"use strict"; cc._RF.push(module, '0a6948rmbNImqw6nwxgFx8G', 'cmp.battledrama.drop'); // Scripts/mod/battle_drama/cmp/cmp.battledrama.drop.js "use strict"; var BattleDramaController = require("battle_drama_controller"); var DramaEvent = require("battle_drama_event"); var ItemLayout = require("cmp.item.layout"); var PathTool = require("pathtool"); cc.Class({ "extends": cc.Component, properties: { curDropName: { "default": null, type: cc.Label }, nodList: { "default": null, type: cc.Node }, incomList: { "default": null, type: ItemLayout }, incomNd: { "default": null, type: cc.Node }, mainView: { "default": null, type: cc.Node }, beacon: { "default": null, type: cc.Node } }, // LIFE-CYCLE CALLBACKS: onLoad: function onLoad() { this.drama_controller = BattleDramaController.getInstance(); this.drama_model = this.drama_controller.getModel(); if (this.up_drop_info == null) { this.up_drop_info = gcore.GlobalEvent.bind(DramaEvent.UpDramaDropInfo, this.updateDramaDropInfo.bind(this)); } }, start: function start() {}, onEnable: function onEnable() { this.updateDramaDropInfo(); }, touchShow: function touchShow() { nx.gui.setActive(this.mainView, "", !this.mainView.active); this.beacon.scaleY = -this.beacon.scaleY; // nx.gui.setActive( this.incomNd, "", !this.incomNd.active ); }, //------------------资产掉落 // 更新副本掉落物品展示信息 updateDramaDropInfo: function updateDramaDropInfo() { // if (!this.is_onshow) return; var drama_data = this.drama_model.getDramaData(); if (nx.dt.objEmpty(drama_data)) { return false; } if (this.cur_drama_max_id == drama_data.max_dun_id) return; this.cur_drama_max_id = drama_data.max_dun_id; if (this.cur_drama_max_id == 0) { this.cur_drama_max_id = 10010; } var drama_config = game.configs.dungeon_data.data_drama_dungeon_info[this.cur_drama_max_id]; if (nx.dt.objEmpty(drama_config)) { return false; } this.curDropName.string = nx.text.getKey("tip_battle_button_title6"); this.updatePerHookInfo(drama_config); }, // 掉落资产信息展示 updatePerHookInfo: function updatePerHookInfo(config) { var item_datas = config.per_hook_items; var setProp = function setProp(_node, _data) { var cfg = gitemdata(_data[0]); nx.gui.setSpriteFrame(_node, "icon", PathTool.querySmallIconPath(cfg.icon)); nx.gui.setString(_node, "num", cc.js.formatStr("%s/m", _data[1])); }; // 列表创建 var chds = this.nodList.children; nx.gui.gocChildren(this.nodList, "", item_datas.length, chds[0]); for (var i = 0; i < item_datas.length; ++i) { setProp(chds[i], item_datas[i]); } } //------------------资产掉落 // update (dt) {}, }); cc._RF.pop();