var HeavenEvent = {}; // 章节数据 HeavenEvent.Get_Chapter_Data_Event = "HeavenEvent.Get_Chapter_Data_Event" // 章节数据更新 HeavenEvent.Update_Chapter_Vo_Event = "HeavenEvent.Update_Chapter_Vo_Event" // 关卡数据更新 HeavenEvent.Update_Customs_Vo_Event = "HeavenEvent.Update_Customs_Vo_Event" // 某一章节基础数据更新 HeavenEvent.Update_Chapter_Basedata_Event = "HeavenEvent.Update_Chapter_Basedata_Event" // 章节次数数据更新 HeavenEvent.Update_Chapter_Count_Event = "HeavenEvent.Update_Chapter_Count_Event" // 章节数据增加 HeavenEvent.Add_Chapter_Data_Event = "HeavenEvent.Add_Chapter_Data_Event" // 领取星级奖励 HeavenEvent.Get_Chapter_Award_Event = "HeavenEvent.Get_Chapter_Award_Event" HeavenEvent.Refresh_Chapter_Award_Event = "HeavenEvent.Refresh_Chapter_Award_Event" // 天界副本请求布阵 HeavenEvent.Update_Heaven_Fun_Form = "HeavenEvent.Update_Heaven_Fun_Form" // 天界副本保存布阵 HeavenEvent.Save_Heaven_Fun_Form = "HeavenEvent.Save_Heaven_Fun_Form" // 天界副本红点 HeavenEvent.Update_Heaven_Red_Status = "HeavenEvent.Update_Heaven_Red_Status" // 神装转盘日志更新 HeavenEvent.Update_Dial_Record_Data = "HeavenEvent.Update_Dial_Record_Data" // 神装转盘相关数据 HeavenEvent.Update_Dial_Base_Data = "HeavenEvent.Update_Dial_Base_Data" // 最高总评分 HeavenEvent.Update_All_Score = "HeavenEvent.Update_All_Score" // 最高总评分 HeavenEvent.Update_Customs_Info = "HeavenEvent.Update_Customs_Info" module.exports = HeavenEvent;