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fc/server/tools/gen_data/json_data/attr_data_lang.json
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2026-05-23 22:10:14 +08:00
{"data_get_length" : 1,
"data_get" : {
"val_len":{"val":10}
},
"data_val_arr_length" : 58,
"data_val_arr" : {
"1":{"id":"攻击","en_str":"ATK","fr_str":"","ger_str":"","viet_str":""},
"2":{"id":"物防","en_str":"Physical DEF","fr_str":"","ger_str":"","viet_str":""},
"3":{"id":"法防","en_str":"Energy DEF","fr_str":"","ger_str":"","viet_str":""},
"4":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
"5":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
"6":{"id":"速度","en_str":"Speed","fr_str":"","ger_str":"","viet_str":""},
"7":{"id":"防御","en_str":"DEF","fr_str":"","ger_str":"","viet_str":""},
"8":{"id":"命中","en_str":"Hit","fr_str":"","ger_str":"","viet_str":""},
"9":{"id":"闪躲","en_str":"Dodge","fr_str":"","ger_str":"","viet_str":""},
"10":{"id":"暴击率","en_str":"Crit Rate","fr_str":"","ger_str":"","viet_str":""},
"11":{"id":"暴伤","en_str":"Crit DMG","fr_str":"","ger_str":"","viet_str":""},
"12":{"id":"控制","en_str":"Control","fr_str":"","ger_str":"","viet_str":""},
"13":{"id":"抗控","en_str":"Control Resist","fr_str":"","ger_str":"","viet_str":""},
"14":{"id":"抗暴","en_str":"Crit Resist","fr_str":"","ger_str":"","viet_str":""},
"15":{"id":"攻击","en_str":"ATK","fr_str":"","ger_str":"","viet_str":""},
"16":{"id":"防御","en_str":"DEF","fr_str":"","ger_str":"","viet_str":""},
"17":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
"18":{"id":"伤害加成","en_str":"Damage Bonus","fr_str":"","ger_str":"","viet_str":""},
"19":{"id":"免伤","en_str":"DMG Reduce","fr_str":"","ger_str":"","viet_str":""},
"20":{"id":"治疗","en_str":"Healing","fr_str":"","ger_str":"","viet_str":""},
"21":{"id":"受疗","en_str":"Healing Received","fr_str":"","ger_str":"","viet_str":""},
"22":{"id":"物伤","en_str":"Physical DMG","fr_str":"","ger_str":"","viet_str":""},
"23":{"id":"法伤","en_str":"Energy DMG","fr_str":"","ger_str":"","viet_str":""},
"24":{"id":"物免","en_str":"Physical Reduce","fr_str":"","ger_str":"","viet_str":""},
"25":{"id":"法免","en_str":"Energy Reduce","fr_str":"","ger_str":"","viet_str":""},
"26":{"id":"速度","en_str":"Speed","fr_str":"","ger_str":"","viet_str":""},
"27":{"id":"物防","en_str":"Physical DEF","fr_str":"","ger_str":"","viet_str":""},
"28":{"id":"法防","en_str":"Energy DEF","fr_str":"","ger_str":"","viet_str":""},
"29":{"id":"韧性","en_str":"Tenacity","fr_str":"","ger_str":"","viet_str":""},
"30":{"id":"角色的物理攻击能力","en_str":"A warrior's physical offensive ability","fr_str":"","ger_str":"","viet_str":""},
"31":{"id":"角色抵抗物理攻击的能力","en_str":"A warrior's defensive ability against physical attacks","fr_str":"","ger_str":"","viet_str":""},
"32":{"id":"角色抵抗法术攻击的能力","en_str":"A warrior's defensive ability against energy attacks","fr_str":"","ger_str":"","viet_str":""},
"33":{"id":"角色的生命上限值","en_str":"A warrior's max HP","fr_str":"","ger_str":"","viet_str":""},
"34":{"id":"角色当前的生命值","en_str":"A warrior's current HP","fr_str":"","ger_str":"","viet_str":""},
"35":{"id":"决定单位在战斗中的出手频率","en_str":"Decides a warrior's attack frequency in battle","fr_str":"","ger_str":"","viet_str":""},
"36":{"id":"角色抵抗物理和法术攻击的能力","en_str":"A warrior's defensive ability against physical and energy attacks","fr_str":"","ger_str":"","viet_str":""},
"37":{"id":"成功造成伤害的概率","en_str":"The chance of successfully dealing damage","fr_str":"","ger_str":"","viet_str":""},
"38":{"id":"躲避伤害的概率","en_str":"The chance of avoiding damage","fr_str":"","ger_str":"","viet_str":""},
"39":{"id":"攻击方产生暴击的概率","en_str":"The chance of making a critical hit","fr_str":"","ger_str":"","viet_str":""},
"40":{"id":"暴击产生时,伤害的变化比例","en_str":"The damage amplification of a critical hit","fr_str":"","ger_str":"","viet_str":""},
"41":{"id":"增强技能效果命中的比例","en_str":"Scales up the hit rate of control effects","fr_str":"","ger_str":"","viet_str":""},
"42":{"id":"抵抗技能效果命中的比例","en_str":"Scales down the hit rate of control effects","fr_str":"","ger_str":"","viet_str":""},
"43":{"id":"受击方被暴击概率降低","en_str":"Less chances to suffer critical hits","fr_str":"","ger_str":"","viet_str":""},
"44":{"id":"百分比增加单位的攻击力","en_str":"Increases a warrior's ATK by %","fr_str":"","ger_str":"","viet_str":""},
"45":{"id":"百分比增加单位的物理防御和法术防御","en_str":"Increases a warrior's Physical DEF and Energy DEF by %","fr_str":"","ger_str":"","viet_str":""},
"46":{"id":"百分比增加单位的生命上限","en_str":"Increases a warrior's Max HP by percentage","fr_str":"","ger_str":"","viet_str":""},
"47":{"id":"千分比增加造成的伤害","en_str":"Increases a warrior's damage dealt by ‰","fr_str":"","ger_str":"","viet_str":""},
"48":{"id":"千分比减少受到的伤害","en_str":"Decreases a warrior's damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
"49":{"id":"千分比增减治疗别人的效果","en_str":"Increases healing effects done to others by ‰","fr_str":"","ger_str":"","viet_str":""},
"50":{"id":"千分比增减受到的治疗效果","en_str":"Increases healing effects received by ‰","fr_str":"","ger_str":"","viet_str":""},
"51":{"id":"千分比增加造成的物理伤害","en_str":"Increases a warrior's physical damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
"52":{"id":"千分比增加造成的法术伤害","en_str":"Increases a warrior's energy damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
"53":{"id":"千分比减少受到的物理伤害","en_str":"Decreases a warrior's physical damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
"54":{"id":"千分比减少受到的法术伤害","en_str":"Decreases a warrior's energy damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
"55":{"id":"决定单位在战斗中的出手频率","en_str":"Decides a warrior's attack frequency in battle","fr_str":"","ger_str":"","viet_str":""},
"56":{"id":"千分比增加单位的物理防御","en_str":"Increases a warrior's Physical DEF by ‰","fr_str":"","ger_str":"","viet_str":""},
"57":{"id":"千分比增加单位的法术防御","en_str":"Increases a warrior's Energy DEF by ‰","fr_str":"","ger_str":"","viet_str":""},
"58":{"id":"千分比减免持续伤害类负面效果带来的伤害","en_str":"Decreases a warrior's damage taken from debuffs by ‰","fr_str":"","ger_str":"","viet_str":""}
}
}