{ "__type__": "cc.JsonAsset", "_name": "holiday_term_begins_data", "_objFlags": 0, "_native": "", "json": { "data_const_length": 16, "data_const": { "action_time": { "val": 1, "desc": "10月17日-10月30日" }, "action_pre_reward": { "val": [ [ 80234, 1 ], [ 29905, 1 ], [ 35, 1 ], [ 25, 1 ] ], "desc": "初始界面活动奖励" }, "action_num_espensive": { "val": [ 3, 100 ], "desc": "关卡次数购买钻石价格" }, "free_fight_count": { "val": 2, "desc": "关卡每日免费挑战次数" }, "limit_buy_count": { "val": 6, "desc": "关卡每日限购次数" }, "entrance_exam_cost": { "val": [ 3, 100 ], "desc": "准考证消耗" }, "boss_fight_cost": { "val": [ 80233, 1 ], "desc": "boss挑战消耗" }, "collection_quantity": { "val": 113750, "desc": "收集数量上限" }, "damage": { "val": 5, "desc": "收集buff倍率" }, "buff_name": { "val": "dam", "desc": "收集buff" }, "collection_buff": { "val": 3080, "desc": "收集伤害buff图标" }, "collection_damage_tips": { "val": 1, "desc": "提交满分试卷可以增长进度,进度每增长1%为全服玩家提供5%伤害" }, "boss_descreption": { "val": 1, "desc": "1.开学季活动每七天为一轮,后两天开放世界boss挑战。\n2.玩家可以在世界boss页面提交收集到的满分试卷,提交满分试卷会增长进度条的进度,根据玩家提交的数量会在世界boss阶段为所有玩家提供伤害加成。\n3.提交满分试卷,参与并击败世界boss均可获得丰厚奖励。\n4.挑战世界boss需要消耗“准考证”,当道具数量不足时,可以直接消耗钻石进行挑战。\n5.当玩家参与人数不足100时,按照参与人数100来发放排名奖励。\n6.boss挑战于9月11日23:30结束,请合理安排时间。" }, "level_descreption": { "val": 1, "desc": "1.开学季活动每七天为一轮,后两天开放世界boss挑战。\n2.关卡挑战中,挑战任何一个关卡无论是否失败,都会消耗一次挑战次数\n3.每次挑战关卡结束后,关卡怪物的剩余血量将被保留至下一次挑战。\n4.通关每一个关卡都可以获得数量不等的满分试卷。\n5.玩家可以在世界boss页面提交收集到的满分试卷,提交满分试卷会增长进度条的进度,根据玩家提交的数量会在世界boss阶段为所有玩家提供伤害加成。\n6.玩家每天拥有2次免费挑战的机会,也可以使用钻石购买挑战次数,日限6次。\n7.关卡挑战于2019年9月11日23:30结束,请合理安排时间。" }, "paper_item_id": { "val": 80232, "desc": "试卷id" }, "ticket_item_id": { "val": 80233, "desc": "准考证id" } }, "data_round_info_length": 2, "data_round_info": { "1": { "round": 1, "start_time": [ 2019, 9, 5, 0, 0, 0 ], "end_time": [ 2019, 9, 11, 23, 59, 59 ], "unit_round": 1, "boss_round": 1, "action_time": "9月5日-9月11日" }, "2": { "round": 2, "start_time": [ 2019, 9, 12, 0, 0, 0 ], "end_time": [ 2019, 9, 18, 23, 59, 59 ], "unit_round": 2, "boss_round": 2, "action_time": "9月12日-9月18日" } }, "data_chapter_info_length": 2, "data_chapter_info": { "1": { "1": { "1": { "unit_round": 1, "type": 1, "order_id": 1, "order_name": "意志训练", "unit_id": 89307, "hit_award": [ [ 80233, 1 ], [ 80232, 10 ], [ 25, 100 ] ], "add_skill_decs": [ "敌方被控制时会增加100%所受伤害", "光系伤害提升100%" ], "power": 143287, "order_res": "1" }, "2": { "unit_round": 1, "type": 1, "order_id": 2, "order_name": "素质训练", "unit_id": 89308, "hit_award": [ [ 80233, 1 ], [ 80232, 11 ], [ 25, 100 ] ], "add_skill_decs": [ "生命高于90%时伤害增加150%", "每回合受到最大生命8%的伤害", "暗系伤害提升100%" ], "power": 146899, "order_res": "2" }, "3": { "unit_round": 1, "type": 1, "order_id": 3, "order_name": "体能训练", "unit_id": 89309, "hit_award": [ [ 80233, 1 ], [ 80232, 12 ], [ 25, 100 ] ], "add_skill_decs": [ "战士伤害提升100%", "火系伤害提升100%" ], "power": 149466, "order_res": "3" }, "4": { "unit_round": 1, "type": 1, "order_id": 4, "order_name": "医疗训练", "unit_id": 89310, "hit_award": [ [ 80233, 1 ], [ 80232, 13 ], [ 25, 100 ] ], "add_skill_decs": [ "我方治疗效果造成等量伤害", "风系伤害提升100%" ], "power": 152756, "order_res": "4" }, "5": { "unit_round": 1, "type": 1, "order_id": 5, "order_name": "智慧训练", "unit_id": 89311, "hit_award": [ [ 80233, 1 ], [ 80232, 14 ], [ 25, 100 ] ], "add_skill_decs": [ "法师伤害提升100%", "水系伤害提升100%" ], "power": 155421, "order_res": "5" } }, "2": { "6": { "unit_round": 1, "type": 2, "order_id": 6, "order_name": "意志训练", "unit_id": 89312, "hit_award": [ [ 80233, 1 ], [ 80232, 20 ], [ 25, 100 ] ], "add_skill_decs": [ "敌方被控制时会增加100%所受伤害", "光系伤害提升100%" ], "power": 202850, "order_res": "1" }, "7": { "unit_round": 1, "type": 2, "order_id": 7, "order_name": "素质训练", "unit_id": 89313, "hit_award": [ [ 80233, 1 ], [ 80232, 21 ], [ 25, 100 ] ], "add_skill_decs": [ "生命高于90%时伤害增加150%", "每回合受到最大生命8%的伤害", "暗系伤害提升100%" ], "power": 204850, "order_res": "2" }, "8": { "unit_round": 1, "type": 2, "order_id": 8, "order_name": "体能训练", "unit_id": 89314, "hit_award": [ [ 80233, 1 ], [ 80232, 22 ], [ 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"我方治疗效果造成等量伤害", "风系伤害提升100%" ], "power": 152756, "order_res": "4" }, "5": { "unit_round": 2, "type": 1, "order_id": 5, "order_name": "智慧训练", "unit_id": 89363, "hit_award": [ [ 80233, 1 ], [ 80232, 14 ], [ 25, 100 ] ], "add_skill_decs": [ "法师伤害提升100%", "水系伤害提升100%" ], "power": 155421, "order_res": "5" } }, "2": { "6": { "unit_round": 2, "type": 2, "order_id": 6, "order_name": "意志训练", "unit_id": 89364, "hit_award": [ [ 80233, 1 ], [ 80232, 20 ], [ 25, 100 ] ], "add_skill_decs": [ "敌方被控制时会增加100%所受伤害", "光系伤害提升100%" ], "power": 202850, "order_res": "1" }, "7": { "unit_round": 2, "type": 2, "order_id": 7, "order_name": "素质训练", "unit_id": 89365, "hit_award": [ [ 80233, 1 ], [ 80232, 21 ], [ 25, 100 ] ], "add_skill_decs": [ "生命高于90%时伤害增加150%", "每回合受到最大生命8%的伤害", "暗系伤害提升100%" ], "power": 204850, "order_res": "2" }, "8": { "unit_round": 2, "type": 2, "order_id": 8, "order_name": "体能训练", "unit_id": 89366, "hit_award": [ [ 80233, 1 ], [ 80232, 22 ], [ 25, 100 ] ], "add_skill_decs": [ "战士伤害提升100%", 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