{"data_get_length" : 1,
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"data_val_arr" : {
"1":{"id":"恶毒爆破","en_str":"Vicious Explosion","fr_str":"","ger_str":"","viet_str":""},
"2":{"id":"对前方敌方单体造成171%能量伤害,60%概率附加【禁疗】效果,持续2回合","en_str":"Deals 171% energy damage to a single enemy in front with a 60% chance to inflict [Ban Healing] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"3":{"id":"对前方敌方单体造成205%能量伤害,80%概率附加【禁疗】效果,持续2回合","en_str":"Deals 205% energy damage to a single enemy in front with a 80% chance to inflict [Ban Healing] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"4":{"id":"提升自身30%暴击伤害后,对前方敌方单体造成246%能量伤害,100%概率附加【禁疗】效果,持续2回合","en_str":"Increases self's Crit DMG by 30% and deals 246% energy damage to a single enemy in front with a 100% chance to inflict [Ban Healing] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"5":{"id":"冰冻恶魔","en_str":"Frost Demon","fr_str":"","ger_str":"","viet_str":""},
"6":{"id":"攻击提升15%,生命提升5%","en_str":"Increases ATK by 15% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"7":{"id":"攻击提升25%,生命提升10%","en_str":"Increases ATK by 25% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"8":{"id":"攻击提升35%,生命提升15%","en_str":"Increases ATK by 35% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"9":{"id":"狡猾轰炸","en_str":"Sly Bombardment","fr_str":"","ger_str":"","viet_str":""},
"10":{"id":"对随机3名敌人造成130%能量伤害,速度比自身低的目标所受伤害提升15%","en_str":"Deals 130% energy damage to 3 enemies; deals 15% more damage to enemies whose Speed is lower","fr_str":"","ger_str":"","viet_str":""},
"11":{"id":"对随机4名敌人造成136%能量伤害,速度比自身低的目标所受伤害提升20%","en_str":"Deals 130% energy damage to 3 enemies; deals 20% more damage to enemies whose Speed is lower","fr_str":"","ger_str":"","viet_str":""},
"12":{"id":"对随机4名敌人造成163%能量伤害,速度比自身低的目标所受伤害提升25%","en_str":"Deals 130% energy damage to 3 enemies; deals 25% more damage to enemies whose Speed is lower","fr_str":"","ger_str":"","viet_str":""},
"13":{"id":"诡计多端","en_str":"Cunning","fr_str":"","ger_str":"","viet_str":""},
"14":{"id":"对生命大于70%的单位伤害提升15%","en_str":"Deals 15% more damage to enemies who have more than 70% HP left","fr_str":"","ger_str":"","viet_str":""},
"15":{"id":"对生命大于70%的单位伤害提升20%,对生命值小于70%的单位50%概率附加【破甲】状态,持续2回合","en_str":"Deals 20% more damage who have more than 70% HP left; has a 50% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"16":{"id":"对生命大于70%的单位伤害提升25%,对生命值小于70%的单位66%概率附加【破甲】状态,持续2回合","en_str":"Deals 25% more damage who have more than 70% HP left; has a 66% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"17":{"id":"超级炸面圈","en_str":"Super Doughnut","fr_str":"","ger_str":"","viet_str":""},
"18":{"id":"对敌方全体单位造成72%能量伤害,40%概率附加【减速】状态,持续2回合","en_str":"Deals 72% energy damage to all enemies with a 40% chance to inflict [Deceleration] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"19":{"id":"对敌方全体单位造成86%能量伤害,50%概率附加【减速】状态,持续2回合","en_str":"Deals 86% energy damage to all enemies with a 50% chance to inflict [Deceleration] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"20":{"id":"对敌方全体单位造成103%能量伤害,60%概率附加【减速】状态且降低该目标15%攻击力,均持续2回合","en_str":"Deals 103% energy damage to all enemies; has a 60% chance to inflict [Deceleration] and decrease the target's ATK by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"21":{"id":"超级天才","en_str":"Super Genius","fr_str":"","ger_str":"","viet_str":""},
"22":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"23":{"id":"攻击提升30%,生命提升15%,控制提升5%","en_str":"Increases ATK by 30%, HP by 15% and Control by 5%","fr_str":"","ger_str":"","viet_str":""},
"24":{"id":"攻击提升40%,生命提升20%,控制提升10%","en_str":"Increases ATK by 40%, HP by 20% and Control by 10%","fr_str":"","ger_str":"","viet_str":""},
"25":{"id":"超级冰淇淋圈","en_str":"Super Ice Cream","fr_str":"","ger_str":"","viet_str":""},
"26":{"id":"对敌方全体目标造成99%能量伤害,28%概率附加【威慑】状态,持续2回合","en_str":"Deals 99% energy damage to all enemies with a 28% chance to inflict [Deter] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"27":{"id":"对敌方全体目标造成120%能量伤害,33%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为53%","en_str":"Deals 120% energy damage to all enemies with a 33% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 53%","fr_str":"","ger_str":"","viet_str":""},
"28":{"id":"对敌方全体目标造成132%能量伤害,40%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为60%","en_str":"Deals 132% energy damage to all enemies with a 40% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 60%","fr_str":"","ger_str":"","viet_str":""},
"29":{"id":"傲慢恐吓","en_str":"Arrogant Scare","fr_str":"","ger_str":"","viet_str":""},
"30":{"id":"进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,且对处于【威慑】状态的单位伤害提升20%","en_str":"At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 20% more damage to enemies inflicted with [Deter]","fr_str":"","ger_str":"","viet_str":""},
"31":{"id":"进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升30%","en_str":"At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 30% more damage to enemies inflicted with [Deter]","fr_str":"","ger_str":"","viet_str":""},
"32":{"id":"进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升40%","en_str":"At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 40% more damage to enemies inflicted with [Deter]","fr_str":"","ger_str":"","viet_str":""},
"33":{"id":"眼神光束","en_str":"Eyesight Beam","fr_str":"","ger_str":"","viet_str":""},
"34":{"id":"对生命最低的敌方单体造成153%物理伤害,60%概率附加【流血】状态,持续2回合","en_str":"Deals 153% physical damage to the enemy with the lowest HP with a 60% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"35":{"id":"对生命最低的敌方单体造成184%物理伤害,80%概率附加【流血】状态,持续2回合","en_str":"Deals 184% physical damage to the enemy with the lowest HP with a 80% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"36":{"id":"对生命最低的敌方单体造成220%物理伤害,100%概率附加【流血】状态,持续2回合","en_str":"Deals 220% physical damage to the enemy with the lowest HP with a 100% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"37":{"id":"能量吸收","en_str":"Energy Absorption","fr_str":"","ger_str":"","viet_str":""},
"38":{"id":"攻击力提升10%,暴击率提升5%;战斗中若击杀目标,以50%的攻击力再次攻击,同时提升自身8%攻击力(可叠加),直到战斗结束","en_str":"Increases ATK by 10% and Crit Rate by 5%; if Android 20 kills the target, it will attack again with 50% of ATK and increase its ATK by 8% (stackable), lasting until the end of a battle","fr_str":"","ger_str":"","viet_str":""},
"39":{"id":"攻击力提升20%,暴击率提升10%;战斗中若击杀目标,以80%的攻击力再次攻击,同时提升自身11%攻击力(可叠加),直到战斗结束","en_str":"Increases ATK by 20% and Crit Rate by 10%; if Android 20 kills the target, it will attack again with 80% of ATK and increase its ATK by 11% (stackable), lasting until the end of a battle","fr_str":"","ger_str":"","viet_str":""},
"40":{"id":"攻击力提升30%,暴击率提升15%;战斗中若击杀目标,以100%的攻击力再次攻击,同时提升自身15%攻击力(可叠加),直到战斗结束","en_str":"Increases ATK by 30% and Crit Rate by 15%; if Android 20 kills the target, it will attack again with 100% of ATK and increase its ATK by 15% (stackable), lasting until the end of a battle","fr_str":"","ger_str":"","viet_str":""},
"41":{"id":"灭杀光束","en_str":"Annihilation Beam","fr_str":"","ger_str":"","viet_str":""},
"42":{"id":"对生命最低的敌方单体造成221%物理伤害,同时回复自身等同50%伤害的生命","en_str":"Deals 221% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt","fr_str":"","ger_str":"","viet_str":""},
"43":{"id":"对生命最低的敌方单体造成265%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限5%的伤害,最多不超过自身攻击力的10倍","en_str":"Deals 265% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 5% of the target's Max HP (capped at 10 times self's ATK)","fr_str":"","ger_str":"","viet_str":""},
"44":{"id":"对生命最低的敌方单体造成318%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限8%的伤害,最多不超过自身攻击力的10倍","en_str":"Deals 318% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 8% of the target's Max HP (capped at 10 times self's ATK)","fr_str":"","ger_str":"","viet_str":""},
"45":{"id":"终极冲击","en_str":"Ultimate Impact","fr_str":"","ger_str":"","viet_str":""},
"46":{"id":"前方单体发动重击并造成139%物理伤害,70%概率附加【晕眩】状态,持续2回合","en_str":"Smites an enemy in front, dealing 139% physical damage with a 70% chance to inflict [Stun] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"47":{"id":"超赛战士","en_str":"Super Saiyan Warrior","fr_str":"","ger_str":"","viet_str":""},
"48":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"49":{"id":"斗气爆发","en_str":"Spirit Burst","fr_str":"","ger_str":"","viet_str":""},
"50":{"id":"提升己方前排所有单位的抵抗10%,并提升自身20%的免伤,持续2回合","en_str":"Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"51":{"id":"集气弹","en_str":"Charge Bomb","fr_str":"","ger_str":"","viet_str":""},
"52":{"id":"对前方单个敌人造成198%物理伤害,40%概率附加【晕眩】状态,持续2回合","en_str":"Deals 198% physical damage to an enemy in front with a 40% chance to inflict [Stun] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"53":{"id":"上级战士","en_str":"Senior Warrior","fr_str":"","ger_str":"","viet_str":""},
"54":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"55":{"id":"惊喜礼物","en_str":"Surprise Gift","fr_str":"","ger_str":"","viet_str":""},
"56":{"id":"对敌方前中排战士造成110%能量伤害,40%概率降低目标15%暴击率,持续2回合","en_str":"Deals 110% energy damage to all front-row and mid-row enemies with a 40% chance to decrease their Crit Rate by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"57":{"id":"冠军","en_str":"Champion","fr_str":"","ger_str":"","viet_str":""},
"58":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"59":{"id":"勇气之心","en_str":"Heart of Bravery","fr_str":"","ger_str":"","viet_str":""},
"60":{"id":"战斗开始时,为自己附加【护盾】,持续2回合,护盾值等同撒旦生命值上限的15%","en_str":"When a battle begins, adds a [Shield] that lasts for 2 turns for himself; the Shield strength is equal to 15% of Mr. Satan's Max HP","fr_str":"","ger_str":"","viet_str":""},
"61":{"id":"熔岩口水","en_str":"Lava Saliva","fr_str":"","ger_str":"","viet_str":""},
"62":{"id":"对敌方前中排全体造成99%物理伤害,30%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为50%","en_str":"Deals 99% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 50% for enemies who have a lower Speed than Auta Magetta","fr_str":"","ger_str":"","viet_str":""},
"63":{"id":"对敌方前中排全体造成119%物理伤害,40%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为60%","en_str":"Deals 119% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 60% for enemies who have a lower Speed than Auta Magetta","fr_str":"","ger_str":"","viet_str":""},
"64":{"id":"对敌方前中排全体造成142%物理伤害,50%概率附加【嘲讽】状态,持续2回合;对速度小于自身的目标,【嘲讽】概率提升为70%","en_str":"Deals 142% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; the chance of inflicting [Taunt] increases to 70% for enemies who have a lower Speed than Auta Magetta","fr_str":"","ger_str":"","viet_str":""},
"65":{"id":"金属生命","en_str":"Metal Life","fr_str":"","ger_str":"","viet_str":""},
"66":{"id":"生命提升15%,防御提升5%","en_str":"Increases HP by 15% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"67":{"id":"生命值提升25%,防御提升10%","en_str":"Increases HP by 25% and DEF by 10%","fr_str":"","ger_str":"","viet_str":""},
"68":{"id":"生命值提升35%,防御提升15%,闪避提升5%","en_str":"Increases HP by 35%, DEF by 15% and Dodge by 5%","fr_str":"","ger_str":"","viet_str":""},
"69":{"id":"钢钻重击","en_str":"Steel Drill","fr_str":"","ger_str":"","viet_str":""},
"70":{"id":"对前排单体造成189%物理伤害,同时增加自身7%免伤,持续2回合","en_str":"Deals 189% physical damage to a front-row enemy and increases self's DMG Reduce by 7% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"71":{"id":"对前排单体造成227%物理伤害,同时增加自身9%免伤,持续2回合","en_str":"Deals 227% physical damage to a front-row enemy and increases self's DMG Reduce by 9% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"72":{"id":"对前排单体造成272%物理伤害,同时增加自身12%免伤,持续2回合","en_str":"Deals 272% physical damage to a front-row enemy and increases self's DMG Reduce by 12% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"73":{"id":"适应性金属","en_str":"Adaptive Metal","fr_str":"","ger_str":"","viet_str":""},
"74":{"id":"若敌方单位速度不高于自身,则对其免伤提升8%","en_str":"If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 8%","fr_str":"","ger_str":"","viet_str":""},
"75":{"id":"若敌方单位速度不高于自身,则对其免伤提升10%;若敌方单位速度高于自身,则对其抵抗提升10%","en_str":"If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 10%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 10%","fr_str":"","ger_str":"","viet_str":""},
"76":{"id":"若敌方单位速度不高于自身,则对其免伤提升12%;若敌方单位速度高于自身,则对其抵抗提升15%","en_str":"If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 12%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 15%","fr_str":"","ger_str":"","viet_str":""},
"77":{"id":"烈焰光击波","en_str":"Blaze Beam","fr_str":"","ger_str":"","viet_str":""},
"78":{"id":"对前方一列全体造成163%物理伤害","en_str":"Deals 163% physical damage to the enemies in a column in front","fr_str":"","ger_str":"","viet_str":""},
"79":{"id":"武道高手","en_str":"Budo Master","fr_str":"","ger_str":"","viet_str":""},
"80":{"id":"攻击提升10%,暴击伤害提升10%","en_str":"Increases ATK by 10% and Crit DMG by 10%","fr_str":"","ger_str":"","viet_str":""},
"81":{"id":"雷电光击波","en_str":"Lightning Wave","fr_str":"","ger_str":"","viet_str":""},
"82":{"id":"连续攻击前方单体5次,每次造成64%物理伤害,使用后停止行动1回合","en_str":"Attacks an enemy in front 5 times, each time dealing 64% physical damage; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"83":{"id":"迅击弹","en_str":"Flash Bomb","fr_str":"","ger_str":"","viet_str":""},
"84":{"id":"对前方单体造成171%物理伤害,若目标有【能量灼烧】或【强能灼烧】状态,暴击率提升30%","en_str":"Deals 171% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 30%","fr_str":"","ger_str":"","viet_str":""},
"85":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"86":{"id":"攻击提升10%,暴击伤害提升10%","en_str":"Increases ATK by 10% and Crit DMG by 10%","fr_str":"","ger_str":"","viet_str":""},
"87":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"88":{"id":"对敌方前中排全体造成124%物理伤害,35%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 124% physical damage to all front-row and mid-row enemies with a 35% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"89":{"id":"闪耀剑击","en_str":"Shining Blade","fr_str":"","ger_str":"","viet_str":""},
"90":{"id":"对攻击最高的单位造成171%物理伤害,30%概率【沉默】目标,持续1回合","en_str":"Deals 171% physical damage to the enemy with the highest ATK with a 30% chance to inflict [Silence] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"91":{"id":"对攻击最高的单位造成205%物理伤害,40%概率【沉默】目标,持续1回合","en_str":"Deals 205% physical damage to the enemy with the highest ATK with a 40% chance to inflict [Silence] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"92":{"id":"对攻击最高的单位造成246%物理伤害,50%概率【沉默】目标,持续1回合","en_str":"Deals 246% physical damage to the enemy with the highest ATK with a 50% chance to inflict [Silence] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"93":{"id":"未来战士","en_str":"Future Warrior","fr_str":"","ger_str":"","viet_str":""},
"94":{"id":"攻击提升15%,生命提升5%","en_str":"Increases ATK by 15% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"95":{"id":"攻击提升25%,生命提升10%","en_str":"Increases ATK by 25% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"96":{"id":"攻击提升35%,生命提升15%,暴击伤害提升10%","en_str":"Increases ATK by 35%, HP by 15% and Crit DMG by 10%","fr_str":"","ger_str":"","viet_str":""},
"97":{"id":"燃烧打击","en_str":"Burning Strike","fr_str":"","ger_str":"","viet_str":""},
"98":{"id":"对前方单体造成247%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%","en_str":"Deals 247% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50%","fr_str":"","ger_str":"","viet_str":""},
"99":{"id":"对前方单体造成296%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%","en_str":"Deals 296% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50%","fr_str":"","ger_str":"","viet_str":""},
"100":{"id":"对前方单体造成356%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%,暴击伤害提升20%","en_str":"Deals 356% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50% and Crit DMG will increase by 20%","fr_str":"","ger_str":"","viet_str":""},
"101":{"id":"精准刺杀","en_str":"Precise Assassination","fr_str":"","ger_str":"","viet_str":""},
"102":{"id":"对【支援型战士】伤害提升20%","en_str":"Deals 20% more damage to [Support warriors]","fr_str":"","ger_str":"","viet_str":""},
"103":{"id":"对【支援型战士】伤害提升25%","en_str":"Deals 25% more damage to [Support warriors]","fr_str":"","ger_str":"","viet_str":""},
"104":{"id":"对【支援型战士】伤害提升30%","en_str":"Deals 30% more damage to [Support warriors]","fr_str":"","ger_str":"","viet_str":""},
"105":{"id":"最终闪光","en_str":"Final Flash","fr_str":"","ger_str":"","viet_str":""},
"106":{"id":"对敌方前中排造成111%物理伤害,50%概率附加【流血】状态,持续2回合","en_str":"Deals 111% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"107":{"id":"对敌方前中排造成133%物理伤害,60%概率附加【流血】状态,持续2回合","en_str":"Deals 135% physical damage to all front-row and mid-row enemies with a 60% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"108":{"id":"对敌方前中排造成159%物理伤害,72%概率附加【流血】状态,持续2回合","en_str":"Deals 159% physical damage to all front-row and mid-row enemies with a 72% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"109":{"id":"超级赛亚人","en_str":"Super Saiyan","fr_str":"","ger_str":"","viet_str":""},
"110":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"111":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"112":{"id":"攻击提升30%,生命提升15%","en_str":"Increases ATK by 30% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"113":{"id":"舍身连击","en_str":"Desperate Strikes","fr_str":"","ger_str":"","viet_str":""},
"114":{"id":"连续攻击前方单体3次,共造成360%物理伤害,若目标处于【流血】状态,则伤害提升15%;使用后停止行动1回合","en_str":"Attacks an enemy in front 3 times, dealing 360% physical damage in total; deals 15% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"115":{"id":"连续攻击前方单体3次,共造成431%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后停止行动1回合","en_str":"Attacks an enemy in front 3 times, dealing 431% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"116":{"id":"连续攻击前方单体3次,共造成513%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后60%概率停止行动1回合","en_str":"Attacks an enemy in front 3 times, dealing 513% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; there is a 60% chance to stop actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"117":{"id":"分裂波","en_str":"Split Wave","fr_str":"","ger_str":"","viet_str":""},
"118":{"id":"对前方单体造成172%能量伤害;若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击","en_str":"Deals 172% energy damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical","fr_str":"","ger_str":"","viet_str":""},
"119":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"120":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"121":{"id":"气元斩","en_str":"Kienzan","fr_str":"","ger_str":"","viet_str":""},
"122":{"id":"对随机3名敌方单位造成124%能量伤害,30%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 124% energy damage to 3 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"123":{"id":"能量冲击","en_str":"Energy Impact","fr_str":"","ger_str":"","viet_str":""},
"124":{"id":"临时提升自身30%暴击率,对前方单体造成170%能量伤害","en_str":"Temporarily increases self's Crit Rate by 30%, dealing 170% energy damage to an enemy in front","fr_str":"","ger_str":"","viet_str":""},
"125":{"id":"变身者","en_str":"Transformer","fr_str":"","ger_str":"","viet_str":""},
"126":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"127":{"id":"凝聚波","en_str":"Cohesion Wave","fr_str":"","ger_str":"","viet_str":""},
"128":{"id":"对随机4名敌方单位造成107%能量伤害,30%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 107% energy damage to 4 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"129":{"id":"大型气弹","en_str":"Big Spirit Bomb","fr_str":"","ger_str":"","viet_str":""},
"130":{"id":"对前方一列全体造成伤害,若使用黄色气弹造成108%能量伤害并40%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成72%能量伤害并回复自身攻击力60%的生命","en_str":"Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 108% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 72% energy damage and recovers HP equal to 60% of ATK","fr_str":"","ger_str":"","viet_str":""},
"131":{"id":"对前方一列全体造成伤害,若使用黄色气弹造成129%能量伤害并60%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成86%能量伤害并回复自身攻击力80%的生命","en_str":"Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 129% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 86% energy damage and recovers HP equal to 80% of ATK","fr_str":"","ger_str":"","viet_str":""},
"132":{"id":"对前方一列全体造成伤害,若使用黄色气弹造成155%能量伤害并90%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成103%能量伤害并回复自身攻击力100%的生命","en_str":"Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 155% energy damage with a 90% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 103% energy damage and recovers HP equal to 100% of ATK","fr_str":"","ger_str":"","viet_str":""},
"133":{"id":"骄傲战队","en_str":"Pride Troopers","fr_str":"","ger_str":"","viet_str":""},
"134":{"id":"生命提升15%,攻击提升5%","en_str":"Increases HP by 15% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"135":{"id":"生命提升25%,攻击提升10%,抵抗提升5%","en_str":"Increases HP by 25%, ATK by 10% and Resist by 5%","fr_str":"","ger_str":"","viet_str":""},
"136":{"id":"生命提升35%,攻击提升15%,抵抗提升10%","en_str":"Increases HP by 35%, ATK by 15% and Resist by 10%","fr_str":"","ger_str":"","viet_str":""},
"137":{"id":"神之重生","en_str":"God's Resurrection","fr_str":"","ger_str":"","viet_str":""},
"138":{"id":"死亡后立即以等同生命上限25%的生命值复活,并提升20%免伤,持续2回合","en_str":"Instantly revives with 25% of Max HP upon death and increases DMG Reduce by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"139":{"id":"死亡后立即以等同生命上限35%的生命值复活,并提升25%免伤,持续2回合","en_str":"Instantly revives with 35% of Max HP upon death and increases DMG Reduce by 25% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"140":{"id":"死亡后立即以等同生命上限55%的生命值复活,并提升30%免伤,持续2回合","en_str":"Instantly revives with 55% of Max HP upon death and increases DMG Reduce by 30% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"141":{"id":"骄傲燃烧","en_str":"Burning pride","fr_str":"","ger_str":"","viet_str":""},
"142":{"id":"受到攻击时,50%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合","en_str":"When attacked, there is a 50% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"143":{"id":"受到攻击时,70%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合","en_str":"When attacked, there is a 70% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"144":{"id":"受到攻击时,100%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合","en_str":"When attacked, there is a 100% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"145":{"id":"复苏科技","en_str":"Technology of Revival","fr_str":"","ger_str":"","viet_str":""},
"146":{"id":"复活己方单体,并回复其等同布尔玛攻击力171%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力247%的生命","en_str":"Revives a friendly unit and gives them HP equal to 171% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 247% of her ATK for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"147":{"id":"复活己方单体,并回复其等同布尔玛攻击力205%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力296%的生命","en_str":"Revives a friendly unit and gives them HP equal to 205% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 296% of her ATK for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"148":{"id":"复活己方单体,并回复其等同布尔玛攻击力246%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力356%的生命","en_str":"Revives a friendly unit and gives them HP equal to 246% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 356% of her ATK for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"149":{"id":"科学家","en_str":"Scientist","fr_str":"","ger_str":"","viet_str":""},
"150":{"id":"生命提升15%,攻击提升5%","en_str":"Increases HP by 15% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"151":{"id":"生命提升25%,攻击提升10%,治疗效果提升5%","en_str":"Increases HP by 25%, ATK by 10% and healing effects by 5%","fr_str":"","ger_str":"","viet_str":""},
"152":{"id":"生命提升35%,攻击提升15%,治疗效果提升10%","en_str":"Increases HP by 35%, ATK by 15% and healing effects by 10%","fr_str":"","ger_str":"","viet_str":""},
"153":{"id":"活化科技","en_str":"Technology of Activation","fr_str":"","ger_str":"","viet_str":""},
"154":{"id":"为攻击最高的2个己方单位驱散1个负面状态,并提升其15%攻击力,持续2回合","en_str":"Dispels 1 debuff for 2 friendly units with the highest ATK and increase their ATK by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"155":{"id":"为攻击最高的2个己方单位驱散2个负面状态,并提升其20%攻击力,持续2回合","en_str":"Dispels 2 debuffs for 2 friendly units with the highest ATK and increase their ATK by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"156":{"id":"为攻击最高的3个己方单位驱散所有负面状态,并提升其25%攻击力,持续2回合","en_str":"Dispels all debuffs for 3 friendly units with the highest ATK and increase their ATK by 25% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"157":{"id":"尖端学识","en_str":"Cutting-Edge Knowledge","fr_str":"","ger_str":"","viet_str":""},
"158":{"id":"强化【活化科技】效果,提升目标10%暴击率,持续2回合","en_str":"Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 10% for 2 turns,","fr_str":"","ger_str":"","viet_str":""},
"159":{"id":"强化【活化科技】效果,提升目标15%暴击率,持续2回合","en_str":"Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 15% for 2 turns,","fr_str":"","ger_str":"","viet_str":""},
"160":{"id":"强化【活化科技】效果,提升目标20%暴击率,持续2回合","en_str":"Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 20% for 2 turns,","fr_str":"","ger_str":"","viet_str":""},
"161":{"id":"神界回复","en_str":"Recovery of God Realm","fr_str":"","ger_str":"","viet_str":""},
"162":{"id":"为生命最低的3个己方单位回复等同自身攻击力60%的生命值","en_str":"Recovers HP equal to 60% of self's ATK for 3 friendly units with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"163":{"id":"界王神","en_str":"Kaioshin","fr_str":"","ger_str":"","viet_str":""},
"164":{"id":"生命提升10%,攻击提升5%","en_str":"Increases HP by 10% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"165":{"id":"神界治愈","en_str":"Cure of God Realm","fr_str":"","ger_str":"","viet_str":""},
"166":{"id":"为生命最低的单位回复等同自身攻击力264%的生命,并使其每回合回复等同辛生命上限5%的生命值,持续2回合","en_str":"Recovers HP equal to 264% of self's ATK for a friendly unit with the lowest HP and recovers HP equal to 5% of Shin's Max HP each turn for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"167":{"id":"魔闪光","en_str":"Masenko","fr_str":"","ger_str":"","viet_str":""},
"168":{"id":"对敌方前中排战士造成110%物理伤害,若目标速度低于孙悟饭(少年),则对其伤害提升20%","en_str":"Deals 110% physical damage to all front-row and mid-row enemies; deals 20% more damage if the target's Speed is lower than Gohan (Junior)","fr_str":"","ger_str":"","viet_str":""},
"169":{"id":"战斗天赋","en_str":"Combat Talent","fr_str":"","ger_str":"","viet_str":""},
"170":{"id":"攻击力提升10%,生命值提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"171":{"id":"幽灵神风拳","en_str":"Ghost Kamikaze Attack","fr_str":"","ger_str":"","viet_str":""},
"172":{"id":"对前方一列全体造成96%物理伤害,63%概率附加【流血】状态","en_str":"Deals 96% physical damage to the enemies in a column in front with a 63% chance to inflict [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"173":{"id":"对前方一列全体造成115%物理伤害,75%概率附加【流血】状态","en_str":"Deals 115% physical damage to the enemies in a column in front with a 75% chance to inflict [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"174":{"id":"对前方一列全体造成138%物理伤害,90%概率附加【流血】状态;同时对处于【流血】状态的目标伤害提升20%","en_str":"Deals 138% physical damage to the enemies in a column in front with a 90% chance to inflict [Bleed]; deals 20% more damage to enemies inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"175":{"id":"超级天才","en_str":"Super Genius","fr_str":"","ger_str":"","viet_str":""},
"176":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"177":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"178":{"id":"攻击提升30%,生命提升15%","en_str":"Increases ATK by 30% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"179":{"id":"幽灵轰炸机","en_str":"Ghost Bomber","fr_str":"","ger_str":"","viet_str":""},
"180":{"id":"对攻击最高的敌方单体造成247%物理伤害,55%概率附加【沉默】状态,持续2回合","en_str":"Deals 247% physical damage to the enemy with the highest ATK with a 55% chance to inflict [Silence] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"181":{"id":"对攻击最高的敌方单体造成296%物理物害,65%概率附加【沉默】状态,持续2回合","en_str":"Deals 296% physical damage to the enemy with the highest ATK with a 65% chance to inflict [Silence] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"182":{"id":"对攻击最高的敌方单体造成356%物理伤害,75%概率附加【沉默】状态,持续2回合;同时对处于【流血】状态的目标伤害提升20%","en_str":"Deals 356% physical damage to the enemy with the highest ATK with a 75% chance to inflict [Silence] for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"183":{"id":"神裂光弹","en_str":"Split Light Bomb","fr_str":"","ger_str":"","viet_str":""},
"184":{"id":"对前方敌方单体造成153%物理伤害,60%概率附加【流血】状态,并回复自身等同伤害量20%的生命值","en_str":"Deals 153% physical damage to an enemy in front with a 60% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt","fr_str":"","ger_str":"","viet_str":""},
"185":{"id":"对前方敌方单体造成184%物理伤害,80%概率附加【流血】状态,并回复自身等同伤害量20%的生命值;若目标处于【流血】状态,则回复自身等同伤害量40%的生命值","en_str":"Deals 184% physical damage to an enemy in front with a 80% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 40% of the damage dealt","fr_str":"","ger_str":"","viet_str":""},
"186":{"id":"对前方敌方单体造成220%物理伤害,100%概率附加【流血】状态,并回复自身等同伤害量30%的生命值;若目标处于【流血】状态,则回复自身等同伤害量60%的生命值","en_str":"Deals 220% physical damage to an enemy in front with a 100% chance to inflict [Bleed] for 30 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 60% of the damage dealt","fr_str":"","ger_str":"","viet_str":""},
"187":{"id":"界王","en_str":"Kai","fr_str":"","ger_str":"","viet_str":""},
"188":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"189":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"190":{"id":"攻击提升30%,生命提升15%","en_str":"Increases ATK by 30% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"191":{"id":"毁伤光弹","en_str":"Destruction Light Bomb","fr_str":"","ger_str":"","viet_str":""},
"192":{"id":"对前方单体造成220%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20%","en_str":"Deals 220% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"193":{"id":"对前方单体造成265%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合","en_str":"Deals 265% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"194":{"id":"对前方单体造成318%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升30%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合","en_str":"Deals 318% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 30% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"195":{"id":"气合炮","en_str":"Ki Blast","fr_str":"","ger_str":"","viet_str":""},
"196":{"id":"攻击随机3名敌方单位,造成77%能量伤害,40%概率附加【能量灼烧】状态,持续2回合","en_str":"Attack 3 random enemies, dealing 77% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"197":{"id":"攻击随机3名敌方单位,造成92%能量伤害,50%概率附加【能量灼烧】状态,持续2回合","en_str":"Attack 3 random enemies, dealing 92% energy damage with a 50% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"198":{"id":"攻击随机3名敌方单位,造成110%能量伤害,60%概率附加【能量灼烧】状态,持续2回合","en_str":"Attack 3 random enemies, dealing 110% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"199":{"id":"正义赛亚","en_str":"Righteous Saiyan","fr_str":"","ger_str":"","viet_str":""},
"200":{"id":"攻击提升15%,生命提升5%","en_str":"Increases ATK by 15% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"201":{"id":"攻击提升25%,生命提升10%","en_str":"Increases ATK by 25% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"202":{"id":"攻击提升35%,生命提升15%","en_str":"Increases ATK by 35% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"203":{"id":"正义制裁炮","en_str":"Judicial Cannon","fr_str":"","ger_str":"","viet_str":""},
"204":{"id":"对敌方全体造成88%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%","en_str":"Deals 88% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%","fr_str":"","ger_str":"","viet_str":""},
"205":{"id":"对敌方全体造成106%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%","en_str":"Deals 106% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%","fr_str":"","ger_str":"","viet_str":""},
"206":{"id":"对敌方全体造成127%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%","en_str":"Deals 127% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%","fr_str":"","ger_str":"","viet_str":""},
"207":{"id":"邪恶克星","en_str":"Evils' Bane","fr_str":"","ger_str":"","viet_str":""},
"208":{"id":"对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10%","en_str":"Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"209":{"id":"对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升15%","en_str":"Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"210":{"id":"对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位","en_str":"Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"211":{"id":"八手拳","en_str":"Eight-Handed Punch","fr_str":"","ger_str":"","viet_str":""},
"212":{"id":"对前方单个敌人造成247%能量伤害,若目标带有负面状态,则伤害提升20%","en_str":"Deals 247% energy damage to an enemy in front; deals 20% more damage to enemies inflicted with a buff","fr_str":"","ger_str":"","viet_str":""},
"213":{"id":"武术高手","en_str":"Martial Master","fr_str":"","ger_str":"","viet_str":""},
"214":{"id":"攻击力提升10%,生命值提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"215":{"id":"魔焰闪击","en_str":"Blaze Blitz","fr_str":"","ger_str":"","viet_str":""},
"216":{"id":"对速度最高的3个敌方单位造成77%能量伤害,50%概率附加【流血】状态,持续2回合","en_str":"Deals 77% energy damage to 3 enemies with the highest Speed with a 50% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"217":{"id":"对速度最高的3个敌方单位造成92%能量伤害,60%概率附加【流血】状态,持续2回合","en_str":"Deals 92% energy damage to 3 enemies with the highest Speed with a 60% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"218":{"id":"对速度最高的3个敌方单位造成110%能量伤害,72%概率附加【流血】状态,同时降低其15%控制命中,持续2回合","en_str":"Deals 110% energy damage to 3 enemies with the highest Speed with a 72% chance to inflict [Bleed] and decrease their Control Hit by 15%, lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"219":{"id":"魔界之王","en_str":"King of the Demon Realm","fr_str":"","ger_str":"","viet_str":""},
"220":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"221":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"222":{"id":"攻击提升30%,生命提升15%","en_str":"Increases ATK by 30% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"223":{"id":"魔岩碎击","en_str":"Rock Smash","fr_str":"","ger_str":"","viet_str":""},
"224":{"id":"对敌方前中排全体造成104%能量伤害,18%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升25%","en_str":"Deals 104% energy damage to all front-row and mid-row enemies with a 18% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 25%","fr_str":"","ger_str":"","viet_str":""},
"225":{"id":"对敌方前中排全体造成125%能量伤害,23%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升30%","en_str":"Deals 125% energy damage to all front-row and mid-row enemies with a 23% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 30%","fr_str":"","ger_str":"","viet_str":""},
"226":{"id":"对敌方前中排全体造成150%能量伤害,28%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升35%","en_str":"Deals 150% energy damage to all front-row and mid-row enemies with a 28% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 35%","fr_str":"","ger_str":"","viet_str":""},
"227":{"id":"治愈术","en_str":"Healing Technique","fr_str":"","ger_str":"","viet_str":""},
"228":{"id":"对生命最低的己方单体回复等同丹迪攻击117%的生命值,并附加1个【格挡盾】","en_str":"Recovers HP equal to 117% of Dende's ATK for the friendly unit with the lowest HP and adds a [Blocking Shield] for them","fr_str":"","ger_str":"","viet_str":""},
"229":{"id":"治愈之人","en_str":"Curer","fr_str":"","ger_str":"","viet_str":""},
"230":{"id":"生命提升10%,攻击提升5%","en_str":"Increases HP by 10% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"231":{"id":"群体治疗","en_str":"Group Healing","fr_str":"","ger_str":"","viet_str":""},
"232":{"id":"回复随机3个己方单位等同丹迪攻击力120%的生命值","en_str":"Recovers HP equal to 120% of Dende's ATK for 3 random friendly units","fr_str":"","ger_str":"","viet_str":""},
"233":{"id":"闪光炮","en_str":"Flash Cannon","fr_str":"","ger_str":"","viet_str":""},
"234":{"id":"对随机3个敌方单位造成90%能量伤害,50%概率附加【减速】状态,持续2回合","en_str":"Deals 90% energy damage to 3 random enemies with a 50% chance to inflict [Deceleration] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"235":{"id":"王子血统","en_str":"Prince","fr_str":"","ger_str":"","viet_str":""},
"236":{"id":"攻击提升10%,生命提升5%,暴击伤害提升10%","en_str":"Increases ATK by 10%, HP by 5% and Crit DMG by 10%","fr_str":"","ger_str":"","viet_str":""},
"237":{"id":"粉碎炮","en_str":"Smash Cannon","fr_str":"","ger_str":"","viet_str":""},
"238":{"id":"对敌方前中排全体造成130%能量伤害,若目标处于【威慑】状态,则伤害提升100%;若目标处于【减速】状态,则100%概率附加【威慑】状态,持续1回合","en_str":"Deals 130% energy damage to all front-row and mid-row enemies; deals 100% more damage to enemies inflicted with [Deter]; there is a 100% chance to inflict [Deter] for 1 turn if the target is inflicted with [Deceleration]","fr_str":"","ger_str":"","viet_str":""},
"239":{"id":"地狱闪光炮","en_str":"Hell Flash Cannon","fr_str":"","ger_str":"","viet_str":""},
"240":{"id":"对前方一列全体造成144%物理伤害,30%概率附加【嘲讽】状态,持续2回合","en_str":"Deals 144% physical damage to the enemies in a column in front with a 30% chance to inflict [Taunt] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"241":{"id":"对前方一列全体造成170%物理伤害,45%概率附加【嘲讽】状态,持续2回合;并产生总伤害量25%的吸血","en_str":"Deals 170% physical damage to the enemies in a column in front with a 45% chance to inflict [Taunt] for 2 turns; recovers HP equal to 25% of the total damage dealt","fr_str":"","ger_str":"","viet_str":""},
"242":{"id":"对前方一列全体造成205%物理伤害,60%概率附加【嘲讽】状态,持续2回合;并产生总伤害量35%的吸血","en_str":"Deals 205% physical damage to the enemies in a column in front with a 60% chance to inflict [Taunt] for 2 turns; recovers HP equal to 35% of the total damage dealt","fr_str":"","ger_str":"","viet_str":""},
"243":{"id":"无限能源","en_str":"Infinite Energy","fr_str":"","ger_str":"","viet_str":""},
"244":{"id":"生命值提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"245":{"id":"生命值提升20%,防御提升10%","en_str":"Increases HP by 20% and DEF by 10%","fr_str":"","ger_str":"","viet_str":""},
"246":{"id":"生命值提升30%,防御提升15%","en_str":"Increases HP by 30% and DEF by 15%","fr_str":"","ger_str":"","viet_str":""},
"247":{"id":"机体强化","en_str":"Enhanced Mecha","fr_str":"","ger_str":"","viet_str":""},
"248":{"id":"提升自身15%免伤,持续3回合","en_str":"Increases DMG Reduce by 15% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"249":{"id":"提升自身20%免伤和10%抵抗,持续3回合","en_str":"Increases DMG Reduce by 20% and Resist by 10% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"250":{"id":"提升自身25%免伤和15%抵抗,持续3回合","en_str":"Increases DMG Reduce by 25% and Resist by 15% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"251":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"252":{"id":"对敌方前中排战士造成68%物理伤害,30%概率附加【嘲讽】状态,持续2回合","en_str":"Deals 68% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"253":{"id":"对敌方前中排战士造成82%物理伤害,40%概率附加【嘲讽】状态,持续2回合","en_str":"Deals 82% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"254":{"id":"对敌方前中排战士造成98%物理伤害,50%概率附加【嘲讽】状态,持续2回合;同时提升自身20%免伤,持续2回合","en_str":"Deals 98% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; increases DMG Reduce by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"255":{"id":"龟仙流奥义","en_str":"Turtle School Ultimate","fr_str":"","ger_str":"","viet_str":""},
"256":{"id":"生命值提升10%,防御提升10%","en_str":"Increases HP by 10% and DEF by 10%","fr_str":"","ger_str":"","viet_str":""},
"257":{"id":"生命值提升20%,防御提升15%","en_str":"Increases HP by 20% and DEF by 15%","fr_str":"","ger_str":"","viet_str":""},
"258":{"id":"生命值提升30%,防御提升20%","en_str":"Increases HP by 30% and DEF by 20%","fr_str":"","ger_str":"","viet_str":""},
"259":{"id":"龟仙守护","en_str":"Turtle Guard","fr_str":"","ger_str":"","viet_str":""},
"260":{"id":"每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)150%攻击力","en_str":"When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 150% of Master Roshi (Super)'s ATK","fr_str":"","ger_str":"","viet_str":""},
"261":{"id":"每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力","en_str":"When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK","fr_str":"","ger_str":"","viet_str":""},
"262":{"id":"每回合结束后,为除自身以外生命比例最低的2个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力","en_str":"When each turn ends, adds 2 shields for the allies with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK","fr_str":"","ger_str":"","viet_str":""},
"263":{"id":"激烈光弹","en_str":"Violence Light Bomb","fr_str":"","ger_str":"","viet_str":""},
"264":{"id":"攻击前方单体2次,共造成180%物理伤害,30%概率附加【破甲】状态,持续2回合","en_str":"Attacks an enemy in front 2 times, dealing 180% physical damage in total with a 30% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"265":{"id":"攻击前方单体2次,共造成216%物理伤害,40%概率附加【破甲】状态,持续2回合","en_str":"Attacks an enemy in front 2 times, dealing 216% physical damage in total with a 40% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"266":{"id":"攻击前方单体2次,共造成260%物理伤害,50%概率附加【破甲】状态,持续2回合;同时降低其10%抵抗,持续2回合","en_str":"Attacks an enemy in front 2 times, dealing 260% physical damage in total with a 50% chance to inflict [Armor Break] for 2 turns; decreases their Resist by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"267":{"id":"同化战士","en_str":"Assimilation Warrior","fr_str":"","ger_str":"","viet_str":""},
"268":{"id":"攻击力提升15%,暴击率提升5%","en_str":"Increases ATK by 15% and Crit Rate by 5%","fr_str":"","ger_str":"","viet_str":""},
"269":{"id":"攻击力提升25%,暴击率提升10%","en_str":"Increases ATK by 25% and Crit Rate by 10%","fr_str":"","ger_str":"","viet_str":""},
"270":{"id":"攻击力提升35%,暴击率提升15%,速度提升10","en_str":"Increases ATK by 35%, Crit Rate by 15% and Speed by 10","fr_str":"","ger_str":"","viet_str":""},
"271":{"id":"终极光杀炮","en_str":"Ultimate Beam Cannon","fr_str":"","ger_str":"","viet_str":""},
"272":{"id":"优先对中后排随机一个单位造成260%物理伤害,若击杀目标,60%概率令其无法以任何形式复活(该效果对【圣灵】技能无效)","en_str":"Deals 260% physical damage to a random enemy prioritizing a mid-row or back-row enemy; if the target gets killed, there is a 60% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])","fr_str":"","ger_str":"","viet_str":""},
"273":{"id":"优先对中后排随机一个单位造成312%物理伤害,本次攻击暴击率提升20%,若击杀目标,80%概率令其无法以任何常规方式复活(该效果对【圣灵】技能无效)","en_str":"Deals 312% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, there is a 80% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])","fr_str":"","ger_str":"","viet_str":""},
"274":{"id":"优先对中后排随机一个单位造成374%物理伤害,本次攻击暴击率提升20%,若击杀目标,则目标无法以任何常规方式复活(该效果对【圣灵】技能无效)","en_str":"Deals 374% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, renders them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])","fr_str":"","ger_str":"","viet_str":""},
"275":{"id":"全力出击","en_str":"Full Force","fr_str":"","ger_str":"","viet_str":""},
"276":{"id":"暴击伤害提升30%","en_str":"Increases Crit DMG by 30%","fr_str":"","ger_str":"","viet_str":""},
"277":{"id":"暴击伤害提升40%","en_str":"Increases Crit DMG by 40%","fr_str":"","ger_str":"","viet_str":""},
"278":{"id":"暴击伤害提升50%","en_str":"Increases Crit DMG by 50%","fr_str":"","ger_str":"","viet_str":""},
"279":{"id":"加力炮","en_str":"Galick Gun","fr_str":"","ger_str":"","viet_str":""},
"280":{"id":"对攻击最高的2个敌方单位造成101%能量伤害,并降低目标20%攻击力,持续2回合","en_str":"Deals 101% energy damage to 2 enemies with the highest ATK and decreases their ATK by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"281":{"id":"少年赛亚","en_str":"Young Saiyan","fr_str":"","ger_str":"","viet_str":""},
"282":{"id":"生命提升10%,治疗效果提升5%","en_str":"Increases HP by 10% and healing effects by 5%","fr_str":"","ger_str":"","viet_str":""},
"283":{"id":"加力回复","en_str":"Galick Recovery","fr_str":"","ger_str":"","viet_str":""},
"284":{"id":"为生命最低的3个己方单位回复等同祭司攻击力146%的生命,60%概率驱散目标所有负面状态","en_str":"Recovers HP equal to 146% of Cabba's ATK for 3 friendly units with the lowest HP with a 60% chance to dispel all of their debuffs","fr_str":"","ger_str":"","viet_str":""},
"285":{"id":"神界回复","en_str":"Recovery of God Realm","fr_str":"","ger_str":"","viet_str":""},
"286":{"id":"对生命最低的3个己方单位回复等同老界王神攻击力57%+82生命值,同时每回合回复等同老界王神攻击力10%的生命值,持续2回合","en_str":"Recovers HP equal to 57% of Old Kai's ATK +82 for 3 friendly units with the lowest HP, and recovers HP equal to 10% of Old Kai's ATK each turn for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"287":{"id":"对生命最低的4个己方单位回复等同老界王神攻击力65%+95生命值,同时每回合回复等同老界王神攻击力15%的生命值,持续2回合","en_str":"Recovers HP equal to 65% of Old Kai's ATK +95 for 4 friendly units with the lowest HP, and recovers HP equal to 15% of Old Kai's ATK each turn for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"288":{"id":"对生命最低的4个己方单位回复等同老界王神攻击力80%+108生命值,同时每回合回复等同老界王神攻击力20%的生命值,持续2回合;当自身生命值低于35%时,该技能治疗效果提升50%","en_str":"Recovers HP equal to 80% of Old Kai's ATK +108 for 4 friendly units with the lowest HP, and recovers HP equal to 20% of Old Kai's ATK each turn for 2 turns; the healing effects of this skill increase by 50% when self's HP is lower than 35%","fr_str":"","ger_str":"","viet_str":""},
"289":{"id":"界王神","en_str":"Kaiōshin","fr_str":"","ger_str":"","viet_str":""},
"290":{"id":"生命提升10%,攻击提升5%","en_str":"Increases HP by 10% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"291":{"id":"生命提升20%,攻击提升10%","en_str":"Increases HP by 20% and ATK by 10%","fr_str":"","ger_str":"","viet_str":""},
"292":{"id":"生命提升30%,攻击提升15%","en_str":"Increases HP by 30% and ATK by 15%","fr_str":"","ger_str":"","viet_str":""},
"293":{"id":"潜能激发","en_str":"Unlock Potential","fr_str":"","ger_str":"","viet_str":""},
"294":{"id":"复活己方单体,并回复等同老界王神攻击力109%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力185%+110的生命","en_str":"Revives a friendly unit and gives them HP equal to 109% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 185% of Old Kai's ATK +110 for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"295":{"id":"复活己方单体,并回复等同老界王神攻击力128%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力207%+128的生命","en_str":"Revives a friendly unit and gives them HP equal to 128% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 207% of Old Kai's ATK +128 for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"296":{"id":"复活己方单体,并回复等同老界王神攻击力157%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力230%+146的生命","en_str":"Revives a friendly unit and gives them HP equal to 157% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 230% of Old Kai's ATK +146 for the friendly unit with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"297":{"id":"善良庇护","en_str":"Kind-Hearted Shelter","fr_str":"","ger_str":"","viet_str":""},
"298":{"id":"保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身5%免伤和5%抵抗,持续2回合","en_str":"Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 5% and Resist by 5% for them and Boo himself for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"299":{"id":"保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身10%免伤和10%抵抗,持续2回合","en_str":"Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 10% and Resist by 10% for them and Boo himself for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"300":{"id":"保护攻击最高的2名己方单位,分摊其受到的50%的伤害,并提升目标和自身15%免伤和15%抵抗,持续2回合","en_str":"Protects 2 friendly units with the highest ATK by sharing 50% of their damage dealt and increases DMG Reduce by 15% and Resist by 15% for them and Boo himself for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"301":{"id":"不死之身","en_str":"Immortal Body","fr_str":"","ger_str":"","viet_str":""},
"302":{"id":"生命值提升20%,防御提升10%","en_str":"Increases HP by 20% and DEF by 10%","fr_str":"","ger_str":"","viet_str":""},
"303":{"id":"生命值提升30%,防御提升15%,免伤提升5%","en_str":"Increases HP by 30%, DEF by 15% and DMG Reduce by 5%","fr_str":"","ger_str":"","viet_str":""},
"304":{"id":"生命值提升40%,防御提升20%,免伤提升10%","en_str":"Increases HP by 40%, DEF by 20% and DMG Reduce by 10%","fr_str":"","ger_str":"","viet_str":""},
"305":{"id":"细胞再生","en_str":"Cell Regeneration","fr_str":"","ger_str":"","viet_str":""},
"306":{"id":"驱散自身所有负面状态,回复等同自身生命上限15%的生命","en_str":"Dispels all debuffs and recovers 15% of Max HP","fr_str":"","ger_str":"","viet_str":""},
"307":{"id":"驱散自身所有负面状态,回复等同自身生命上限20%的生命","en_str":"Dispels all debuffs and recovers 20% of Max HP","fr_str":"","ger_str":"","viet_str":""},
"308":{"id":"驱散自身所有负面状态,回复等同自身生命上限25%的生命","en_str":"Dispels all debuffs and recovers 25% of Max HP","fr_str":"","ger_str":"","viet_str":""},
"309":{"id":"超强躯体","en_str":"Super Body","fr_str":"","ger_str":"","viet_str":""},
"310":{"id":"永久自身免伤提升5%;攻击时15%概率降低对方10%防御,持续2回合;【普通攻击】转化为110%伤害的【三连击】,受到攻击时有40%概率以此反击","en_str":"Permanently increases DMG Reduce by 5%; attacks have a 15% chance to decrease the target's DEF by 10% for 2 turns; [base attacks] change into [Triple Hits] with 110% damage, and there is a 40% chance to fight back with this when attacked","fr_str":"","ger_str":"","viet_str":""},
"311":{"id":"永久自身免伤提升10%;攻击时20%概率降低对方20%防御,持续2回合;【普通攻击】转化为115%伤害的【三连击】,受到攻击时有70%有概率以此反击","en_str":"Permanently increases DMG Reduce by 10%; attacks have a 20% chance to decrease the target's DEF by 20% for 2 turns; [base attacks] change into [Triple Hits] with 115% damage, and there is a 70% chance to fight back with this when attacked","fr_str":"","ger_str":"","viet_str":""},
"312":{"id":"永久自身免伤提升15%;攻击时25%概率降低对方30%防御,持续2回合;【普通攻击】转化为120%伤害的【三连击】,受到攻击时必定以此反击","en_str":"Permanently increases DMG Reduce by 15%; attacks have a 25% chance to decrease the target's DEF by 30% for 2 turns; [base attacks] change into [Triple Hits] with 120% damage, and will fight back with this when attacked","fr_str":"","ger_str":"","viet_str":""},
"313":{"id":"自爆机器人","en_str":"Self-Explosion Android","fr_str":"","ger_str":"","viet_str":""},
"314":{"id":"对敌方前中排全体造成81%能量伤害,70%概率附加【破甲】状态,持续2回合","en_str":"Deals 81% energy damage to all front-row and mid-row enemies with a 70% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"315":{"id":"对敌方前中排全体造成97%能量伤害,73.2%概率附加【破甲】状态,持续2回合","en_str":"Deals 97% energy damage to all front-row and mid-row enemies with a 73.2% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"316":{"id":"对敌方全体敌人造成117%能量伤害,76.4%概率附加【破甲】状态,持续2回合","en_str":"Deals 117% energy damage to all enemies with a 76.4% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"317":{"id":"未来技术","en_str":"Future Technology","fr_str":"","ger_str":"","viet_str":""},
"318":{"id":"生命提升15%,攻击力提升5%,速度提升10","en_str":"Increases HP by 15%, ATK by 5% and Speed by 10","fr_str":"","ger_str":"","viet_str":""},
"319":{"id":"生命提升25%,攻击力提升10%,速度提升20","en_str":"Increases HP by 25%, ATK by 10% and Speed by 20","fr_str":"","ger_str":"","viet_str":""},
"320":{"id":"生命提升35%,攻击力提升15%,速度提升30","en_str":"Increases HP by 35%, ATK by 15% and Speed by 30","fr_str":"","ger_str":"","viet_str":""},
"321":{"id":"医疗型科技","en_str":"Medical Technology","fr_str":"","ger_str":"","viet_str":""},
"322":{"id":"回复己方全体等同布尔玛攻击力98%的生命值,并提升全体15%攻击力,持续2回合","en_str":"Recovers HP equal to 98% of Bulma's ATK for all friendly units and increase their ATK by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"323":{"id":"回复己方全体等同布尔玛攻击力118%的生命值,并提升全体20%攻击力,持续2回合","en_str":"Recovers HP equal to 118% of Bulma's ATK for all friendly units and increase their ATK by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"324":{"id":"回复己方全体等同布尔玛攻击力142%的生命值,并提升全体25%攻击力,持续2回合","en_str":"Recovers HP equal to 142% of Bulma's ATK for all friendly units and increase their ATK by 25% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"325":{"id":"精准破坏","en_str":"Precise Destruction","fr_str":"","ger_str":"","viet_str":""},
"326":{"id":"【普通攻击】50%概率附加【破甲】效果,持续2回合","en_str":"Base attacks have a 50% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"327":{"id":"【普通攻击】60%概率附加【破甲】效果,持续2回合","en_str":"Base attacks have a 60% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"328":{"id":"【普通攻击】60%概率附加【破甲】效果,持续3回合","en_str":"Base attacks have a 60% chance to inflict [Armor Break] for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"329":{"id":"全功率连弹","en_str":"Full-Power Shots","fr_str":"","ger_str":"","viet_str":""},
"330":{"id":"连续攻击前方单体5次,共造成364%物理伤害,使用后停止行动1回合","en_str":"Attacks an enemy in front 5 times, dealing 364% physical damage in total; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"331":{"id":"连续攻击前方单体5次,共造成438%物理伤害,使用后停止行动1回合","en_str":"Attacks an enemy in front 5 times, dealing 438% physical damage in total; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"332":{"id":"连续攻击前方单体5次,共造成526%物理伤害,本次攻击暴击率提升30%,使用后停止行动1回合","en_str":"Attacks an enemy in front 5 times, dealing 526% physical damage in total; the Crit Rate of this attack increases by 30%; stops actions for 1 turn after the skill cast","fr_str":"","ger_str":"","viet_str":""},
"333":{"id":"杀戮机器","en_str":"Killing Machine","fr_str":"","ger_str":"","viet_str":""},
"334":{"id":"攻击力提升10%,暴击率提升5%","en_str":"Increases ATK by 10% and Crit Rate by 5%","fr_str":"","ger_str":"","viet_str":""},
"335":{"id":"攻击力提升20%,暴击率提升10%","en_str":"Increases ATK by 20% and Crit Rate by 10%","fr_str":"","ger_str":"","viet_str":""},
"336":{"id":"攻击力提升30%,暴击率提升15%","en_str":"Increases ATK by 30% and Crit Rate by 15%","fr_str":"","ger_str":"","viet_str":""},
"337":{"id":"超电压爆裂斩","en_str":"Supervoltage Hack","fr_str":"","ger_str":"","viet_str":""},
"338":{"id":"对敌方前中排全体进行5次攻击,共造成130%物理伤害","en_str":"Attacks all front-row and mid-row enemies 5 times, dealing 130% physical damage in total","fr_str":"","ger_str":"","viet_str":""},
"339":{"id":"对敌方前中排全体进行5次攻击,共造成156%物理伤害","en_str":"Attacks all front-row and mid-row enemies 5 times, dealing 156% physical damage in total","fr_str":"","ger_str":"","viet_str":""},
"340":{"id":"对敌方前中排全体进行5次攻击,共造成187%物理伤害,50%概率降低目标50%被治疗效果,持续2回合","en_str":"Attacks all front-row and mid-row enemies 5 times, dealing 187% physical damage in total; there is a 50% chance to decrease the target's healing received by 50% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"341":{"id":"十倍龟派气功","en_str":"10x Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"342":{"id":"对随机3个敌方单位造成77%能量伤害,60%概率附加1层【暗劲】状态,2回合后伤害爆发","en_str":"Deals 77% energy damage to 3 random enemies with a 60% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns","fr_str":"","ger_str":"","viet_str":""},
"343":{"id":"对随机4个敌方单位造成82%能量伤害,80%概率附加1层【暗劲】状态,2回合后伤害爆发","en_str":"Deals 82% energy damage to 4 random enemies with a 80% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns","fr_str":"","ger_str":"","viet_str":""},
"344":{"id":"对全体敌方单位造成88%能量伤害并附加【能量弱点】2回合,且有100%概率附加1层【暗劲】,额外有25%概率多附加1层【暗劲】,2回合后伤害爆发","en_str":"Deals 88% energy damage to all enemies and inflicts [Energy Weakness] for 2 turns; there is a 100% chance to inflict a layer of [Inner Damage] with another 25% chance to inflict another layer of [Inner Damage]; the [Inner Damage] will deal burst damage in 2 turns","fr_str":"","ger_str":"","viet_str":""},
"345":{"id":"究极赛亚人","en_str":"Super Saiyan 4","fr_str":"","ger_str":"","viet_str":""},
"346":{"id":"攻击力提升15%,生命提升5%","en_str":"Increases ATK by 15% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"347":{"id":"攻击力提升25%,生命提升10%","en_str":"Increases ATK by 25% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"348":{"id":"攻击力提升35%,生命提升15%","en_str":"Increases ATK by 35% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"349":{"id":"全能量爆发","en_str":"Full-Power Explosion","fr_str":"","ger_str":"","viet_str":""},
"350":{"id":"对敌方全体造成104%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发","en_str":"Deals 104% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage","fr_str":"","ger_str":"","viet_str":""},
"351":{"id":"对敌方全体造成125%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发","en_str":"Deals 125% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage","fr_str":"","ger_str":"","viet_str":""},
"352":{"id":"对敌方全体造成150%能量伤害,20%概率附加【眩晕】,持续2回合;同时引爆【暗劲】状态,使暗劲伤害立即爆发","en_str":"Deals 150% energy damage to all enemies with a 20% chance to inflict [Stun] for 2 turns; detonates the [Inner Damage] status to instantly deal the burst curse damage","fr_str":"","ger_str":"","viet_str":""},
"353":{"id":"极致力量","en_str":"Absolute Power","fr_str":"","ger_str":"","viet_str":""},
"354":{"id":"【普通攻击】40%概率附加等同孙悟空攻击力30%的【暗劲】状态","en_str":"Base attacks have a 40% chance to inflict a [Inner Damage] of 30% of Goku's ATK","fr_str":"","ger_str":"","viet_str":""},
"355":{"id":"【普通攻击】伤害提升10%,50%概率附加等同孙悟空攻击力30%的【暗劲】状态","en_str":"Base attacks deal 10% more damage and have a 50% chance to inflict a [Inner Damage] of 30% of Goku's ATK","fr_str":"","ger_str":"","viet_str":""},
"356":{"id":"【普通攻击】伤害提升20%,60%概率附加等同孙悟空攻击力30%的【暗劲】状态","en_str":"Base attacks deal 20% more damage and have a 60% chance to inflict a [Inner Damage] of 30% of Goku's ATK","fr_str":"","ger_str":"","viet_str":""},
"357":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"358":{"id":"对攻击最高的敌人造成166%物理伤害,45%概率附加【威慑】效果,持续2回合;若目标处于【减速】状态,【威慑】概率提高50%","en_str":"Deals 166% physical damage to the enemy with the highest ATK with a 45% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 50%","fr_str":"","ger_str":"","viet_str":""},
"359":{"id":"聚合细胞","en_str":"Convergence Cell","fr_str":"","ger_str":"","viet_str":""},
"360":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"361":{"id":"生存本能","en_str":"Survival Instinct","fr_str":"","ger_str":"","viet_str":""},
"362":{"id":"自身生命值低于50%时,免伤提升10%,并且攻击时回复自身造成伤害50%的生命,持续2回合","en_str":"When self's HP is lower than 50%, increases DMG Reduce by 10% and recovers HP equal to 50% of the damage dealt, lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"363":{"id":"原子爆破","en_str":"Atomic Explosion","fr_str":"","ger_str":"","viet_str":""},
"364":{"id":"对敌方前中排全体造成81%能量伤害,30%概率降低目标30%被治疗效果和10%速度,持续2回合","en_str":"Deals 81% energy damage to all front-row and mid-row enemies with a 30% chance to decrease the target's healing received by 30% and Speed by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"365":{"id":"对敌方前中排全体造成97%能量伤害,40%概率降低目标40%被治疗效果和10%速度,持续2回合","en_str":"Deals 81% energy damage to all front-row and mid-row enemies with a 40% chance to decrease the target's healing received by 40% and Speed by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"366":{"id":"对敌方前中排全体造成117%能量伤害,50%概率降低目标50%被治疗效果和15%速度,持续2回合","en_str":"Deals 81% energy damage to all front-row and mid-row enemies with a 50% chance to decrease the target's healing received by 50% and Speed by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"367":{"id":"魔化战士","en_str":"Majin Warrior","fr_str":"","ger_str":"","viet_str":""},
"368":{"id":"生命提升10%,攻击提升5%","en_str":"Increases HP by 10% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"369":{"id":"生命提升20%,攻击提升10%","en_str":"Increases HP by 20% and ATK by 10%","fr_str":"","ger_str":"","viet_str":""},
"370":{"id":"生命提升30%,攻击提升15%","en_str":"Increases HP by 30% and ATK by 15%","fr_str":"","ger_str":"","viet_str":""},
"371":{"id":"光子粉碎","en_str":"Photon Crush","fr_str":"","ger_str":"","viet_str":""},
"372":{"id":"对随机3个敌方单位造成94%能量伤害,33%概率附加【威慑】状态,持续2回合","en_str":"Deals 94% energy damage to 3 random enemies with a 33% chance to inflict [Deter] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"373":{"id":"对随机3个敌方单位造成112%能量伤害,38%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击","en_str":"Deals 112% energy damage to 3 random enemies with a 38% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical","fr_str":"","ger_str":"","viet_str":""},
"374":{"id":"对随机4个敌方单位造成135%能量伤害,43%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击","en_str":"Deals 135% energy damage to 4 random enemies with a 43% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical","fr_str":"","ger_str":"","viet_str":""},
"375":{"id":"神界净化","en_str":"Purification of God Realm","fr_str":"","ger_str":"","viet_str":""},
"376":{"id":"为生命最低的己方单体回复等同杰比特攻击力189%的生命,30%概率驱散目标所有负面状态","en_str":"Recovers HP equal to 189% of Kibito's ATK for the friendly unit with the lowest HP with a 30% chance to dispel all of their debuffs","fr_str":"","ger_str":"","viet_str":""},
"377":{"id":"为生命最低的己方单体回复等同杰比特攻击力227%的生命,40%概率驱散目标所有负面状态","en_str":"Recovers HP equal to 227% of Kibito's ATK for the friendly unit with the lowest HP with a 40% chance to dispel all of their debuffs","fr_str":"","ger_str":"","viet_str":""},
"378":{"id":"为生命最低的己方单体回复等同杰比特攻击力272%的生命,50%概率驱散目标所有负面状态","en_str":"Recovers HP equal to 272% of Kibito's ATK for the friendly unit with the lowest HP with a 50% chance to dispel all of their debuffs","fr_str":"","ger_str":"","viet_str":""},
"379":{"id":"界王守卫","en_str":"Kai's Guard","fr_str":"","ger_str":"","viet_str":""},
"380":{"id":"生命提升10%,攻击提升5%","en_str":"Increases HP by 10% and ATK by 5%","fr_str":"","ger_str":"","viet_str":""},
"381":{"id":"生命提升20%,攻击提升10%","en_str":"Increases HP by 20% and ATK by 10%","fr_str":"","ger_str":"","viet_str":""},
"382":{"id":"生命提升30%,攻击提升15%,治疗效果提升5%","en_str":"Increases HP by 30%, ATK by 15% and healing effects by 5%","fr_str":"","ger_str":"","viet_str":""},
"383":{"id":"神界鼓舞","en_str":"Inspiration of God Realm","fr_str":"","ger_str":"","viet_str":""},
"384":{"id":"回复己方全体回复等同杰比特攻击力109%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,持续2回合","en_str":"Recovers HP equal to 109% of Kibito's ATK for all friendly units and adds a [Blocking Shield] that lasts for 2 turns for all friendly [Energy warriors]","fr_str":"","ger_str":"","viet_str":""},
"385":{"id":"回复己方全体回复等同杰比特攻击力131%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其20%攻击力,持续2回合","en_str":"Recovers HP equal to 131% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 20%, lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"386":{"id":"回复己方全体回复等同杰比特攻击力157%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其30%攻击力,持续2回合","en_str":"Recovers HP equal to 157% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 30%, lasting for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"387":{"id":"基纽连击","en_str":"Ginyu Combo","fr_str":"","ger_str":"","viet_str":""},
"388":{"id":"快速攻击前方单个敌人3次并造成总共180%的能量伤害,每次攻击35%概率附加【破甲】状态,持续2回合","en_str":"Quickly attacks an enemy in front 3 times, dealing 180% energy damage in total; each attack has a 35% chance to inflict [Armor Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"389":{"id":"特战队长","en_str":"Task Force Captain","fr_str":"","ger_str":"","viet_str":""},
"390":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"391":{"id":"混乱气弹","en_str":"Chaos Bomb","fr_str":"","ger_str":"","viet_str":""},
"392":{"id":"对敌方随机3个敌人造成128%能量伤害,30%概率附加【混乱】状态2回合","en_str":"Deals 128% energy damage to 3 random enemies with a 30% chance to inflict [Chaos Break] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"393":{"id":"恐怖之眼","en_str":"Horrible Eyes","fr_str":"","ger_str":"","viet_str":""},
"394":{"id":"对随机2个敌人造成104%能量伤害,25%概率附加【威慑】状态,持续1回合","en_str":"Deals 104% energy damage to 2 enemies with a 25% chance to inflict [Deter] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"395":{"id":"红绸军","en_str":"Red Ribbon Army","fr_str":"","ger_str":"","viet_str":""},
"396":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"397":{"id":"气爆","en_str":"Spirit Explosion","fr_str":"","ger_str":"","viet_str":""},
"398":{"id":"对前方单个敌人造成206%能量伤害","en_str":"Deals 206% energy damage to an enemy in front","fr_str":"","ger_str":"","viet_str":""},
"399":{"id":"铁山靠","en_str":"Iron Mountain","fr_str":"","ger_str":"","viet_str":""},
"400":{"id":"对前方单个敌人造成221%物理伤害,20%概率附加【撕裂】状态,持续2回合","en_str":"Deals 221% physical damage to an enemy in front with a 20% chance to inflict [Lacerate] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"401":{"id":"强壮体质","en_str":"Strong Physique","fr_str":"","ger_str":"","viet_str":""},
"402":{"id":"攻击提升10%,生命值提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"403":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"404":{"id":"对敌方前中排战士造成117%能量伤害,30%概率附加【威慑】状态,持续1回合","en_str":"Deals 117% energy damage to all front-row and mid-row enemies with a 30% chance to inflict [Deter] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"405":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"406":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"407":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"408":{"id":"对随机2个敌人造成98%能量伤害,30%概率附加【破甲】状态,持续1回合","en_str":"Deals 98% energy damage to 2 enemies with a 30% chance to inflict [Armor Break] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"409":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"410":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"411":{"id":"天地贯穿拳","en_str":"Tsuranuke","fr_str":"","ger_str":"","viet_str":""},
"412":{"id":"对随机4个敌人造成102%能量伤害,30%概率附加【减速】状态,对已经处于【减速】状态的目标伤害提升20%","en_str":"Deals 102% energy damage to 4 enemies with a 30% chance to inflict [Deceleration]; deals 20% more damage to enemies inflicted with [Deceleration]","fr_str":"","ger_str":"","viet_str":""},
"413":{"id":"气功波","en_str":"Energy Wave","fr_str":"","ger_str":"","viet_str":""},
"414":{"id":"对敌方单体造成162%物理伤害,对处于【减速】状态的目标伤害提升30%","en_str":"Deals 162% physical damage to an enemy; deals 30% more damage to enemies inflicted with [Deceleration]","fr_str":"","ger_str":"","viet_str":""},
"415":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"416":{"id":"攻击提升10%,暴击提升6%","en_str":"Increases ATK by 10% and Crit by 6%","fr_str":"","ger_str":"","viet_str":""},
"417":{"id":"龟派气功","en_str":"Kamehameha","fr_str":"","ger_str":"","viet_str":""},
"418":{"id":"对随机2个敌方单位造成220%的物理伤害,对处于【减速】状态的目标伤害提升30%","en_str":"Deals 220% physical damage to 2 random enemies; deals 30% more damage to enemies inflicted with [Deceleration]","fr_str":"","ger_str":"","viet_str":""},
"419":{"id":"万国惊天掌","en_str":"Thunder Shock Surprise","fr_str":"","ger_str":"","viet_str":""},
"420":{"id":"对前方单个敌人造成187%物理伤害,提升自身15%免伤,持续2回合","en_str":"Deals 187% physical damage to an enemy in front; increases DMG Reduce by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"421":{"id":"龟仙流","en_str":"Turtle School","fr_str":"","ger_str":"","viet_str":""},
"422":{"id":"生命值提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"423":{"id":"铁蒺藜","en_str":"Caltrop","fr_str":"","ger_str":"","viet_str":""},
"424":{"id":"对随机3个敌人造成139%的能量伤害","en_str":"Deals 139% energy damage to 3 random enemies","fr_str":"","ger_str":"","viet_str":""},
"425":{"id":"回复术","en_str":"Rejuvenation Technique","fr_str":"","ger_str":"","viet_str":""},
"426":{"id":"为生命值最低的两个己方战士回复等同皮拉夫130%攻击力的生命值","en_str":"Recovers HP equal to 130% of Pilaf's ATK for 2 friendly units with the lowest HP","fr_str":"","ger_str":"","viet_str":""},
"427":{"id":"大反派","en_str":"Supervillain","fr_str":"","ger_str":"","viet_str":""},
"428":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"429":{"id":"气合拳","en_str":"Ki Punch","fr_str":"","ger_str":"","viet_str":""},
"430":{"id":"对前方单个敌人造成246%物理伤害,50%概率使用【普通攻击】再次攻击目标","en_str":"Deals 246% physical damage to an enemy in front with a 50% chance to use [Base Attack] to attack the target again","fr_str":"","ger_str":"","viet_str":""},
"431":{"id":"拳脚功夫","en_str":"Punches and Kicks","fr_str":"","ger_str":"","viet_str":""},
"432":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"433":{"id":"正义鼓励","en_str":"Judicial Encouragement","fr_str":"","ger_str":"","viet_str":""},
"434":{"id":"提升己方前排所有战士的抵抗10%,并提高自身15%免伤,持续2回合","en_str":"Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"435":{"id":"正义感","en_str":"Sense of Justice","fr_str":"","ger_str":"","viet_str":""},
"436":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"437":{"id":"洞洞波","en_str":"Dodon Wave","fr_str":"","ger_str":"","viet_str":""},
"438":{"id":"轰炸敌方生命值最低的战士2次,共造成234%物理伤害,每次伤害30%概率附加【流血】状态,持续2回合","en_str":"Bombards the enemy with the lowest HP 2 times, dealing 234% physical damage in total; each attack has a 30% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"439":{"id":"头号杀手","en_str":"No.1 Killer","fr_str":"","ger_str":"","viet_str":""},
"440":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"441":{"id":"时间静止","en_str":"Time Suspension","fr_str":"","ger_str":"","viet_str":""},
"442":{"id":"对随机4个敌人造成107%的能量伤害,25%概率附加【威慑】状态,持续2回合","en_str":"Deals 107% energy damage to 4 enemies with a 25% chance to inflict [Deter] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"443":{"id":"基纽战队","en_str":"Ginyu Force","fr_str":"","ger_str":"","viet_str":""},
"444":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"445":{"id":"偷袭行径","en_str":"Sneak Attack","fr_str":"","ger_str":"","viet_str":""},
"446":{"id":"对处于【威慑】状态的敌人伤害提升20%","en_str":"Deals 20% more damage to units inflicted with [Deter]","fr_str":"","ger_str":"","viet_str":""},
"447":{"id":"重锤","en_str":"Heavy Hammer","fr_str":"","ger_str":"","viet_str":""},
"448":{"id":"对前方单个敌人造成210%物理伤害","en_str":"Deals 210% physical damage to an enemy in front","fr_str":"","ger_str":"","viet_str":""},
"449":{"id":"初代人造人","en_str":"First Android","fr_str":"","ger_str":"","viet_str":""},
"450":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"451":{"id":"投掷手雷","en_str":"Grenade Attack","fr_str":"","ger_str":"","viet_str":""},
"452":{"id":"对随机三个敌人造成111%能量伤害","en_str":"Deals 111% energy damage to 3 random enemies","fr_str":"","ger_str":"","viet_str":""},
"453":{"id":"枪械高手","en_str":"Firearms Master","fr_str":"","ger_str":"","viet_str":""},
"454":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"455":{"id":"热情鼓舞","en_str":"Enthusiastic Inspiration","fr_str":"","ger_str":"","viet_str":""},
"456":{"id":"为己方随机1个战士提升25%攻击力和20%暴击伤害,持续2回合","en_str":"Increases a random friendly unit's ATK by 25% and Crit DMG by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"457":{"id":"天才少女","en_str":"Genius Girl","fr_str":"","ger_str":"","viet_str":""},
"458":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"459":{"id":"短剑突袭","en_str":"Dagger Raid","fr_str":"","ger_str":"","viet_str":""},
"460":{"id":"对前方单个敌人连续攻击3次,共造成234%物理伤害,30%概率附加【流血】状态,持续2回合","en_str":"Attacks an enemy in front 3 times, dealing 234% physical damage in total with a 30% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"461":{"id":"忍者","en_str":"Ninja","fr_str":"","ger_str":"","viet_str":""},
"462":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"463":{"id":"气合斩","en_str":"Ki Cut","fr_str":"","ger_str":"","viet_str":""},
"464":{"id":"对前方单个敌人造成230%物理伤害,30%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 230% physical damage to an enemy in front with a 30% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"465":{"id":"浪人","en_str":"Rōnin","fr_str":"","ger_str":"","viet_str":""},
"466":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"467":{"id":"火炮重拳","en_str":"Cannon Fist","fr_str":"","ger_str":"","viet_str":""},
"468":{"id":"对前方单个敌人造成230%物理伤害,并给自身附加1个【护盾】,持续2回合","en_str":"Deals 230% physical damage to an enemy in front; adds a [Shield] that lasts for 2 turns for self","fr_str":"","ger_str":"","viet_str":""},
"469":{"id":"赛亚战士","en_str":"Saiyan Warrior","fr_str":"","ger_str":"","viet_str":""},
"470":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"471":{"id":"洞洞波","en_str":"Dodon Wave","fr_str":"","ger_str":"","viet_str":""},
"472":{"id":"对随机3个敌人造成121%能量伤害,20%概率附加【流血】状态,持续2回合","en_str":"Deals 121% energy damage to 3 enemies with a 20% chance to inflict [Bleed] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"473":{"id":"鹤仙流","en_str":"Crane School","fr_str":"","ger_str":"","viet_str":""},
"474":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"475":{"id":"魔法禁锢","en_str":"Energy Imprison","fr_str":"","ger_str":"","viet_str":""},
"476":{"id":"对随机3个敌人造成128%能量伤害,若产生暴击则对目标附加【能量灼烧】状态,持续2回合","en_str":"Deals 128% energy damage to 3 random enemies; if the attack is critical, inflicts [Energy Burn] on the target for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"477":{"id":"超能力者","en_str":"Super Power","fr_str":"","ger_str":"","viet_str":""},
"478":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"479":{"id":"叛乱刺杀","en_str":"Rebellious Assassination","fr_str":"","ger_str":"","viet_str":""},
"480":{"id":"对前方单个敌人造成201%物理伤害,30%概率附加【晕眩】状态,持续1回合","en_str":"Deals 201% physical damage to an enemy in front with a 30% chance to inflict [Stun] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"481":{"id":"赛亚战士","en_str":"Saiyan Warrior","fr_str":"","ger_str":"","viet_str":""},
"482":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"483":{"id":"好战天性","en_str":"Aggressive Nature","fr_str":"","ger_str":"","viet_str":""},
"484":{"id":"释放【叛乱刺杀】时,额外对目标外的两个敌方战士造成50%物理伤害,30%概率附加【晕眩】状态,持续1回合","en_str":"When casting [Rebellious Assassination], additionally deals 50% physical damage to two enemies besides the target with a 30% chance to inflict [Stun] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"485":{"id":"魔光炮","en_str":"Beam Cannon","fr_str":"","ger_str":"","viet_str":""},
"486":{"id":"对前方单个敌人造成240%能量伤害,若目标生命值低于20%,则伤害提升30%","en_str":"Deals 240% energy damage to an enemy in front; deals 30% more damage if the target's HP is lower than 20%","fr_str":"","ger_str":"","viet_str":""},
"487":{"id":"邪恶化身","en_str":"Evil Incarnate","fr_str":"","ger_str":"","viet_str":""},
"488":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"489":{"id":"狼牙风风拳","en_str":"Wolf Fang Fist","fr_str":"","ger_str":"","viet_str":""},
"490":{"id":"对前方单个敌人造成230%物理伤害,70%概率降低其20%攻击力,持续2回合","en_str":"Deals 230% physical damage to an enemy in front with a 70% chance to decrease their ATK by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"491":{"id":"沙漠强盗","en_str":"Desert Bandit","fr_str":"","ger_str":"","viet_str":""},
"492":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"493":{"id":"爆炸球","en_str":"Explosion Ball","fr_str":"","ger_str":"","viet_str":""},
"494":{"id":"对随机2个敌人造成111%能量伤害,30%概率附加【能量毒素】状态,持续2回合","en_str":"Deals 111% energy damage to 2 enemies with a 30% chance to inflict [Energy Poison] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"495":{"id":"基纽战队","en_str":"Ginyu Force","fr_str":"","ger_str":"","viet_str":""},
"496":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"497":{"id":"能量毒素","en_str":"Energy Poison","fr_str":"","ger_str":"","viet_str":""},
"498":{"id":"攻击时30%概率附加【能量毒素】状态,持续2回合","en_str":"Attacks have a 30% chance to inflict [Energy Poison] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"499":{"id":"头槌攻击","en_str":"Headbutt Attack","fr_str":"","ger_str":"","viet_str":""},
"500":{"id":"对前方单体造成145%物理伤害,40%概率对目标附加【沉默】和【能量灼烧】状态","en_str":"Deals 145% physical damage to an enemy with a 40% chance to inflict [Silence] and [Energy Burn]","fr_str":"","ger_str":"","viet_str":""},
"501":{"id":"初级人造人","en_str":"Junior Android","fr_str":"","ger_str":"","viet_str":""},
"502":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"503":{"id":"能量护罩","en_str":"Energy Shield","fr_str":"","ger_str":"","viet_str":""},
"504":{"id":"提升自身20%的免伤,并附加1个【反射护盾】,持续3回合","en_str":"Increases DMG Reduce by 20% and adds a [Reflection Shield] that lasts for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"505":{"id":"抹杀冲动","en_str":"Elimination Impulse","fr_str":"","ger_str":"","viet_str":""},
"506":{"id":"对前方单体造成140%物理伤害,50%概率附加【晕眩】状态,持续1回合;若目标为【激斗型战士】,则额外附加【能量灼烧】状态,持续2回合","en_str":"Deals 140% physical damage to an enemy in front with a 50% chance to inflict [Stun] for 1 turn; additionally inflicts [Energy Burn] for 2 turns if the target is an [Aggressive warrior]","fr_str":"","ger_str":"","viet_str":""},
"507":{"id":"传说赛亚人","en_str":"Legendary Saiyan","fr_str":"","ger_str":"","viet_str":""},
"508":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"509":{"id":"能源阻断","en_str":"Energy Block","fr_str":"","ger_str":"","viet_str":""},
"510":{"id":"为自身附加一个抵挡3次直接伤害的【格挡盾】,持续2回合","en_str":"Adds a [Blocking Shield] that can block direct damage 3 times and lasts for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"511":{"id":"狂暴挑衅","en_str":"Frenzy Provocation","fr_str":"","ger_str":"","viet_str":""},
"512":{"id":"攻击时,20%概率嘲讽目标","en_str":"Attacks have a 20% chance to taunt the target","fr_str":"","ger_str":"","viet_str":""},
"513":{"id":"魔贯光杀炮","en_str":"Special Beam Cannon","fr_str":"","ger_str":"","viet_str":""},
"514":{"id":"对前方单体造成180%能量伤害,30%概率造成【能量灼烧】和【禁疗】状态,持续2回合","en_str":"Deals 180% energy damage to an enemy in front with a 30% chance to inflict [Energy Burn] and [Ban Healing] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"515":{"id":"孤傲战士","en_str":"Prideful Warrior","fr_str":"","ger_str":"","viet_str":""},
"516":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"517":{"id":"魔闪光杀炮","en_str":"Flash Beam Cannon","fr_str":"","ger_str":"","viet_str":""},
"518":{"id":"对前方单体造成259%能量伤害,额外附加等同目标最大生命值7%的伤害(不超过自身攻击力的20倍);若目标处于【能量灼烧】或【强能灼烧】状态,则附加【禁疗】状态,持续2回合","en_str":"Deals 259% energy damage to an enemy in front, with extra damage equal to 7% of the target's Max HP (capped at 20 times self's ATK); if the target is inflicted with [Energy Burn] or [Strong Burn], they will be inflicted with [Ban Healing] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"519":{"id":"洞洞波","en_str":"Dodon Wave","fr_str":"","ger_str":"","viet_str":""},
"520":{"id":"发射洞洞波对随机3个敌人造成120%能量伤害,若目标为【支援型战士】则伤害提升30%","en_str":"Fires Dondon Wave to deal 120% energy damage to 3 random enemies; deals 30% more damage if the target is a [Support warrior]","fr_str":"","ger_str":"","viet_str":""},
"521":{"id":"三眼族","en_str":"Triclop","fr_str":"","ger_str":"","viet_str":""},
"522":{"id":"攻击力提升10%,速度提升15","en_str":"Increases ATK by 10% and Speed by 15%","fr_str":"","ger_str":"","viet_str":""},
"523":{"id":"气功掌","en_str":"Energy Palm","fr_str":"","ger_str":"","viet_str":""},
"524":{"id":"随机轰炸4个敌人,造成158%能量伤害并附加【能量暴乱】状态,25%概率附加【威慑】状态,持续2回合","en_str":"Bombards 4 random enemies, dealing 158% energy damage and inflicting [Energy Riot]; there is a 25% chance to inflict [Deter] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"525":{"id":"利库姆喷射弹","en_str":"Recoome Shot","fr_str":"","ger_str":"","viet_str":""},
"526":{"id":"对前方单体造成115%物理伤害,70%概率附加【眩晕】状态,持续1回合","en_str":"Deals 115% physical damage to an enemy in front with a 70% chance to inflict [Stun] for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"527":{"id":"基纽战队","en_str":"Ginyu Force","fr_str":"","ger_str":"","viet_str":""},
"528":{"id":"生命提升10%,防御提升5%","en_str":"Increases HP by 10% and DEF by 5%","fr_str":"","ger_str":"","viet_str":""},
"529":{"id":"利库姆战术","en_str":"Recoome Tactic","fr_str":"","ger_str":"","viet_str":""},
"530":{"id":"为自身和速度最快的己方单体分别附加1个【护盾】,护盾值等同利库姆攻击的150%,持续2回合","en_str":"Adds a Shield for himself and the friendly unit with highest Speed respectively; the Shield has a strength equal to 150% of Recoome's ATK and lasts for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"531":{"id":"心灵控制","en_str":"Mind Control","fr_str":"","ger_str":"","viet_str":""},
"532":{"id":"对速度最快的2个敌方单位造成128%能量伤害,30%概率附加【石化】状态,持续2回合","en_str":"Deals 128% energy damage to 2 enemies with the highest Speed with a 30% chance to inflict [Petrify] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"533":{"id":"对速度最快的2个敌方单位造成154%能量伤害,35%概率附加【石化】状态,持续2回合","en_str":"Deals 154% energy damage to 2 enemies with the highest Speed with a 35% chance to inflict [Petrify] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"534":{"id":"对速度最快的2个敌方单位造成185%能量伤害,45%概率附加【石化】状态,持续2回合;若目标为【激斗型战士】,则同时降低其30%防御,持续2回合","en_str":"Deals 185% energy damage to 2 enemies with the highest Speed with a 45% chance to inflict [Petrify] for 2 turns; decreases the target's DEF by 30% for 2 turns if they are an [Aggressive warrior]","fr_str":"","ger_str":"","viet_str":""},
"535":{"id":"黑魔术师","en_str":"Dark Magician","fr_str":"","ger_str":"","viet_str":""},
"536":{"id":"攻击提升10%,生命提升5%","en_str":"Increases ATK by 10% and HP by 5%","fr_str":"","ger_str":"","viet_str":""},
"537":{"id":"攻击提升20%,生命提升10%","en_str":"Increases ATK by 20% and HP by 10%","fr_str":"","ger_str":"","viet_str":""},
"538":{"id":"攻击提升30%,生命提升15%","en_str":"Increases ATK by 30% and HP by 15%","fr_str":"","ger_str":"","viet_str":""},
"539":{"id":"心灵爆破","en_str":"Mind Explosion","fr_str":"","ger_str":"","viet_str":""},
"540":{"id":"对前中排敌人造成130%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升30%","en_str":"Deals 130% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 30%","fr_str":"","ger_str":"","viet_str":""},
"541":{"id":"对前中排敌人造成156%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升35%;对处于【流血】状态的目标伤害提升20%","en_str":"Deals 156% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 35%; deals 20% more damage to enemies inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"542":{"id":"对前中排敌人造成187%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升40%;对处于【流血】状态的目标伤害提升30%","en_str":"Deals 187% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 40%; deals 30% more damage to enemies inflicted with [Bleed]","fr_str":"","ger_str":"","viet_str":""},
"543":{"id":"死亡毁灭弹","en_str":"Death Destruction Bomb","fr_str":"","ger_str":"","viet_str":""},
"544":{"id":"对敌方前中排敌人造成88%物理伤害,50%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限7%的伤害(不超过自身攻击力的10倍)","en_str":"Deals 88% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 7% of the target's Max HP (capped at 10 times self's ATK)","fr_str":"","ger_str":"","viet_str":""},
"545":{"id":"对敌方前中排敌人造成105%物理伤害,75%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍)","en_str":"Deals 105% physical damage to all front-row and mid-row enemies with a 75% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK)","fr_str":"","ger_str":"","viet_str":""},
"546":{"id":"对敌方前中排敌人造成128%物理伤害,90%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍)","en_str":"Deals 128% physical damage to all front-row and mid-row enemies with a 90% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK)","fr_str":"","ger_str":"","viet_str":""},
"547":{"id":"宇宙帝王","en_str":"Emperor of Universe","fr_str":"","ger_str":"","viet_str":""},
"548":{"id":"生命提升20%,攻击提升10%,速度提升5","en_str":"Increases HP by 20%, ATK by 10% and Speed by 5","fr_str":"","ger_str":"","viet_str":""},
"549":{"id":"生命提升30%,攻击提升15%,速度提升10;且自身在受到攻击时,有60%概率对攻击者附加【能量灼烧】状态,持续2回合","en_str":"Increases HP by 30%, ATK by 15% and Speed by 10; when attacked, there is a 60% chance to inflict [Energy Burn] on the attacker for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"550":{"id":"生命提升40%,攻击提升20%,速度提升15;且自身在受到攻击时,有80%概率对攻击者附加【能量灼烧】状态,持续2回合","en_str":"Increases HP by 40%, ATK by 20% and Speed by 15; when attacked, there is a 80% chance to inflict [Energy Burn] on the attacker for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"551":{"id":"多重死光","en_str":"Death Beams","fr_str":"","ger_str":"","viet_str":""},
"552":{"id":"对生命最低的敌方单体发动二连爆破,共造成247%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击","en_str":"Casts Dual Explosions at the enemy with the lowest HP, dealing 247% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical","fr_str":"","ger_str":"","viet_str":""},
"553":{"id":"对生命最低的敌方单体发动二连爆破,共造成296%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害","en_str":"Casts Dual Explosions at the enemy with the lowest HP, dealing 296% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20%","fr_str":"","ger_str":"","viet_str":""},
"554":{"id":"对生命最低的敌方单体发动二连爆破,共造成374%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害,并回复自身等同本次伤害50%的生命值","en_str":"Casts Dual Explosions at the enemy with the lowest HP, dealing 374% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20%, and recovers HP equal to 50% of the damage dealt","fr_str":"","ger_str":"","viet_str":""},
"555":{"id":"残暴天性","en_str":"Brutal Nature","fr_str":"","ger_str":"","viet_str":""},
"556":{"id":"对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10%","en_str":"Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"557":{"id":"对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升15%","en_str":"Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"558":{"id":"对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位","en_str":"Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun]","fr_str":"","ger_str":"","viet_str":""},
"559":{"id":"神界之光","en_str":"Light of God Realm","fr_str":"","ger_str":"","viet_str":""},
"560":{"id":"对前中排单位造成86%能量伤害,50%概率使目标所受伤害提升20%,持续2回合","en_str":"Deals 86% energy damage to all front-row and mid-row enemies with a 50% chance to increase their damage taken by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"561":{"id":"对前中排单位造成103%能量伤害,65%概率使目标所受伤害提升30%,持续2回合","en_str":"Deals 103% energy damage to all front-row and mid-row enemies with a 65% chance to increase their damage taken by 30% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"562":{"id":"对前中排单位造成123%能量伤害,80%概率使目标所受伤害提升30%,持续2回合;50%概率驱散目标1个增益状态","en_str":"Deals 123% energy damage to all front-row and mid-row enemies with a 80% chance to increase their damage taken by 30% for 2 turns; there is a 50% chance to dispel 1 of the target's buffs","fr_str":"","ger_str":"","viet_str":""},
"563":{"id":"神族天使","en_str":"Deity Angel","fr_str":"","ger_str":"","viet_str":""},
"564":{"id":"生命提升20%,攻击提升10%,速度提升5","en_str":"Increases HP by 20%, ATK by 10% and Speed by 5","fr_str":"","ger_str":"","viet_str":""},
"565":{"id":"生命提升30%,攻击提升15%,速度提升10","en_str":"Increases HP by 30%, ATK by 15% and Speed by 10","fr_str":"","ger_str":"","viet_str":""},
"566":{"id":"生命提升40%,攻击提升20%,速度提升15","en_str":"Increases HP by 40%, ATK by 20% and Speed by 15","fr_str":"","ger_str":"","viet_str":""},
"567":{"id":"神界护盾","en_str":"Shield of God Realm","fr_str":"","ger_str":"","viet_str":""},
"568":{"id":"为随机3个己方单位附加1个【反射护盾】,持续2回合","en_str":"Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units","fr_str":"","ger_str":"","viet_str":""},
"569":{"id":"为随机3个己方单位附加1个【反射护盾】,持续2回合","en_str":"Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units","fr_str":"","ger_str":"","viet_str":""},
"570":{"id":"为己方全体附加1个【反射护盾】,持续3回合","en_str":"Adds a [Reflection Shield] that lasts for 3 turns for all friendly units","fr_str":"","ger_str":"","viet_str":""},
"571":{"id":"能量回收","en_str":"Energy Recycle","fr_str":"","ger_str":"","viet_str":""},
"572":{"id":"队伍造成暴击时,根据暴击产生伤害量的7%为己方全体单位回血","en_str":"When any friendly unit makes a critical hit, recovers HP equal to 7% of the critical damage dealt for all friendly units","fr_str":"","ger_str":"","viet_str":""},
"573":{"id":"队伍造成暴击时,根据暴击产生伤害量的10%为己方全体单位回血","en_str":"When any friendly unit makes a critical hit, recovers HP equal to 10% of the critical damage dealt for all friendly units","fr_str":"","ger_str":"","viet_str":""},
"574":{"id":"队伍造成暴击时,根据暴击产生伤害量的15%为己方全体单位回血","en_str":"When any friendly unit makes a critical hit, recovers HP equal to 15% of the critical damage dealt for all friendly units","fr_str":"","ger_str":"","viet_str":""},
"575":{"id":"巨量毁灭弹","en_str":"Mega Destruction Bomb","fr_str":"","ger_str":"","viet_str":""},
"576":{"id":"对敌方全体造成104%能量伤害,对生命值高于60%的目标伤害提升20%,同时30%概率降低目标单位10%暴击率,持续2回合","en_str":"Deals 104% energy damage to all enemies; deals 20% more damage to enemies whose HP is higher than 60% with a 30% chance to decrease their Crit Rate by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"577":{"id":"对敌方全体造成125%能量伤害,对生命值高于60%的目标伤害提升25%,同时40%概率降低目标单位10%暴击率,持续2回合","en_str":"Deals 125% energy damage to all enemies; deals 25% more damage to enemies whose HP is higher than 60% with a 40% chance to decrease their Crit Rate by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"578":{"id":"对敌方全体造成150%能量伤害,对生命值高于60%的目标伤害提升30%,同时50%概率降低目标单位10%暴击率,持续2回合","en_str":"Deals 150% energy damage to all enemies; deals 30% more damage to enemies whose HP is higher than 60% with a 50% chance to decrease their Crit Rate by 10% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"579":{"id":"传说赛亚人","en_str":"Legendary Saiyan","fr_str":"","ger_str":"","viet_str":""},
"580":{"id":"攻击提升20%,生命提升10%,速度提升5","en_str":"Increases ATK by 20%, HP by 10% and Speed by 5","fr_str":"","ger_str":"","viet_str":""},
"581":{"id":"攻击提升30%,生命提升15%,速度提升10","en_str":"Increases ATK by 30%, HP by 15% and Speed by 10","fr_str":"","ger_str":"","viet_str":""},
"582":{"id":"攻击提升40%,生命提升20%,速度提升15","en_str":"Increases ATK by 40%, HP by 20% and Speed by 15","fr_str":"","ger_str":"","viet_str":""},
"583":{"id":"破灭光束","en_str":"Burst beam","fr_str":"","ger_str":"","viet_str":""},
"584":{"id":"对前方两个单位造成153%能量伤害,35%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的10%","en_str":"Deals 153% energy damage to 2 enemies in front with a 35% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 10% of the damage dealt by this skill","fr_str":"","ger_str":"","viet_str":""},
"585":{"id":"对前方两个单位造成184%能量伤害,45%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的20%","en_str":"Deals 184% energy damage to 2 enemies in front with a 45% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 20% of the damage dealt by this skill","fr_str":"","ger_str":"","viet_str":""},
"586":{"id":"对前方两个单位造成220%能量伤害,55%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的30%","en_str":"Deals 220% energy damage to 2 enemies in front with a 55% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 30% of the damage dealt by this skill","fr_str":"","ger_str":"","viet_str":""},
"587":{"id":"毁灭意志","en_str":"Destruction Will","fr_str":"","ger_str":"","viet_str":""},
"588":{"id":"每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升10%的效果,持续1回合;若低于30%,则给提升自身10%攻击力,持续1回合","en_str":"At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 10% for 1 turn; if HP is lower than 30%, increases self's ATK by 10% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"589":{"id":"每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升15%的效果,持续1回合;若低于30%,则给提升自身20%攻击力,持续1回合","en_str":"At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 15% for 1 turn; if HP is lower than 30%, increases self's ATK by 20% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"590":{"id":"每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升20%的效果,持续1回合;若低于30%,则给提升自身30%攻击力,持续1回合","en_str":"At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 20% for 1 turn; if HP is lower than 30%, increases self's ATK by 30% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"591":{"id":"气弹爆破","en_str":"Bomb Explosion","fr_str":"","ger_str":"","viet_str":""},
"592":{"id":"对敌方优先中后排随机2个单位造成121%的物理伤害,附带15%的吸血","en_str":"Deals 121% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 15%","fr_str":"","ger_str":"","viet_str":""},
"593":{"id":"对敌方优先中后排随机2个单位造成146%的物理伤害,附带20%的吸血","en_str":"Deals 146% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 20%","fr_str":"","ger_str":"","viet_str":""},
"594":{"id":"对敌方优先中后排随机2个单位造成171%的物理伤害,附带30%的吸血","en_str":"Deals 171% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 30%","fr_str":"","ger_str":"","viet_str":""},
"595":{"id":"杀戮科技","en_str":"Killing Technology","fr_str":"","ger_str":"","viet_str":""},
"596":{"id":"攻击提升20%,生命值提升10%,暴击率提升5%","en_str":"Increases ATK by 20%, HP by 10% and Crit Rate by 5%","fr_str":"","ger_str":"","viet_str":""},
"597":{"id":"攻击提升30%,生命值提升15%,暴击率提升10%;若受到的单次伤害大于自身生命值的30%,则对攻击方附加【残酷追击】,持续4回合","en_str":"Increases ATK by 30%, HP by 15% and Crit Rate by 10%; if the damage taken from a single attack is larger than 30% of self's HP, inflicts [Cruel Pursuit] on the attacker for 4 turns","fr_str":"","ger_str":"","viet_str":""},
"598":{"id":"攻击提升40%,生命值提升20%,暴击率提升15%;若受到的单次伤害大于自身生命值的30%,则受到的最终伤害减少20%,同时对攻击方附加【残酷追击】,持续4回合","en_str":"Increases ATK by 40%, HP by 20% and Crit Rate by 15%; if the damage taken from a single attack is larger than 30% of self's HP, takes 20% less final damage and inflicts [Cruel Pursuit] on the attacker for 4 turns","fr_str":"","ger_str":"","viet_str":""},
"599":{"id":"气功连弹","en_str":"Energy Shots","fr_str":"","ger_str":"","viet_str":""},
"600":{"id":"对生命值最低的单位造成247%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加)","en_str":"Deals 247% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit)","fr_str":"","ger_str":"","viet_str":""},
"601":{"id":"对生命值最低的单位造成296%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以60%伤害率的【气弹爆破】追击1次(优先级高于勋章及异能附带技能)","en_str":"Deals 296% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] with a damage percentage of 60% (has a higher priority than medal skills and Faculty skills)","fr_str":"","ger_str":"","viet_str":""},
"602":{"id":"对生命值最低的单位造成374%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以【气弹爆破】追击1次(优先级高于勋章及异能附带技能)","en_str":"Deals 374% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] (has a higher priority than medal skills and Faculty skills)","fr_str":"","ger_str":"","viet_str":""},
"603":{"id":"冷酷杀手","en_str":"Cruel Killer","fr_str":"","ger_str":"","viet_str":""},
"604":{"id":"行动时40%概率驱散身上所有非控制的负面状态","en_str":"When acting, there is a 40% chance to dispel all non-control debuffs","fr_str":"","ger_str":"","viet_str":""},
"605":{"id":"行动时60%概率驱散身上所有非控制的负面状态","en_str":"When acting, there is a 60% chance to dispel all non-control debuffs","fr_str":"","ger_str":"","viet_str":""},
"606":{"id":"行动时提升自身20%暴击率,持续1回合,且有80%概率驱散身上所有非控制的负面状态","en_str":"When acting, increases self's Crit Rate by 20% for 1 turn with a 80% chance to dispel all self's non-control debuffs","fr_str":"","ger_str":"","viet_str":""},
"607":{"id":"激活条件:英雄到达1阶自动激活","en_str":"Unlock conditions:WarriorUpgrade 1","fr_str":"","ger_str":"","viet_str":""},
"608":{"id":"激活条件:英雄到达2阶自动激活","en_str":"Unlock conditions:WarriorUpgrade 2","fr_str":"","ger_str":"","viet_str":""},
"609":{"id":"激活条件:英雄到达3阶自动激活","en_str":"Unlock conditions:WarriorUpgrade 3","fr_str":"","ger_str":"","viet_str":""},
"610":{"id":"激活条件:英雄到达4阶自动激活","en_str":"Unlock conditions:WarriorUpgrade 4","fr_str":"","ger_str":"","viet_str":""},
"611":{"id":"激活条件:英雄到达5阶自动激活","en_str":"Unlock conditions:WarriorUpgrade 5","fr_str":"","ger_str":"","viet_str":""},
"612":{"id":"初始激活","en_str":"Unlocked","fr_str":"","ger_str":"","viet_str":""},
"613":{"id":"升级条件:英雄到达6星自动升级","en_str":"NextLevel:Warrior6-star","fr_str":"","ger_str":"","viet_str":""},
"614":{"id":"升级条件:英雄到达7星自动升级","en_str":"NextLevel:Warrior7-star","fr_str":"","ger_str":"","viet_str":""},
"615":{"id":"升级条件:英雄到达8星自动升级","en_str":"NextLevel:Warrior8-star","fr_str":"","ger_str":"","viet_str":""},
"616":{"id":"升级条件:英雄到达9星自动升级","en_str":"NextLevel:Warrior9-star","fr_str":"","ger_str":"","viet_str":""},
"617":{"id":"升级条件:英雄到达10星自动升级","en_str":"NextLevel:Warrior10-star","fr_str":"","ger_str":"","viet_str":""},
"618":{"id":"巨神反击","en_str":"Fight Back","fr_str":"","ger_str":"","viet_str":""},
"619":{"id":"生存本能(吸血效果)","en_str":"Survival Instinct","fr_str":"","ger_str":"","viet_str":""},
"620":{"id":"冰霜之心","en_str":"Higher Cells","fr_str":"","ger_str":"","viet_str":""},
"621":{"id":"爆裂推撞","en_str":"Burst Shove","fr_str":"","ger_str":"","viet_str":""},
"622":{"id":"超强橡胶","en_str":"Strong Rubber","fr_str":"","ger_str":"","viet_str":""},
"623":{"id":"友情闪光","en_str":"Friendship Flash","fr_str":"","ger_str":"","viet_str":""},
"624":{"id":"神界犒赏","en_str":"Angel Reward","fr_str":"","ger_str":"","viet_str":""},
"625":{"id":"重拳反击","en_str":"Punch Back","fr_str":"","ger_str":"","viet_str":""},
"626":{"id":"神族天使7","en_str":"Angel 7","fr_str":"","ger_str":"","viet_str":""},
"627":{"id":"神界恩赐","en_str":"Angel Bestow","fr_str":"","ger_str":"","viet_str":""},
"628":{"id":"福音涟漪","en_str":"Gospel Ripples","fr_str":"","ger_str":"","viet_str":""},
"629":{"id":"灭杀连斩","en_str":"Killing Slash","fr_str":"","ger_str":"","viet_str":""},
"630":{"id":"屠神者","en_str":"Godslayer","fr_str":"","ger_str":"","viet_str":""},
"631":{"id":"疼痛扭曲","en_str":"Painful Twist","fr_str":"","ger_str":"","viet_str":""},
"632":{"id":"恨意燃烧","en_str":"Hatred Burns","fr_str":"","ger_str":"","viet_str":""},
"633":{"id":"细胞增殖","en_str":"Cell Proliferation","fr_str":"","ger_str":"","viet_str":""},
"634":{"id":"超级合体","en_str":"Super Fusion","fr_str":"","ger_str":"","viet_str":""},
"635":{"id":"细胞震荡","en_str":"Cellular Shock","fr_str":"","ger_str":"","viet_str":""},
"636":{"id":"绝对保护","en_str":"Absolute Protection","fr_str":"","ger_str":"","viet_str":""},
"637":{"id":"神界加护","en_str":"Angel Protect","fr_str":"","ger_str":"","viet_str":""},
"638":{"id":"神族天使6","en_str":"Angel 6","fr_str":"","ger_str":"","viet_str":""},
"639":{"id":"阳炎诅咒","en_str":"Curse of Sunfire","fr_str":"","ger_str":"","viet_str":""},
"640":{"id":"恶意萃取","en_str":"Extract Malicious","fr_str":"","ger_str":"","viet_str":""},
"641":{"id":"神界光耀","en_str":"Angel Radiance","fr_str":"","ger_str":"","viet_str":""},
"642":{"id":"神族天使11","en_str":"Angel 11","fr_str":"","ger_str":"","viet_str":""},
"643":{"id":"神界赐福","en_str":"Angel's Blessing","fr_str":"","ger_str":"","viet_str":""},
"644":{"id":"天使刻印","en_str":"Mark of Light","fr_str":"","ger_str":"","viet_str":""},
"645":{"id":"地狱弹","en_str":"Hell Sphere","fr_str":"","ger_str":"","viet_str":""},
"646":{"id":"终极人造人","en_str":"Ultimate Android","fr_str":"","ger_str":"","viet_str":""},
"647":{"id":"地狱惊袭","en_str":"Hell Assault","fr_str":"","ger_str":"","viet_str":""},
"648":{"id":"地狱回响","en_str":"Hell Echoes","fr_str":"","ger_str":"","viet_str":""},
"649":{"id":"冥界连弹","en_str":"Ghostdom Sphere","fr_str":"","ger_str":"","viet_str":""},
"650":{"id":"破坏神6","en_str":"God of Destruction 6","fr_str":"","ger_str":"","viet_str":""},
"651":{"id":"冥界投射","en_str":"Ghostdom Projection","fr_str":"","ger_str":"","viet_str":""},
"652":{"id":"行动神速","en_str":"Speed Force","fr_str":"","ger_str":"","viet_str":""},
"653":{"id":"原罪审判","en_str":"Original Sin Trial","fr_str":"","ger_str":"","viet_str":""},
"654":{"id":"界王神10","en_str":"Supreme Kai 10","fr_str":"","ger_str":"","viet_str":""},
"655":{"id":"神力威压","en_str":"Divine Coercion","fr_str":"","ger_str":"","viet_str":""},
"656":{"id":"生机剥夺","en_str":"Vitality Deprivation","fr_str":"","ger_str":"","viet_str":""},
"657":{"id":"次元斩击","en_str":"Dimension Slash","fr_str":"","ger_str":"","viet_str":""},
"658":{"id":"邪恶聚合","en_str":"Evil Collection","fr_str":"","ger_str":"","viet_str":""},
"659":{"id":"空间洞灭","en_str":"Space Extinction","fr_str":"","ger_str":"","viet_str":""},
"660":{"id":"次元扩张","en_str":"Dimensional Expansion","fr_str":"","ger_str":"","viet_str":""},
"661":{"id":"极意冲击","en_str":"Ultra Crash","fr_str":"","ger_str":"","viet_str":""},
"662":{"id":"极意兆","en_str":"Ultra Instinct","fr_str":"","ger_str":"","viet_str":""},
"663":{"id":"极意弹","en_str":"Ultra Bomb","fr_str":"","ger_str":"","viet_str":""},
"664":{"id":"极意斗气","en_str":"Ultra Ki","fr_str":"","ger_str":"","viet_str":""},
"665":{"id":"破灭飞牌","en_str":"Destruction Poker","fr_str":"","ger_str":"","viet_str":""},
"666":{"id":"破坏神11","en_str":"God of Destruction 11","fr_str":"","ger_str":"","viet_str":""},
"667":{"id":"致命魔术","en_str":"Deadly Magic","fr_str":"","ger_str":"","viet_str":""},
"668":{"id":"换牌魔术","en_str":"Card Swap Magic","fr_str":"","ger_str":"","viet_str":""},
"669":{"id":"音速打击","en_str":"Sonic Strike","fr_str":"","ger_str":"","viet_str":""},
"670":{"id":"毁灭之心","en_str":"Heart of Judgment","fr_str":"","ger_str":"","viet_str":""},
"671":{"id":"神力复生","en_str":"Miracle Resurrection","fr_str":"","ger_str":"","viet_str":""},
"672":{"id":"破坏射击","en_str":"Destruction Shot","fr_str":"","ger_str":"","viet_str":""},
"673":{"id":"极速先锋","en_str":"Speed Pioneer","fr_str":"","ger_str":"","viet_str":""},
"674":{"id":"R.O.S.E","en_str":"R.O.S.E","fr_str":"","ger_str":"","viet_str":""},
"675":{"id":"破坏神10","en_str":"God of Destruction 10","fr_str":"","ger_str":"","viet_str":""},
"676":{"id":"破坏神2","en_str":"God of Destruction 2","fr_str":"","ger_str":"","viet_str":""},
"677":{"id":"正义粉碎","en_str":"Justice Smash","fr_str":"","ger_str":"","viet_str":""},
"678":{"id":"绝对审判","en_str":"Brutal Trial","fr_str":"","ger_str":"","viet_str":""},
"679":{"id":"破坏战吼","en_str":"Destruction Battlecry","fr_str":"","ger_str":"","viet_str":""},
"680":{"id":"破灭侵蚀","en_str":"Destruction Corrosion","fr_str":"","ger_str":"","viet_str":""},
"681":{"id":"正义压制","en_str":"Light Speed Suppress","fr_str":"","ger_str":"","viet_str":""},
"682":{"id":"高傲怒气","en_str":"Arrogant Anger","fr_str":"","ger_str":"","viet_str":""},
"683":{"id":"破坏印记","en_str":"Mark of Destruction","fr_str":"","ger_str":"","viet_str":""},
"684":{"id":"破坏之风","en_str":"Winds of Destruction","fr_str":"","ger_str":"","viet_str":""},
"685":{"id":"对前方单体造成180%物理伤害,该伤害无视目标10%防御,并提升自身15%攻击力,持续3回合","en_str":"Deals 180% physical damage to an enemy in the front, ignoring 10% of the target's DEF and increasing self ATK by 15% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"686":{"id":"对前方单体造成216%物理伤害,该伤害无视目标20%防御,并提升自身20%攻击力,持续3回合","en_str":"Deals 216% physical damage to an enemy in the front, ignoring 20% of the target's DEF and increasing self ATK by 20% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"687":{"id":"对前方单体造成259%物理伤害,该伤害无视目标30%防御,并提升自身25%攻击力和30%暴击伤害,持续3回合","en_str":"Deals 259% physical damage to an enemy in the front, ignoring 30% of the target's DEF and increasing self ATK by 25% and Crit DMG by 30% for 3 turns","fr_str":"","ger_str":"","viet_str":""},
"688":{"id":"攻击提升20%,生命提升10%,暴击率提升5%","en_str":"ATK +20%, HP +10%, CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"689":{"id":"攻击提升30%,生命提升15%,暴击率提升10%","en_str":"ATK +30%, HP +15%, CRI Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"690":{"id":"攻击提升40%,生命提升20%,暴击率提升15%;对【支援型战士】伤害增加20%","en_str":"ATK + 40%, HP + 20% and CRI Rate + 15%; The damage dealt to Support Class increases by 20%","fr_str":"","ger_str":"","viet_str":""},
"691":{"id":"对敌方前中排全体造成130%物理伤害,50%概率降低目标15%暴击率,持续2回合","en_str":"Deals 130% physical damage to all enemies in front mid row; 50% chance to decrease the targets' Crit Rate by 15% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"692":{"id":"对敌方前中排全体造成156%物理伤害,60%概率降低目标20%暴击率,持续2回合","en_str":"Deals 156% physical damage to all enemies in front mid row; 60% chance to decrease the targets' Crit Rate by 20% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"693":{"id":"对敌方前中排全体造成187%物理伤害,70%概率降低目标25%暴击率,持续2回合","en_str":"Deals 187% physical damage to all enemies in front mid row; 70% chance to decrease the targets' Crit Rate by 25% for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"694":{"id":"每次出手后提升自身5%攻击力,可叠加,持续2回合","en_str":"ATK +5% after each attack for 2 turns, stackable","fr_str":"","ger_str":"","viet_str":""},
"695":{"id":"每次出手后提升自身8%攻击力,可叠加,持续2回合","en_str":"ATK +8% after each attack for 2 turns, stackable","fr_str":"","ger_str":"","viet_str":""},
"696":{"id":"每次出手后提升自身12%攻击力,可叠加,持续2回合","en_str":"ATK +12% after each attack for 2 turns, stackable","fr_str":"","ger_str":"","viet_str":""},
"697":{"id":"对前方单体造成100%能量伤害","en_str":"Deals 100% energy damage to a single unit right in front","fr_str":"","ger_str":"","viet_str":""},
"698":{"id":"攻击单位数最多的一列并对单位造成113%能量伤害,35%概率附加【禁止复活】效果,持续2回合","en_str":"Deals 113% energy damage to a line of enemies at the front, with 35% chance to inflict [Really Dead] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"699":{"id":"攻击单位数最多的一列并对单位造成135%能量伤害,50%概率附加【禁止复活】效果,持续2回合","en_str":"Deals 135% energy damage to a line of enemies at the front, with 50% chance to inflict [Really Dead] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"700":{"id":"攻击单位数最多的一列并对单位造成162%能量伤害,65%概率附加【禁止复活】效果,持续2回合;若目标为【支援型战士】,则降低其40%治疗效果","en_str":"Deals 162% energy damage to a line of enemies at the front, with 65% chance to inflict [Really Dead] for 2 turns; targets' Heal Output -40% if the they are [Support warriors]","fr_str":"","ger_str":"","viet_str":""},
"701":{"id":"生命提升15%,攻击提升5%,速度提升10点","en_str":"HP +15%, ATK +5%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"702":{"id":"生命提升25%,攻击提升10%,速度提升15点","en_str":"HP +25%, ATK +10%, SPD +15","fr_str":"","ger_str":"","viet_str":""},
"703":{"id":"生命提升35%,攻击提升15%,速度提升20点","en_str":"HP +35%, ATK +15%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"704":{"id":"对随机4个敌方单位造成90%能量伤害,28%概率附加【威慑】状态,持续2回合","en_str":"Deals 90% energy damage to 4 random enemies, with 28% chance to [Deter] them for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"705":{"id":"对随机4个敌方单位造成109%能量伤害,33%概率附加【威慑】状态,持续2回合","en_str":"Deals 109% energy damage to 4 random enemies, with 33% chance to [Deter] them for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"706":{"id":"对敌方全体造成120%能量伤害,37%概率附加【威慑】状态,持续2回合","en_str":"Deals 120% energy damage to all enemies, with 37% chance to [Deter] them for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"707":{"id":"战斗开始时,降低敌方全体30%被治疗效果,持续3回合","en_str":"Inflict -30% Heal Gain to all enemies for 3 turns when battle begins","fr_str":"","ger_str":"","viet_str":""},
"708":{"id":"战斗开始时,降低敌方全体40%被治疗效果,持续3回合","en_str":"Inflict -40% Heal Gain to all enemies for 3 turns when battle begins","fr_str":"","ger_str":"","viet_str":""},
"709":{"id":"战斗开始时,降低敌方全体50%被治疗效果,持续4回合","en_str":"Inflict -50% Heal Gain to all enemies for 4 turns when battle begins","fr_str":"","ger_str":"","viet_str":""},
"710":{"id":"对敌方随机3个单位造成77%能量伤害,50%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合","en_str":"Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target","fr_str":"","ger_str":"","viet_str":""},
"711":{"id":"对敌方随机3个单位造成92%能量伤害,60%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合","en_str":"Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target","fr_str":"","ger_str":"","viet_str":""},
"712":{"id":"对敌方随机3个单位造成110%能量伤害,72%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合","en_str":"Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target","fr_str":"","ger_str":"","viet_str":""},
"713":{"id":"攻击力提升15%,生命值提升5%,速度提升10","en_str":"ATK +15%, HP +5%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"714":{"id":"攻击力提升25%,生命值提升10%,速度提升15","en_str":"ATK +25%, HP +10%, SPD +15","fr_str":"","ger_str":"","viet_str":""},
"715":{"id":"攻击力提升35%,生命值提升15%,速度提升20","en_str":"ATK +35%, HP +15%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"716":{"id":"对敌方随机4个单位造成90%能量伤害,43%概率附加【能量暴动】效果,持续2回合","en_str":"Deals 90% energy damage to 4 random enemies, granting 43% chance to inflict [Energy Riot] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"717":{"id":"对敌方随机4个单位造成108%能量伤害,52%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率","en_str":"Deals 108% energy damage to 4 random enemies, granting 52% chance to inflict [Energy Riot] for 2 turns; Crit Rate +30% if the target is under [Energy Riot]","fr_str":"","ger_str":"","viet_str":""},
"718":{"id":"对敌方全体单位造成129%能量伤害,63%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率","en_str":"Deals 129% energy damage to all enemies, granting 63% chacne to inflict [Energy Riot] for 2 turns; Crit Rate + 30% if the target is under [Energy Riot]","fr_str":"","ger_str":"","viet_str":""},
"719":{"id":"【能量暴动】状态的伤害效果提升10%","en_str":"[Energy Riot] damage +10%","fr_str":"","ger_str":"","viet_str":""},
"720":{"id":"【能量暴动】状态的伤害效果提升15%","en_str":"[Energy Riot] damage +15%","fr_str":"","ger_str":"","viet_str":""},
"721":{"id":"【能量暴动】状态的伤害效果提升20%","en_str":"[Energy Riot] damage +20%","fr_str":"","ger_str":"","viet_str":""},
"722":{"id":"对前方单体造成100%能量伤害,优先攻击处于【能量灼烧】或【强能灼烧】状态的单位","en_str":"Deals 100% energy damage to a single unit right in front,It prioritizes units with affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"723":{"id":"对随机3个敌方单位造成77%能量伤害,50%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"724":{"id":"对随机3个敌方单位造成92%能量伤害,60%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [[Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"725":{"id":"对随机3个敌方单位造成110%能量伤害,72%概率附加【能量灼烧】状态,持续2回合","en_str":"Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [[Energy Burn] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"726":{"id":"攻击力提升15%,生命值提升5%","en_str":"ATK +15%, HP +5%","fr_str":"","ger_str":"","viet_str":""},
"727":{"id":"攻击力提升25%,生命值提升10%","en_str":"ATK +25%, HP +10%","fr_str":"","ger_str":"","viet_str":""},
"728":{"id":"攻击力提升35%,生命值提升15%","en_str":"ATK +35%, HP +15%","fr_str":"","ger_str":"","viet_str":""},
"729":{"id":"对随机3个敌方单位造成134%能量伤害,且有40%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"Deals 134% energy damage to 3 random units, and 40% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"730":{"id":"对随机3个敌方单位造成158%能量伤害,且有50%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"Deals 158% energy damage to 3 random units, and 50% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"731":{"id":"对随机3个敌方单位造成188%能量伤害,且有60%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"Deals 188% energy damage to 3 random units, and 60% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"732":{"id":"对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升10%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"The [Energy Burn] or [Strong Burn] unit's damage increased by 10%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"733":{"id":"对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"The [Energy Burn] or [Strong Burn] unit's damage increased by 20%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"734":{"id":"对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升30%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位","en_str":"The [Energy Burn] or [Strong Burn] unit's damage increased by 30%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]","fr_str":"","ger_str":"","viet_str":""},
"735":{"id":"对前方单体造成100%物理伤害","en_str":"Deals 100% physical damage to a single unit right in front","fr_str":"","ger_str":"","viet_str":""},
"736":{"id":"对中后排随机2个敌方单位造成145%物理伤害,35%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%","en_str":"Randomly dealing 145% physical da[Energy warriors] to 2 enemies in mid back rows with 35% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]","fr_str":"","ger_str":"","viet_str":""},
"737":{"id":"对中后排随机2个敌方单位造成174%物理伤害,47%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%","en_str":"Randomly dealing 174% physical da[Energy warriors] to 2 enemies in mid back rows with 47% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]","fr_str":"","ger_str":"","viet_str":""},
"738":{"id":"对中后排随机2个敌方单位造成209%物理伤害,59%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%","en_str":"Randomly dealing 209% physical da[Energy warriors] to 2 enemies in mid back rows with 59% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]","fr_str":"","ger_str":"","viet_str":""},
"739":{"id":"攻击提升20%,暴击率提升10%","en_str":"ATK +20%, Crit Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"740":{"id":"攻击提升30%,暴击率提升15%","en_str":"ATK +30%, Crit Rate +15%","fr_str":"","ger_str":"","viet_str":""},
"741":{"id":"攻击提升40%,暴击率提升20%","en_str":"ATK +40%, Crit Rate +20%","fr_str":"","ger_str":"","viet_str":""},
"742":{"id":"对生命最低的敌方单体造成260%物理伤害;若目标生命值低于30%,则伤害提升15%;若击杀目标,则恢复等同自身生命上限15%的生命","en_str":"Dealing 260% physical damage to the enemy with the lowest HP; DMG +15% if the target HP is below 30%; recovers HP equal to 15% of No.17's max HP if the target is killed","fr_str":"","ger_str":"","viet_str":""},
"743":{"id":"对生命最低的敌方单体造成312%物理伤害;若目标生命值低于40%,则伤害提升20%;若击杀目标,则恢复等同自身生命上限20%的生命","en_str":"Dealing 312% physical damage to the enemy with the lowest HP; DMG +20% if the target HP is below 40%; recovers HP equal to 20% of No.17's max HP if the target is killed","fr_str":"","ger_str":"","viet_str":""},
"744":{"id":"对生命最低的敌方单体造成374%物理伤害;若目标生命值低于40%,则伤害提升25%;若击杀目标,则恢复等同自身生命上限25%的生命","en_str":"Dealing 374% physical damage to the enemy with the lowest HP; DMG +25% if the target HP is below 40%; recovers HP equal to 25% of No.17's max HP if the target is killed","fr_str":"","ger_str":"","viet_str":""},
"745":{"id":"超级17号为我方最先出出手的单位时,则每次攻击时附加15%伤害,否则每次攻击时有40%概率额外增加1个攻击目标,造成原技能80%的伤害","en_str":"When No.17 is the first attacker, the attack will be attached with 15% DMG; Or the attack has 40% chances to increase 1 extra attacked target, and deal 80% damage of original skill","fr_str":"","ger_str":"","viet_str":""},
"746":{"id":"超级17号为我方最先出出手的单位时,则本次攻击时附加20%伤害和10%暴击率;否则每次攻击时有60%概率额外增加1个攻击目标,造成原技能80%的伤害","en_str":"When No.17 is the first attacker, the attack will be attached with 20% DMG and 10% CRI Rate; Or the attack has 60% chances to increase 1 extra attacked target, and deal 80% damage of original skill","fr_str":"","ger_str":"","viet_str":""},
"747":{"id":"超级17号为我方最先出出手的单位时,则本次攻击时附加25%伤害和15%暴击率;否则每次攻击时有100%概率额外增加1个攻击目标,造成原技能80%的伤害","en_str":"When No.17 is the first attacker, the attack will be attached with 25% DMG and 15% CRI Rate; Or the attack has 100% chances to increase 1 extra attacked target, and deal 80% damage of original skill","fr_str":"","ger_str":"","viet_str":""},
"748":{"id":"对随机3个敌方单位造成103%能量伤害,并为生命最低的己方单体回复等同自身攻击187%的生命","en_str":"Deal 103% energy damage to 3 random enemies, and the ally with the lowest HP will restore 187% HP of their ATK","fr_str":"","ger_str":"","viet_str":""},
"749":{"id":"对随机3个敌方单位造成124%能量伤害,并为生命最低的己方单体回复等同自身攻击224%的生命;同时提升随机2个除自己外的己方单位30点速度,持续2回合,该效果不可叠加","en_str":"Deal 124% energy damage to 3 random enemies, and the ally with the lowest HP will restore 224% HP of self ATK; It will also increase SPD of 2 random ally by 30 for 2 rounds except the player, the effect cannot be stacked up","fr_str":"","ger_str":"","viet_str":""},
"750":{"id":"对随机3个敌方单位造成148%能量伤害,并为生命最低的己方单体回复等同自身攻击270%的生命;同时提升随机2个除自己外的己方单位70点速度2回合和提升其25%攻击1回合,该效果不可叠加","en_str":"Deal 148% energy damage to 3 random enemies, and the ally with the lowest HP will restore HP by 270% of their ATK; It will also increase the SPD of 2 random allies by 70 for 2 rounds and ATK by 25% for 1 round, the effect cannot be stacked up","fr_str":"","ger_str":"","viet_str":""},
"751":{"id":"生命提升20%,攻击提升10%","en_str":"HP +20%, ATK +10%","fr_str":"","ger_str":"","viet_str":""},
"752":{"id":"生命提升30%,攻击提升15%,闪避提升5%","en_str":"HP +30%, ATK +15%, Dodge +5%","fr_str":"","ger_str":"","viet_str":""},
"753":{"id":"生命提升40%,攻击提升20%,闪避提升10%","en_str":"HP +40%, ATK +20%, Dodge +10%","fr_str":"","ger_str":"","viet_str":""},
"754":{"id":"为己方全体回复等同玛卡丽塔攻击力98%的生命,并有60%概率提升己方除玛卡丽塔以外全体20%攻击,持续1回合","en_str":"Restoring HP equal to 98% of Marcarita's ATK to all allies and giving 60% chance to grant them, excluding Marcarita, ATK +20% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"755":{"id":"为己方全体回复等同玛卡丽塔攻击力118%的生命,并有80%提升己方除玛卡丽塔以外全体30点速度2回合和20%攻击1回合","en_str":"Restoring HP equal to 118% of Marcarita's ATK to all allies and giving 80% chance to grant them, excluding Marcarita, SPD +30 and ATK +20% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"756":{"id":"为己方全体回复等同玛卡丽塔攻击力142%的生命,并提升己方除玛卡丽塔以外全体70点速度2回合和25%攻击1回合","en_str":"Restoring HP equal to 142% of Marcarita's ATK to all allies and granting them, excluding Marcarita, SPD +70 and ATK +25% for 1 turn","fr_str":"","ger_str":"","viet_str":""},
"757":{"id":"每次攻击有60%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔2%攻击,最多可叠加10层攻击提升,印记不可被驱散","en_str":"Each attack has a 60% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 2%, up to 10 layers","fr_str":"","ger_str":"","viet_str":""},
"758":{"id":"每次攻击有80%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散","en_str":"Each attack has an 80% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers","fr_str":"","ger_str":"","viet_str":""},
"759":{"id":"每次攻击为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散;携带3个【天使印记】的敌方单位受到的伤害增加30%","en_str":"Each attack will attach 1 [Light Mark] to the target and each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers; The received damage of enemy with 3 [Light Mark] will be increased by 30%","fr_str":"","ger_str":"","viet_str":""},
"760":{"id":"对前方单体造成120%物理伤害","en_str":"Deals 120% physical damage to a single unit right in front","fr_str":"","ger_str":"","viet_str":""},
"761":{"id":"对前方单体造成130%物理伤害","en_str":"Deals 130% physical damage to a single unit right in front","fr_str":"","ger_str":"","viet_str":""},
"762":{"id":"对敌方单体造成144%物理伤害,40%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为70%","en_str":"Deals 144% physical damage to one enemy and has a 40% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 70%","fr_str":"","ger_str":"","viet_str":""},
"763":{"id":"对敌方单体造成173%物理伤害,50%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为80%","en_str":"Deals 173% physical damage to one enemy and has a 50% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 80%","fr_str":"","ger_str":"","viet_str":""},
"764":{"id":"对敌方单体造成207%物理伤害,60%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为100%","en_str":"Deals 207% physical damage to one enemy and has a 60% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 100%","fr_str":"","ger_str":"","viet_str":""},
"765":{"id":"防御增加20%,生命值提升10%,免伤提升10%","en_str":"DEF +20%, HP +10%, DMG RES +10%","fr_str":"","ger_str":"","viet_str":""},
"766":{"id":"防御增加30%,生命值提升15%,免伤提升15%","en_str":"DEF +30%, HP +15%, DMG RES +15%","fr_str":"","ger_str":"","viet_str":""},
"767":{"id":"防御增加40%,生命值提升20%,免伤提升20%","en_str":"DEF +40%, HP +20%, DMG RES +20%","fr_str":"","ger_str":"","viet_str":""},
"768":{"id":"伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升目标20%免伤和15%抵抗,持续2回合","en_str":"Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of the target, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"769":{"id":"伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标20%免伤和15%抵抗,持续2回合","en_str":"Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of oneself and also the target, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"770":{"id":"伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标30%免伤和20%抵抗,持续2回合","en_str":"Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 30% and RES by 20% of oneself and also the target, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"771":{"id":"受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有80%概率对攻击者进行伤害等同伯达摩攻击力100%的反击,反击无视闪避","en_str":"Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 80% chance to counter 100% Botamo ATK, countering ignores EVA","fr_str":"","ger_str":"","viet_str":""},
"772":{"id":"受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力120%的反击,反击无视闪避","en_str":"Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 120% Botamo ATK, countering ignores EVA","fr_str":"","ger_str":"","viet_str":""},
"773":{"id":"受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力130%的反击,反击无视闪避;若反击目标为【激斗型战士】,则必定暴击","en_str":"Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 130% Botamo ATK, countering ignores EVA; If the countered target is a [Aggressive warrior],the counter will be a critical hit.","fr_str":"","ger_str":"","viet_str":""},
"774":{"id":"对敌方攻击力最高的单位造成180%的物理伤害,偷取其10%的攻击力","en_str":"Dealing 180% physical damage and stealing 10% ATK","fr_str":"","ger_str":"","viet_str":""},
"775":{"id":"对敌方攻击力最高的单位造成216%的物理伤害,偷取其15%的攻击力","en_str":"Dealing 216% physical damage and stealing 15% ATK","fr_str":"","ger_str":"","viet_str":""},
"776":{"id":"对敌方攻击力最高的单位造成259%的物理伤害,偷取其25%的攻击力","en_str":"Dealing 259% physical damage and stealing 25% ATK","fr_str":"","ger_str":"","viet_str":""},
"777":{"id":"攻击提升20%,暴击率提升5%,速度提升5","en_str":"ATK +20%, Crit Rate +5% and SPD +5","fr_str":"","ger_str":"","viet_str":""},
"778":{"id":"攻击提升30%,暴击率提升10%,速度提升10","en_str":"ATK +30%, Crit Rate +10% and SPD +10","fr_str":"","ger_str":"","viet_str":""},
"779":{"id":"攻击提升40%,暴击率提升15%,速度提升15","en_str":"ATK +40%, Crit Rate +15% and SPD +15","fr_str":"","ger_str":"","viet_str":""},
"780":{"id":"攻击单位数最多的一列,对每个目标共造成143%的物理伤害,并有60%概率对目标附加【能量灼烧】状态,持续2回合","en_str":"Attacks the row which has the most enemies and deal 143% physical damage to each target, it has also 60% chances to attach [Energy Burn] effect for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"781":{"id":"攻击单位数最多的一列,对每个目标共造成172%的物理伤害,并有75%概率对目标附加【能量灼烧】状态,20%概率对目标附加【混乱状态】,均持续2回合","en_str":"Attacks the row which has the most enemies and deal 172% physical damage to each target, it has also 75% chances to attach [Energy Burn] effect and 20% chances to attach [Confuse] to target for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"782":{"id":"攻击单位数最多的一列,对每个目标共造成206%的物理伤害,并有90%概率对目标附加【能量灼烧】状态,25%概率对目标附加【混乱状态】,均持续2回合","en_str":"Attacks the row which has the most enemies and deal 206% physical damage to each target, it has also 90% chances to attach [Energy Burn] effect and 25% chances to attach [Confuse] to target for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"783":{"id":"蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升10%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高10%,并有30%概率对【支援型战士】目标附加持续2回合的【沉默】效果","en_str":"Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 10%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 10% with 30% chance to silence them for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"784":{"id":"蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升15%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高15%,并有40%概率对【支援型战士】目标附加持续2回合的【沉默】效果","en_str":"Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 15%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 15% with 40% chance to silence them for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"785":{"id":"蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升20%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高20%,并有50%概率对【支援型战士】目标附加持续2回合的【沉默】效果","en_str":"Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 20%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 20% with 50% chance to silence them for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"786":{"id":"该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率20%和免伤15%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散","en_str":"The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 20% and 15% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled.","fr_str":"","ger_str":"","viet_str":""},
"787":{"id":"该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率25%和免伤20%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散","en_str":"The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 25% and 20% for 2 rounds. All control effect will be immune for 1 rounds and can't be dispelled.","fr_str":"","ger_str":"","viet_str":""},
"788":{"id":"该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率30%和免伤25%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散","en_str":"The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 30% and 25% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled.","fr_str":"","ger_str":"","viet_str":""},
"789":{"id":"攻击提升20%,生命提升10%,暴击率提升5%","en_str":"ATK+20%, HP+10%, CRI Rate+5%","fr_str":"","ger_str":"","viet_str":""},
"790":{"id":"攻击提升30%,生命提升15%,暴击率提升10%","en_str":"ATK+30%, HP+15%, CRI Rate+10%","fr_str":"","ger_str":"","viet_str":""},
"791":{"id":"攻击提升40%,生命提升20%,暴击率提升15%","en_str":"ATK+40%, HP+20%, CRI Rate+15%","fr_str":"","ger_str":"","viet_str":""},
"792":{"id":"对前方单体造成3次各105%物理伤害的斩击(共315%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失","en_str":"Increase Hit Rate by 30% temporary, and deal 105% physical slash to front unit 3 times (315% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished","fr_str":"","ger_str":"","viet_str":""},
"793":{"id":"临时提升自身30%命中率后,对前方单体造成3次各125%物理伤害的斩击(共375%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失","en_str":"Increase Hit Rate by 30% temporary, and deal 125% physical slash to front unit 3 times (375% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished","fr_str":"","ger_str":"","viet_str":""},
"794":{"id":"临时提升自身30%命中率后,对前方单体造成3次各150%物理伤害的斩击(共450%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失","en_str":"Increase Hit Rate by 30% temporary, and deal 150% physical slash to front unit 3 times (450% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished","fr_str":"","ger_str":"","viet_str":""},
"795":{"id":"每次受到来自战士的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层","en_str":"Player can get 1 [Fury] effect from each warrior's attack, the [Fury] effect can be stacked up to 10 layers","fr_str":"","ger_str":"","viet_str":""},
"796":{"id":"召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成74%能量伤害,并有15%概率对目标附加【离间】效果,持续2回合","en_str":"Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 74% energy damage and has a 15% chance to deal [Alienate] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"797":{"id":"召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成89%能量伤害,并有22%概率对目标附加【离间】效果,持续2回合","en_str":"Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 89% energy damage and has a 22% chance to deal [Alienate] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"798":{"id":"召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成108%能量伤害,并有28%概率对目标附加【离间】效果,持续2回合","en_str":"Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 108% energy damage and has a 28% chance to deal [Alienate] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"799":{"id":"攻击提升20%,生命提升10%","en_str":"ATK+20%, HP+10%","fr_str":"","ger_str":"","viet_str":""},
"800":{"id":"攻击提升30%,生命提升15%,控制提升5%","en_str":"ATK+30%, HP+15%, Control+5%","fr_str":"","ger_str":"","viet_str":""},
"801":{"id":"攻击提升40%,生命提升20%,控制提升10%","en_str":"ATK+40%, HP+20%, Control+10%","fr_str":"","ger_str":"","viet_str":""},
"802":{"id":"对敌方全体造成104%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果)","en_str":"Attack the enemies dealing 104% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded)","fr_str":"","ger_str":"","viet_str":""},
"803":{"id":"对敌方全体造成125%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有20%概率触发大成功,造成1.3倍技能伤害","en_str":"Attack the enemies dealing 125% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 20% chance to trigger big success dealing 1.3x skill DMG","fr_str":"","ger_str":"","viet_str":""},
"804":{"id":"对敌方全体造成150%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有30%概率触发大成功,造成1.3倍技能伤害","en_str":"Attack the enemies dealing 150% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 30% chance to trigger big success dealing 1.3x skill DMG","fr_str":"","ger_str":"","viet_str":""},
"805":{"id":"每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身5%闪避,否则提升自身3%速度,均持续1回合,均不可被驱散","en_str":"At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 5%, else increases SPD by 3%, for 1 turn, cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"806":{"id":"每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身10%闪避,否则提升自身5%速度,均持续1回合,均不可被驱散","en_str":"At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 10%, else increases SPD by 5%, for 1 turn, cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"807":{"id":"每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身15%闪避,否则提升自身8%速度,均持续1回合,均不可被驱散","en_str":"At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 15%, else increases SPD by 8%, for 1 turn, cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"808":{"id":"对敌方速度最高的单位造成100%能量伤害,60%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体15%攻击力,持续2回合","en_str":"There is 60% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 15% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"809":{"id":"对敌方速度最高的单位造成100%能量伤害,70%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体20%攻击力,持续2回合","en_str":"There is 70% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 20% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"810":{"id":"对敌方速度最高的单位造成100%能量伤害,80%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体25%攻击力,持续2回合","en_str":"There is 80% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 25% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"811":{"id":"生命提升30%,攻击提升15%,治疗提升5%","en_str":"HP +30%, ATK +15%,Healing+5%","fr_str":"","ger_str":"","viet_str":""},
"812":{"id":"生命提升40%,攻击提升20%,治疗提升10%","en_str":"HP +40%, ATK +20%,Healing+10%","fr_str":"","ger_str":"","viet_str":""},
"813":{"id":"使友方全体回复维斯90%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】,持续2回合","en_str":"Recovers HP equal to 90% of Whis's ATK for all teammates;the overflowed amt will convert into [Healing Shield] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"814":{"id":"使友方全体回复维斯108%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力15%的生命,持续2回合","en_str":"Recovers HP equal to 108% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 15% of Whis ATK for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"815":{"id":"使友方全体回复维斯130%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力25%的生命,持续2回合","en_str":"Recovers HP equal to 130% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 25% of Whis ATK for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"816":{"id":"每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯77%攻击力,并有50%概率增加该单位8%抗暴,持续1回合","en_str":"When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 77% of Dionysus's ATK, and there is 50% chances to increase the Anti-CRI by 8% for 1 round","fr_str":"","ger_str":"","viet_str":""},
"817":{"id":"每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯92%攻击力,并有70%概率增加该单位8%抗暴,持续1回合","en_str":"When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 92% of Whis's ATK, and there is 70% chances to increase the Anti-CRI by 8% for 1 round","fr_str":"","ger_str":"","viet_str":""},
"818":{"id":"每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯110%攻击力,并增加该单位8%抗暴,持续1回合","en_str":"When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 110% of Whis's ATK, and increase the Anti-CRI by 8% for 1 round","fr_str":"","ger_str":"","viet_str":""},
"819":{"id":"发出猛烈的5连击,对敌方单体共造成150%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态","en_str":"Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"820":{"id":"发出猛烈的5连击,对敌方单体共造成191%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态","en_str":"Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"821":{"id":"发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20%","en_str":"Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20%","fr_str":"","ger_str":"","viet_str":""},
"822":{"id":"攻击提升30%,生命提升15%,暴击率提升10%","en_str":"ATK +30%, HP +15%, CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"823":{"id":"攻击提升40%,生命提升20%,暴击率提升15%","en_str":"ATK +40%, HP +20%, CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"824":{"id":"生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身15%攻击力、5%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至180%且无冷却时间,变身持续4回合,一场战斗只能触发1次","en_str":"Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 15% and CRI by 5%; Become immune to all control skill, damage of [Spear Combo] increases by 180% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle","fr_str":"","ger_str":"","viet_str":""},
"825":{"id":"生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至231%且无冷却时间,变身持续4回合,一场战斗只能触发1次","en_str":"Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 30% and CRI by 10%; Become immune to all control skill, damage of [Spear Combo] increases by 231% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle","fr_str":"","ger_str":"","viet_str":""},
"826":{"id":"生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率、20%暴击伤害;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至281%且无冷却时间,变身持续4回合,一场战斗只能触发1次","en_str":"Triggered whenBlack's HP is lower than 60% expelling all debuff state and increasing ATK by 30%, CRI by 10% and CRI DMG by 20%; Become immune to all control skill, damage of [Spear Combo] increases by 281% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle","fr_str":"","ger_str":"","viet_str":""},
"827":{"id":"我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的5%","en_str":"The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 5% based on 黑悟空's ATK","fr_str":"","ger_str":"","viet_str":""},
"828":{"id":"我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的10%","en_str":"The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 10% based on 黑悟空's ATK","fr_str":"","ger_str":"","viet_str":""},
"829":{"id":"我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的15%","en_str":"The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 15% based on 黑悟空's ATK","fr_str":"","ger_str":"","viet_str":""},
"830":{"id":"发出猛烈的5连击,对敌方单体共造成180%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态","en_str":"Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"831":{"id":"发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态","en_str":"Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"832":{"id":"发出猛烈的5连击,对敌方单体共造成281%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20%","en_str":"Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20%","fr_str":"","ger_str":"","viet_str":""},
"833":{"id":"5连击,对单位共造成150%物理伤害,每一段有20%概率对单位叠加1层持续2回合的【能量灼烧】效果","en_str":"","fr_str":"","ger_str":"","viet_str":""},
"834":{"id":"提升我方攻击最高的3个单位10%防御2回合,且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】","en_str":"The DEF of the 3 allies with the highest ATK will be increased by 10% for 2 rounds. [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"835":{"id":"提升我方攻击最高的3个单位15%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】","en_str":"The DEF of the 3 allies with the highest ATK will be increased by 15% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"836":{"id":"提升我方攻击最高的4个单位20%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】","en_str":"The DEF of the 4 allies with the highest ATK will be increased by 20% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"837":{"id":"生命值低于40%则回复施法者180%攻击力的生命值","en_str":"Restore 180% HP of the caster's ATK when HP is lower than 40%","fr_str":"","ger_str":"","viet_str":""},
"838":{"id":"死亡时有100%概率复活","en_str":"100% chances to revive","fr_str":"","ger_str":"","viet_str":""},
"839":{"id":"生命值提升20%,攻击力提升10%,速度提升10","en_str":"HP +20%, ATK +10%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"840":{"id":"生命值提升30%,攻击力提升15%,速度提升15","en_str":"HP +30%, ATK +15%, SPD +15","fr_str":"","ger_str":"","viet_str":""},
"841":{"id":"生命值提升40%,攻击力提升20%,速度提升30","en_str":"HP +40%, ATK +20%, SPD +30","fr_str":"","ger_str":"","viet_str":""},
"842":{"id":"对敌人全体单位造成94%物理伤害,并有50%概率附加2回合的【破坏印记】","en_str":"Dealing 94% physical damage to all enemy units, with a 50% chance of attaching 2 rounds of [Destruction Mark]","fr_str":"","ger_str":"","viet_str":""},
"843":{"id":"对敌人全体单位造成112%物理伤害,并有60%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击106%的血量","en_str":"Dealing 112% physical damage to all enemy units, with a 60% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 106% HP of Rumsshi's ATK","fr_str":"","ger_str":"","viet_str":""},
"844":{"id":"对敌人全体单位造成135%物理伤害,并有70%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击128%的血量","en_str":"Dealing 135% physical damage to all enemy units, with a 70% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 128% HP of Rumsshi's ATK","fr_str":"","ger_str":"","viet_str":""},
"845":{"id":"普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则60%概率对其发动1次普通攻击","en_str":"Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 60% probability of launching a normal attack on it","fr_str":"","ger_str":"","viet_str":""},
"846":{"id":"普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则80%概率对其发动1次普通攻击","en_str":"Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 80% probability of launching a normal attack on it","fr_str":"","ger_str":"","viet_str":""},
"847":{"id":"普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则100%概率对其发动1次普通攻击","en_str":"Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 100% probability of launching a normal attack on it","fr_str":"","ger_str":"","viet_str":""},
"848":{"id":"自身回复生命值上限14%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果","en_str":"Restore HP equal to 14% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect","fr_str":"","ger_str":"","viet_str":""},
"849":{"id":"自身回复生命值上限17%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果","en_str":"Restore HP equal to 17% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect","fr_str":"","ger_str":"","viet_str":""},
"850":{"id":"驱散自身身上所有负面效果,且自身回复生命值上限20%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果","en_str":"Dispel all negative effect, restore HP equal to 20% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect","fr_str":"","ger_str":"","viet_str":""},
"851":{"id":"生命提升20%,防御提升10%;自身生命值每降低5%,免伤提高1%","en_str":"increase HP by 20%, DEF by 10%; Increase Anti-DMG by 1% every time HP reduces by 5%","fr_str":"","ger_str":"","viet_str":""},
"852":{"id":"生命提升30%,防御提升15%,免伤提升5%;自身生命值每降低4%,免伤提高1%","en_str":"increase HP by 30%, DEF by 15%, Anti-DMG by 5%; Increase Anti-DMG by 1% every time HP reduces by 4%","fr_str":"","ger_str":"","viet_str":""},
"853":{"id":"生命提升40%,防御提升20%,免伤提升10%;自身生命值每降低3%,免伤提高1%","en_str":"increase HP by 40%, DEF by 20%, Anti-DMG by 10%; Increase Anti-DMG by 1% every time HP reduces by 3%","fr_str":"","ger_str":"","viet_str":""},
"854":{"id":"对敌方前中排单位造成自身14%生命值上限的真实伤害(无视免伤和防御),并有40%概率对其附加2回合的【能量灼烧】状态,该技能不会触发暴击且不受伤害加成影响","en_str":"dealing real damage of 14% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 40% chance to inflict [Energy Burn] status for 2 rounds, the skill does not trigger CRI and is not affected by DMG buffs","fr_str":"","ger_str":"","viet_str":""},
"855":{"id":"对敌方前中排单位造成自身17%生命值上限的真实伤害(无视免伤和防御),并有55%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响","en_str":"dealing real damage of 17% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 55% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs","fr_str":"","ger_str":"","viet_str":""},
"856":{"id":"对敌方前中排单位造成自身20%生命值上限的真实伤害(无视免伤和防御),并有70%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响","en_str":"dealing real damage of 20% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 70% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs","fr_str":"","ger_str":"","viet_str":""},
"857":{"id":"每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,持续1回合","en_str":"At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied for 1 round","fr_str":"","ger_str":"","viet_str":""},
"858":{"id":"每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其10%免伤,均持续1回合","en_str":"At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 10%, for 1 round","fr_str":"","ger_str":"","viet_str":""},
"859":{"id":"每回合开始时,选择我方的优先后排生命值最低的2个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其20%免伤,均持续1回合","en_str":"At the beginning of each round, 2 Heroes with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 20%, for 1 round","fr_str":"","ger_str":"","viet_str":""},
"860":{"id":"对前方一列单位造成113%能量伤害,且额外有50%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合","en_str":"Deals 113% energy damage to the front row units, and has an extra 50% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"861":{"id":"对前方一列单位造成135%能量伤害,且额外有60%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合","en_str":"Deals 135% energy damage to the front row units, and has an extra 60% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"862":{"id":"对前方一列单位造成162%能量伤害,且额外有70%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合,若该单位速度比自身低,则附加概率提升为100%","en_str":"Deals 162% energy damage to the front row units, and has an extra 70% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds. If the SPD of the target is lower than self, the probability is raised to 100%","fr_str":"","ger_str":"","viet_str":""},
"863":{"id":"攻击提升20%,生命值提升10%,速度提升10;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和2%攻击,最多可叠加5层","en_str":"increases ATK by 20%, HP by 10%, SPD by 10; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 2%, up to 5 layers","fr_str":"","ger_str":"","viet_str":""},
"864":{"id":"攻击提升30%,生命值提升15%,速度提升20;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和3%攻击,最多可叠加5层","en_str":"increases ATK by 30%, HP by 15%, SPD by 20; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 3%, up to 5 layers","fr_str":"","ger_str":"","viet_str":""},
"865":{"id":"攻击提升40%,生命值提升20%,速度提升30;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身2%速度和4%攻击,最多可叠加5层","en_str":"increases ATK by 40%, HP by 20%, SPD by 30; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 2% and ATK by 4%, up to 5 layers","fr_str":"","ger_str":"","viet_str":""},
"866":{"id":"对敌方全体造成105%能量伤害,并在敌方形成一个持续2回合的【破坏法阵】","en_str":"Deals 105% energy damage to all enemies and forms a [Destruction Array] that lasts for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"867":{"id":"对敌方全体造成127%能量伤害,随机降低1个单位10%控制率并在敌方形成一个持续2回合的【破坏法阵】","en_str":"Deals 127% energy damage to all enemies and randomly reduces the Control Rate by of 1 unit by 10% and forms a [Destruction Array] that lasts for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"868":{"id":"对敌方全体造成153%能量伤害,随机降低2个单位15%控制率并在敌方形成一个持续2回合的【破坏法阵】","en_str":"Deals 153% energy damage to all enemies and randomly reduces the Control Rate by of 2 units by 15% and forms a [Destruction Array] that lasts for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"869":{"id":"海勒斯攻击时对单位额外造成【自身速度值*自身等级/25】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)","en_str":"Jerez's attacks deal additional DMG of [self SPD*Level/25] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)","fr_str":"","ger_str":"","viet_str":""},
"870":{"id":"海勒斯攻击时对单位额外造成【自身速度值*自身等级/20】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)","en_str":"Jerez's attacks deal additional DMG of [self SPD*Level/20] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)","fr_str":"","ger_str":"","viet_str":""},
"871":{"id":"海勒斯攻击时对单位额外造成【自身速度值*自身等级/15】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)","en_str":"Jerez's attacks deal additional DMG of [self SPD*Level/15] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)","fr_str":"","ger_str":"","viet_str":""},
"872":{"id":"回复己方生命值最低的3个单位关联芭朵斯攻击力76%的生命值,额外为随机1个单位附加持续1回合的【天使守护】","en_str":"Vados concluded a contract with the Flame Spirit to restore the HP based on 76% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 1 random unit for 1 round","fr_str":"","ger_str":"","viet_str":""},
"873":{"id":"回复己方生命值最低的3个单位关联芭朵斯攻击力90%的生命值,额外为随机2个单位附加持续1回合的【天使守护】","en_str":"Vados concluded a contract with the Flame Spirit to restore the HP based on 90% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 2 random units for 1 round","fr_str":"","ger_str":"","viet_str":""},
"874":{"id":"回复己方生命值最低的3个单位关联芭朵斯攻击力108%的生命值,并提升其20%暴击伤害1回合,额外为其中2个单位附加持续1回合的【天使守护】","en_str":"Vados concluded a contract with the Flame Spirit to restore the HP based on 108% of Vados's ATK for the 3 lowest HP ally units, increase their CRI DMG by 20% for 1 round, and attach [Angel Protect] to 2 units for 1 round","fr_str":"","ger_str":"","viet_str":""},
"875":{"id":"生命值提升20%,攻击提升10%,速度提升10","en_str":"HP +20%, ATK +10%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"876":{"id":"生命值提升30%,攻击提升15%,速度提升20","en_str":"HP +30%, ATK +15%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"877":{"id":"生命值提升40%,攻击提升20%,速度提升30","en_str":"HP +40%, ATK +20%, SPD +30","fr_str":"","ger_str":"","viet_str":""},
"878":{"id":"对敌方随机4个单位造成82%能量伤害,对随机2个单位50%概率附加【能量灼烧】,持续2回合","en_str":"Deals 82% energy damage to 4 random opponent units, and a 50% chance to attach [Energy Burn] to 2 random units for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"879":{"id":"对敌方随机4个单位造成99%能量伤害,对随机2个单位60%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合","en_str":"Deals 99% energy damage to 4 random opponent units, and a 60% chance to attach [Energy Burn] and [DMG Boost] to 2 random units for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"880":{"id":"对敌方全体单位造成119%能量伤害,对随机3个单位70%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合","en_str":"Deals 119% energy damage to all opponent units, and a 70% chance to attach [Energy Burn] and [DMG Boost] to 3 random units for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"881":{"id":"敌方受到来自持续负面效果的伤害时,根据总伤害的15%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍","en_str":"When the enemy suffer damage over time, it generates Healing based on 15% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK","fr_str":"","ger_str":"","viet_str":""},
"882":{"id":"敌方受到来自持续负面效果的伤害时,根据总伤害的20%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍","en_str":"When the enemy suffer damage over time, it generates Healing based on 20% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK","fr_str":"","ger_str":"","viet_str":""},
"883":{"id":"敌方受到来自持续负面效果的伤害时,根据总伤害的30%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍","en_str":"When the enemy suffer damage over time, it generates Healing based on 30% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK","fr_str":"","ger_str":"","viet_str":""},
"884":{"id":"携带该状态的单位防御提升,且受到攻击时50%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散","en_str":"The unit carrying this status has increased in DEF. There is a 50% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"885":{"id":"携带该状态的单位防御提升抗暴提升,且受到攻击时65%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散","en_str":"The unit carrying this status has increased in DEF and Anti-CRI. There is a 65% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"886":{"id":"携带该状态的单位防御提升抗暴提升,且受到攻击时80%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散","en_str":"The unit carrying this status has increased in DEF and Anti-CRI. There is an 80% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"887":{"id":"连锁轰击","en_str":"Chain Bombardment","fr_str":"","ger_str":"","viet_str":""},
"888":{"id":"流星爆炸","en_str":"Meteor Explosion","fr_str":"","ger_str":"","viet_str":""},
"889":{"id":"闪时强拳","en_str":"Time-Skip Punch","fr_str":"","ger_str":"","viet_str":""},
"890":{"id":"创造洗礼","en_str":"Creation Baptism","fr_str":"","ger_str":"","viet_str":""},
"891":{"id":"清澈茶壶","en_str":"Limpid Teapot","fr_str":"","ger_str":"","viet_str":""},
"892":{"id":"原始闪冲","en_str":"Primal Lightning Blast","fr_str":"","ger_str":"","viet_str":""},
"893":{"id":"巨量流星","en_str":"Gigantic Meteoro","fr_str":"","ger_str":"","viet_str":""},
"894":{"id":"黄金超新星","en_str":"Golden Supernova","fr_str":"","ger_str":"","viet_str":""},
"895":{"id":"负能冲击","en_str":"Negative Vibes Shock","fr_str":"","ger_str":"","viet_str":""},
"896":{"id":"强能气剑","en_str":"Super Spirit Sword","fr_str":"","ger_str":"","viet_str":""},
"897":{"id":"充能气功波","en_str":"Charged Kameha","fr_str":"","ger_str":"","viet_str":""},
"898":{"id":"邪恶电击球","en_str":"Evil Electric Sphere","fr_str":"","ger_str":"","viet_str":""},
"899":{"id":"强力冲击","en_str":"Power Impact","fr_str":"","ger_str":"","viet_str":""},
"900":{"id":"神力支配","en_str":"Destructive Force","fr_str":"","ger_str":"","viet_str":""},
"901":{"id":"双重形态","en_str":"Dual Form","fr_str":"","ger_str":"","viet_str":""},
"902":{"id":"强强联合","en_str":"Giants Alliance","fr_str":"","ger_str":"","viet_str":""},
"903":{"id":"超级杀手","en_str":"Super Killer","fr_str":"","ger_str":"","viet_str":""},
"904":{"id":"至高神官","en_str":"High Priest","fr_str":"","ger_str":"","viet_str":""},
"905":{"id":"界王神10","en_str":"Supreme Kai 10","fr_str":"","ger_str":"","viet_str":""},
"906":{"id":"究极赛亚人","en_str":"Super Saiyan 4","fr_str":"","ger_str":"","viet_str":""},
"907":{"id":"传说超赛","en_str":"Legendary Saiyan","fr_str":"","ger_str":"","viet_str":""},
"908":{"id":"黄金恶魔","en_str":"Golden Demon","fr_str":"","ger_str":"","viet_str":""},
"909":{"id":"仇恨化身","en_str":"Hatred Incarnate","fr_str":"","ger_str":"","viet_str":""},
"910":{"id":"强强联合","en_str":"Giants Alliance","fr_str":"","ger_str":"","viet_str":""},
"911":{"id":"未来学识","en_str":"Future Knowledge","fr_str":"","ger_str":"","viet_str":""},
"912":{"id":"纯粹邪恶","en_str":"Pure Evil","fr_str":"","ger_str":"","viet_str":""},
"913":{"id":"千锤百炼","en_str":"Ultimate Fighter","fr_str":"","ger_str":"","viet_str":""},
"914":{"id":"破坏神7","en_str":"God of Destruction 7","fr_str":"","ger_str":"","viet_str":""},
"915":{"id":"粉碎加农","en_str":"Smash Cannon","fr_str":"","ger_str":"","viet_str":""},
"916":{"id":"大爆炸气功","en_str":"Big bang Kameha","fr_str":"","ger_str":"","viet_str":""},
"917":{"id":"气息分身","en_str":"Doppelganger Hit","fr_str":"","ger_str":"","viet_str":""},
"918":{"id":"创生复活","en_str":"Creation Resurrection","fr_str":"","ger_str":"","viet_str":""},
"919":{"id":"善良阵线","en_str":"Kindness Front","fr_str":"","ger_str":"","viet_str":""},
"920":{"id":"终极炫光击","en_str":"Ultimate Glare","fr_str":"","ger_str":"","viet_str":""},
"921":{"id":"抹杀风暴","en_str":"Obliterate Storm","fr_str":"","ger_str":"","viet_str":""},
"922":{"id":"黄金死亡射线","en_str":"Golden Death Ray","fr_str":"","ger_str":"","viet_str":""},
"923":{"id":"复仇死亡弹","en_str":"Revenge Death Ball","fr_str":"","ger_str":"","viet_str":""},
"924":{"id":"完美连击","en_str":"Perfect Combo","fr_str":"","ger_str":"","viet_str":""},
"925":{"id":"秘密闪光","en_str":"Secret Flash","fr_str":"","ger_str":"","viet_str":""},
"926":{"id":"细胞崩溃射线","en_str":"Cell Collapse Rays","fr_str":"","ger_str":"","viet_str":""},
"927":{"id":"火力全开","en_str":"Full fire Power","fr_str":"","ger_str":"","viet_str":""},
"928":{"id":"破坏球","en_str":"Sphere of Destruction","fr_str":"","ger_str":"","viet_str":""},
"929":{"id":"气息封锁","en_str":"Breath Block","fr_str":"","ger_str":"","viet_str":""},
"930":{"id":"共振爆炸","en_str":"Resonant Explosion","fr_str":"","ger_str":"","viet_str":""},
"931":{"id":"闪时反击","en_str":"Time-Skip Back","fr_str":"","ger_str":"","viet_str":""},
"932":{"id":"神之光辉","en_str":"Light of God","fr_str":"","ger_str":"","viet_str":""},
"933":{"id":"临终光辉","en_str":"Dying Brilliance","fr_str":"","ger_str":"","viet_str":""},
"934":{"id":"原始复苏","en_str":"Original Recovery","fr_str":"","ger_str":"","viet_str":""},
"935":{"id":"传说斗气","en_str":"Legendary Shell","fr_str":"","ger_str":"","viet_str":""},
"936":{"id":"死星扩张","en_str":"Death Nova Expansion","fr_str":"","ger_str":"","viet_str":""},
"937":{"id":"恶魔护罩","en_str":"Demon Shell","fr_str":"","ger_str":"","viet_str":""},
"938":{"id":"最强战士","en_str":"Strongest Warrior","fr_str":"","ger_str":"","viet_str":""},
"939":{"id":"以理服人","en_str":"Appease Tactics","fr_str":"","ger_str":"","viet_str":""},
"940":{"id":"魔人吸收","en_str":"Devil Absorb","fr_str":"","ger_str":"","viet_str":""},
"941":{"id":"无限冲击","en_str":"Infinity Rush","fr_str":"","ger_str":"","viet_str":""},
"942":{"id":"因果破坏","en_str":"Karma Destruction","fr_str":"","ger_str":"","viet_str":""},
"943":{"id":"对敌方全体造成88%能量伤害,30%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害","en_str":"Dealing 88% Energy Damage with 30% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"944":{"id":"对敌方全体造成106%能量伤害,40%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害","en_str":"Dealing106% Energy Damage with 40% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"945":{"id":"对敌方全体造成127%能量伤害,50%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害","en_str":"Dealing 127% Energy Damage with 50% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"946":{"id":"攻击提升20%,生命提升10%,速度提升10点","en_str":"ATK +20%, HP +10%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"947":{"id":"攻击提升30%,生命提升15%,速度提升20点","en_str":"ATK +30%, HP +15%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"948":{"id":"攻击提升40%,生命提升20%,速度提升30点","en_str":"ATK +40%, HP +20%, SPD +30","fr_str":"","ger_str":"","viet_str":""},
"949":{"id":"对敌方全体造成104%能量伤害,对处于【感电】状态下的目标有30%概率附加【麻痹】状态,持续2回合","en_str":"Dealing 104% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"950":{"id":"对敌方全体造成125%能量伤害,对处于【感电】状态下的目标有35%概率附加【麻痹】状态,持续2回合","en_str":"Dealing 125% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"951":{"id":"对敌方全体造成150%能量伤害,对处于【感电】状态下的目标有45%概率附加【麻痹】状态,对非【感电】状态的敌人仍有25%概率附加【麻痹】状态,持续2回合","en_str":"Deals 150% Energy Damage to all enemies, and there is a 30% chance to [Paralysis] enemies under [Conductive], or a 25% chance for non-[Conductive] targets to be attached with [Paralysis] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"952":{"id":"技能【粉碎加农】30%概率对目标附加【封印】状态,被封印目标无法暴击","en_str":"Granting [Smash Cannon] 30% chance to [Seal] the target and prevent Crit","fr_str":"","ger_str":"","viet_str":""},
"953":{"id":"技能【粉碎加农】40%概率对目标附加【封印】状态,被封印目标无法暴击","en_str":"Granting [Smash Cannon] 40% chance to [Seal] the target and prevent Crit","fr_str":"","ger_str":"","viet_str":""},
"954":{"id":"技能【粉碎加农】50%概率对目标附加【封印】状态,被封印目标无法暴击","en_str":"Granting [Smash Cannon] 50% chance to [Seal] the target and prevent Crit","fr_str":"","ger_str":"","viet_str":""},
"955":{"id":"对敌方前两排单位造成170%物理伤害","en_str":"Deals 170% physical damage to 2 front rows of units","fr_str":"","ger_str":"","viet_str":""},
"956":{"id":"对敌方前两排单位造成204%物理伤害","en_str":"Deals 204% physical damage to 2 front rows of units","fr_str":"","ger_str":"","viet_str":""},
"957":{"id":"对敌方前两排单位造成245%物理伤害,并附加【流血】状态,持续2回合","en_str":"Deals 245% physical damage to 2 front rows of units with [Bleed] effect for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"958":{"id":"攻击提升20%,生命提升10%,暴击率提升5%","en_str":"ATK +20%, HP +10%, Crit Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"959":{"id":"攻击提升30%,生命提升15%,暴击率提升10%","en_str":"ATK +30%, HP +15%, Crit Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"960":{"id":"攻击提升40%,生命提升20%,暴击率提升15%","en_str":"ATK +40%, HP +20%, Crit Rate +15%","fr_str":"","ger_str":"","viet_str":""},
"961":{"id":"对前方单体连续攻击3次,共造成360%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次","en_str":"Attacks an enemy right in front 3 times, dealing 360%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time)","fr_str":"","ger_str":"","viet_str":""},
"962":{"id":"对前方单体连续攻击3次,共造成432%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次","en_str":"Attacks an enemy right in front 3 times, dealing 432%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 2 time)","fr_str":"","ger_str":"","viet_str":""},
"963":{"id":"对前方单体连续攻击3次,共造成518%物理伤害,使用后下回合50%概率进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次","en_str":"Attacks an enemy right in front 3 times, dealing 518%Physical Damage with 50% chance to become [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time)","fr_str":"","ger_str":"","viet_str":""},
"964":{"id":"对生命值低于30%的单位伤害提升20%,同时对【坚韧型战士】单位伤害提升10%","en_str":"DMG +10% to [Tough warrior] and DMG +20% to the enemy whose HP is below 30%","fr_str":"","ger_str":"","viet_str":""},
"965":{"id":"对生命值低于35%的单位伤害提升25%,同时对【坚韧型战士】单位伤害提升15%","en_str":"DMG +15% to [Tough warrior] and DMG +25% to the enemy whose HP is below 35%","fr_str":"","ger_str":"","viet_str":""},
"966":{"id":"对生命值低于40%的单位伤害提升30%,同时对【坚韧型战士】单位伤害提升20%","en_str":"DMG +20% to [Tough warrior] and DMG +30% to the enemy whose HP is below 40%","fr_str":"","ger_str":"","viet_str":""},
"967":{"id":"对前方单体造成100%能量伤害","en_str":"","fr_str":"","ger_str":"","viet_str":""},
"968":{"id":"对中后排随机2名敌方单位造成148%物理伤害,20%概率对其中1个目标附加【眩晕】状态,持续2回合","en_str":"Deals 148% Physical Damage to 2 random opponents and there is a 20% chance to attach the [Stun] status to one target for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"969":{"id":"对中后排随机2名敌方单位造成177%物理伤害,30%概率对其中1个目标附加【眩晕】状态,持续2回合","en_str":"Deals 177% Physical Damage to 2 random opponents and there is a 30% chance to attach the [Stun] status to one target for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"970":{"id":"对中后排随机2名敌方单位造成210%物理伤害,40%概率对其中1个目标附加【眩晕】状态,持续2回合","en_str":"Deals 210% Physical Damage to 2 random opponents and there is a 40% chance to attach the [Stun] status to one target for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"971":{"id":"生命提升20%,攻击提升10%,暴击率提升5%","en_str":"HP +20%, ATK +10%, CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"972":{"id":"生命提升30%,攻击提升15%,暴击率提升10%","en_str":"HP +30%, ATK +15%, CRI Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"973":{"id":"生命提升40%,攻击提升20%,暴击率提升15%","en_str":"HP +40%, ATK +20%, CRI Rate +15%","fr_str":"","ger_str":"","viet_str":""},
"974":{"id":"攻击敌方生命值最少的单位,造成260%物理伤害;若目标处于【眩晕】状态,伤害提升20%","en_str":"Attacks the target who has the lowest HP and deals 260% Physical Damage; If the target is [Stunned], the damage increases by 20%","fr_str":"","ger_str":"","viet_str":""},
"975":{"id":"攻击敌方生命值最少的单位,造成312%物理伤害;若目标处于【眩晕】状态,伤害提升20%","en_str":"Attacks the target who has the lowest HP and deals 312% Physical Damage; If the target is [Stunned], the damage increases by 21%","fr_str":"","ger_str":"","viet_str":""},
"976":{"id":"攻击敌方生命值最少的单位,造成374%物理伤害;若目标处于【眩晕】状态,伤害提升20%;被此技能击杀的单位无法以任何常规方式复活(该效果对【圣灵】技能无效)","en_str":"Attacks the target who has the lowest HP and deals 374% Physical Damage; If the target is [Stunned], the damage increases by 20%; The targets who are killed by this skill cannot be revived by any skill (this skill is invalid to [Holy] skill)","fr_str":"","ger_str":"","viet_str":""},
"977":{"id":"场上每次单位死亡时,回复黄金古拉5%生命值,同时获得1层【死兆新星】,每层提升黄金古拉10%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)","en_str":"When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 5% HP. Cooler can get 10% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)","fr_str":"","ger_str":"","viet_str":""},
"978":{"id":"场上每次单位死亡时,回复黄金古拉7%生命值,同时获得1层【死兆新星】,每层提升黄金古拉12%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)","en_str":"When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 7% HP. Cooler can get 12% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)","fr_str":"","ger_str":"","viet_str":""},
"979":{"id":"场上每次单位死亡时,回复黄金古拉10%生命值,同时获得1层【死兆新星】,每层提升黄金古拉15%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)","en_str":"When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 10% HP. Cooler can get 15% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)","fr_str":"","ger_str":"","viet_str":""},
"980":{"id":"对攻击最高的敌方单体造成180%能量伤害,60%概率降低目标20%攻击力,持续2回合","en_str":"Dealing 180% Energy Damage for the enemy with the highest ATK and granting 60% chance to decrease the target's ATK by 20% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"981":{"id":"对攻击最高的敌方单体造成216%能量伤害,80%概率降低目标25%攻击力,持续2回合","en_str":"Dealing 216% Energy Damage for the enemy with the highest ATK and granting 80% chance to decrease the target's ATK by 25% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"982":{"id":"对攻击最高的敌方单体造成259%能量伤害,100%概率降低目标30%攻击力,持续2回合","en_str":"Dealing 259% Energy Damage for the enemy with the highest ATK and granting 100% chance to decrease the target's ATK by 30% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"983":{"id":"攻击提升15%,生命提升10%","en_str":"ATK +15%, HP +10%","fr_str":"","ger_str":"","viet_str":""},
"984":{"id":"攻击提升25%,生命提升15%,速度提升10","en_str":"ATK +25%, HP +15%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"985":{"id":"攻击提升35%,生命提升20%,速度提升20","en_str":"ATK +35%, HP +20%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"986":{"id":"对敌方全体造成104%能量伤害,50%概率驱散目标全部增益状态","en_str":"Deals 104% Energy Damage to all enemies, granting 50% chance to dispel all buffs","fr_str":"","ger_str":"","viet_str":""},
"987":{"id":"对敌方全体造成125%能量伤害,60%概率驱散目标全部增益状态","en_str":"Deals 125% Energy Damage to all enemies, granting 60% chance to dispel all buffs","fr_str":"","ger_str":"","viet_str":""},
"988":{"id":"对敌方全体造成150%能量伤害,60%概率驱散目标全部增益状态;每驱散1个增益Buff,额外造成等同目标生命上限5%的伤害,对单个单位的伤害不超过自身攻击的3.5倍","en_str":"Deals 150% Energy Damage to all enemies, granting 60% chance to dispel all buffs and increasing DMG equal to 5% of the target's max HP for each 1 buff dispelled","fr_str":"","ger_str":"","viet_str":""},
"989":{"id":"强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成40%伤害","en_str":"Enhances [Meteor Explosion], randomly dealing 40% DMG to 1 additional enemy during skill","fr_str":"","ger_str":"","viet_str":""},
"990":{"id":"强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成50%伤害","en_str":"Enhances [Meteor Explosion], randomly dealing 50% DMG to 1 additional enemy during skill","fr_str":"","ger_str":"","viet_str":""},
"991":{"id":"强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机2个敌方单位造成60%伤害","en_str":"Enhances [Meteor Explosion], [Meteor Explosion] also deals 50% DMG to 2 other random units","fr_str":"","ger_str":"","viet_str":""},
"992":{"id":"对敌方后排全体造成125%能量伤害,并根据伤害总量的50%为己方生命值最低的3个单位附加【护盾】,持续2回合","en_str":"Attack all enemies in the back row, dealing 125% of Energy Damage and adding [Barrier] based on 50% of DMG dealt to 3 allies with the lowest HP for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"993":{"id":"对敌方后排全体造成150%能量伤害,并根据伤害总量的100%为己方生命值最低的3个单位附加【护盾】,持续2回合","en_str":"Attack all enemies in the back row, dealing 150% of Energy Damage and adding [Barrier] based on 100% of DMG dealt to 3 allies with the lowest HP for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"994":{"id":"对敌方后排全体造成179%能量伤害,并根据伤害总量的150%为己方生命值最低的3个单位附加【护盾】,持续2回合","en_str":"Attack all enemies in the back row, dealing 179% of Energy Damage and adding [Barrier] based on 150% of DMG dealt to 3 allies with the lowest HP for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"995":{"id":"生命提升20%,攻击提升10%,速度提升5","en_str":"ATK +20%, HP +10%, SPD +5","fr_str":"","ger_str":"","viet_str":""},
"996":{"id":"生命提升30%,攻击提升15%,速度提升10","en_str":"ATK +30%, HP +15%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"997":{"id":"生命提升40%,攻击提升20%,速度提升15","en_str":"ATK +40%, HP +20%, SPD +15","fr_str":"","ger_str":"","viet_str":""},
"998":{"id":"当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加1种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升10%攻击2回合","en_str":"When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any one negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 10% for 2 rounds while the When the flash shines on allies","fr_str":"","ger_str":"","viet_str":""},
"999":{"id":"当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升15%攻击2回合","en_str":"When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 15% for 2 rounds while the When the flash shines on allies","fr_str":"","ger_str":"","viet_str":""},
"1000":{"id":"当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体15%最大生命并提升20%攻击2回合","en_str":"When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 15% of max HP and ATK increased by 20% for 2 rounds while the When the flash shines on allies","fr_str":"","ger_str":"","viet_str":""},
"1001":{"id":"战斗开始时,降低敌方全体10%攻击力(该效果不可被驱散),持续2回合","en_str":"Decrease all enemies attack by 10% in battle (This effect cannot be dispelled) for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1002":{"id":"战斗开始时,降低敌方全体15%攻击力(该效果不可被驱散),持续2回合","en_str":"Decrease all enemies attack by 15% in battle (This effect cannot be dispelled) for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1003":{"id":"战斗开始时,降低敌方全体20%攻击力(该效果不可被驱散),持续2回合","en_str":"Decrease all enemies attack by 20% in battle (This effect cannot be dispelled) for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1004":{"id":"为己方全体回复等同大神官攻击力68%的生命值,并附加【灵魂印记】状态,持续2回合","en_str":"Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1005":{"id":"为己方全体回复等同大神官攻击力82%的生命值,并附加【灵魂印记】状态,持续2回合","en_str":"Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1006":{"id":"为己方全体回复等同大神官攻击力98%的生命值,并附加【灵魂印记】状态,持续2回合;若有【灵魂印记】状态下的友方死亡,则提升大神官15%治疗效果,直到战斗结束","en_str":"Restoring HP equal to 98% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds; Grand Minister Heal Output +10% if an ally with [Marked Soul] dies until end of battle","fr_str":"","ger_str":"","viet_str":""},
"1007":{"id":"生命提升20%,攻击提升10%","en_str":"HP +20%, ATK +10%","fr_str":"","ger_str":"","viet_str":""},
"1008":{"id":"生命提升30%,攻击提升15%","en_str":"HP +30%, ATK +15%","fr_str":"","ger_str":"","viet_str":""},
"1009":{"id":"生命提升40%,攻击提升20%,治疗效果提升10%","en_str":"HP +40%, ATK +20%, Heal Output +10%","fr_str":"","ger_str":"","viet_str":""},
"1010":{"id":"使己方1个已阵亡单位以等同大神官攻击力145%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力187%的生命值","en_str":"Revive a unit with 145% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 187% of the attack of Grand Minister","fr_str":"","ger_str":"","viet_str":""},
"1011":{"id":"使己方1个已阵亡单位以等同大神官攻击力173%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力224%的生命值","en_str":"Revive a unit with 173% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 224% of the attack of Grand Minister","fr_str":"","ger_str":"","viet_str":""},
"1012":{"id":"使己方1个已阵亡单位以等同大神官攻击力208%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力270%的生命值","en_str":"Revive a unit with 208% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 270% of the attack of Grand Minister","fr_str":"","ger_str":"","viet_str":""},
"1013":{"id":"普通攻击时,对生命最低的己方单体回复等同大神官攻击力30%的生命值","en_str":"Restores HP equal to 30% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack","fr_str":"","ger_str":"","viet_str":""},
"1014":{"id":"普通攻击时,对生命最低的己方单体回复等同大神官攻击力40%的生命值","en_str":"Restores HP equal to 40% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack","fr_str":"","ger_str":"","viet_str":""},
"1015":{"id":"普通攻击时,对生命最低的己方单体回复等同大神官攻击力50%的生命值","en_str":"Restores HP equal to 50% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack","fr_str":"","ger_str":"","viet_str":""},
"1016":{"id":"对前方单体造成120%物理伤害","en_str":"","fr_str":"","ger_str":"","viet_str":""},
"1017":{"id":"对前方单体造成160%物理伤害,本次伤害无视目标30%防御,若目标携带【感电】状态,伤害提升15%","en_str":"Deals 160%Physical Damage to an enemy in the front row, ignoring 30% DEF; DMG +15% if target is [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"1018":{"id":"对前方单体造成192%物理伤害,本次伤害无视目标40%防御,若目标携带【感电】状态,伤害提升20%","en_str":"Deals 192%Physical Damage to an enemy in the front row, ignoring 40% DEF; DMG +20% if target is [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"1019":{"id":"对前方单体造成230%物理伤害,本次伤害无视目标40%防御,并回复自身等同伤害量30%的生命值;若目标携带【感电】状态,伤害提升25%","en_str":"Deals 230%Physical Damage to an enemy in the front row, ignoring 40% DEF and recovering HP equal to 30% of DMG dealt; DMG +25% if target is [Conductive]","fr_str":"","ger_str":"","viet_str":""},
"1020":{"id":"攻击提升15%,暴击伤害提升10%","en_str":"ATK +15%, Crit DMG +10%","fr_str":"","ger_str":"","viet_str":""},
"1021":{"id":"攻击提升25%,暴击伤害提升15%,暴击率提升5%","en_str":"ATK +25%, Crit DMG +15%, Crit Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"1022":{"id":"攻击提升35%,暴击伤害提升20%,暴击率提升10%;受到的单次伤害不会超过自身生命值上限的30%","en_str":"ATK +35%, Crit DMG +20%, Crit Rate +10%; max DMG taken will not exceed 30% of self max HP","fr_str":"","ger_str":"","viet_str":""},
"1023":{"id":"攻击目标时,40%概率召唤一个分身追加攻击,造成80%攻击伤害","en_str":"When attacking the target, 40% chance to create an additional attack of a doppelganger, dealing DMG equal to 80% of ATK","fr_str":"","ger_str":"","viet_str":""},
"1024":{"id":"攻击目标时,50%概率召唤一个分身追加攻击,造成100%攻击伤害","en_str":"When attacking the target, 50% chance to create an additional attack of a doppelganger, dealing DMG equal to 100% of ATK","fr_str":"","ger_str":"","viet_str":""},
"1025":{"id":"攻击目标时,60%概率召唤一个分身追加攻击,造成120%攻击伤害","en_str":"When attacking the target, 60% chance to create an additional attack of a doppelganger, dealing DMG equal to 120% of ATK","fr_str":"","ger_str":"","viet_str":""},
"1026":{"id":"受到攻击时,60%概率使用【普通攻击】对目标进行反击","en_str":"60% chance to [basis attack] the attacker when taking DMG","fr_str":"","ger_str":"","viet_str":""},
"1027":{"id":"受到攻击时,80%概率使用【普通攻击】对目标进行反击","en_str":"80% chance to [basis attack] the attacker when taking DMG","fr_str":"","ger_str":"","viet_str":""},
"1028":{"id":"在受到攻击时,100%概率使用物理伤害系数为120%【普通攻击】对目标进行反击","en_str":"When taking DMG, there is a 100% chance to deal [basis attack] with 120% of Physical Damage to the attacker","fr_str":"","ger_str":"","viet_str":""},
"1029":{"id":"造成122%的物理伤害,并对目标附加【暗伤】状态","en_str":"Dealing 122%Physical Damage to an enemy in the front row and inflicting [Inner damage]","fr_str":"","ger_str":"","viet_str":""},
"1030":{"id":"造成147%的物理伤害,并对目标附加【暗伤】状态","en_str":"Dealing 147%Physical Damage to an enemy in the front row and inflicting [Inner damage]","fr_str":"","ger_str":"","viet_str":""},
"1031":{"id":"造成176%的物理伤害,并对目标附加【暗伤】状态;同时提升自身20%免伤,持续2回合","en_str":"Dealing 176%Physical Damage to an enemy in the front row and inflicting [Inner damage],increasing self DMG RES by 20% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1032":{"id":"生命提升20%,防御提升10%,免伤提升10%","en_str":"HP +20%, DEF +10%, DMG RES +10%","fr_str":"","ger_str":"","viet_str":""},
"1033":{"id":"生命提升30%,防御提升15%,免伤提升15%","en_str":"HP +30%, DEF +15%, DMG RES +15%","fr_str":"","ger_str":"","viet_str":""},
"1034":{"id":"生命提升40%,防御提升20%,免伤提升20%","en_str":"HP +40%, DEF +20%, DMG RES +20%","fr_str":"","ger_str":"","viet_str":""},
"1035":{"id":"对敌方前两排目标造成71%物理伤害,40%概率对目标附加【暗伤】状态","en_str":"Dealing 71%Physical Damage to enemies in the 2 front rowswith and 40% chance to inflict [Inner damage]","fr_str":"","ger_str":"","viet_str":""},
"1036":{"id":"对敌方前两排目标造成85%物理伤害,48%概率对目标附加【暗伤】状态,且有20%概率对目标附加【眩晕】状态,持续2回合","en_str":"Dealing 85%Physical Damage to enemies in the 2 front rowswith and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"1037":{"id":"对敌方全体目标造成102%物理伤害,58%概率对目标附加【暗伤】状态,且有30%概率对目标附加【眩晕】状态,持续2回合","en_str":"Dealing 85%Physical Damage to all enemies and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns","fr_str":"","ger_str":"","viet_str":""},
"1038":{"id":"受到攻击时,50%概率对攻击者附加【暗伤】状态","en_str":"50% chance to inflict [Inner damage] on the attacker when taking DMG","fr_str":"","ger_str":"","viet_str":""},
"1039":{"id":"受到攻击时,65%概率对攻击者附加【暗伤】状态","en_str":"65% chance to inflict [Inner damage] on the attacker when taking DMG","fr_str":"","ger_str":"","viet_str":""},
"1040":{"id":"受到攻击时,80%概率对攻击者附加【暗伤】状态","en_str":"80% chance to inflict [Inner damage] on the attacker when taking DMG","fr_str":"","ger_str":"","viet_str":""},
"1041":{"id":"为我方3个攻击最高的单位驱散1个负面效果,并提升其15%攻击力,持续2回合","en_str":"Repel 1 Dbuff to 3 allies with the highest ATK and increase their ATK by 20% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1042":{"id":"为我方3个攻击最高的单位驱散2个负面效果,并提升其20%攻击力和5%暴击率,若目标单位为激斗型战士则暴击率提升为10%,均持续2回合","en_str":"Repel 2 Dbuffs for 3 allies with the highest ATK and increase their ATK by 20% and CRI Rate by 5%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 10%, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1043":{"id":"为我方4个攻击最高的单位驱散所有负面效果,并提升其25%攻击力和10%暴击率,若目标单位为激斗型战士则暴击率提升为20%,均持续2回合","en_str":"Repel all Dbuffs for 4 allies with the highest ATK and increase their ATK by 25% and CRI Rate by 10%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 20%, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1044":{"id":"攻击提升20%,生命提升10%,速度提升10","en_str":"ATK +20%, HP +10%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"1045":{"id":"攻击提升30%,生命提升15%,速度提升20","en_str":"ATK +30%, HP +15%, SPD +20","fr_str":"","ger_str":"","viet_str":""},
"1046":{"id":"攻击提升40%,生命提升20%,速度提升30","en_str":"ATK +40%, HP +20%, SPD +30","fr_str":"","ger_str":"","viet_str":""},
"1047":{"id":"释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散","en_str":"Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"1048":{"id":"释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力82%的生命值","en_str":"Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 82% of Gowasu ATK","fr_str":"","ger_str":"","viet_str":""},
"1049":{"id":"释放结界使我方全体能量免伤提升15%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力98%的生命值","en_str":"Increases all allies' Anti-energy DMG by 15%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 98% of Gowasu ATK","fr_str":"","ger_str":"","viet_str":""},
"1050":{"id":"死亡时,回复我方全体单位160%格瓦斯攻击力的生命值,每场战斗最多可触发1次","en_str":"Restore all allies' HP by 160% of Gowasu ATK when dying, able to trigger 1 time in each battle","fr_str":"","ger_str":"","viet_str":""},
"1051":{"id":"死亡时,回复我方全体单位200%格瓦斯攻击力的生命值,每场战斗最多可触发1次","en_str":"Restore all allies' HP by 200% of Gowasu ATK when dying, able to trigger 1 time in each battle","fr_str":"","ger_str":"","viet_str":""},
"1052":{"id":"死亡时,回复我方全体单位240%格瓦斯攻击力的生命值,每场战斗最多可触发1次","en_str":"Restore all allies' HP by 240% of Gowasu ATK when dying, able to trigger 1 time in each battle","fr_str":"","ger_str":"","viet_str":""},
"1053":{"id":"对敌方全体造成72%的物理伤害,并有60%概率对目标附加持续2回合的【邪恶印记】效果","en_str":"Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1054":{"id":"对敌方全体造成86%的物理伤害,并有80%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)","en_str":"Deals 86% physical damage to all enemies, and 80% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 3% with each attached Dbuffs (The effect is including as 1 damage)","fr_str":"","ger_str":"","viet_str":""},
"1055":{"id":"对敌方全体造成104%的物理伤害,并有100%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)","en_str":"Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 5% with each attached Dbuffs (The effect is including as 1 damage)","fr_str":"","ger_str":"","viet_str":""},
"1056":{"id":"攻击提升20%,生命提升10%,暴击率提升5%","en_str":"ATK +20%, HP +10%, CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"1057":{"id":"攻击提升30%,生命提升15%,暴击率提升10%","en_str":"ATK +30%, HP +15%, CRI Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"1058":{"id":"攻击提升40%,生命提升20%,暴击率提升15%","en_str":"ATK +40%, HP +20%, CRI Rate +15%","fr_str":"","ger_str":"","viet_str":""},
"1059":{"id":"对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害","en_str":"Deal 2 stages [222%+Target lost HP %*100%] of physical damage to an enemy in back row","fr_str":"","ger_str":"","viet_str":""},
"1060":{"id":"对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%,不超过自身攻击力的4倍)","en_str":"Deal 2 stages [268%+Target lost HP %*120%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 20% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack)","fr_str":"","ger_str":"","viet_str":""},
"1061":{"id":"对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%,不超过自身攻击力的4倍)","en_str":"Deal 2 stages [320%+Target lost HP %*146%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 30% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack)","fr_str":"","ger_str":"","viet_str":""},
"1062":{"id":"若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧80%攻击力的生命值","en_str":"When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 80% ATK of all allies","fr_str":"","ger_str":"","viet_str":""},
"1063":{"id":"若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧100%攻击力的生命值;且布欧每次攻击将有40%概率给目标附加【邪恶印记】,持续2回合","en_str":"When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 100% ATK of all allies; The attack of Kid Buu has 40% to attach [Evil Mark] upon enemies, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1064":{"id":"若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧120%攻击力的生命值;且布欧每次攻击将有60%概率给目标附加【邪恶印记】,持续2回合","en_str":"When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 120% ATK of all allies; The attack of Kid Buu has 60% to attach [Evil Mark] upon enemies, for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1065":{"id":"对敌方攻击最高的2个单位各造成137%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合","en_str":"Dealing 137% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1066":{"id":"对敌方攻击最高的2个单位各造成165%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合","en_str":"Dealing 165% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1067":{"id":"对敌方攻击最高的2个单位各造成198%的能量伤害,并附加【能量伤害加深10%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合","en_str":"Dealing 198% Energy damage to 2 enemies with the highest ATK and inflict a [10% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1068":{"id":"造成521%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍","en_str":"Dealing 521% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK","fr_str":"","ger_str":"","viet_str":""},
"1069":{"id":"造成626%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有20%概率对受击单位附加【致盲】效果,持续2回合","en_str":"Dealing 626% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to each enemies","fr_str":"","ger_str":"","viet_str":""},
"1070":{"id":"造成751%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有30%概率对受击单位附加【致盲】效果,持续2回合","en_str":"Dealing 751% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to eachenemies","fr_str":"","ger_str":"","viet_str":""},
"1071":{"id":"战斗开始时,贝吉塔(超4)暴击伤害提升10%和攻击10%,同时提升我方除贝吉塔(超4)外所有信念之光系战士3%攻击力;增益效果均持续至战斗结束,且不会被驱散","en_str":"When battle starts, CRI DMG and ATK of Vegeta are increased by 10%, and at the same time ATK of all Light of Faith warriors is increased by 3% except Vegeta; The buff last until the end of the battle and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"1072":{"id":"战斗开始时,贝吉塔(超4)暴击伤害提升15%和攻击15%,同时提升我方除贝吉塔(超4)外所有信念之光系战士6%攻击力;增益效果均持续至战斗结束,且不会被驱散","en_str":"When battle starts, CRI DMG and ATK of Vegeta are increased by 15%, and at the same time ATK of all Light of Faith warriors is increased by 6% except Vegeta; The buff last until the end of the battle and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"1073":{"id":"战斗开始时,贝吉塔(超4)暴击伤害提升20%和攻击20%,同时提升我方除贝吉塔(超4)外所有信念之光系战士10%攻击力;增益效果均持续至战斗结束,且不会被驱散","en_str":"When battle starts, CRI DMG and ATK of Vegeta are increased by 20%, and at the same time ATK of all Light of Faith warriors is increased by 10% except Vegeta; The buff last until the end of the battle and cannot be dispelled","fr_str":"","ger_str":"","viet_str":""},
"1074":{"id":"对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有20%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214%","en_str":"Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1075":{"id":"对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256%","en_str":"Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1076":{"id":"对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300%","en_str":"Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1077":{"id":"攻击提升20%,生命值提升10%,暴击率提升5%","en_str":"ATK +20%, HP +10%, and CRI Rate +5%","fr_str":"","ger_str":"","viet_str":""},
"1078":{"id":"攻击提升30%,生命值提升15%,暴击率提升10%","en_str":"ATK +30%, HP +15%, and CRI Rate +10%","fr_str":"","ger_str":"","viet_str":""},
"1079":{"id":"攻击提升40%,生命值提升20%,暴击率提升15%","en_str":"ATK +40%, HP +20%, and CRI Rate +15%","fr_str":"","ger_str":"","viet_str":""},
"1080":{"id":"生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身15%攻击力、10%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的5%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次","en_str":"Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 15% and 10% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 5% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle","fr_str":"","ger_str":"","viet_str":""},
"1081":{"id":"生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身20%攻击力、15%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的10%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;全力状态持续4回合,每场战斗只能触发1次","en_str":"Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 20% and 15% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 10% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle","fr_str":"","ger_str":"","viet_str":""},
"1082":{"id":"生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身30%攻击力、20%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的15%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次","en_str":"Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 30% and 20% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 15% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle","fr_str":"","ger_str":"","viet_str":""},
"1083":{"id":"吉连的攻击有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】","en_str":"Jiren's attack has 50% chance to convert 1 affected unit's buff into a [Inner damage]","fr_str":"","ger_str":"","viet_str":""},
"1084":{"id":"吉连的攻击将有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升3%,最多可提升15%","en_str":"Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 3% increased damage to it up to 15%","fr_str":"","ger_str":"","viet_str":""},
"1085":{"id":"吉连的攻击将有70%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升5%,最多可提升25%","en_str":"Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 5% increased damage to it up to 25%","fr_str":"","ger_str":"","viet_str":""},
"1086":{"id":"对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214%","en_str":"Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1087":{"id":"对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256%","en_str":"Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1088":{"id":"对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有50%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300%","en_str":"Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit","fr_str":"","ger_str":"","viet_str":""},
"1089":{"id":"回复我方全体等同比鲁斯攻击力68%的生命值,且提升目标15%攻击力,持续2回合","en_str":"Restoring HP equal to 68% of Beerus' ATK for all allies, and increasing their ATK by 15% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1090":{"id":"回复我方全体等同比鲁斯攻击力82%的生命值,且提升目标20%攻击力,持续2回合","en_str":"Restoring HP equal to 82% of Beerus' ATK for all allies, and increasing their ATK by 20% for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1091":{"id":"回复我方全体等同比鲁斯攻击力98%的生命值,且提升目标25%攻击力及【10%+我方极暗强者系战士数*3%】暴击率,持续2回合","en_str":"Restoring HP equal to 98% of Beerus' ATK for all allies, and increasing their ATK by 25% and CRI Rate by [10% +ally Dark Force warriors*3%], for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1092":{"id":"攻击提升20%,生命提升10%,速度提升5","en_str":"ATK +20%, HP +10%, SPD +5","fr_str":"","ger_str":"","viet_str":""},
"1093":{"id":"攻击提升30%,生命提升15%,速度提升10","en_str":"ATK +30%, HP +15%, SPD +10","fr_str":"","ger_str":"","viet_str":""},
"1094":{"id":"攻击提升40%,生命提升20%,速度提升15","en_str":"ATK +40%, HP +20%, SPD +15","fr_str":"","ger_str":"","viet_str":""},
"1095":{"id":"对敌方全体造成90%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降10%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、45%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合","en_str":"Dealing 90% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 10%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 45% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1096":{"id":"对全体敌方造成110%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降15%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、55%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合","en_str":"Dealing 110% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 55% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1097":{"id":"对全体敌方造成135%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机3个单位附加【攻击下降20%】效果;2、对敌方优先前中排随机3个单位附加【禁疗】效果;3、70%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合","en_str":"Dealing 135% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 3 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 3 random enemies in the front-mid rows in priority; 3. There is a 70% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1098":{"id":"比鲁斯每次行动后,为随机3个己方单位驱散1层非控制类的负面状态","en_str":"After every action of Beerus, dispel 1 non-Control Debuff from 3 random allies","fr_str":"","ger_str":"","viet_str":""},
"1099":{"id":"比鲁斯每次行动后,为随机4个己方单位驱散1层非控制类的负面状态","en_str":"After every action of Beerus, dispel 1 non-Control Debuff from 4 random allies","fr_str":"","ger_str":"","viet_str":""},
"1100":{"id":"比鲁斯每次行动后,为己方全体单位各驱散1层非控制类的负面状态,并全部嫁祸到随机敌方后排单体上","en_str":"After every action of Beerus, removes 1 non-Control Debuff from each ally and transfer them to random single back-row enemy","fr_str":"","ger_str":"","viet_str":""},
"1101":{"id":"对前方一列单位造成100%物理伤害","en_str":"","fr_str":"","ger_str":"","viet_str":""},
"1102":{"id":"对敌方随机4个单位造成90%物理伤害,并有30%概率附加【破甲】状态,持续2回合","en_str":"Deals 90% Physical Damage to 4 random enemies and 30% chance to attach [Smash] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1103":{"id":"对敌方随机4个单位造成110%物理伤害,并有50%概率附加【破甲】状态,持续2回合","en_str":"Deals 110% Physical Damage to 4 random enemies and 50% chance to attach [Smash] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1104":{"id":"对敌方全体单位造成135%物理伤害,并有70%概率附加【破甲】状态,持续2回合","en_str":"Deals 135% Physical Damage to all enemies and 70% chance to attach [Smash] for 2 rounds","fr_str":"","ger_str":"","viet_str":""},
"1105":{"id":"生命提升20%,攻击提升10%,抗暴提升10%","en_str":"HP +20%, ATK +10%, Anti-CRI +10%","fr_str":"","ger_str":"","viet_str":""},
"1106":{"id":"生命提升30%,攻击提升15%,抗暴提升20%","en_str":"HP +30%, ATK +15%, Anti-CRI +20%","fr_str":"","ger_str":"","viet_str":""},
"1107":{"id":"生命提升40%,攻击提升20%,抗暴提升30%","en_str":"HP +40%, ATK +20%, Anti-CRI +30%","fr_str":"","ger_str":"","viet_str":""},
"1108":{"id":"布罗利造成的所有攻击均有40%概率附加【传说碾压】","en_str":"Broly(LSS) all attacks caused by Gabriel have 40% chance to attach [Overwhelming Crush]","fr_str":"","ger_str":"","viet_str":""},
"1109":{"id":"布罗利造成的所有攻击均有50%概率附加【传说碾压】","en_str":"Broly(LSS) all attacks caused by Gabriel have 50% chance to attach [Overwhelming Crush]","fr_str":"","ger_str":"","viet_str":""},
"1110":{"id":"布罗利的普通攻击方式改为【对前方一列单位造成100%伤害】;且布罗利造成的所有攻击均有60%概率附加【传说碾压】","en_str":"Broly(LSS)'s normal attack has been changed to [Deal 100% DMG to units in front]; and all Broly(LSS)'s attacks have a 60% chance to attach [Overwhelming Crush]","fr_str":"","ger_str":"","viet_str":""},
"1111":{"id":"布罗利受到攻击时40%概率对攻击者叠加1层【传说碾压】","en_str":"When Broly(LSS) is attacked, 40% chance to attach 1 layer of [Overwhelming Crush] on the attacker","fr_str":"","ger_str":"","viet_str":""},
"1112":{"id":"布罗利受到攻击时50%概率对攻击者叠加1层【传说碾压】","en_str":"When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker","fr_str":"","ger_str":"","viet_str":""},
"1113":{"id":"布罗利受到攻击时60%概率对攻击者叠加1层【传说碾压】,若该攻击者为【支援型战士】,则概率提高为【100%】","en_str":"When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker,The probability will increase to [100%] if the attacker is a [Support warrior]","fr_str":"","ger_str":"","viet_str":""},
"1114":{"id":"爆热电磁","en_str":"Overheat Magnetron","fr_str":"","ger_str":"","viet_str":""},
"1115":{"id":"破坏神4","en_str":"God of Destruction 4","fr_str":"","ger_str":"","viet_str":""},
"1116":{"id":"破坏神8","en_str":"God of Destruction 8","fr_str":"","ger_str":"","viet_str":""},
"1117":{"id":"自我净化","en_str":"Self-purification","fr_str":"","ger_str":"","viet_str":""}
}
}