---------------------------------------------------- -- 此文件由数据工具生成 -- 跨服竞技场--arena_cluster_data.xml -------------------------------------- Config = Config or {} Config.ArenaClusterData = Config.ArenaClusterData or {} -- -------------------const_start------------------- Config.ArenaClusterData.data_const_length = 25 Config.ArenaClusterData.data_const = { ["season_time"] = {val={2,4,6}, desc="玩法开启时间(周2、4、6)"}, ["season_time_end"] = {val={7,0,0,0}, desc="赛季结算时间"}, ["init_score"] = {val=1000, desc="初始积分"}, ["protect_score"] = {val=800, desc="保护积分"}, ["protect_robot_num"] = {val=2, desc="保护积分机器人数量"}, ["refresh_score"] = {val=1000, desc="结算重置积分"}, ["world_lev_open"] = {val=120, desc="世界等级120级开启"}, ["lev_limt"] = {val=115, desc="玩家等级115级开启"}, ["robot_headicon"] = {val={10101,10201,10202,10301,10302,10303,10304,10305,10401,10402,10403,10404,10405,10501,10502,10503,10504,10505,10506,10507,10508,10509,20101,20201,20202,20301,20302,20303,20304,20305,20401,20402,20403,20404,20405,20501,20502,20503,20504,20505,20506,20507,20508,30101,30201,30202,30301,30302,30303,30304,30305,30401,30402,30403,30404,30405,30501,30502,30503,30504,30505,30506,30507,30508,40301,40401,40402,40403,40404,40501,40502,40503,40504,40505,40506,40507,50301,50401,50402,50403,50404,50501,50502,50503,50504,50505,50506,50507}, desc="机器人随机头像"}, ["robot_body"] = {val={110401,110402,110403,110404,110405,110501,110502,110503,110504,110505,110506,110507,110508,110509,120401,120402,120403,120404,120405,120501,120502,120503,120504,120505,120506,120507,120508,130401,130402,130403,130404,130405,130499,130501,130502,130503,130504,130505,130506,130507,130508,140401,140402,140403,140404,140501,140502,140503,140504,140505,140506,140507,150401,150402,150403,150404,150501,150502,150503,150504,150505,150506,150507}, desc="机器人模型展示"}, ["like_max"] = {val=3, desc="膜拜点赞最大次数"}, ["like_reward"] = {val={30,50}, desc="膜拜点赞奖励"}, ["ref_time"] = {val=3, desc="刷新列表CD时间"}, ["rank_number"] = {val=100, desc="排行榜最大人数"}, ["arena_ticketcost"] = {val={{10103,3}}, desc="挑战券消耗"}, ["ticket_price"] = {val={{3,20}}, desc="挑战券购买价格"}, ["arena_ticket"] = {val=10103, desc="挑战券ID"}, ["arena_skip_count"] = {val=10, desc="需要赛季挑战10次后才可以跳过战斗"}, ["card_first_cost"] = {val=0, desc="第一次翻牌消耗"}, ["card_second_cost"] = {val={3,50}, desc="第二次翻牌消耗"}, ["card_third_cost"] = {val={3,100}, desc="第三次翻牌消耗"}, ["in_rank_min_score"] = {val=801, desc="上榜最小积分要求"}, ["min_score"] = {val=800, desc="最小积分"}, ["close_attention"] = {val=1, desc="每周二、四、六开启玩法"}, ["second_hide_rank"] = {val=20, desc="隐藏2队所需达到的排名"} } Config.ArenaClusterData.data_const_fun = function(key) local data=Config.ArenaClusterData.data_const[key] if DATA_DEBUG and data == nil then print('(Config.ArenaClusterData.data_const['..key..'])not found') return end return data end -- -------------------const_end--------------------- -- -------------------daily_award_start------------------- Config.ArenaClusterData.data_daily_award_length = 3 Config.ArenaClusterData.data_daily_award = { [1] = {items={{30,100}}, effect_id=109}, [3] = {items={{30,200}}, effect_id=108}, [5] = {items={{30,200},{10403,1}}, effect_id=110} } Config.ArenaClusterData.data_daily_award_fun = function(key) local data=Config.ArenaClusterData.data_daily_award[key] if DATA_DEBUG and data == nil then print('(Config.ArenaClusterData.data_daily_award['..key..'])not found') return end return data end -- -------------------daily_award_end--------------------- -- -------------------rank_award_start------------------- Config.ArenaClusterData.data_rank_award_length = 11 Config.ArenaClusterData.data_rank_award = { [1] = {max=1, min=1, items={{30,12000},{10450,2400},{51101,1}}}, [2] = {max=2, min=2, items={{30,10000},{10450,2000},{51102,1}}}, [3] = {max=3, min=3, items={{30,8500},{10450,1700},{51103,1}}}, [5] = {max=5, min=4, items={{30,7000},{10450,1400}}}, [10] = {max=10, min=6, items={{30,6000},{10450,1200}}}, [20] = {max=20, min=11, items={{30,5000},{10450,1000}}}, [50] = {max=50, min=21, items={{30,4500},{10450,900}}}, [100] = {max=100, min=51, items={{30,4000},{10450,800}}}, [200] = {max=200, min=101, items={{30,3500},{10450,700}}}, [300] = {max=300, min=201, items={{30,3000},{10450,600}}}, [99999] = {max=99999, min=301, items={{30,2500},{10450,500}}} } Config.ArenaClusterData.data_rank_award_fun = function(key) local data=Config.ArenaClusterData.data_rank_award[key] if DATA_DEBUG and data == nil then print('(Config.ArenaClusterData.data_rank_award['..key..'])not found') return end return data end -- -------------------rank_award_end--------------------- -- -------------------explain_start------------------- Config.ArenaClusterData.data_explain_length = 3 Config.ArenaClusterData.data_explain = { [1] = {id=1, title="基础规则", desc="1、在跨服竞技场中,可以挑战
[跨服时空]
中其他服的玩家,提升自己的积分\n2、该玩法每
周二、周四、周六
开启,每周为一个赛季\n3、
每周六23:00
进行赛季结算,同时将积分重置为1000"}, [2] = {id=2, title="挑战相关", desc="1、根据自身积分匹配对手,优先匹配和自己积分接近的其他玩家\n2、每场战斗为
3局2胜制
,己方的三支队伍分别与对手的三支队伍进行战斗,每次至少上阵2支队伍方可发起战斗\n3、可在防守阵容中对任意一队英雄进行隐藏,被隐藏的队伍信息无法被其他玩家看到\n4、战斗胜利获得积分,防守失败扣除积分,挑战失败不会扣除积分\n5、若战斗超时,则伤害量高的一方获胜;若双方都没有上阵英雄,则视为平局;若出现一平一胜一负的情况,则挑战方视为挑战失败\n6、每当新赛季开启后,需要发起一场挑战方可被计入排行榜中\n7、排名前20玩家的防守队伍将会被隐藏2支队伍"}, [3] = {id=3, title="奖励相关", desc="1、周六
23:00
赛季结算后,根据当前排名发放赛季结算奖励,具体可在奖励界面中查看\n2、玩法开启期间,每日挑战满足指定次数后,可领取
每日宝箱
奖励\n3、每日都可膜拜前3名玩家获
勇者印记
奖励\n4、
勇者印记
可用于在专属商店中兑换皮肤碎片、稀有5星英雄碎片、置换精华等珍稀道具"} } Config.ArenaClusterData.data_explain_fun = function(key) local data=Config.ArenaClusterData.data_explain[key] if DATA_DEBUG and data == nil then print('(Config.ArenaClusterData.data_explain['..key..'])not found') return end return data end -- -------------------explain_end---------------------