%%---------------------------------------------------- %% 数据配置文件 %% @author wujinhan<947537249@qq.com> %%---------------------------------------------------- -module(holiday_predict_data). -export([cfg/0, get/1]). -include("data_config.hrl"). -include("common.hrl"). cfg() -> #data_cfg{ name = holiday_predict_data ,lua_name = holiday_predict_data ,desc = "配置数据" ,source = "holiday_predict_data.xml" ,target = "holiday_predict_data.erl" ,inc = ["common.hrl", "dial.hrl"] ,callback = [ {list, cb_fun, handle, {list, ["奖池配置"]}} ,{{get_constant, "undefined"}, cb_fun, handle, {get_tuple, ["常量配置"], key, val}} ,{get_rand_list1, cb_fun, handle, {tuple_type, ["随机库"], [type, pos], [id, min_lev, max_lev, pro1, must_no_count]}} ,{get_rand_list2, cb_fun, handle, {tuple_type, ["随机库"], [type, pos], [id, min_lev, max_lev, pro2, must_no_count]}} ,{get_item_must_no_count, cb_fun, handle, {get_tuple, ["随机库"], [type, id], must_no_count}} ,{get_award_by_id, cb_fun, handle, {get_tuple, ["随机库"], id, [item_id, item_num, notice]}} ,{get_expend, cb_fun, handle, {get_tuple, ["奖池配置"], type, [expend_item, expend_gold]}} ] ,callback_cli = [ {constant, cb_fun_lua, handle, {key_val, ["常量配置"], [key], all}} ,{prize_pool, cb_fun_lua, handle, {key_val, ["奖池配置"], [type], all}} ,{reward_pos, cb_fun_lua, handle, {key_val, ["随机库"], [id], [item_id,item_num,is_goal]}} ,{magnificat_list, cb_fun_lua, handle, {type_get_val, ["掉落展示"], [type,id], [name,num]}} ] ,callback_json = [ {constant, cb_fun_json, handle, {key_val, ["常量配置"], [key], all}} ,{prize_pool, cb_fun_json, handle, {key_val, ["奖池配置"], [type], all}} ,{reward_pos, cb_fun_json, handle, {key_val, ["随机库"], [id], [item_id,item_num,is_goal]}} ,{magnificat_list, cb_fun_json, handle, {type_get_val, ["掉落展示"], [type,id], [name,num]}} ] ,sheet = [ {["常量配置"], [ #f_column{type = atom, name = key, desc = "标签", primary = true, mod = all} ,#f_column{type = term, name = val, desc = "值", add_list_sign=false, mod = all} ,#f_column{type = bstr, name = desc, desc = "描述", mod = all} ]}, {["奖池配置"], [ #f_column{type = kv, name = type, kv_type = {?MODULE, get, [type]}, desc = "类型", mod = all} ,#f_column{type = term, name = expend_item, desc = "道具消耗", mod = all} ,#f_column{type = term, name = expend_gold, desc = "资产消耗", mod = all} ]}, {["随机库"], [ #f_column{type = kv, name = type, kv_type = {?MODULE, get, [type]}, desc = "类型", mod = all} ,#f_column{type = int, name = pos, desc = "位置", mod = all} ,#f_column{type = int, name = id, desc = "子id", comment = "服务端缓存了子id数据, 后续修改删除子id需要跟服务端沟通", mod = all} ,#f_column{type = int, name = min_lev, desc = "等级最小值", val = "0", comment = "判断玩家等级>=最小值才能抽取", mod = server} ,#f_column{type = int, name = max_lev, desc = "等级最大值", val = "9999", comment = "判断玩家等级<最大值才能抽取", mod = server} ,#f_column{type = bstr, name = name, desc = "物品名字", mod = all} ,#f_column{type = int, name = item_id, desc = "物品bid", mod = all} ,#f_column{type = int, name = item_num, desc = "数量", mod = all} ,#f_column{type = int, name = pro1, desc = "权重", mod = server} ,#f_column{type = int, name = pro2, desc = "保底权重", val = "0", mod = server} ,#f_column{type = int, name = notice, desc = "是否传闻", val = "0", mod = server} ,#f_column{type = int, name = must_no_count, desc = "购买后刷新N次必不出", val = "0", mod = server} ,#f_column{type = int, name = is_goal, desc = "是否金色", val = "0", mod = client} ]}, {["掉落展示"], [ #f_column{type = kv, name = type, kv_type = {?MODULE, get, [type]}, desc = "类型", mod = client} ,#f_column{type = bstr, name = name, desc = "物品名字", mod = client} ,#f_column{type = int, name = item_bid, desc = "物品bid", mod = client} ,#f_column{type = int, name = num, desc = "数量", mod = client} ,#f_column{type = int, name = id, desc = "道具唯一ID", mod = client} ]} ] }. get(type) -> [ {"幸运松果", 1}, {"豪华松果", 2} ].