"use strict"; cc._RF.push(module, '37ed8z4pPZL4IbjubAklPlG', 'heaven_event'); // Scripts/mod/pve/heaven/heaven_event.js "use strict"; var HeavenEvent = {}; // 章节数据 HeavenEvent.Get_Chapter_Data_Event = "HeavenEvent.Get_Chapter_Data_Event"; // 章节数据更新 HeavenEvent.Update_Chapter_Vo_Event = "HeavenEvent.Update_Chapter_Vo_Event"; // 关卡数据更新 HeavenEvent.Update_Customs_Vo_Event = "HeavenEvent.Update_Customs_Vo_Event"; // 某一章节基础数据更新 HeavenEvent.Update_Chapter_Basedata_Event = "HeavenEvent.Update_Chapter_Basedata_Event"; // 章节次数数据更新 HeavenEvent.Update_Chapter_Count_Event = "HeavenEvent.Update_Chapter_Count_Event"; // 章节数据增加 HeavenEvent.Add_Chapter_Data_Event = "HeavenEvent.Add_Chapter_Data_Event"; // 领取星级奖励 HeavenEvent.Get_Chapter_Award_Event = "HeavenEvent.Get_Chapter_Award_Event"; HeavenEvent.Refresh_Chapter_Award_Event = "HeavenEvent.Refresh_Chapter_Award_Event"; // 天界副本请求布阵 HeavenEvent.Update_Heaven_Fun_Form = "HeavenEvent.Update_Heaven_Fun_Form"; // 天界副本保存布阵 HeavenEvent.Save_Heaven_Fun_Form = "HeavenEvent.Save_Heaven_Fun_Form"; // 天界副本红点 HeavenEvent.Update_Heaven_Red_Status = "HeavenEvent.Update_Heaven_Red_Status"; // 神装转盘日志更新 HeavenEvent.Update_Dial_Record_Data = "HeavenEvent.Update_Dial_Record_Data"; // 神装转盘相关数据 HeavenEvent.Update_Dial_Base_Data = "HeavenEvent.Update_Dial_Base_Data"; // 最高总评分 HeavenEvent.Update_All_Score = "HeavenEvent.Update_All_Score"; // 最高总评分 HeavenEvent.Update_Customs_Info = "HeavenEvent.Update_Customs_Info"; module.exports = HeavenEvent; cc._RF.pop();