---------------------------------------------------- -- 此文件由数据工具生成 -- 配置数据--recruit_award_data.xml -------------------------------------- Config = Config or {} Config.RecruitAwardData = Config.RecruitAwardData or {} -- -------------------const_start------------------- Config.RecruitAwardData.data_const_length = 3 Config.RecruitAwardData.data_const = { ["open_day"] = {val=0, desc="注册第几天开始"}, ["end_day"] = {val=0, desc="注册第几天结束"}, ["desc_rult"] = {val=0, desc="1.消耗钻石参与召唤可得好礼;\n2.免费召唤、金币召唤、召唤券召唤次数不计算在内。"} } Config.RecruitAwardData.data_const_fun = function(key) local data=Config.RecruitAwardData.data_const[key] if DATA_DEBUG and data == nil then print('(Config.RecruitAwardData.data_const['..key..'])not found') return end return data end -- -------------------const_end--------------------- -- -------------------huoli_start------------------- Config.RecruitAwardData.data_huoli_length = 9 Config.RecruitAwardData.data_huoli = { [1] = {id=1, desc="钻石召唤5次", type=0, count=5, award={{3,100}}}, [2] = {id=2, desc="钻石召唤10次", type=0, count=10, award={{3,100},{3,100}}}, [3] = {id=3, desc="钻石召唤20次", type=0, count=20, award={{3,100},{3,100}}}, [4] = {id=4, desc="钻石召唤30次", type=0, count=30, award={{3,100},{3,100}}}, [5] = {id=5, desc="钻石召唤50次", type=0, count=50, award={{3,100},{3,100}}}, [6] = {id=6, desc="钻石召唤80次", type=0, count=80, award={{3,100},{3,100}}}, [7] = {id=7, desc="钻石召唤100次", type=0, count=100, award={{3,100},{3,100}}}, [8] = {id=8, desc="钻石召唤150次", type=0, count=150, award={{3,100},{3,100}}}, [9] = {id=9, desc="钻石召唤200次", type=0, count=200, award={{3,100},{3,100}}} } Config.RecruitAwardData.data_huoli_fun = function(key) local data=Config.RecruitAwardData.data_huoli[key] if DATA_DEBUG and data == nil then print('(Config.RecruitAwardData.data_huoli['..key..'])not found') return end return data end -- -------------------huoli_end---------------------