"use strict"; cc._RF.push(module, 'b0071FFiA5EQqqgcG1KR47S', 'cmp.item.hero.openserver.wnd '); // Scripts/mod/open_server/cmp.item.hero.openserver.wnd .js "use strict"; var SvcItem = require("nx.fx.sv.expand.item"); var BaseLayout = require("cmp.common.itemlayout"); var FID = require("bridge.function.ids"); var themeMod = require("acts.mod"); var TaskMod = require("task.mod"); var BattleController = require("battle_controller"); cc.Class({ "extends": SvcItem, properties: { SepItemLay: { "default": null, type: BaseLayout }, descSep: { "default": null, type: cc.RichText }, name_lb: { "default": [], type: [cc.Label] }, name_desc: { "default": [], type: [cc.RichText] }, btnTaskArr: { "default": [], type: [cc.Node] } }, // LIFE-CYCLE CALLBACKS: // 数据重置 rebind: function rebind(_idx, _data, _key) { this._super(_idx, _data, _key); // 刷新 this.setData(_data, _key); }, onLoad: function onLoad() {}, start: function start() {}, onDisable: function onDisable() { this.SepItemLay.rebuild([]); }, setData: function setData(data, _key) { for (var key in game.configs.activity_advertisement_data.data_partner_info) { var cf = game.configs.activity_advertisement_data.data_partner_info[key]; var index = cf.id - 1; this.name_lb[index].string = cf.title; this.name_desc[index].string = cf.desc; if (cf.type == 1) { this.btnTaskArr[0].active = false; this.btnTaskArr[1].active = false; this.btnTaskArr[2].active = false; if (game.configs.quest_data) { //查任务 var task = game.configs.quest_data.data_get[cf.quest_id]; if (task) { this.descSep.string = task.desc; //展示物品 this.updateDramaDropInfo(task.commit_rewards); } //设置领取按钮状态 var taskState = TaskMod.getInstance().getMainPanelQuestByID(cf.quest_id); var btn = this.btnTaskArr[taskState.finish]; if (btn) { btn.active = true; } } else { this.btnTaskArr[0].active = true; } } } }, // 更新副本掉落物品展示信息 updateDramaDropInfo: function updateDramaDropInfo(item_datas) { if (nx.dt.arrEmpty(item_datas)) { return false; } // 创建物品显示对象,只展示1个 var list = []; for (var index = 0; index < item_datas.length; index++) { var element = item_datas[index]; list.push({ bid: element[0], num: element[1] }); } this.SepItemLay.rebuild(list); }, touchGoto: function touchGoto(eventData) { // nx.debug( "$UI:touchGoto:", eventData ); var cf = game.configs.activity_advertisement_data.data_partner_info[eventData]; if (cf == null) return; if (cf.source_id == FID.StarOrder) { //星界密令是在101主题活动下的 var theme = themeMod.getInstance().queryTheme(101); if (theme) { var bFind = false; for (var k in theme.theme_holiday_list) { var act = theme.theme_holiday_list[k]; if (act && act.source == cf.source_id) { //判断下是否在挂机中 if (BattleController.getInstance().hadBattleScene()) { nx.bridge.closePanel("WndBattleHook"); } nx.bridge.closePanel("WndOpenServer"); nx.bridge.jumper.jump2ActTheme(101, act.camp_id); return; } } } var open_config = game.configs.source_data.data_source_data[cf.source_id]; var str = cc.js.formatStr(nx.text.getKey("action_str37"), open_config.lev_limit[1]); nx.tbox(str); return; } //判断下是否在挂机中 if (BattleController.getInstance().hadBattleScene()) { nx.bridge.closePanel("WndBattleHook"); } nx.bridge.closePanel("WndOpenServer"); nx.bridge.jumper.jump2Window(cf.source_id); }, touchUndone: function touchUndone() { //提示下就行 //nx.text.getKey("action_str37") nx.tbox("action_str38"); }, touchGet: function touchGet() { for (var key in game.configs.activity_advertisement_data.data_partner_info) { var cf = game.configs.activity_advertisement_data.data_partner_info[key]; if (cf.type == 1) { //设置领取按钮状态 this.btnTaskArr[0].active = false; this.btnTaskArr[1].active = false; this.btnTaskArr[2].active = true; var taskState = TaskMod.getInstance().getMainPanelQuestByID(cf.quest_id); if (taskState) { taskState.finish = 2; } TaskMod.getInstance().requestSubmitTask(cf.quest_id); return; } } } // update (dt) {}, }); cc._RF.pop();