false)
|
||
|
|
this.openPlanesafkHeroListPanel(false)
|
||
|
|
this.openPlanesafkBuffChoseWindow(false)
|
||
|
|
this.openPlanesafkBuffListPanel(false)
|
||
|
|
this.openPlanesafkHireHeroWindow(false)
|
||
|
|
|
||
|
|
this.openPlanesafkMainWindow(false) //最后才关闭主界面
|
||
|
|
return
|
||
|
|
}
|
||
|
|
if (data.floor == 1) {
|
||
|
|
this.model.setIsShowSearchFinish(false)
|
||
|
|
}
|
||
|
|
|
||
|
|
this.model.setMapData(data)
|
||
|
|
this.model.updateRolePos(data)
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Main_Map_Info_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
//领取奖励更新
|
||
|
|
handle28624:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Last_Reward_Info_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 本日已领取
|
||
|
|
sender28625:function( ){
|
||
|
|
var protocal = {}
|
||
|
|
this.SendProtocal(28625, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28625:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Update_Get_Reward_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 进入下一层
|
||
|
|
sender28604:function(floor, difficulty){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.floor = floor
|
||
|
|
protocal.difficulty = difficulty
|
||
|
|
this.SendProtocal(28604, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28604:function( data ){
|
||
|
|
nx.tbox(data.msg)
|
||
|
|
if (data.flag == 1) {
|
||
|
|
this.openPlanesafkMainWindow(true)
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Next_Map_Info_Event, data)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 获取通关奖励
|
||
|
|
sender28605:function(floor){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.floor = floor
|
||
|
|
this.SendProtocal(28605, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28605:function( data ){
|
||
|
|
nx.tbox(data.msg)
|
||
|
|
if (data.flag == 1) {
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Pass_Reward_Info_Event, data)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 格子数据更新
|
||
|
|
handle28606:function( data ){
|
||
|
|
this.model.updateRolePos(data)
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_Update_Map_Info_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 对方阵容数据
|
||
|
|
handle28607:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Get_Master_Data_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 战斗结果
|
||
|
|
handle28608:function( data ){
|
||
|
|
nx.bridge.vset("ResultInfo",data);
|
||
|
|
},
|
||
|
|
|
||
|
|
// 更新英雄血量数据 //回血事件英雄变换
|
||
|
|
handle28609:function( data ){
|
||
|
|
if (data.partners && Utils.next(data.partners) != null) {
|
||
|
|
this.model.updateMyHeroData(data.partners)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 请求上阵英雄战力总和 计算变阵后总战力
|
||
|
|
sender28610:function( partner_ids ){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.partner_ids = partner_ids
|
||
|
|
this.SendProtocal(28610, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28610:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Update_Form_Atk_Event, data.power)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 请求保存阵法
|
||
|
|
sender28611:function( formation_type, pos_info, hallows_id ){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.formation_type = formation_type
|
||
|
|
protocal.pos_info = pos_info
|
||
|
|
protocal.hallows_id = hallows_id
|
||
|
|
this.SendProtocal(28611, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28611:function( data ){
|
||
|
|
if (data.msg != "") {
|
||
|
|
nx.tbox(data.msg)
|
||
|
|
}
|
||
|
|
if (data.flag == 1) {
|
||
|
|
nx.tbox("msg_saveForm");
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Save_Form_Success_Event)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 请求位面阵容
|
||
|
|
sender28612:function( ){
|
||
|
|
this.SendProtocal(28612, {})
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28612:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Get_Form_Data_Event, data)
|
||
|
|
gcore.GlobalEvent.fire(HeroEvent.Update_Fun_Form, data);
|
||
|
|
},
|
||
|
|
|
||
|
|
// 请求英雄背包数据
|
||
|
|
sender28613:function( ){
|
||
|
|
this.SendProtocal(28613, {})
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28613:function( data ){
|
||
|
|
this.model.setAllPlanesHeroData(data.partners)
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Get_All_Hero_Event)
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Get_Hero_Live_Event);
|
||
|
|
},
|
||
|
|
|
||
|
|
// 触发剧情对话 对应旧位面 23111
|
||
|
|
handle28615:function( data ){
|
||
|
|
// 待处理//“lwc
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
// 请求所有buff列表
|
||
|
|
sender28620:function( ){
|
||
|
|
this.SendProtocal(28620, {})
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28620:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Get_Buff_Data_Event, data.buffs)
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
// 返回商人信息
|
||
|
|
handle28621:function( data ){
|
||
|
|
// if (this.planesafk_evt_shop_panel) {
|
||
|
|
// gcore.GlobalEvent.fire(PlanesafkEvent.Evt_Shop_Event, data)
|
||
|
|
// }
|
||
|
|
// else
|
||
|
|
// {
|
||
|
|
this.openPlanesafkEvtShopPanel(true, data)
|
||
|
|
// }
|
||
|
|
},
|
||
|
|
|
||
|
|
// 返回租借英雄事件的数据
|
||
|
|
handle28622:function( data ){
|
||
|
|
this.openPlanesafkHireHeroWindow(true, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
sender28623:function( pos ){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.pos = pos
|
||
|
|
this.SendProtocal(28623, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28623:function( data ){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Look_Other_Hero_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
// 打开雇佣英雄界面
|
||
|
|
openPlanesafkHireHeroWindow:function( status, data){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkHire",data);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkHire");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
getMapEvtData:function(line, index){
|
||
|
|
if (this.planesafk_main_window) {
|
||
|
|
return this.planesafk_main_window.getMapEvtData(line, index)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
//打开位面冒险主界面
|
||
|
|
openPlanesafkMainWindow:function(status,setting) {
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkMain",setting);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkMain");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 打开位面遗物列表
|
||
|
|
openPlanesafkBuffListPanel:function( status, setting ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkBuffList",setting);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkBuffList");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 打开buff选择界面
|
||
|
|
openPlanesafkBuffChoseWindow:function( status, buff_list, data ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkBuffChoose",{buff_list:buff_list, data:data});
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkBuffChoose");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 打开位面英雄列表
|
||
|
|
openPlanesafkHeroListPanel:function( status, setting ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkHeroList",setting);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkHeroList");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
// 打开使用道具
|
||
|
|
openPlanesafkItemUsePanel:function( status, setting ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkUseItem",setting);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkUseItem");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
// 打开位面商人
|
||
|
|
openPlanesafkEvtShopPanel:function( status, setting ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkEvtShop",setting);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkEvtShop");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
// 打开敌方阵容界面
|
||
|
|
openPlanesafkMasterWindow:function( status, data ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkMasterInfo",data);
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkMasterInfo");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
openPlanesafkBoardWindow:function( status, id, data, setting ){
|
||
|
|
if(status){
|
||
|
|
nx.bridge.createPanel("WndPlanesafkEvts",{id:id, data:data, setting:setting});
|
||
|
|
}else{
|
||
|
|
nx.bridge.closePanel("WndPlanesafkEvts");
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
|
||
|
|
//-----------------------------------------位面战令活动---------------------------------------------
|
||
|
|
// 战令基本信息
|
||
|
|
sender28616:function(){
|
||
|
|
var protocal = {}
|
||
|
|
this.SendProtocal(28616, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28616:function(data){
|
||
|
|
this.model.setOrderactionData(data)
|
||
|
|
this.model.checkPlanesafkRedPoint()
|
||
|
|
//gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_OrderAction_Init_Event, data)
|
||
|
|
},
|
||
|
|
|
||
|
|
//一键领取礼包
|
||
|
|
sender28617:function(id){
|
||
|
|
var protocal = {}
|
||
|
|
protocal.id = id
|
||
|
|
this.SendProtocal(28617, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28617:function(data){
|
||
|
|
if (data) {
|
||
|
|
nx.tbox(data.msg)
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
//红点
|
||
|
|
sender28618:function(){
|
||
|
|
var protocal = {}
|
||
|
|
this.SendProtocal(28618, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28618:function(data){
|
||
|
|
if (data) {
|
||
|
|
this.model.setOrderactionRedStatus(data.flag)
|
||
|
|
this.model.checkPlanesafkRedPoint()
|
||
|
|
}
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_OrderAction_First_Red_Event)
|
||
|
|
},
|
||
|
|
|
||
|
|
//位面活动提示
|
||
|
|
sender28619:function(){
|
||
|
|
var protocal = {}
|
||
|
|
this.SendProtocal(28619, protocal)
|
||
|
|
},
|
||
|
|
|
||
|
|
handle28619:function(data){
|
||
|
|
gcore.GlobalEvent.fire(PlanesafkEvent.Planesafk_OrderAction_IsPopWarn_Event,data)
|
||
|
|
},
|
||
|
|
|
||
|
|
//打开主界面
|
||
|
|
openPlanesafkOrderactionWindow:function(status){
|
||
|
|
if (status == true) {
|
||
|
|
var configlv = gdata("PlanesWarOrderData","data_constant","limit_lev")//game.configs.PlanesWarOrderData.data_constant.limit_lev
|
||
|
|
var configday = gdata("PlanesWarOrderData","data_constant","open_srv_day")//game.configs.PlanesWarOrderData.data_constant.open_srv_day
|
||
|
|
var open_srv_day = RoleController.getInstance().getModel().getOpenSrvDay()
|
||
|
|
var rolevo = RoleController.getInstance().getModel().getRoleVo()
|
||
|
|
// 是否开启planes_war_order_data:
|
||
|
|
if (configday && configlv && rolevo && (open_srv_day < configday.val || rolevo.lev < configlv.val)) {
|
||
|
|
nx.tbox(string.format(nx.text.getKey("msg_planesafk_open_tip"), configlv.val, configday.val))
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!this.planesafk_orderaction_window) {
|
||
|
|
this.planesafk_orderaction_window = Utils.createClass("planesafk_orderaction_window", this);
|
||
|
|
//this.planesafk_orderaction_window = new PlanesafkOrderactionWindow()
|
||
|
|
}
|
||
|
|
this.planesafk_orderaction_window.open()
|
||
|
|
}
|
||
|
|
else{
|
||
|
|
if (this.planesafk_orderaction_window) {
|
||
|
|
this.planesafk_orderaction_window.close()
|
||
|
|
this.planesafk_orderaction_window = null
|
||
|
|
}
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
//购买进阶卡
|
||
|
|
openBuyCardView:function(status){
|
||
|
|
if (status == true) {
|
||
|
|
if (!this.buy_card_view) {
|
||
|
|
this.buy_card_view = Utils.createClass("planesafk_orderaction_untie_reward_window", this);
|
||
|
|
//this.buy_card_view = new PlanesafkOrderactionUntieRewardWindow()
|
||
|
|
}
|
||
|
|
this.buy_card_view.open()
|
||
|
|
}
|
||
|
|
else{
|
||
|
|
if (this.buy_card_view) {
|
||
|
|
this.buy_card_view.close()
|
||
|
|
this.buy_card_view = null
|
||
|
|
}
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
//打开活动结束警告界面
|
||
|
|
openPlanesafkEndWarnView:function(status,day){
|
||
|
|
if (status == true) {
|
||
|
|
if (!this.end_warn_view) {
|
||
|
|
this.end_warn_view = Utils.createClass("planesafk_orderaction_end_warn_window", this);
|
||
|
|
//this.end_warn_view = new PlanesafkOrderActionEndWarnWindow()
|
||
|
|
}
|
||
|
|
this.end_warn_view.open(day)
|
||
|
|
}
|
||
|
|
|
||
|
|
else{
|
||
|
|
if (this.end_warn_view) {
|
||
|
|
this.end_warn_view.close()
|
||
|
|
this.end_warn_view = null
|
||
|
|
}
|
||
|
|
}
|
||
|
|
},
|
||
|
|
//-----------------------------------------位面战令活动end---------------------------------------------
|
||
|
|
|
||
|
|
// 位面功能是否开启
|
||
|
|
checkPlanesIsOpen:function( not_tips ){
|
||
|
|
var role_vo = RoleController.getInstance().getRoleVo()
|
||
|
|
var limit_lv_cfg = gdata("planes_data","data_const","planes_open_lev")//game.configs.PlanesData.data_const["planes_open_lev"]
|
||
|
|
if (limit_lv_cfg) {
|
||
|
|
if (role_vo.lev >= limit_lv_cfg.val) {
|
||
|
|
return true
|
||
|
|
} else {
|
||
|
|
if (!not_tips) {
|
||
|
|
nx.tbox(limit_lv_cfg.desc)
|
||
|
|
}
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else
|
||
|
|
{
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
__delete:function(){
|
||
|
|
if (this.model != null) {
|
||
|
|
this.model.deleteMe()
|
||
|
|
this.model = null
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
});
|
||
|
|
|
||
|
|
module.exports = PlanesafkController;
|