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fc/server/tools/gen_data/lua_data/buff_data.lua
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2026-05-23 22:10:14 +08:00
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-- 此文件由数据工具生成
-- buff配置数据--buff_data.xml
--------------------------------------
Config = Config or {}
Config.BuffData = Config.BuffData or {}
-- -------------------get_buff_data_start-------------------
Config.BuffData.data_get_buff_data_length = 38
Config.BuffData.data_get_buff_data = {
[1000] = {bid=1000, name="XP ↑", type="add", group=1000, effect={{'exp',2}}, des="经验获取增加100%", icon=10000, seconds=86400},
[1010] = {bid=1010, name="Gold ↑", type="add", group=1010, effect={{'coin',2}}, des="金币获取增加100%", icon=10010, seconds=86400},
[1020] = {bid=1020, name="EXP ↑", type="add", group=1000, effect={{'exp',2}}, des="经验获取增加100%", icon=10000, seconds=259200},
[1030] = {bid=1030, name="ATK bonus", type="add", group=1030, effect={{'atk_per',50}}, des="攻击增加", icon=10000, seconds=0},
[1040] = {bid=1040, name="HP bonus", type="add", group=1040, effect={{'hp_max_per',100}}, des="气血增加", icon=10001, seconds=0},
[1050] = {bid=1050, name="DMG bonus", type="add", group=1050, effect={{'dam',50}}, des="伤害增加", icon=10002, seconds=0},
[1060] = {bid=1060, name="DMG RES bonus", type="add", group=1060, effect={{'res',50}}, des="免伤增加", icon=10003, seconds=0},
[1070] = {bid=1070, name="SPD bonus", type="add", group=1070, effect={{'speed_per',50}}, des="速度增加", icon=10004, seconds=0},
[2000] = {bid=2000, name="ATK+10%", type="add", group=2000, effect={{'atk_per',50}}, des="攻击+5%", icon=10000, seconds=0},
[2010] = {bid=2010, name="ATK+15%", type="add", group=2010, effect={{'atk_per',100}}, des="攻击+10%", icon=10000, seconds=0},
[2020] = {bid=2020, name="ATK+20%", type="add", group=2010, effect={{'atk_per',150}}, des="攻击+15%", icon=10000, seconds=0},
[3000] = {bid=3000, name="ATK+10%", type="add", group=3000, effect={{'atk_per',100}}, des="攻击+10%", icon=3020, seconds=3},
[3020] = {bid=3020, name="HP+10%", type="add", group=3020, effect={{'hp_max_per',100}}, des="气血+10%", icon=3030, seconds=3},
[3040] = {bid=3040, name="DMG+10%", type="add", group=3040, effect={{'dam',100}}, des="伤害+10%", icon=3040, seconds=3},
[3060] = {bid=3060, name="DMG RES+10%", type="add", group=3060, effect={{'res',100}}, des="免伤+10%", icon=3060, seconds=3},
[3080] = {bid=3080, name="SPD+10%", type="add", group=3080, effect={{'speed_per',100}}, des="速度+10%", icon=3070, seconds=3},
[3100] = {bid=3100, name="Gold ↑+10% ", type="add", group=3100, effect={{'adv_coin',100}}, des="金币+10% ", icon=3012, seconds=7200},
[3120] = {bid=3120, name="精炼石加成+20%", type="add", group=3120, effect={{'adv_item_10102',200}}, des="精炼石+20%", icon=3013, seconds=7200},
[3140] = {bid=3140, name="怪物收益+10%", type="add", group=3140, effect={{'adv_mon',100}}, des="怪物收益+10%", icon=3011, seconds=7200},
[3160] = {bid=3160, name="采集翻倍+10%", type="add", group=3160, effect={{'adv_effect',100}}, des="采集翻倍概率10%", icon=3010, seconds=7200},
[3200] = {bid=3200, name="伤害+10%", type="add", group=3200, effect={{'dam',100}}, des="伤害+10%", icon=3040, seconds=600},
[900101] = {bid=900101, name="CRI+0.5%", type="add", group=900101, effect={{'crit_rate',5}}, des="暴击提升0.5%", icon=3020, seconds=0},
[900102] = {bid=900102, name="DEF+0.5%", type="add", group=900102, effect={{'def_per',5}}, des="防御提升0.5%", icon=3060, seconds=0},
[900103] = {bid=900103, name="ATK+0.5%", type="add", group=900103, effect={{'atk_per',5}}, des="攻击提升0.5%", icon=3020, seconds=0},
[900104] = {bid=900104, name="HP+0.5%", type="add", group=900104, effect={{'hp_max_per',5}}, des="生命提升0.5%", icon=3030, seconds=0},
[900105] = {bid=900105, name="DMG+0.5%", type="add", group=900105, effect={{'dam',5}}, des="伤害提升0.5%", icon=3040, seconds=0},
[900106] = {bid=900106, name="DMG RES+0.5%", type="add", group=900106, effect={{'res',5}}, des="免伤提升0.5%", icon=3060, seconds=0},
[900903] = {bid=900903, name="ATK+10%", type="add", group=900103, effect={{'atk_per',100}}, des="攻击提升10%", icon=3020, seconds=0},
[900503] = {bid=900503, name="ATK+2%", type="add", group=900503, effect={{'atk_per',20}}, des="攻击提升2%", icon=3020, seconds=0},
[900513] = {bid=900513, name="ATK+2%", type="add", group=900513, effect={{'atk_per',20}}, des="攻击提升2%", icon=3020, seconds=0},
[900523] = {bid=900523, name="ATK+3%", type="add", group=900523, effect={{'atk_per',30}}, des="攻击提升3%", icon=3020, seconds=0},
[900533] = {bid=900533, name="ATK+4%", type="add", group=900533, effect={{'atk_per',40}}, des="攻击提升4%", icon=3020, seconds=0},
[900543] = {bid=900543, name="ATK+5%", type="add", group=900543, effect={{'atk_per',50}}, des="攻击提升5%", icon=3020, seconds=0},
[900502] = {bid=900502, name="DEF+2%", type="add", group=900502, effect={{'def_per',20}}, des="防御提升2%", icon=3060, seconds=0},
[900512] = {bid=900512, name="DEF+2%", type="add", group=900512, effect={{'def_per',20}}, des="防御提升2%", icon=3060, seconds=0},
[900522] = {bid=900522, name="DEF+3%", type="add", group=900522, effect={{'def_per',30}}, des="防御提升3%", icon=3060, seconds=0},
[900532] = {bid=900532, name="DEF+4%", type="add", group=900532, effect={{'def_per',40}}, des="防御提升4%", icon=3060, seconds=0},
[900542] = {bid=900542, name="DEF+5%", type="add", group=900542, effect={{'def_per',50}}, des="防御提升5%", icon=3060, seconds=0}
}
Config.BuffData.data_get_buff_data_fun = function(key)
local data=Config.BuffData.data_get_buff_data[key]
if DATA_DEBUG and data == nil then
print('(Config.BuffData.data_get_buff_data['..key..'])not found') return
end
return data
end
-- -------------------get_buff_data_end---------------------