201 lines
6.2 KiB
Lua
201 lines
6.2 KiB
Lua
|
|
----------------------------------------------------
|
||
|
|
-- 此文件由数据工具生成
|
||
|
|
-- 配置数据--battle_bg_data.xml
|
||
|
|
--------------------------------------
|
||
|
|
|
||
|
|
Config = Config or {}
|
||
|
|
Config.BattleBgData = Config.BattleBgData or {}
|
||
|
|
|
||
|
|
-- -------------------info_start-------------------
|
||
|
|
Config.BattleBgData.data_info_length = 48
|
||
|
|
Config.BattleBgData.data_info = {
|
||
|
|
[0] = {bid=10005, bg_music="b_001", is_single_bg=0},
|
||
|
|
[1] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[2] = {bid=10005, bg_music="b_003", is_single_bg=1},
|
||
|
|
[4] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[5] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[6] = {bid=10014, bg_music="b_001", is_single_bg=1},
|
||
|
|
[7] = {bid=10009, bg_music="b_001", is_single_bg=1},
|
||
|
|
[8] = {bid=10005, bg_music="b_001", is_single_bg=1},
|
||
|
|
[9] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[10] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[11] = {bid=10032, bg_music="b_001", is_single_bg=1},
|
||
|
|
[12] = {bid=10009, bg_music="b_001", is_single_bg=1},
|
||
|
|
[13] = {bid=10012, bg_music="b_001", is_single_bg=1},
|
||
|
|
[14] = {bid=10011, bg_music="b_001", is_single_bg=1},
|
||
|
|
[15] = {bid=10013, bg_music="b_001", is_single_bg=1},
|
||
|
|
[16] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[17] = {bid=10009, bg_music="b_001", is_single_bg=1},
|
||
|
|
[18] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[19] = {bid=10012, bg_music="b_001", is_single_bg=1},
|
||
|
|
[20] = {bid=10011, bg_music="b_001", is_single_bg=1},
|
||
|
|
[21] = {bid=10015, bg_music="b_001", is_single_bg=1},
|
||
|
|
[22] = {bid=10014, bg_music="b_001", is_single_bg=1},
|
||
|
|
[23] = {bid=10031, bg_music="b_001", is_single_bg=1},
|
||
|
|
[24] = {bid=10031, bg_music="b_001", is_single_bg=1},
|
||
|
|
[25] = {bid=10025, bg_music="b_001", is_single_bg=1},
|
||
|
|
[26] = {bid=10014, bg_music="b_001", is_single_bg=1},
|
||
|
|
[27] = {bid=10013, bg_music="b_001", is_single_bg=1},
|
||
|
|
[28] = {bid=10010, bg_music="b_001", is_single_bg=1},
|
||
|
|
[29] = {bid=10032, bg_music="b_001", is_single_bg=1},
|
||
|
|
[30] = {bid=10028, bg_music="b_001", is_single_bg=1},
|
||
|
|
[31] = {bid=10029, bg_music="b_001", is_single_bg=1},
|
||
|
|
[32] = {bid=10027, bg_music="b_001", is_single_bg=1},
|
||
|
|
[33] = {bid=10030, bg_music="b_001", is_single_bg=1},
|
||
|
|
[34] = {bid=10011, bg_music="b_001", is_single_bg=1},
|
||
|
|
[35] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[36] = {bid=10030, bg_music="b_001", is_single_bg=1},
|
||
|
|
[37] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[38] = {bid=11001, bg_music="b_001", is_single_bg=1},
|
||
|
|
[39] = {bid=10035, bg_music="b_001", is_single_bg=1},
|
||
|
|
[40] = {bid=10032, bg_music="b_001", is_single_bg=1},
|
||
|
|
[41] = {bid=10030, bg_music="b_001", is_single_bg=1},
|
||
|
|
[42] = {bid=11006, bg_music="b_001", is_single_bg=1},
|
||
|
|
[43] = {bid=11007, bg_music="b_001", is_single_bg=1},
|
||
|
|
[101] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[102] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[103] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[104] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
[105] = {bid=10033, bg_music="b_001", is_single_bg=1},
|
||
|
|
}
|
||
|
|
-- -------------------info_end---------------------
|
||
|
|
|
||
|
|
|
||
|
|
-- -------------------info2_start-------------------
|
||
|
|
Config.BattleBgData.data_info2_length = 1
|
||
|
|
Config.BattleBgData.data_info2 = {
|
||
|
|
[3] = {
|
||
|
|
[20002] = {bid=20002, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
[20003] = {bid=20003, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
[20004] = {bid=20004, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
[20008] = {bid=20008, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
[20006] = {bid=20006, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
[20007] = {bid=20007, bg_music="b_001", is_single_bg=0, fornt_effect="", bg_effect=""},
|
||
|
|
},
|
||
|
|
}
|
||
|
|
-- -------------------info2_end---------------------
|
||
|
|
|
||
|
|
|
||
|
|
-- -------------------fight_name_start-------------------
|
||
|
|
Config.BattleBgData.data_fight_name_length = 54
|
||
|
|
Config.BattleBgData.data_fight_name = {
|
||
|
|
[0] = "",
|
||
|
|
[1] = "",
|
||
|
|
[2] = "Budokai",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[3] = "Dungeon",
|
||
|
|
[4] = "Private BOSS",
|
||
|
|
[5] = "World BOSS",
|
||
|
|
[6] = "Adventure Namek",
|
||
|
|
[7] = "Korin Tower",
|
||
|
|
[8] = "PK",
|
||
|
|
[9] = "Guild Dungeon",
|
||
|
|
[10] = "Arena Championship",
|
||
|
|
[11] = "Endless Trial",
|
||
|
|
[12] = "沙滩保卫战",
|
||
|
|
[13] = "萌兽夺宝",
|
||
|
|
[14] = "Daily Raids",
|
||
|
|
[15] = "众神战场",
|
||
|
|
[16] = "Guild War",
|
||
|
|
[17] = "星河神殿",
|
||
|
|
[18] = "Cross-Server Ladder",
|
||
|
|
[19] = "coin Raid",
|
||
|
|
[20] = "Warrior Raid",
|
||
|
|
[21] = "英雄远征",
|
||
|
|
[22] = "活动BOSS",
|
||
|
|
[23] = "Super Ranked_Regular season",
|
||
|
|
[24] = "Super Ranked_King's Match",
|
||
|
|
[25] = "Kais'Trials",
|
||
|
|
[26] = "英雄预览",
|
||
|
|
[27] = "天界副本",
|
||
|
|
[28] = "跨服竞技场",
|
||
|
|
[29] = "试炼之境",
|
||
|
|
[30] = "秘矿争夺",
|
||
|
|
[31] = "Weekly Championship",
|
||
|
|
[32] = "开学季·关卡",
|
||
|
|
[33] = "开学季·boss",
|
||
|
|
[34] = "公会秘境",
|
||
|
|
[35] = "组队竞技场",
|
||
|
|
[36] = "Training",
|
||
|
|
[37] = "巅峰冠军赛",
|
||
|
|
[38] = "位面征战",
|
||
|
|
[39] = "新年活动",
|
||
|
|
[40] = "Sand Table",
|
||
|
|
[41] = "火灵庇佑",
|
||
|
|
[42] = "协力段位赛",
|
||
|
|
[43] = "武神殿",
|
||
|
|
[101] = "万圣节大富翁第1场景",
|
||
|
|
[102] = "万圣节大富翁第2场景",
|
||
|
|
[103] = "万圣节大富翁第3场景",
|
||
|
|
[104] = "万圣节大富翁第4场景",
|
||
|
|
[105] = "万圣节Boss战"
|
||
|
|
}
|
||
|
|
Config.BattleBgData.data_fight_name_fun = function(key)
|
||
|
|
local data=Config.BattleBgData.data_fight_name[key]
|
||
|
|
if DATA_DEBUG and data == nil then
|
||
|
|
print('(Config.BattleBgData.data_fight_name['..key..'])not found') return
|
||
|
|
end
|
||
|
|
return data
|
||
|
|
end
|
||
|
|
-- -------------------fight_name_end---------------------
|
||
|
|
|
||
|
|
|
||
|
|
-- -------------------back_limit_start-------------------
|
||
|
|
Config.BattleBgData.data_back_limit_length = 49
|
||
|
|
Config.BattleBgData.data_back_limit = {
|
||
|
|
[0] = 0,
|
||
|
|
[1] = 0,
|
||
|
|
[2] = 0,
|
||
|
|
[3] = 90,
|
||
|
|
[4] = 0,
|
||
|
|
[5] = 0,
|
||
|
|
[6] = 0,
|
||
|
|
[7] = 999,
|
||
|
|
[8] = 0,
|
||
|
|
[9] = 0,
|
||
|
|
[10] = 0,
|
||
|
|
[11] = 0,
|
||
|
|
[12] = 0,
|
||
|
|
[13] = 0,
|
||
|
|
[14] = 0,
|
||
|
|
[15] = 0,
|
||
|
|
[16] = 0,
|
||
|
|
[17] = 0,
|
||
|
|
[18] = 0,
|
||
|
|
[19] = 0,
|
||
|
|
[20] = 0,
|
||
|
|
[21] = 0,
|
||
|
|
[22] = 0,
|
||
|
|
[23] = 0,
|
||
|
|
[24] = 0,
|
||
|
|
[25] = 0,
|
||
|
|
[26] = 0,
|
||
|
|
[27] = 0,
|
||
|
|
[28] = 0,
|
||
|
|
[29] = 0,
|
||
|
|
[30] = 0,
|
||
|
|
[31] = 0,
|
||
|
|
[32] = 0,
|
||
|
|
[33] = 0,
|
||
|
|
[34] = 0,
|
||
|
|
[35] = 0,
|
||
|
|
[36] = 0,
|
||
|
|
[37] = 0,
|
||
|
|
[38] = 0,
|
||
|
|
[39] = 0,
|
||
|
|
[40] = 0,
|
||
|
|
[41] = 0,
|
||
|
|
[42] = 0,
|
||
|
|
[43] = 0,
|
||
|
|
[101] = 0,
|
||
|
|
[102] = 0,
|
||
|
|
[103] = 0,
|
||
|
|
[104] = 0,
|
||
|
|
[105] = 0,
|
||
|
|
}
|
||
|
|
-- -------------------back_limit_end---------------------
|