%%---------------------------------------------------- %% 活动boss %% %% @author liufenglin 240039421@qq.com %%---------------------------------------------------- -module(holiday_boss_data). -export([cfg/0]). -include("data_config.hrl"). -include("common.hrl"). cfg() -> #data_cfg{ name = holiday_boss_data ,lua_name = holiday_boss_data ,desc = "竞技场" ,source = "holiday_boss_data.xml" ,target = "holiday_boss_data.erl" ,inc = ["common.hrl"] ,callback = [ {get_const, cb_fun, handle, {get_fun, ["常量表"], "get_const(~ts) -> ~ts; %% ~ts", [label, val, desc]}} ,{max_order, cb_fun, handle, {get_max, ["boss信息"], order_id}} ,{get_add_skills, cb_fun, handle, {get_tuple, ["boss信息"], order_id, add_skills}} ,{get_unit_id, cb_fun, handle, {get_tuple, ["boss信息"], order_id, unit_id}} ,{{get_score, "{0, 0}"}, cb_fun, handle, {get_tuple, ["boss信息"], order_id, [dps_score, kill_score]}} ,{{buy_count, undefined}, cb_fun, handle, {get_fun, ["购买次数"], "buy_count(Num) when Num >= ~ts andalso Num =< ~ts -> ~ts;", [min, max, expend]}} ,{{rank_reward, undefined}, cb_fun, handle, {get_fun, ["排行奖励"], "rank_reward(Num) when Num >= ~ts andalso Num =< ~ts -> ~ts;", [min, max, items]}} ,{{get_award_info, "[]"}, cb_fun, handle, {get_tuple, ["宝箱奖励"], id, [num, items]}} ,{award_list, cb_fun, handle, {list, ["宝箱奖励"]}} ] ,callback_cli =[ {const, cb_fun_lua, handle, {key_val, ["常量表"], [label], all}} ,{boss_info, cb_fun_lua, handle, {val_str, ["boss信息"], [order_id], all}} ,{boss_group, cb_fun_lua, handle, {list_val, ["boss信息"], [group_id], [order_id]}} ,{buy_info, cb_fun_lua, handle, {list_val, ["购买次数"],all}} ,{rank_info, cb_fun_lua, handle, {list_val, ["排行奖励"],all}} ,{reward_info, cb_fun_lua, handle, {list_val, ["宝箱奖励"], all}} ] ,callback_json =[ {const, cb_fun_json, handle, {key_val, ["常量表"], [label], all}} ,{boss_info, cb_fun_json, handle, {val_str, ["boss信息"], [order_id], all}} ,{boss_group, cb_fun_json, handle, {list_val, ["boss信息"], [group_id], [order_id]}} ,{buy_info, cb_fun_json, handle, {list_val, ["购买次数"],all}} ,{rank_info, cb_fun_json, handle, {list_val, ["排行奖励"],all}} ,{reward_info, cb_fun_json, handle, {list_val, ["宝箱奖励"], all}} ] ,sheet = [ {["boss信息"],[ #f_column{type = int, name = order_id, desc = "关卡id", mod = all} ,#f_column{type = term, name = add_skills, desc = "我方增加的技能", val = "[]", mod = all} ,#f_column{type = term, type_func = str, name = add_skill_decs, desc = "关卡技能描述", mod = client, add_list_sign = false} ,#f_column{type = int, name = unit_id, desc = "怪物id", mod = all} ,#f_column{type = int, name = star, desc = "怪物星级", mod = client} ,#f_column{type = int, name = head_id, desc = "怪物头像id", mod = client} ,#f_column{type = int, name = head_half_id, desc = "怪物半身像id", mod = client} ,#f_column{type = bstr, name = name, desc = "怪物名字", mod = client} ,#f_column{type = bstr, name = level, desc = "怪物等级", mod = client} ,#f_column{type = int, name = dps_score, desc = "伤害总积分", mod = all} ,#f_column{type = int, name = kill_score, desc = "占领积分", mod = all} ,#f_column{type = int, name = group_id, desc = "怪物组", mod = client} ] } ,{["购买次数"], [ #f_column{type = int, name = min, desc = "购买次数下限", mod = all} ,#f_column{type = int, name = max, desc = "购买次数上限", mod = all} ,#f_column{type = term, name = expend, desc = "消耗", mod = all} ]} ,{["排行奖励"], [ #f_column{type = int, name = min, desc = "排名上限", mod = all} ,#f_column{type = int, name = max, desc = "排名下限", mod = all} ,#f_column{type = term, name = items, desc = "奖励", mod = all} ]} ,{["宝箱奖励"], [ #f_column{type = int, name = id, desc = "奖励id", mod = all} ,#f_column{type = int, name = num, desc = "挑战积分", mod = all} ,#f_column{type = term, name = items, desc = "奖励", mod = all} ]} ,{["常量表"],[ #f_column{type = term, name = label, desc = "常量名", add_list_sign = false, mod = all} ,#f_column{type = term, name = val, desc = "常量值", add_list_sign = false, mod = all} ,#f_column{type = bstr, name = desc, desc = "描述", mod = all} ] } ] }.