---------------------------------------------------- -- 此文件由数据工具生成 -- 高级伙伴招募数据--recruit_high_data.xml -------------------------------------- Config = Config or {} Config.RecruitHighData = Config.RecruitHighData or {} -- -------------------seerpalace_data_start------------------- Config.RecruitHighData.data_seerpalace_data_length = 9 Config.RecruitHighData.data_seerpalace_data = { [1000] = {group_id=1000, name="蓝", draw_list={1}, item_once={{14001,1}}, exchange_once_gain={{24,1},{14002,30},{39,50}}}, [2000] = {group_id=2000, name="红", draw_list={1}, item_once={{14001,1}}, exchange_once_gain={{24,1},{14002,30},{39,50}}}, [3000] = {group_id=3000, name="青", draw_list={1}, item_once={{14001,1}}, exchange_once_gain={{24,1},{14002,30},{39,50}}}, [4000] = {group_id=4000, name="光暗", draw_list={1}, item_once={{14001,1}}, exchange_once_gain={{24,1},{14002,30},{39,50}}}, [10000] = {group_id=10000, name="蓝", draw_list={1}, item_once={{39,1000}}, exchange_once_gain={}}, [20000] = {group_id=20000, name="红", draw_list={1}, item_once={{39,1000}}, exchange_once_gain={}}, [30000] = {group_id=30000, name="青", draw_list={1}, item_once={{39,1000}}, exchange_once_gain={}}, [40000] = {group_id=40000, name="光", draw_list={1}, item_once={{39,2000}}, exchange_once_gain={}}, [50000] = {group_id=50000, name="暗", draw_list={1}, item_once={{39,2000}}, exchange_once_gain={}} } Config.RecruitHighData.data_seerpalace_data_fun = function(key) local data=Config.RecruitHighData.data_seerpalace_data[key] if DATA_DEBUG and data == nil then print('(Config.RecruitHighData.data_seerpalace_data['..key..'])not found') return end return data end -- -------------------seerpalace_data_end--------------------- -- -------------------seerpalace_const_start------------------- Config.RecruitHighData.data_seerpalace_const_length = 9 Config.RecruitHighData.data_seerpalace_const = { ["common_limit"] = {key="common_limit", val=20, desc="开启等级"}, ["hero_change4"] = {key="hero_change4", val={{14002,20}}, desc="4星战士置换消耗"}, ["hero_change5"] = {key="hero_change5", val={{14002,100}}, desc="5星战士置换消耗"}, ["hero_change"] = {key="hero_change", val={1,2,3}, desc="战士转换类型"}, ["game_rule1"] = {key="game_rule1", val=1, desc="规则说明:\n1.每个占卜水晶可从对应属性的卡牌中召唤1次战士\n2.召唤有概率获得橙色或紫色品质的战士整卡和碎片\n3.每次召唤必定获得1个水晶能量,水晶能量可在先知商店中兑换指定5星战士 \n4.每次占卜必定获得50个占卜卡牌,消耗一定数量的占卜卡牌可以在星象占卜中召唤指定系别的五星随机战士"}, ["game_rule2"] = {key="game_rule2", val=2, desc="1.消耗水晶残片,可将除光系和极暗以外阵营的4、5星战士进行转换\n2.每次只能将战士转化为同系的其他战士\n3.新生的战士将继承原有战士的所有属性"}, ["recruit_vip"] = {key="recruit_vip", val=5, desc="需要VIP5才能"}, ["nature_score"] = {key="nature_score", val=1000, desc="红蓝青所需积分"}, ["light_dark_score"] = {key="light_dark_score", val=2000, desc="光暗召唤所需积分"} } Config.RecruitHighData.data_seerpalace_const_fun = function(key) local data=Config.RecruitHighData.data_seerpalace_const[key] if DATA_DEBUG and data == nil then print('(Config.RecruitHighData.data_seerpalace_const['..key..'])not found') return end return data end -- -------------------seerpalace_const_end--------------------- -- -------------------seerpalace_award_start------------------- Config.RecruitHighData.data_seerpalace_award_length = 4 Config.RecruitHighData.data_seerpalace_award = { [1000] = { [5] = {id=1000, star=5, items={{24900,50,1.50},{24901,50,0.45},{24902,50,1.50},{24903,50,0.45},{24904,50,1.50},{24905,50,2.03},{24906,50,2.03},{24907,50,2.10},{24908,50,2.10},{24909,50,0.45},{24910,50,0.45},{24911,50,0.45}}, desc="5星英雄(英雄掉落概率10%)"}, [4] = {id=1000, star=4, items={{24800,30,17},{24802,30,17},{24803,30,17}}, desc="4星英雄(英雄掉落概率90%)"}, }, [2000] = { [5] = {id=2000, star=5, items={{25900,50,1.80},{25901,50,1.50},{25902,50,3},{25903,50,0.75},{25904,50,2.70},{25905,50,3},{25906,50,0.38},{25907,50,0.38},{25908,50,0.38},{25909,50,0.38},{25910,50,0.38},{25911,50,0.38}}, desc="5星英雄(英雄掉落概率15%)"}, [4] = {id=2000, star=4, items={{25800,30,17},{25801,30,17},{25802,30,17},{25803,30,17},{25804,30,17}}, desc="4星英雄(英雄掉落概率85%)"}, }, [3000] = { [5] = {id=3000, star=5, items={{26900,50,2.10},{26901,50,1.05},{26902,50,2.40},{26903,50,2.25},{26904,50,2.40},{26905,50,2.10},{26906,50,0.45},{26907,50,0.45},{26908,50,0.45},{26909,50,0.45},{26910,50,0.45},{26911,50,0.45}}, desc="5星英雄(英雄掉落概率13%)"}, [4] = {id=3000, star=4, items={{26801,30,17},{26802,30,17},{26803,30,17},{26804,30,17}}, desc="4星英雄(英雄掉落概率87%)"}, }, [4000] = { [5] = {id=4000, star=5, items={{29405,15,3.75},{29505,15,3.75},{27900,50,0.94},{27901,50,0.11},{27902,50,0.19},{27903,50,0.56},{27904,50,0.94},{27905,50,0.56},{27906,50,0.11},{27907,50,0.11},{27908,50,0.11},{27909,50,0.11},{28900,50,0.94},{28901,50,0.09},{28902,50,0.66},{28903,50,0.09},{28904,50,0.66},{28905,50,0.94},{28906,50,0.09},{28907,50,0.09},{28908,50,0.09},{28909,50,0.09}}, desc="5星英雄(英雄掉落概率5.6%,碎片掉落概率8.2%)"}, [4] = {id=4000, star=4, items={{29404,15,20},{29504,15,20},{27800,30,5.63},{27801,30,5.63},{27802,30,5.63},{27803,30,5.63},{28800,30,5.63},{28801,30,5.63},{28802,30,5.63},{28803,30,5.63}}, desc="4星英雄(英雄掉落概率45%,碎片掉落概率41.2%)"}, }, } -- -------------------seerpalace_award_end---------------------