"use strict"; cc._RF.push(module, '08428sCevFG2qDEbsIyLqVh', 'cmp.heaven.fightinfo'); // Scripts/mod/pve/heaven/cmp/cmp.heaven.fightinfo.js "use strict"; var BridgeWindow = require("bridge.window"); var HEACT = require("heaven_controller"); var ItemLay = require("cmp.common.itemlayout"); var HeroVo = require("hero_vo"); var HeroController = require("hero_controller"); cc.Class({ "extends": BridgeWindow, properties: { chapter: { "default": null, type: cc.Node }, powerNum: { "default": null, type: cc.Node }, tasks: { "default": [], type: [cc.Node] }, firstNd: { "default": null, type: cc.Node }, awardLay: { "default": null, type: ItemLay }, btnFight: { "default": null, type: cc.Node }, btnClear: { "default": null, type: cc.Node }, //怪物陣容 monsterInfo: { "default": null, type: cc.Node }, monsterName: { "default": null, type: cc.Node }, heroLay: { "default": null, type: ItemLay }, monsterInfo2: { "default": null, type: cc.Node }, monsterName2: { "default": null, type: cc.Node }, heroLay2: { "default": null, type: ItemLay } }, // LIFE-CYCLE CALLBACKS: onLoad: function onLoad() { this.ctrl = HEACT.getInstance(); this.model = this.ctrl.getModel(); this.is_double = false; }, start: function start() {}, onOpenConfigs: function onOpenConfigs(params) { this.stage_cfg = params.cfg; this.is_pass = params.is_pass; //是否通關 this.updateInfo(); this.updateTask(); this.updateAwards(); this.updateMonster(); }, onPreClosed: function onPreClosed() { this.awardLay.rebuild([]); this.heroLay.rebuild([]); this.heroLay2.rebuild([]); }, updateInfo: function updateInfo() { nx.gui.setString(this.chapter, "", this.stage_cfg.id); nx.gui.setString(this.powerNum, "", this.stage_cfg.power); if (this.is_pass) { this.btnClear.active = true; } else { this.btnFight.active = true; } }, updateTask: function updateTask() { var custom_data = this.model.getCustomsDataById(this.stage_cfg.id, this.stage_cfg.order_id); if (!custom_data) return; var star_info = custom_data.star_info; var con_info = this.stage_cfg.cond_info; for (var i = 0; i < star_info.length; i++) { var con_cfg = game.configs.dungeon_heaven_data.data_star_cond[con_info[i][1]]; var item = this.tasks[i]; if (con_cfg && item) { item.active = true; nx.gui.setActive(item, "star/get", star_info[i].flag == 1); nx.gui.setString(item, "scroll/txt", con_cfg.type); } } }, updateAwards: function updateAwards() { if (!this.is_pass) { nx.gui.setString(this.firstNd, "", nx.text.getKey("lab_endless_reward_title")); } else { nx.gui.setString(this.firstNd, "", nx.text.getKey("ReWards")); } var list = []; if (this.is_pass) { list = this.stage_cfg.show_award; } else { list = this.stage_cfg.f_show_award; } this.awardLay.rebuild(list); }, updateMonster: function updateMonster() { var team_num = this.stage_cfg.unit_id.length; if (team_num > 1) { this.is_double = true; } for (var index = 0; index < team_num; index++) { var unit_data = Utils.getUnitConfig(this.stage_cfg.unit_id[index]); var list = []; for (var i = 1; i <= 5; i++) { var mons_id = unit_data["monster" + i]; var cfg = Utils.getUnitConfig(mons_id); if (cfg) { var hero = new HeroVo(); hero.setAttr("bid", Number(cfg.head_icon)); hero.setAttr("lev", cfg.lev); hero.setAttr("career", cfg.career); hero.setAttr("camp_type", cfg.camp_type); hero.setAttr("name", cfg.name); hero.setAttr("star", cfg.star); list.push(hero); } } if (index == 0) { nx.gui.setString(this.monsterName, "", nx.text.getKey("arenateam_fight_tips_4") + 1); this.heroLay.rebuild(list); } else if (index == 1) { nx.gui.setString(this.monsterName2, "", nx.text.getKey("arenateam_fight_tips_4") + 2); this.heroLay2.rebuild(list); } } }, clickMonsterInfo: function clickMonsterInfo() { this.monsterInfo.active = !this.monsterInfo.active; if (this.is_double) { this.monsterInfo2.active = !this.monsterInfo2.active; } }, clickFightClear: function clickFightClear() { this.ctrl.checkHeavenSweep(this.stage_cfg.id, this.stage_cfg.order_id); }, clickFight: function clickFight() { // HeroController.getInstance().openFormGoFightPanel(true,97,{chapter_id:this.stage_cfg.id,customs_id:10},1); if (this.stage_cfg.order_id == 10) { HeroController.getInstance().openFormGoFightPanel(true, 97, { chapter_id: this.stage_cfg.id, customs_id: this.stage_cfg.order_id }, 1); } else { HeroController.getInstance().openFormGoFightPanel(true, 98, { chapter_id: this.stage_cfg.id, customs_id: this.stage_cfg.order_id }, 1); } this.close(); } // update (dt) {}, }); cc._RF.pop();