"use strict"; cc._RF.push(module, 'f67ec4dJItPvIwjHb0uSh6o', 'cmp.campfight.rank.item'); // Scripts/mod/pvp/campfight/cmp/cmp.campfight.rank.item.js "use strict"; var ItemBase = require("nx.fx.sv.expand.item"); var CampfightMod = require("campfight.mod"); var RCT = require("role_controller"); var ItemLay = require("cmp.common.itemlayout"); var RoleVo = require("role_vo"); var HeroVo = require("hero_vo"); var ChatController = require("chat_controller"); cc.Class({ "extends": ItemBase, properties: { partnerNd: { "default": null, type: cc.Node }, fabHead: { "default": null, type: cc.Prefab }, pname: { "default": null, type: cc.Node }, forms: { "default": null, type: ItemLay }, dmgNum: { "default": null, type: cc.Node }, self: { "default": null, type: cc.Node }, srvNd: { "default": null, type: cc.Node } }, // LIFE-CYCLE CALLBACKS: rebind: function rebind(_index, _data, _key) { this._super(_index, _data, _key); this.setData(_data, _key); }, setData: function setData(data, key) { if (nx.dt.objEmpty(data)) { return; } nx.gui.setActive(this.self, "", false); if (data.dps) { nx.gui.setString(this.dmgNum, "", data.dps); } nx.gui.setString(this.pname, "", data.name); //是否为本人 if (this.self) { var MyroleVo = RCT.getInstance().getRoleVo(); if (MyroleVo && MyroleVo.rid == data.rid && MyroleVo.srv_id == data.srv_id) { nx.gui.setActive(this.self, "", true); } } var sid = data.srv_id.split("_"); nx.gui.setString(this.srvNd, "", data.srv_id == "robot" ? "[" + nx.text.format("Srever", 1) + "]" : "[" + nx.text.format("Srever", sid[1]) + "]"); //加载头像 if (!this.head) { this.head = cc.instantiate(this.fabHead); this.head.parent = this.partnerNd; } var cmp = nx.gui.getComponent(this.head, "", "cmp.common.header"); if (cmp) { var vo = new RoleVo(); vo.face_id = data.face; vo.avatar_base_id = data.avatar_id; vo.lev = data.lev; vo.name = data.name; vo.rid = data.rid; vo.srv_id = data.srv_id; cmp.setData(vo); cmp.addCallBack(this.touchHead.bind(this)); } if (data.rank > 3) { nx.gui.setActive(this, "4", true); nx.gui.setString(this, "4/num", data.rank); } else { nx.gui.setActive(this, String(data.rank), true); } //需要展示阵容 if (key == 2 && this.forms) { var pList = data.pve_partners; var heros = []; for (var i in pList) { var cfg = pList[i]; var hero = new HeroVo(); var cfgt = game.configs.partner_data.data_partner_base[cfg.partner_id]; hero.setAttr("bid", cfg.partner_id); hero.setAttr("star", cfg.star); hero.setAttr("lev", cfg.lev); hero.setAttr("camp_type", cfgt.camp_type); heros.push(hero); } this.forms.rebuild(heros); } }, touchHead: function touchHead() { var MyroleVo = RCT.getInstance().getRoleVo(); if (this.mdata.rid == MyroleVo.rid) return; ChatController.getInstance().openFriendInfo({ srv_id: this.mdata.srv_id, rid: this.mdata.rid, name: this.mdata.name }); } }); cc._RF.pop();