window.boot = function() { var settings = window._CCSettings; window._CCSettings = undefined; if( !settings.debug ) { var uuids = settings.uuids; var rawAssets = settings.rawAssets; var assetTypes = settings.assetTypes; var realRawAssets = settings.rawAssets = {}; for( var mount in rawAssets ) { var entries = rawAssets[ mount ]; var realEntries = realRawAssets[ mount ] = {}; for( var id in entries ) { var entry = entries[ id ]; var type = entry[ 1 ]; // retrieve minified raw asset if( typeof type === 'number' ) { entry[ 1 ] = assetTypes[ type ]; } // retrieve uuid realEntries[ uuids[ id ] || id ] = entry; } } var scenes = settings.scenes; for( var i = 0; i < scenes.length; ++i ) { var scene = scenes[ i ]; if( typeof scene.uuid === 'number' ) { scene.uuid = uuids[ scene.uuid ]; } } var packedAssets = settings.packedAssets; for( var packId in packedAssets ) { var packedIds = packedAssets[ packId ]; for( var j = 0; j < packedIds.length; ++j ) { if( typeof packedIds[ j ] === 'number' ) { packedIds[ j ] = uuids[ packedIds[ j ] ]; } } } var subpackages = settings.subpackages; for( var subId in subpackages ) { var uuidArray = subpackages[ subId ].uuids; if( uuidArray ) { for( var k = 0, l = uuidArray.length; k < l; k++ ) { if( typeof uuidArray[ k ] === 'number' ) { uuidArray[ k ] = uuids[ uuidArray[ k ] ]; } } } } // if($jsdk){ // $jsdk.init({type:"ios"},(result)=>{}); // $jsdk.appsFlyerLibEvent({Event:"1_1_6_first_loading_start",Values:''});//af打点 // $jsdk.fbLogEvent({Event:"1_1_6_first_loading_start"});//fb打点 // } } function setLoadingDisplay() { // Loading splash scene var splash = document.getElementById( 'splash' ); // var progressBar = splash.querySelector('.progress-bar span'); cc.loader.onProgress = function( completedCount, totalCount, item ) { //var percent = 100 * completedCount / totalCount; //if (progressBar) { //progressBar.style.width = percent.toFixed(2) + '%'; //} }; //splash.style.display = 'block'; //progressBar.style.width = '0%'; cc.director.once( cc.Director.EVENT_AFTER_SCENE_LAUNCH, function() { // if($jsdk){ // $jsdk.appsFlyerLibEvent({Event:"1_1_7_web_init_succeed",Values:''});//af打点 // $jsdk.fbLogEvent({Event:"1_1_7_web_init_succeed"});//fb打点 // } splash.style.display = 'none'; } ); } var onStart = function() { // if($jsdk){ // $jsdk.appsFlyerLibEvent({Event:"1_1_8_download_resource_start",Values:''});//af打点 // $jsdk.fbLogEvent({Event:"1_1_8_download_resource_start"});//fb打点 // } cc.loader.downloader._subpackages = settings.subpackages; cc.view.enableRetina( true ); cc.view.resizeWithBrowserSize( true ); if( cc.sys.isBrowser ) { setLoadingDisplay(); } if( cc.sys.isMobile ) { if( settings.orientation === 'landscape' ) { cc.view.setOrientation( cc.macro.ORIENTATION_LANDSCAPE ); } else if( settings.orientation === 'portrait' ) { cc.view.setOrientation( cc.macro.ORIENTATION_PORTRAIT ); } cc.view.enableAutoFullScreen( [ cc.sys.BROWSER_TYPE_BAIDU, cc.sys.BROWSER_TYPE_BAIDU_APP, cc.sys.BROWSER_TYPE_WECHAT, cc.sys.BROWSER_TYPE_MOBILE_QQ, cc.sys.BROWSER_TYPE_MIUI, ].indexOf( cc.sys.browserType ) < 0 ); } // Limit downloading max concurrent task to 2, // more tasks simultaneously may cause performance draw back on some android system / browsers. // You can adjust the number based on your own test result, you have to set it before any loading process to take effect. if( cc.sys.isBrowser && cc.sys.os === cc.sys.OS_ANDROID ) { cc.macro.DOWNLOAD_MAX_CONCURRENT = 2; } function loadScene( launchScene ) { cc.director.loadScene( launchScene, function( err ) { if( !err ) { if( cc.sys.isBrowser ) { // show canvas var canvas = document.getElementById( 'GameCanvas' ); canvas.style.visibility = ''; var div = document.getElementById( 'GameDiv' ); if( div ) { div.style.backgroundImage = ''; } } cc.loader.onProgress = null; console.log( 'Success to load scene: ' + launchScene ); console.log( "webview init................" ) // $jsdk.webInit();//游戏界面准备完毕 } else if( CC_BUILD ) { setTimeout( function() { loadScene( launchScene ); }, 1000 ); } } ); } var launchScene = settings.launchScene; // load scene loadScene( launchScene ); }; // jsList var jsList = settings.jsList; var bundledScript = settings.debug ? 'src/project.dev.js' : 'src/project.js'; if( jsList ) { jsList = jsList.map( function( x ) { return 'src/' + x; } ); jsList.push( bundledScript ); } else { jsList = [ bundledScript ]; } var option = { id: 'GameCanvas', scenes: settings.scenes, debugMode: settings.debug ? cc.debug.DebugMode.INFO : cc.debug.DebugMode.ERROR, showFPS: settings.debug, frameRate: 60, jsList: jsList, groupList: settings.groupList, collisionMatrix: settings.collisionMatrix, }; // init assets cc.AssetLibrary.init( { libraryPath: 'res/import', rawAssetsBase: 'res/raw-', rawAssets: settings.rawAssets, packedAssets: settings.packedAssets, md5AssetsMap: settings.md5AssetsMap, subpackages: settings.subpackages } ); cc.game.run( option, onStart ); }; if( window.jsb ) { var isRuntime = ( typeof loadRuntime === 'function' ); if( isRuntime ) { require( 'src/settings.js' ); require( 'src/cocos2d-runtime.js' ); require( 'jsb-adapter/engine/index.js' ); } else { require( 'src/settings.js' ); require( 'src/cocos2d-jsb.js' ); require( 'jsb-adapter/jsb-engine.js' ); } cc.macro.CLEANUP_IMAGE_CACHE = true; window.boot(); }