%%---------------------------------------------------- %% 数据配置文件 %% @author linguohui<576623536@qq.com> %%---------------------------------------------------- -module(holiday_practise_tower_data). -export([cfg/0]). -include("data_config.hrl"). -include("common.hrl"). cfg() -> #data_cfg{ name = holiday_practise_tower_data ,lua_name = holiday_practise_tower_data ,js_name = holiday_practise_tower_data ,desc = "配置数据" ,source = "holiday_practise_tower_data.xml" ,target = "holiday_practise_tower_data.erl" ,splitv = 1 ,head_rows = 1 ,inc = [] ,callback = [ {{get_const, undefined}, cb_fun, handle, {get_fun, ["常量配置"], "get_const(~ts) -> ~ts; %% ~ts", [key, val, desc]}} ,{get_boss_id, cb_fun, handle, {get_tuple, ["奖池配置"], id, boss_id}} ,{get_buff_ext, cb_fun, handle, {get_tuple, ["奖池配置"], id, [power, attr_ext, attr_bids]}} ,{get_reward, cb_fun, handle, {get_tuple, ["奖池配置"], id, reward}} ,{{get_reward_rank, undefined}, cb_fun, handle, {get_fun, ["排行榜奖励"], "get_reward_rank(Rank) when Rank >= ~ts andalso Rank =< ~ts -> ~ts;", [min, max, items]}} ] ,callback_cli = [ {const, cb_fun_lua, handle, {key_val, [ "常量配置"], [key], all}} ,{tower, cb_fun_lua, handle, {key_val, ["奖池配置"], [id], all}} ,{rank_reward, cb_fun_lua, handle, {key_val, ["排行榜奖励"], [min], all}} ] ,callback_json = [ {const, cb_fun_json, handle, {key_val, [ "常量配置"], [key], all}} ,{tower, cb_fun_json, handle, {key_val, ["奖池配置"], [id], all}} ,{rank_reward, cb_fun_json, handle, {key_val, ["排行榜奖励"], [min], all}} ] ,sheet = [ {["常量配置"], [ #f_column{type = atom, name = key, desc = "键", primary = true, mod = all} ,#f_column{type = term, name = val, desc = "值", add_list_sign=false, mod = all} ,#f_column{type = str, name = desc, desc = "描述", mod = all} ]} ,{["奖池配置"], [ #f_column{type = int, name = id, desc = "关卡ID", mod = all} ,#f_column{type = int, name = boss_id, desc = "怪物组id", mod = all} ,#f_column{type = term, name = reward, desc = "奖励", add_list_sign = false, mod = all} ,#f_column{type = int, name = power, desc = "推荐战力", mod = all} ,#f_column{type = term, name = attr_ext, desc = "buff加成", add_list_sign = false, mod = all} ,#f_column{type = term, name = attr_bids, desc = "buff生效英雄", add_list_sign = false, mod = all} ,#f_column{type = int, name = star, desc = "怪物星级", mod = all} ,#f_column{type = int, name = face_id, desc = "怪物头像ID", mod = all} ,#f_column{type = str, name = mode_id, desc = "怪物模型ID", mod = all} ]} ,{["排行榜奖励"], [ #f_column{type = int, name = min, desc = "排名上限", mod = all} ,#f_column{type = int, name = max, desc = "排名下限", mod = all} ,#f_column{type = term, name = items, desc = "奖励", add_list_sign = false, mod = all} ]} ] }.