yeahoo抖抖2012-11-23T10:44:21Z2022-07-25T02:52:41Z2052-11.1.0.1187513F2ECA928714097924AC9BA3E465FA028125124201FalseFalse| 键 | 值配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 | 说明 |
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00112203120215R22C6FalseFalse| 序号 | 索引原文CN | 翻译内容EN | 翻译内容FR | 翻译内容GER | 翻译内容VIET | | |
| 1 | 初级魔力 | Basic Energy | | | |
| 2 | 初级神力 | Basic Divine Power | | | |
| 3 | 初级追击 | Basic Pursuit |
| 4 | 初级暴追 | Basic Crit Pursuit |
| 5 | 初级暴怒 | Basic Wrath |
| 6 | 初级狂暴 | Basic Rampage |
| 7 | 初级战意 | Basic War Rage |
| 8 | 初级迅捷 | Basic Swift |
| 9 | 初级回音 | Basic Echo |
| 10 | 初级降临 | Basic Descent |
| 11 | 初级降疗 | Basic Healing Decrease |
| 12 | 初级灭魂 | Basic Soulslayer |
| 13 | 初级驱散 | Basic Dispel |
| 14 | 初级冲击 | Basic Impact |
| 15 | 初级挑衅 | Basic Provocation |
| 16 | 初级减速 | Basic Deceleration |
| 17 | 初级荣光 | Basic Glory |
| 18 | 初级闪避 | Basic Dodge |
| 19 | 初级镇压 | Basic Repression |
| 20 | 初级精准 | Basic Precision |
| 21 | 初级净化 | Basic Purification |
| 22 | 初级抗控 | Basic Control Resist |
| 23 | 初级再生 | Basic Regeneration |
| 24 | 初级保命 | Basic Survival |
| 25 | 初级神佑 | Basic Bless |
| 26 | 初级抗暴 | Basic Crit Resist |
| 27 | 初级魔免 | Basic Energy Resist |
| 28 | 初级铁甲 | Basic Armor |
| 29 | 初级神体 | Basic Divine Body |
| 30 | 初级生机 | Basic Vitality |
| 31 | 初级迟缓 | Basic Slowdown |
| 32 | 初级穿透 | Basic Penetration |
| 33 | 初级命中 | Basic Hit |
| 34 | 初级猛攻 | Basic Assault |
| 35 | 初级坚守 | Basic Defend |
| 36 | 初级强壮 | Basic Strong |
| 37 | 初级护盾 | Basic Shield |
| 38 | 初级清心 | Basic Mind Clear |
| 39 | 初级反伤 | Basic Reflection |
| 40 | 初级英勇 | Basic Bravery |
| 41 | 初级专注 | Basic Concentration |
| 42 | 初级波动 | Basic Fluctuation |
| 43 | 初级神赦 | Basic Absolution |
| 44 | 初级圣灵 | Basic Holy Spirit |
| 45 | 初级驱灵 | Basic Spirit Dispel |
| 46 | 初级贪婪 | Basic Greed |
| 47 | 魔法伤害提升5%;攻击额外提高60点 | Deals 5% more energy damage; additionally increases ATK by 60 |
| 48 | 物理伤害提升5%;攻击额外提高60点 | Deals 5% more physical damage; additionally increases ATK by 60 |
| 49 | 使用物理攻击击杀目标时,60%概率再进行1次普攻 | When killing an enemy with a physical attack, there is a 60% chance to launch another base attack |
| 50 | 使用物理攻击造成暴击时,40%概率再进行1次普攻 | When making a critical hit with a physical attack, there is a 40% chance to launch another base attack |
| 51 | 暴伤提高10% | Increases Crit DMG by 10% |
| 52 | 暴击率提高5% | Increases Crit Rate by 5% |
| 53 | 生命值每降低1%,伤害提高0.1% | Deals 0.1% more damage for each HP loss of 1% |
| 54 | 速度额外提升3%+10点 | Additionally increases Speed by 3% +10 |
| 55 | 复活后闪避率提高5%,持续2回合 | Increases Dodge Rate by 5% for 2 turns after revival |
| 56 | 复活后攻击提高10%,持续2回合 | Increases ATK by 10% for 2 turns after revival |
| 57 | 攻击时有20%概率使目标治疗、被治疗效果降低10%,持续3回合 | Attacks have a 20% chance to decrease the target's healing effects and healing received by 10% for 3 turns |
| 58 | 受击方10%概率4回合无法复活;对有神佑/保命的伤害+5% | The target has a 10% chance that they cannot revive in 4 turns; deals 5% more damage to enemies with Bless/Survival |
| 59 | 攻击时,10%概率驱散目标身上所有的增益buff | When attacked, there is a 10% chance to dispel all buffs from the target |
| 60 | 伤害超过目标生命值上限30%时,20%概率使其晕眩2回合 | When the damage dealt is larger than 30% of the target's Max HP, there is a 20% chance to stun them for 2 turns |
| 61 | 攻击时,有4%概率强制令目标对自己进行普攻,持续1回合 | Attacks have a 4% chance to force the target to launch a base attack on self, lasting for 1 turn |
| 62 | 攻击时,有20%概率降低目标10%速度,持续2回合 | Attacks have a 20% chance to decrease the target's Speed by 10% for 2 turns |
| 63 | 死亡时,有30%概率提升全体友方15%攻击,持续2回合 | When killed, there is a 30% chance to increase all friendly units' ATK by 15% for 2 turns |
| 64 | 闪避提高6%;受带神力/魔力的单位攻击时,伤害降低5% | Increases Dodge by 6%; takes 5% less damage from enemies with Divinity/Energy |
| 65 | 对携带生机/再生的目标伤害提高15% | Deals 15% more damage to enemies with Vitality/Regeneration |
| 66 | 命中提高6%;对携带闪避/迅捷的目标伤害提高5% | Increases Hit by 6%; deals 5% more damage to enemies with Dodge/Swift |
| 67 | 回合开始时,有30%概率清除自身所有负面状态 | At the beginning of each turn, there is a 30% chance to dispel all self's debuffs |
| 68 | 效果抵抗提高4%,效果抵抗越高,抵抗控制成功率越高 | Increases Debuff Resist by 4%; the higher the Debuff Resist, the higher the success rate of resisting a control effect |
| 69 | 回合开始时恢复自身生命值上限2%的生命值 | At the beginning of each turn, recovers HP equal to 2% of self's Max HP |
| 70 | 死亡时有12%概率复活,复活时恢复少量生命值 | When killed, there is a 12% chance to revive with a few HP |
| 71 | 死亡时有8%概率复活,复活后恢复30%生命值 | When killed, there is a 8% chance to revive with 30% HP |
| 72 | 被暴击概率降低5% | Decreases the chance of suffering critical attacks by 5% |
| 73 | 受到的魔法伤害降低5% | Takes 5% less energy damage |
| 74 | 受到的物理伤害降低5% | Takes 5% less physical damage |
| 75 | 受携带狂暴/物连/法连单位攻击时,受到的伤害降低10% | Takes 10% less damage from enemies with Rampage/Physical Combo/Energy Combo |
| 76 | 英雄治疗和被治疗效果提升5% | Increases healing effects and healing received by 5% |
| 77 | 速度降低10%,生命值提高3% | Decreases Speed by 10% and increases HP by 3% |
| 78 | 伤害结果忽视目标10%防御 | Ignores 10% DEF when dealing damage |
| 79 | 效果命中提高3%,暴击降低10% | Increases Debuff Hit by 3% and decreases Crit by 10% |
| 80 | 增加自身等级*2+10点攻击 | Increases ATK by self's level*2 +10 |
| 81 | 增加自身等级*2+10点防御 | Increases DEF by self's level*2 +10 |
| 82 | 增加自身等级*10+50点生命值 | Increases HP by self's level*10 +50 |
| 83 | 战斗开始,以自身血量的4%为全队附加护盾,持续2回合,该效果不可叠加 | At the beginning of a battle, adds a shield with a strength of 4% of self's HP for all friendly units, lasting for 2 turns (unstackable) |
| 84 | 使用治疗/复活的主动技能时有20%概率清除随机一名队友所有负面状态 | When casting active healing/revival skills, there is a 20% chance to dispel all the debuffs from a random friendly unit |
| 85 | 受到伤害时,有25%概率反弹30%伤害 | When taking damage, there is a 25% chance to reflect 30% damage |
| 86 | 战斗开始时,物理伤害提升10%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 10% more physical damage for 2 turns (cannot be dispelled) |
| 87 | 战斗开始时,魔法伤害提升10%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 10% more energy damage for 2 turns (cannot be dispelled) |
| 88 | 造成魔法伤害时,最终伤害结果会在90-110%之间随机波动 | When dealing energy damage, the final damage will fluctuate randomly between 90-110% |
| 89 | 攻击提高2%;受到单次伤害超过生命上限40%时,20%概率使其减免30% | Increases ATK by 2%; when the damage taken from a single attack exceeds 40% of Max HP, there is a 20% chance to reduce it by 30% |
| 90 | 死亡后化为灵魂,下回合有5%概率以15%生命值复活,每过1回合复活概率递增5%,5回合后必定复活,每场战斗只生效1次 | Turns into a ghost after death; there is a 5% chance the warrior will revive with 15% HP, and the chance increases by 5% for each turn passed; the warrior will certainly revive in 5 turns (only once per battle) |
| 91 | 对携带【圣灵】的单位伤害提升10%,若击杀单位则其无法触发【圣灵】的效果 | Deals 10% more damage to enemies with [Holy Spirit]; if the target gets killed, the [Holy Spirit] effect cannot be triggered |
| 92 | 使用魔法伤害技能时,以伤害量的10%恢复攻击者自身生命值 | When casting energy damage skills, recovers HP equal to 10% of the attacker's damage dealt |
| 93 | 中级魔力 | Medium Energy |
| 94 | 中级神力 | Medium Divinity |
| 95 | 中级追击 | Medium Pursuit |
| 96 | 中级暴追 | Medium Crit Pursuit |
| 97 | 中级暴怒 | Medium Wrath |
| 98 | 中级狂暴 | Medium Rampage |
| 99 | 中级战意 | Medium War Rage |
| 100 | 中级迅捷 | Medium Swift |
| 101 | 中级回音 | Medium Echo |
| 102 | 中级降临 | Medium Descent |
| 103 | 中级降疗 | Medium Healing Decrease |
| 104 | 中级灭魂 | Medium Soulslayer |
| 105 | 中级驱散 | Medium Dispel |
| 106 | 中级冲击 | Medium Impact |
| 107 | 中级挑衅 | Medium Provocation |
| 108 | 中级减速 | Medium Deceleration |
| 109 | 中级荣光 | Medium Glory |
| 110 | 中级闪避 | Medium Dodge |
| 111 | 中级镇压 | Medium Repression |
| 112 | 中级精准 | Medium Precision |
| 113 | 中级净化 | Medium Purification |
| 114 | 中级抗控 | Medium Control Resist |
| 115 | 中级再生 | Medium Regeneration |
| 116 | 中级保命 | Medium Survival |
| 117 | 中级神佑 | Medium Bless |
| 118 | 中级抗暴 | Medium Crit Resist |
| 119 | 中级魔免 | Medium Energy Resist |
| 120 | 中级铁甲 | Medium Armor |
| 121 | 中级神体 | Medium Divine Body |
| 122 | 中级生机 | Medium Vitality |
| 123 | 中级迟缓 | Medium Slowdown |
| 124 | 中级穿透 | Medium Penetration |
| 125 | 中级命中 | Medium Hit |
| 126 | 中级猛攻 | Medium Assault |
| 127 | 中级坚守 | Medium Defend |
| 128 | 中级强壮 | Medium Strong |
| 129 | 中级护盾 | Medium Shield |
| 130 | 中级清心 | Medium Mind Clear |
| 131 | 中级反伤 | Medium Reflection |
| 132 | 中级英勇 | Medium Bravery |
| 133 | 中级专注 | Medium Concentration |
| 134 | 中级波动 | Medium Fluctuation |
| 135 | 中级神赦 | Medium Absolution |
| 136 | 中级圣灵 | Medium Holy Spirit |
| 137 | 中级驱灵 | Medium Spirit Dispel |
| 138 | 中级贪婪 | Medium Greed |
| 139 | 魔法伤害提升10%;攻击额外提高180点 | Deals 10% more energy damage; additionally increases ATK by 180 |
| 140 | 物理伤害提升10%;攻击额外提高180点 | Deals 10% more physical damage; additionally increases ATK by 180 |
| 141 | 使用物理攻击击杀目标时,80%再进行1次普攻 | When killing an enemy with a physical attack, there is a 80% chance to launch another base attack |
| 142 | 使用物理攻击造成暴击时,60%再进行1次普攻 | When making a critical hit with a physical attack, there is a 60% chance to launch another base attack |
| 143 | 暴伤提高20% | Increases Crit DMG by 20% |
| 144 | 暴击率提高11% | Increases Crit Rate by 11% |
| 145 | 生命值每降低1%,伤害提高0.2% | Deals 0.2% more damage for each HP loss of 1% |
| 146 | 速度额外提升9%+20点 | Additionally increases Speed by 9% +20 |
| 147 | 复活后闪避率提高15%,持续2回合 | Increases Dodge Rate by 15% for 2 turns after revival |
| 148 | 复活后攻击提高20%,持续2回合 | Increases ATK by 20% for 2 turns after revival |
| 149 | 攻击时有28%概率使目标治疗、被治疗效果降低20%,持续3回合 | Attacks have a 28% chance to decrease the target's healing effects and healing received by 20% for 3 turns |
| 150 | 受击方20%概率4回合无法复活;对有神佑/保命的伤害+10% | The target has a 20% chance that they cannot revive in 4 turns; deals 10% more damage to enemies with Bless/Survival |
| 151 | 攻击时,20%概率驱散目标身上所有的增益buff | When attacked, there is a 20% chance to dispel all buffs from the target |
| 152 | 伤害超过目标生命值上限28%时,30%概率使其晕眩2回合 | When the damage dealt is larger than 28% of the target's Max HP, there is a 30% chance to stun them for 2 turns |
| 153 | 攻击时,有8%概率强制令目标对自己进行普攻,持续1回合 | Attacks have a 8% chance to force the target to launch a base attack on self, lasting for 1 turn |
| 154 | 攻击时,有30%概率降低目标10%速度,持续2回合 | Attacks have a 30% chance to decrease the target's Speed by 10% for 2 turns |
| 155 | 死亡时,有40%概率提升全体友方20%攻击,持续2回合 | When killed, there is a 40% chance to increase all friendly units' ATK by 20% for 2 turns |
| 156 | 闪避提高10%;受带神力/魔力的单位攻击时,伤害降低10% | Increases Dodge by 10%; takes 10% less damage from enemies with Divinity/Energy |
| 157 | 对携带生机/再生的目标伤害提高20% | Deals 20% more damage to enemies with Vitality/Regeneration |
| 158 | 命中提高10%;对携带闪避/迅捷的目标伤害提高10% | Increases Hit by 10%; deals 10% more damage to enemies with Dodge/Swift |
| 159 | 回合开始时,有45%概率清除自身所有负面状态 | At the beginning of each turn, there is a 45% chance to dispel all self's debuffs |
| 160 | 效果抵抗提高12%,效果抵抗越高,抵抗控制成功率越高 | Increases Debuff Resist by 12%; the higher the Debuff Resist, the higher the success rate of resisting a control effect |
| 161 | 回合开始时恢复自身生命值上限4%的生命值 | At the beginning of each turn, recovers HP equal to 4% of self's Max HP |
| 162 | 死亡时有36%概率复活,复活时回复少量生命值 | When killed, there is a 36% chance to revive with a few HP |
| 163 | 死亡时有12%概率复活,复活后恢复40%生命值 | When killed, there is a 12% chance to revive with 40% HP |
| 164 | 被暴击概率降低12% | Decreases the chance of suffering critical attacks by 12% |
| 165 | 受到的魔法伤害降低10% | Takes 10% less energy damage |
| 166 | 受到的物理伤害降低10% | Takes 10% less physical damage |
| 167 | 受携带狂暴/物连/法连单位攻击时,受到的伤害降低20% | Takes 20% less damage from enemies with Rampage/Physical Combo/Energy Combo |
| 168 | 英雄治疗和被治疗效果提升10% | Increases healing effects and healing received by 10% |
| 169 | 速度降低10%,生命值提高9% | Decreases Speed by 10% and increases HP by 9% |
| 170 | 伤害结果忽视目标20%防御 | Ignores 20% DEF when dealing damage |
| 171 | 效果命中提高7%,暴击降低10% | Increases Debuff Hit by 7% and decreases Crit by 10% |
| 172 | 增加自身等级*6+30点攻击 | Increases ATK by self's level*6 +30 |
| 173 | 增加自身等级*6+30点防御 | Increases DEF by self's level*6 +30 |
| 174 | 增加自身等级*30+150点生命值 | Increases HP by self's level*30 +150 |
| 175 | 战斗开始,以自身血量的8%为全队附加护盾,持续2回合,该效果不可叠加 | At the beginning of a battle, adds a shield with a strength of 8% of self's HP for all friendly units, lasting for 2 turns (unstackable) |
| 176 | 使用治疗/复活的主动技能时有30%概率清除随机一名队友所有负面状态 | When casting active healing/revival skills, there is a 30% chance to dispel all the debuffs from a random friendly unit |
| 177 | 受到伤害时,有35%概率反弹35%伤害 | When taking damage, there is a 35% chance to reflect 35% damage |
| 178 | 战斗开始时,物理伤害提升15%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 15% more physical damage for 2 turns (cannot be dispelled) |
| 179 | 战斗开始时,魔法伤害提升15%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 15% more energy damage for 2 turns (cannot be dispelled) |
| 180 | 造成魔法伤害时,最终伤害结果会在95-115%之间随机波动 | When dealing energy damage, the final damage will fluctuate randomly between 95-115% |
| 181 | 攻击提高4%;受到单次伤害超过生命上限40%时,25%概率使其减免40% | Increases ATK by 4%; when the damage taken from a single attack exceeds 40% of Max HP, there is a 25% chance to reduce it by 40% |
| 182 | 死亡后化为灵魂,下回合有10%概率以20%生命值复活,每过1回合复活概率递增5%,5回合后必定复活,每场战斗只生效1次 | Turns into a ghost after death; there is a 10% chance the warrior will revive with 20% HP, and the chance increases by 5% for each turn passed; the warrior will certainly revive in 5 turns (only once per battle) |
| 183 | 对携带【圣灵】的单位伤害提升20%,若击杀单位则其无法触发【圣灵】的效果 | Deals 20% more damage to enemies with [Holy Spirit]; if the target gets killed, the [Holy Spirit] effect cannot be triggered |
| 184 | 使用魔法伤害技能时,以伤害量的15%恢复攻击者自身生命值 | When casting energy damage skills, recovers HP equal to 15% of the attacker's damage dealt |
| 185 | 中级破裂 | Medium Break |
| 186 | 中级蓄力 | Medium Buildup |
| 187 | 中级灵巧 | Medium Dexterity |
| 188 | 中级制裁 | Medium Sanction |
| 189 | 中级信仰 | Medium Faith |
| 190 | 中级庇护 | Medium Protection |
| 191 | 中级灵感 | Medium Inspiration |
| 192 | 中级急救 | Medium First-Aid |
| 193 | 对带有【护盾】的敌人额外造成10%的伤害,且造成伤害值的40%将直接无视护盾效果 | Deals 10% more damage to enemies with [Shield] and 40% of the damage dealt ignores the Shield effect |
| 194 | 本回合无法行动时,下次释放攻击技能时伤害额外提高20%(可叠加,无法被驱散,每次释放攻击技能后移除) | When the warrior cannot act in this turn, the next attack skill cast deals 20% more damage (stackable, cannot be dispelled, will be removed after each skill cast) |
| 195 | 无视所有减速效果;每回合开始,每存在1位同系友方英雄,自身速度依次提高5%/8%/11%/13%(无法与【迅捷】共存,优先生效) | Ignores all Deceleration effects; at the beginning of each turn, each 1 more friendly ally of the same faction increases self's Speed by 5%/8%/11%/13% (cannot coexist with [Swift] and has a higher priority to take effect) |
| 196 | 攻击时使目标额外受到其生命上限*5%的伤害值(不超过本次所受技能伤害值的30%) | Deals extra damage equal to 5% of the target's Max HP (capped at 30% of their damage taken from this skill cast) |
| 197 | 自身生命在50%及以上时,受到的物理伤害降低8%;50%以下时,受到治疗增加15% | When self's HP is 50% or above, takes 8% less physical damage; when the HP is lower than 50%, receives 15 more healing |
| 198 | 队友受到致命伤害死亡后,输送自身12%生命对其庇护,自身气血低于35%不会触发,冷却4回合。 | When an ally suffers a fatal attack and is about to die, gives them 12% of self's HP; the effect won't be triggered if self's HP is lower than 35%; cooldown: 4 turns |
| 199 | 使用增益主动技能时,有25%概率使增益持续回合+1,该效果冷却2回合;使用减益技能时,效果触发率+7% | When casting active skills that add buffs, there is a 25% chance to increase the buff duration by 1 turn, and the cooldown of this effect is 2 turns; when using skills that inflict debuffs, the triggering rate of the effect +7% |
| 200 | 使用治疗主动技能时,对生命低于25%的友方,使其额外受到25%(固定值)*自身已损失生命占比的治疗效果 | When casting active healing skills, the friendly units with less than 25% HP additionally receive a healing effect equal to 25% (fixed value)*percentage of their HP loss |
| 201 | 高级魔力 | Advanced Energy |
| 202 | 高级神力 | Advanced Divine Power |
| 203 | 高级追击 | Advanced Pursuit |
| 204 | 高级暴追 | Advanced Crit Pursuit |
| 205 | 高级暴怒 | Advanced Wrath |
| 206 | 高级狂暴 | Advanced Rampage |
| 207 | 高级战意 | Advanced War Rage |
| 208 | 高级迅捷 | Advanced Swift |
| 209 | 高级回音 | Advanced Echo |
| 210 | 高级降临 | Advanced Descent |
| 211 | 高级降疗 | Advanced Healing Decrease |
| 212 | 高级灭魂 | Advanced Soulslayer |
| 213 | 高级驱散 | Advanced Dispel |
| 214 | 高级冲击 | Advanced Impact |
| 215 | 高级挑衅 | Advanced Provocation |
| 216 | 高级减速 | Advanced Deceleration |
| 217 | 高级荣光 | Advanced Glory |
| 218 | 高级闪避 | Advanced Dodge |
| 219 | 高级镇压 | Advanced Repression |
| 220 | 高级精准 | Advanced Precision |
| 221 | 高级净化 | Advanced Purification |
| 222 | 高级抗控 | Advanced Control Resist |
| 223 | 高级再生 | Advanced Regeneration |
| 224 | 高级保命 | Advanced Survival |
| 225 | 高级神佑 | Advanced Bless |
| 226 | 高级抗暴 | Advanced Crit Resist |
| 227 | 高级魔免 | Advanced Energy Resist |
| 228 | 高级铁甲 | Advanced Armor |
| 229 | 高级神体 | Advanced Divine Body |
| 230 | 高级生机 | Advanced Vitality |
| 231 | 高级迟缓 | Advanced Slowdown |
| 232 | 高级穿透 | Advanced Penetration |
| 233 | 高级命中 | Advanced Hit |
| 234 | 高级猛攻 | Advanced Assault |
| 235 | 高级坚守 | Advanced Defend |
| 236 | 高级强壮 | Advanced Strong |
| 237 | 高级护盾 | Advanced Shield |
| 238 | 高级清心 | Advanced Mind Clear |
| 239 | 高级反伤 | Advanced Reflection |
| 240 | 高级英勇 | Advanced Bravery |
| 241 | 高级专注 | Advanced Concentration |
| 242 | 高级波动 | Advanced Fluctuation |
| 243 | 高级神赦 | Advanced Absolution |
| 244 | 高级圣灵 | Advanced Holy Spirit |
| 245 | 高级驱灵 | Advanced Spirit Dispel |
| 246 | 高级贪婪 | Advanced Greed |
| 247 | 魔法伤害提升15%;攻击额外提高300点 | Deals 15% more energy damage; additionally increases ATK by 300 |
| 248 | 物理伤害提升15%;攻击额外提高300点 | Deals 15% more physical damage; additionally increases ATK by 300 |
| 249 | 使用物理攻击击杀目标时,100%再进行1次普攻 | When killing an enemy with a physical attack, there is a 100% chance to launch another base attack |
| 250 | 使用物理攻击造成暴击时,80%再进行1次普攻 | When making a critical hit with a physical attack, there is a 80% chance to launch another base attack |
| 251 | 暴伤提高30% | Increases Crit DMG by 30% |
| 252 | 暴击率提高17% | Increases Crit Rate by 17% |
| 253 | 生命值每降低1%,伤害提高0.3% | Deals 0.3% more damage for each HP loss of 1% |
| 254 | 速度额外提升15%+30点 | Additionally increases Speed by 15% +30 |
| 255 | 复活后闪避率提高25%,持续2回合 | Increases Dodge Rate by 25% for 2 turns after revival |
| 256 | 复活后攻击提高30%,持续2回合 | Increases ATK by 30% for 2 turns after revival |
| 257 | 攻击时有36%概率使目标治疗、被治疗效果降低30%,持续3回合 | Attacks have a 36% chance to decrease the target's healing effects and healing received by 30% for 3 turns |
| 258 | 受击方30%概率4回合无法复活;对有神佑/保命的伤害+15% | The target has a 30% chance that they cannot revive in 4 turns; deals 15% more damage to enemies with Bless/Survival |
| 259 | 攻击时,30%概率驱散目标身上所有的增益buff | When attacked, there is a 30% chance to dispel all buffs from the target |
| 260 | 伤害超过目标生命值上限26%时,40%概率使其晕眩2回合 | When the damage dealt is larger than 26% of the target's Max HP, there is a 40% chance to stun them for 2 turns |
| 261 | 攻击有12%概率强制令目标对自己进行普攻,持续1回合 | Attacks have a 12% chance to force the target to launch a base attack on self, lasting for 1 turn |
| 262 | 攻击时,有40%概率降低目标10%速度,持续2回合 | Attacks have a 40% chance to decrease the target's Speed by 10% for 2 turns |
| 263 | 死亡时,有50%概率提升全体友方30%攻击,持续2回合 | When killed, there is a 50% chance to increase all friendly units' ATK by 30% for 2 turns |
| 264 | 闪避提高14%;受带神力/魔力单位攻击时,伤害降低15% | Increases Dodge by 14%; takes 15% less damage from enemies with Divinity/Energy |
| 265 | 对携带生机/再生的目标伤害提高25% | Deals 25% more damage to enemies with Vitality/Regeneration |
| 266 | 命中提高14%;对携带闪避/迅捷的目标伤害提高15% | Increases Hit by 14%; deals 15% more damage to enemies with Dodge/Swift |
| 267 | 回合开始时,有60%概率清除自身所有负面状态 | At the beginning of each turn, there is a 60% chance to dispel all self's debuffs |
| 268 | 效果抵抗提高20%,效果抵抗越高,抵抗控制成功率越高 | Increases Debuff Resist by 20%; the higher the Debuff Resist, the higher the success rate of resisting a control effect |
| 269 | 回合开始时恢复自身生命值上限6%的生命值 | At the beginning of each turn, recovers HP equal to 6% of self's Max HP |
| 270 | 死亡时有60%概率复活,复活时回复少量生命值 | When killed, there is a 60% chance to revive with a few HP |
| 271 | 死亡时有16%概率复活,复活后恢复50%生命值 | When killed, there is a 16% chance to revive with 50% HP |
| 272 | 被暴击概率降低20% | Decreases the chance of suffering critical attacks by 20% |
| 273 | 受到的魔法伤害降低15% | Takes 15% less energy damage |
| 274 | 受到的物理伤害降低15% | Takes 15% less physical damage |
| 275 | 受携带狂暴/物连/法连单位攻击时,受到的伤害降低30% | Takes 30% less damage from enemies with Rampage/Physical Combo/Energy Combo |
| 276 | 英雄治疗和被治疗效果提升15% | Increases healing effects and healing received by 15% |
| 277 | 速度降低10%,生命值提高15% | Decreases Speed by 10% and increases HP by 15% |
| 278 | 伤害结果忽视目标30%防御 | Ignores 30% DEF when dealing damage |
| 279 | 效果命中提高11%,暴击降低10% | Increases Debuff Hit by 11% and decreases Crit by 10% |
| 280 | 增加自身等级*10+50点攻击 | Increases ATK by self's level*10 +50 |
| 281 | 增加自身等级*10+50点防御 | Increases DEF by self's level*10 +50 |
| 282 | 增加自身等级*50+250点生命值 | Increases HP by self's level*50 +250 |
| 283 | 战斗开始,以自身血量的12%为全队附加护盾,持续2回合,该效果不可叠加 | At the beginning of a battle, adds a shield with a strength of 12% of self's HP for all friendly units, lasting for 2 turns (unstackable) |
| 284 | 使用治疗/复活的主动技能时有40%概率清除随机一名队友所有负面状态 | When casting active healing/revival skills, there is a 40% chance to dispel all the debuffs from a random friendly unit |
| 285 | 受到伤害时,有45%概率反弹40%伤害 | When taking damage, there is a 45% chance to reflect 40% damage |
| 286 | 战斗开始时,物理伤害提升20%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 20% more physical damage for 2 turns (cannot be dispelled) |
| 287 | 战斗开始时,魔法伤害提升20%,持续2回合,该效果不可被驱散 | At the beginning of a battle, deals 20% more energy damage for 2 turns (cannot be dispelled) |
| 288 | 造成魔法伤害时,最终伤害结果会在100-120%之间随机波动 | When dealing energy damage, the final damage will fluctuate randomly between 100-120% |
| 289 | 攻击提高6%;受到单次伤害超过生命上限40%时,30%概率使其减免50% | Increases ATK by 6%; when the damage taken from a single attack exceeds 40% of Max HP, there is a 30% chance to reduce it by 50% |
| 290 | 死亡后化为灵魂,下回合有15%概率以25%生命值复活,每过1回合复活概率递增5%,5回合后必定复活,每场战斗只生效1次 | Turns into a ghost after death; there is a 15% chance the warrior will revive with 25% HP, and the chance increases by 5% for each turn passed; the warrior will certainly revive in 5 turns (only once per battle) |
| 291 | 对携带【圣灵】的单位伤害提升30%,若击杀单位则其无法触发【圣灵】的效果 | Deals 30% more damage to enemies with [Holy Spirit]; if the target gets killed, the [Holy Spirit] effect cannot be triggered |
| 292 | 使用魔法伤害技能时,以伤害量的20%恢复攻击者自身生命值 | When casting energy damage skills, recovers HP equal to 20% of the attacker's damage dealt |
| 293 | 高级破裂 | Advanced Break |
| 294 | 高级蓄力 | Advanced Buildup |
| 295 | 高级灵巧 | Advanced Dexterity |
| 296 | 高级制裁 | Advanced Sanction |
| 297 | 高级信仰 | Advanced Faith |
| 298 | 高级庇护 | Advanced Protection |
| 299 | 高级灵感 | Advanced Inspiration |
| 300 | 高级急救 | Advanced First-Aid |
| 301 | 对带有【护盾】的敌人额外造成15%的伤害,且造成伤害值的50%将直接无视护盾效果 | Deals 15% more damage to enemies with [Shield] and 50% of the damage dealt ignores the Shield effect |
| 302 | 本回合无法行动时,下次释放攻击技能时伤害额外提高25%(可叠加,无法被驱散,每次释放攻击技能后移除) | When the warrior cannot act in this turn, the next attack skill cast deals 25% more damage (stackable, cannot be dispelled, will be removed after each skill cast) |
| 303 | 无视所有减速效果;每回合开始,每存在1位同系友方英雄,自身速度依次提高7%/10%/13%/15%(无法与【迅捷】共存,优先生效) | Ignores all Deceleration effects; at the beginning of each turn, each 1 more friendly ally of the same faction increases self's Speed by 7%/10%/13%/15% (cannot coexist with [Swift] and has a higher priority to take effect) |
| 304 | 攻击时使目标额外受到其生命上限*7%的伤害值(不超过本次所受技能伤害值的30%) | Deals extra damage equal to 7% of the target's Max HP (capped at 30% of their damage taken from this skill cast) |
| 305 | 自身生命在50%及以上时,受到的物理伤害降低12%;50%以下时,受到治疗增加20% | When self's HP is 50% or above, takes 12% less physical damage; when the HP is lower than 50%, receives 20 more healing |
| 306 | 队友受到致命伤害死亡后,输送自身15%生命对其庇护,自身气血低于30%不会触发,冷却4回合。 | When an ally suffers a fatal attack and is about to die, gives them 15% of self's HP; the effect won't be triggered if self's HP is lower than 30%; cooldown: 4 turns |
| 307 | 使用增益主动技能时,有30%概率使增益持续回合+1,该效果冷却2回合;使用减益技能时,效果触发率+10% | When casting active skills that add buffs, there is a 30% chance to increase the buff duration by 1 turn, and the cooldown of this effect is 2 turns; when using skills that inflict debuffs, the triggering rate of the effect +10% |
| 308 | 使用治疗主动技能时,对生命低于30%的友方,使其额外受到30%(固定值)*自身已损失生命占比的治疗效果 | When casting active healing skills, the friendly units with less than 30% HP additionally receive a healing effect equal to 30% (fixed value)*percentage of their HP loss |
| 309 | 初级破裂 | Basic Break |
| 310 | 初级蓄力 | Basic Buildup |
| 311 | 初级灵巧 | Basic Dexterity |
| 312 | 初级制裁 | Basic Sanction |
| 313 | 初级信仰 | Basic Faith |
| 314 | 初级庇护 | Basic Protection |
| 315 | 初级灵感 | Basic Inspiration |
| 316 | 初级急救 | Basic First-Aid |
| 317 | 对带有【护盾】的敌人额外造成5%的伤害,且造成伤害值的30%将直接无视护盾效果 | Deals 5% more damage to enemies with [Shield] and 30% of the damage dealt ignores the Shield effect |
| 318 | 本回合无法行动时,下次释放攻击技能时伤害额外提高15%(可叠加,无法被驱散,每次释放攻击技能后移除) | When the warrior cannot act in this turn, the next attack skill cast deals 15% more damage (stackable, cannot be dispelled, will be removed after each skill cast) |
| 319 | 无视所有减速效果;每回合开始,每存在1位同系友方英雄,自身速度依次提高3%/6%/9%/11%(无法与【迅捷】共存,优先生效) | Ignores all Deceleration effects; at the beginning of each turn, each 1 more friendly ally of the same faction increases self's Speed by 3%/6%/9%/11% (cannot coexist with [Swift] and has a higher priority to take effect) |
| 320 | 攻击时使目标额外受到其生命上限*3%的伤害值(不超过本次所受技能伤害值的30%) | Deals extra damage equal to 3% of the target's Max HP (capped at 30% of their damage taken from this skill cast) |
| 321 | 自身生命在50%及以上时,受到的物理伤害降低5%;50%以下时,受到治疗增加10% | When self's HP is 50% or above, takes 5% less physical damage; when the HP is lower than 50%, receives 10% more healing |
| 322 | 队友受到致命伤害死亡后,输送自身10%生命对其庇护,自身气血低于40%不会触发,冷却4回合。 | When an ally suffers a fatal attack and is about to die, gives them 10% of self's HP; the effect won't be triggered if self's HP is lower than 40%; cooldown: 4 turns |
| 323 | 使用增益主动技能时,有20%概率使增益持续回合+1,该效果冷却2回合;使用减益技能时,效果触发率+5% | When casting active skills that add buffs, there is a 20% chance to increase the buff duration by 1 turn, and the cooldown of this effect is 2 turns; when using skills that inflict debuffs, the triggering rate of the effect +5% |
| 324 | 使用治疗主动技能时,对生命低于20%的友方,使其额外受到20%(固定值)*自身已损失生命占比的治疗效果 | When casting active healing skills, the friendly units with less than 20% HP additionally receive a healing effect equal to 20% (fixed value)*percentage of their HP loss |
| 325 | 碎星裂击 | Star Break |
| 326 | 对随机2名敌人造成真实伤害%d(290+%d)点,30%%概率附加[流血]2回合,每回合损失58点生命 | Deals %d(290+%d) energy damage to 2 random enemies with a 30% chance to inflict [Bleed] for 2 turns,deals 58 damage each turn |
| 327 | 对随机2名敌人造成真实伤害%d(769+%d)点,32%%概率附加[流血]2回合,每回合损失153点生命 | Deals %d(769+%d) energy damage to 2 random enemies with a 32% chance to inflict [Bleed] for 2 turns,deals 153 damage each turn |
| 328 | 对随机2名敌人造成真实伤害%d(1767+%d)点,34%%概率附加[流血]2回合,每回合损失353点生命 | Deals %d(1767+%d) energy damage to 2 random enemies with a 34% chance to inflict [Bleed] for 2 turns,deals 353 damage each turn |
| 329 | 对随机2名敌人造成真实伤害%d(3040+%d)点,36%%概率附加[流血]2回合,每回合损失608点生命 | Deals %d(3040+%d) energy damage to 2 random enemies with a 36% chance to inflict [Bleed] for 2 turns,deals 608 damage each turn |
| 330 | 对随机2名敌人造成真实伤害%d(4754+%d)点,38%%概率附加[流血]2回合,每回合损失950点生命 | Deals %d(4754+%d) energy damage to 2 random enemies with a 38% chance to inflict [Bleed] for 2 turns,deals 950 damage each turn |
| 331 | 对随机3名敌人造成真实伤害%d(7907+%d)点,40%%概率附加[流血]2回合,每回合损失1581点生命 | Deals %d(7907+%d) energy damage to 3 random enemies with a 40% chance to inflict [Bleed] for 2 turns,deals 1581 damage each turn |
| 332 | 对随机3名敌人造成真实伤害%d(12685+%d)点,42%%概率附加[流血]2回合,每回合损失2537点生命 | Deals %d(12685+%d) energy damage to 3 random enemies with a 42% chance to inflict [Bleed] for 2 turns,deals 2537 damage each turn |
| 333 | 对随机3名敌人造成真实伤害%d(19012+%d)点,44%%概率附加[流血]2回合,每回合损失3802点生命 | Deals %d(19012+%d) energy damage to 3 random enemies with a 44% chance to inflict [Bleed] for 2 turns,deals 3802 damage each turn |
| 334 | 对随机3名敌人造成真实伤害%d(27652+%d)点,46%%概率附加[流血]2回合,每回合损失5530点生命 | Deals %d(27652+%d) energy damage to 3 random enemies with a 46% chance to inflict [Bleed] for 2 turns,deals 5530 damage each turn |
| 335 | 对随机4名敌人造成真实伤害%d(37872+%d)点,48%%概率附加[流血]2回合,每回合损失7574生命,并使己方随机2名英雄对[流血]目标伤害提升10%%,持续2回合 | Deals %d(37872+%d) energy damage to 4 random enemies with a 48% chance to inflict [Bleed] for 2 turns,deals 7574 damage each turn,and make two random teammates deals 10% more damage to enemies inflicted with [Bleed] for 2 turns |
| 336 | 对随机4名敌人造成真实伤害%d(50732+%d)点,50%%概率附加[流血]2回合,每回合损失10146生命,并使己方随机2名英雄对[流血]目标伤害提升15%%,持续2回合 | Deals %d(50732+%d) energy damage to 4 random enemies with a 50% chance to inflict [Bleed] for 2 turns,deals 10146 damage each turn,and make two random teammates deals 15% more damage to enemies inflicted with [Bleed] for 2 turns |
| 337 | 对随机4名敌人造成真实伤害%d(67136+%d)点,52%%概率附加[流血]2回合,每回合损失13427生命,并使己方随机2名英雄对[流血]目标伤害提升20%%,持续2回合 | Deals %d(67136+%d) energy damage to 4 random enemies with a 52% chance to inflict [Bleed] for 2 turns,deals 13427 damage each turn,and make two random teammates deals 20% more damage to enemies inflicted with [Bleed] for 2 turns |
| 338 | 爆炎喷射 | Jet Flame |
| 339 | 对随机2名敌人造成真实伤害%d(604+%d)点,30%%概率降低目标10%%攻击2回合 | Deals %d(604+%d) energy damage to 2 random enemies with a 30% chance to decreases their ATK by 10% for 2 turns |
| 340 | 对随机2名敌人造成真实伤害%d(1107+%d)点,32%%概率降低目标12%%攻击2回合 | Deals %d(1107+%d) energy damage to 2 random enemies with a 32% chance to decreases their ATK by 12% for 2 turns |
| 341 | 对随机2名敌人造成真实伤害%d(2155+%d)点,34%%概率降低目标14%%攻击2回合 | Deals %d(2155+%d) energy damage to 2 random enemies with a 34% chance to decreases their ATK by 14% for 2 turns |
| 342 | 对随机2名敌人造成真实伤害%d(3492+%d)点,36%%概率降低目标16%%攻击2回合 | Deals %d(3492+%d) energy damage to 2 random enemies with a 36% chance to decreases their ATK by 16% for 2 turns |
| 343 | 对随机2名敌人造成真实伤害%d(5291+%d)点,38%%概率降低目标18%%攻击2回合 | Deals %d(5291+%d) energy damage to 2 random enemies with a 38% chance to decreases their ATK by 18% for 2 turns |
| 344 | 对随机3名敌人造成真实伤害%d(8602+%d)点,40%%概率降低目标20%%攻击2回合 | Deals %d(8602+%d) energy damage to 3 random enemies with a 40% chance to decreases their ATK by 20% for 2 turns |
| 345 | 对随机3名敌人造成真实伤害%d(13619+%d)点,42%%概率降低目标22%%攻击2回合 | Deals %d(13619+%d) energy damage to 3 random enemies with a 42% chance to decreases their ATK by 22% for 2 turns |
| 346 | 对随机3名敌人造成真实伤害%d(20262+%d)点,44%%概率降低目标24%%攻击2回合 | Deals %d(20262+%d) energy damage to 3 random enemies with a 44% chance to decreases their ATK by 24% for 2 turns |
| 347 | 对随机3名敌人造成真实伤害%d(29334+%d)点,46%%概率降低目标26%%攻击2回合 | Deals %d(29334+%d) energy damage to 3 random enemies with a 46% chance to decreases their ATK by 26% for 2 turns |
| 348 | 对随机4名敌人造成真实伤害%d(40065+%d)点,48%%概率降低目标28%%攻击2回合,并随机给2个队友增加吸收生命值上限10%%伤害的护盾,持续2回合 | Deals %d(40065+%d) energy damage to 4 random enemies with a 48% chance to decreases their ATK by 28% for 2 turns,and Adds a Shield for 2 random friendly units; the Shield strength is equal to 10% of Their Max HP |
| 349 | 对随机4名敌人造成真实伤害%d(53568+%d)点,50%%概率降低目标30%%攻击2回合,并随机给2个队友增加吸收生命值上限15%%伤害的护盾,持续2回合 | Deals %d(53568+%d) energy damage to 4 random enemies with a 50% chance to decreases their ATK by 30% for 2 turns,and Adds a Shield for 2 random friendly units; the Shield strength is equal to 15% of Their Max HP |
| 350 | 对随机4名敌人造成真实伤害%d(70792+%d)点,52%%概率降低目标32%%攻击2回合,并随机给2个队友增加吸收生命值上限20%%伤害的护盾,持续2回合 | Deals %d(70792+%d) energy damage to 4 random enemies with a 52% chance to decreases their ATK by 32% for 2 turns,and Adds a Shield for 2 random friendly units; the Shield strength is equal to 20% of Their Max HP |
| 351 | 生命爆破 | Vitality Blasting |
| 352 | 对随机2名敌人造成真实伤害%d(934+%d)点,恢复随机己方2名目标5%%生命 | Deals %d(934+%d) energy damage to 2 random enemies and Recovers 5%HP for 2 random friendly units |
| 353 | 对随机2名敌人造成真实伤害%d(1462+%d)点,恢复随机己方2名目标5.5%%生命 | Deals %d(1462+%d) energy damage to 2 random enemies and Recovers 5.5%HP for 2 random friendly units |
| 354 | 对随机2名敌人造成真实伤害%d(2562+%d)点,恢复随机己方2名目标6%%生命 | Deals %d(2562+%d) energy damage to 2 random enemies and Recovers 6%HP for 2 random friendly units |
| 355 | 对随机2名敌人造成真实伤害%d(3966+%d)点,恢复随机己方2名目标6.5%%生命 | Deals %d(3966+%d) energy damage to 2 random enemies and Recovers 6.5%HP for 2 random friendly units |
| 356 | 对随机2名敌人造成真实伤害%d(5855+%d)点,恢复随机己方2名目标7%%生命 | Deals %d(5855+%d) energy damage to 2 random enemies and Recovers 7%HP for 2 random friendly units |
| 357 | 对随机3名敌人造成真实伤害%d(9332+%d)点,恢复随机己方2名目标7.5%%生命 | Deals %d(9332+%d) energy damage to 2 random enemies and Recovers 7.5%HP for 2 random friendly units |
| 358 | 对随机3名敌人造成真实伤害%d(14599+%d)点,恢复随机己方2名目标8%%生命 | Deals %d(14599+%d) energy damage to 2 random enemies and Recovers 8%HP for 2 random friendly units |
| 359 | 对随机3名敌人造成真实伤害%d(21575+%d)点,恢复随机己方2名目标8.5%%生命 | Deals %d(21575+%d) energy damage to 2 random enemies and Recovers 8.5%HP for 2 random friendly units |
| 360 | 对随机3名敌人造成真实伤害%d(31100+%d)点,恢复随机己方2名目标9%%生命 | Deals %d(31100+%d) energy damage to 2 random enemies and Recovers 9%HP for 2 random friendly units |
| 361 | 对随机4名敌人造成真实伤害%d(42368+%d)点,恢复随机己方2名目标9.5%%生命,并提升10%%防御,持续2回合 | Deals %d(42368+%d) energy damage to 2 random enemies and Recovers 9.5%HP for 2 random friendly units and increase DEF by 10% for 2 turns |
| 362 | 对随机4名敌人造成真实伤害%d(56546+%d)点,恢复随机己方2名目标10%%生命,并提升15%%防御,持续2回合 | Deals %d(56546+%d) energy damage to 2 random enemies and Recovers 10%HP for 2 random friendly units and increase DEF by 15% for 2 turns |
| 363 | 对随机4名敌人造成真实伤害%d(74631+%d)点,恢复随机己方2名目标12%%生命,并提升20%%防御,持续2回合 | Deals %d(74631+%d) energy damage to 2 random enemies and Recovers 12%HP for 2 random friendly units and increase DEF by 20% for 2 turns |
| 364 | 迷星暗雾 | Fog of Lost Star |
| 365 | 对随机2名敌人造成真实伤害%d(1280+%d)点,30%%概率降低目标5%%命中2回合 | Deals %d(1280+%d) energy damage to 2 random enemies with 30% chance to decrease their Control Hit by 5%,lasting for 2 turns |
| 366 | 对随机2名敌人造成真实伤害%d(1835+%d)点,32%%概率降低目标6%%命中2回合 | Deals %d(1835+%d) energy damage to 2 random enemies with 32% chance to decrease their Control Hit by 6%,lasting for 2 turns |
| 367 | 对随机2名敌人造成真实伤害%d(2990+%d)点,34%%概率降低目标7%%命中2回合 | Deals %d(2990+%d) energy damage to 2 random enemies with 34% chance to decrease their Control Hit by 7%,lasting for 2 turns |
| 368 | 对随机2名敌人造成真实伤害%d(4464+%d)点,36%%概率降低目标8%%命中2回合 | Deals %d(4464+%d) energy damage to 2 random enemies with 36% chance to decrease their Control Hit by 8%,lasting for 2 turns |
| 369 | 对随机2名敌人造成真实伤害%d(6447+%d)点,38%%概率降低目标9%%命中2回合 | Deals %d(6447+%d) energy damage to 2 random enemies with 38% chance to decrease their Control Hit by 9%,lasting for 2 turns |
| 370 | 对随机3名敌人造成真实伤害%d(10098+%d)点,40%%概率降低目标10%%命中2回合 | Deals %d(10098+%d) energy damage to 3 random enemies with 40% chance to decrease their Control Hit by 10%,lasting for 2 turns |
| 371 | 对随机3名敌人造成真实伤害%d(15628+%d)点,42%%概率降低目标11%%命中2回合 | Deals %d(15628+%d) energy damage to 3 random enemies with 42% chance to decrease their Control Hit by 11%,lasting for 2 turns |
| 372 | 对随机3名敌人造成真实伤害%d(22953+%d)点,44%%概率降低目标12%%命中2回合 | Deals %d(22953+%d) energy damage to 3 random enemies with 44% chance to decrease their Control Hit by 12%,lasting for 2 turns |
| 373 | 对随机3名敌人造成真实伤害%d(32955+%d)点,46%%概率降低目标13%%命中2回合 | Deals %d(32955+%d) energy damage to 3 random enemies with 46% chance to decrease their Control Hit by 13%,lasting for 2 turns |
| 374 | 对随机4名敌人造成真实伤害%d(44786+%d)点,48%%概率降低目标14%%命中2回合,并随机使2名目标受到伤害加深10%%,持续2回合 | Deals %d(44786+%d) energy damage to 4 random enemies with 48% chance to decrease their Control Hit by 14%,lasting for 2 turns,and Increase the 10% damage taken by 2 of them for 2 turns |
| 375 | 对随机4名敌人造成真实伤害%d(59673+%d)点,50%%概率降低目标15%%命中2回合,并随机使2名目标受到伤害加深15%%,持续2回合 | Deals %d(59673+%d) energy damage to 4 random enemies with 50% chance to decrease their Control Hit by 15%,lasting for 2 turns,and Increase the 15% damage taken by 2 of them for 2 turns |
| 376 | 对随机4名敌人造成真实伤害%d(78662+%d)点,52%%概率降低目标16%%命中2回合,并随机使2名目标受到伤害加深20%%,持续2回合 | Deals %d(78662+%d) energy damage to 4 random enemies with 52% chance to decrease their Control Hit by 16%,lasting for 2 turns,and Increase the 20% damage taken by 2 of them for 2 turns |
| 377 | 灭世火雨 | Devastating Meteorite |
| 378 | 对随机2名敌人造成真实伤害%d(1644+%d)点,10%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(1644+%d) energy damage to 2 random enemies with 10% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 379 | 对随机2名敌人造成真实伤害%d(2226+%d)点,12%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(2226+%d) energy damage to 2 random enemies with 12% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 380 | 对随机2名敌人造成真实伤害%d(3439+%d)点,14%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(3439+%d) energy damage to 2 random enemies with 14% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 381 | 对随机2名敌人造成真实伤害%d(4987+%d)点,16%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(4987+%d) energy damage to 2 random enemies with 16% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 382 | 对随机3名敌人造成真实伤害%d(7069+%d)点,18%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(7069+%d) energy damage to 3 random enemies with 18% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 383 | 对随机3名敌人造成真实伤害%d(10902+%d)点,20%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(10902+%d) energy damage to 3 random enemies with 20% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 384 | 对随机3名敌人造成真实伤害%d(16709+%d)点,22%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(16709+%d) energy damage to 3 random enemies with 22% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 385 | 对随机3名敌人造成真实伤害%d(24400+%d)点,24%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(24400+%d) energy damage to 3 random enemies with 24% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 386 | 对随机3名敌人造成真实伤害%d(34902+%d)点,26%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人 | Deals %d(34902+%d) energy damage to 3 random enemies with 26% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most |
| 387 | 对随机4名敌人造成真实伤害%d(47325+%d)点,28%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人,并随机增加己方2个英雄10%%攻击,持续2回合 | Deals %d(34902+%d) energy damage to 4 random enemies with 28% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most,and Increases ATK by 10% for 2 random friendly units |
| 388 | 对随机4名敌人造成真实伤害%d(62956+%d)点,30%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人,并随机增加己方2个英雄15%%攻击,持续2回合 | Deals %d(62956+%d) energy damage to 4 random enemies with 30% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most,and Increases ATK by 15% for 2 random friendly units |
| 389 | 对随机4名敌人造成真实伤害%d(82895+%d)点,32%%概率使目标[眩晕]2回合(眩晕效果无视抗控),最多可眩晕2名敌人,并随机增加己方2个英雄20%%攻击,持续2回合 | Deals %d(82895+%d) energy damage to 4 random enemies with 30% chance to inflict [Stun] for 2 turns(Not affected by Resist attributes),Can Stun 2 enemies at most,and Increases ATK by 20% for 2 random friendly units |
| 390 | 初级物连 | Basic Chain Strike |
| 391 | 中级物连 | Medium Chain Strike |
| 392 | 高级物连 | Advanced Chain Strike |
| 393 | 初级法连 | Basic Chain skill |
| 394 | 中级法连 | Medium Chain skill |
| 395 | 高级法连 | Advanced Chain skill |
| 396 | 初级免伤 | Basic DMG RES |
| 397 | 中级免伤 | Medium DMG RES |
| 398 | 高级免伤 | Advanced DMG RES |
| 399 | 初级吸取 | Basic Life Drain |
| 400 | 中级吸取 | Medium Life Drain |
| 401 | 高级吸取 | Advanced Life Drain |
| 402 | 物攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50% | 20% chance to recast a physical skill at 50% DMG and CC chance |
| 403 | 物攻有30%概率触发连击,再次释放技能,伤害、控制率为原来50% | 30% chance to recast a physical skill at 50% DMG and CC chance |
| 404 | 物攻有40%概率触发连击,再次释放技能,伤害、控制率为原来50% | 40% chance to recast a physical skill at 50% DMG and CC chance |
| 405 | 法攻有20%概率触发连击,再次释放技能,伤害、控制率、回复量为原来50% | 20% chance to recast a energy skill at 50% DMG and CC chance |
| 406 | 法攻有30%概率触发连击,再次释放技能,伤害、控制率、回复量为原来50% | 30% chance to recast a energy skill at 50% DMG and CC chance |
| 407 | 法攻有40%概率触发连击,再次释放技能,伤害、控制率、回复量为原来50% | 40% chance to recast a energy skill at 50% DMG and CC chance |
| 408 | 战斗开始时,前2回合免伤提高10% | +10% DMG RES in the first 2 turns when battle begins |
| 409 | 战斗开始时,前2回合免伤提高20% | +20% DMG RES in the first 2 turns when battle begins |
| 410 | 战斗开始时,前2回合免伤提高30% | +30% DMG RES in the first 2 turns when battle begins |
| 411 | 使用物理伤害技能时,以伤害量的20%恢复攻击者自身生命值 | Heals the attacker for 20% of DMG dealt during physical skills |
| 412 | 使用物理伤害技能时,以伤害量的25%恢复攻击者自身生命值 | Heals the attacker for 25% of DMG dealt during physical skills |
| 413 | 使用物理伤害技能时,以伤害量的30%恢复攻击者自身生命值 | Heals the attacker for 30% of DMG dealt during physical skills |
| 414 | 圣灵复活 | Resurrection |
| 415 | 魔甲 | RetaliationShield |
| 416 | 神战 | AdaptiveGrowth |
| 417 | 龙威 | HammerSpark |
| 418 | 神愈 | MedicalBodyguard |
| 419 | 玄护 | ProtectionValve |
| 420 | 法师克星1 | EnergyKiller1 |
| 421 | 法师克星2 | EnergyKiller2 |
| 422 | 法师克星3 | EnergyKiller3 |
| 423 | 法师克星4 | EnergyKiller4 |
| 424 | 法师克星5 | EnergyKiller5 |
| 425 | 法师克星6 | EnergyKiller6 |
| 426 | 法师克星7 | EnergyKiller7 |
| 427 | 法师克星8 | EnergyKiller8 |
| 428 | 法师克星9 | EnergyKiller9 |
| 429 | 法师克星10 | EnergyKiller10 |
| 430 | 对法师职业造成的攻击伤害增加7% | Increases damage dealt to Energy warriors by 7% |
| 431 | 对法师职业造成的攻击伤害增加9% | Increases damage dealt to Energy warriors by 9% |
| 432 | 对法师职业造成的攻击伤害增加11% | Increases damage dealt to Energy warriors by 11% |
| 433 | 对法师职业造成的攻击伤害增加13% | Increases damage dealt to Energy warriors by 13% |
| 434 | 对法师职业造成的攻击伤害增加15% | Increases damage dealt to Energy warriors by 15% |
| 435 | 对法师职业造成的攻击伤害增加17% | Increases damage dealt to Energy warriors by 17% |
| 436 | 对法师职业造成的攻击伤害增加19% | Increases damage dealt to Energy warriors by 19% |
| 437 | 对法师职业造成的攻击伤害增加21% | Increases damage dealt to Energy warriors by 21% |
| 438 | 对法师职业造成的攻击伤害增加23% | Increases damage dealt to Energy warriors by 23% |
| 439 | 对法师职业造成的攻击伤害增加25% | Increases damage dealt to Energy warriors by 25% |
| 440 | 战士克星1 | FighterKiller1 |
| 441 | 战士克星2 | FighterKiller2 |
| 442 | 战士克星3 | FighterKiller3 |
| 443 | 战士克星4 | FighterKiller4 |
| 444 | 战士克星5 | FighterKiller5 |
| 445 | 战士克星6 | FighterKiller6 |
| 446 | 战士克星7 | FighterKiller7 |
| 447 | 战士克星8 | FighterKiller8 |
| 448 | 战士克星9 | FighterKiller9 |
| 449 | 战士克星10 | FighterKiller10 |
| 450 | 对战士职业造成的攻击伤害增加7% | Increases damage dealt to Aggressive warriors by 7% |
| 451 | 对战士职业造成的攻击伤害增加9% | Increases damage dealt to Aggressive warriors by 9% |
| 452 | 对战士职业造成的攻击伤害增加11% | Increases damage dealt to Aggressive warriors by 11% |
| 453 | 对战士职业造成的攻击伤害增加13% | Increases damage dealt to Aggressive warriors by 13% |
| 454 | 对战士职业造成的攻击伤害增加15% | Increases damage dealt to Aggressive warriors by 15% |
| 455 | 对战士职业造成的攻击伤害增加17% | Increases damage dealt to Aggressive warriors by 17% |
| 456 | 对战士职业造成的攻击伤害增加19% | Increases damage dealt to Aggressive warriors by 19% |
| 457 | 对战士职业造成的攻击伤害增加21% | Increases damage dealt to Aggressive warriors by 21% |
| 458 | 对战士职业造成的攻击伤害增加23% | Increases damage dealt to Aggressive warriors by 23% |
| 459 | 对战士职业造成的攻击伤害增加25% | Increases damage dealt to Aggressive warriors by 25% |
| 460 | 坦克克星1 | TankKiller1 |
| 461 | 坦克克星2 | TankKiller2 |
| 462 | 坦克克星3 | TankKiller3 |
| 463 | 坦克克星4 | TankKiller4 |
| 464 | 坦克克星5 | TankKiller5 |
| 465 | 坦克克星6 | TankKiller6 |
| 466 | 坦克克星7 | TankKiller7 |
| 467 | 坦克克星8 | TankKiller8 |
| 468 | 坦克克星9 | TankKiller9 |
| 469 | 坦克克星10 | TankKiller10 |
| 470 | 对坦克职业造成的攻击伤害增加7% | Increases damage dealt to Tough warriors by 7% |
| 471 | 对坦克职业造成的攻击伤害增加9% | Increases damage dealt to Tough warriors by 9% |
| 472 | 对坦克职业造成的攻击伤害增加11% | Increases damage dealt to Tough warriors by 11% |
| 473 | 对坦克职业造成的攻击伤害增加13% | Increases damage dealt to Tough warriors by 13% |
| 474 | 对坦克职业造成的攻击伤害增加15% | Increases damage dealt to Tough warriors by 15% |
| 475 | 对坦克职业造成的攻击伤害增加17% | Increases damage dealt to Tough warriors by 17% |
| 476 | 对坦克职业造成的攻击伤害增加19% | Increases damage dealt to Tough warriors by 19% |
| 477 | 对坦克职业造成的攻击伤害增加21% | Increases damage dealt to Tough warriors by 21% |
| 478 | 对坦克职业造成的攻击伤害增加23% | Increases damage dealt to Tough warriors by 23% |
| 479 | 对坦克职业造成的攻击伤害增加25% | Increases damage dealt to Tough warriors by 25% |
| 480 | 辅助克星1 | SupporterKiller1 |
| 481 | 辅助克星2 | SupporterKiller2 |
| 482 | 辅助克星3 | SupporterKiller3 |
| 483 | 辅助克星4 | SupporterKiller4 |
| 484 | 辅助克星5 | SupporterKiller5 |
| 485 | 辅助克星6 | SupporterKiller6 |
| 486 | 辅助克星7 | SupporterKiller7 |
| 487 | 辅助克星8 | SupporterKiller8 |
| 488 | 辅助克星9 | SupporterKiller9 |
| 489 | 辅助克星10 | SupporterKiller10 |
| 490 | 对辅助职业造成的攻击伤害增加7% | Increases damage dealt to Supporter warriors by 7% |
| 491 | 对辅助职业造成的攻击伤害增加9% | Increases damage dealt to Supporter warriors by 9% |
| 492 | 对辅助职业造成的攻击伤害增加11% | Increases damage dealt to Supporter warriors by 11% |
| 493 | 对辅助职业造成的攻击伤害增加13% | Increases damage dealt to Supporter warriors by 13% |
| 494 | 对辅助职业造成的攻击伤害增加15% | Increases damage dealt to Supporter warriors by 15% |
| 495 | 对辅助职业造成的攻击伤害增加17% | Increases damage dealt to Supporter warriors by 17% |
| 496 | 对辅助职业造成的攻击伤害增加19% | Increases damage dealt to Supporter warriors by 19% |
| 497 | 对辅助职业造成的攻击伤害增加21% | Increases damage dealt to Supporter warriors by 21% |
| 498 | 对辅助职业造成的攻击伤害增加23% | Increases damage dealt to Supporter warriors by 23% |
| 499 | 对辅助职业造成的攻击伤害增加25% | Increases damage dealt to Supporter warriors by 25% |
| 500 | 自身受到攻击时,对攻击者造成自身生命值上限2.5%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 2.5% of self HP limit, and this damage ignores the defense |
| 501 | 自身受到攻击时,对攻击者造成自身生命值上限2.6%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 2.6% of self HP limit, and this damage ignores the defense |
| 502 | 自身受到攻击时,对攻击者造成自身生命值上限2.7%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 2.7% of self HP limit, and this damage ignores the defense |
| 503 | 自身受到攻击时,对攻击者造成自身生命值上限2.8%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 2.8% of self HP limit, and this damage ignores the defense |
| 504 | 自身受到攻击时,对攻击者造成自身生命值上限2.9%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 2.9% of self HP limit, and this damage ignores the defense |
| 505 | 自身受到攻击时,对攻击者造成自身生命值上限3.0%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 3.0% of self HP limit, and this damage ignores the defense |
| 506 | 自身受到攻击时,对攻击者造成自身生命值上限3.1%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 3.1% of self HP limit, and this damage ignores the defense |
| 507 | 自身受到攻击时,对攻击者造成自身生命值上限3.2%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 3.2% of self HP limit, and this damage ignores the defense |
| 508 | 自身受到攻击时,对攻击者造成自身生命值上限3.3%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 3.3% of self HP limit, and this damage ignores the defense |
| 509 | 自身受到攻击时,对攻击者造成自身生命值上限3.5%的伤害,该伤害无视防御 | When receiving the damage, the damage to attacker will be increased by 3.5% of self HP limit, and this damage ignores the defense |
| 510 | 进入战斗后,每回合提升3%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.0% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 511 | 进入战斗后,每回合提升3.1%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.1% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 512 | 进入战斗后,每回合提升3.2%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.2% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 513 | 进入战斗后,每回合提升3.3%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.3% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 514 | 进入战斗后,每回合提升3.4%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.4% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 515 | 进入战斗后,每回合提升3.5%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.5% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 516 | 进入战斗后,每回合提升3.6%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.6% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 517 | 进入战斗后,每回合提升3.7%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.7% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 518 | 进入战斗后,每回合提升3.8%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 3.8% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 519 | 进入战斗后,每回合提升4%伤害,最多叠加5层(该效果不可驱散) | Increase damage by 4.0% in each round after entering the battle, it can be stacked to 5 layers (Effect cannot be dispelled) |
| 520 | 攻击造成暴击时,有25%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 25% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 521 | 攻击造成暴击时,有26%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 26% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 522 | 攻击造成暴击时,有27%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 27% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 523 | 攻击造成暴击时,有28%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 28% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 524 | 攻击造成暴击时,有29%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 29% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 525 | 攻击造成暴击时,有30%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 30% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 526 | 攻击造成暴击时,有31%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 31% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 527 | 攻击造成暴击时,有32%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 32% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 528 | 攻击造成暴击时,有33%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 33% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 529 | 攻击造成暴击时,有35%概率额外再造成目标生命上限8%的无视防御伤害(该伤害不超过攻击的1.2倍) | When the attack deals critical hit, there is 35% chances to deal damage which ignores all DEF equals to 8% of HP limit ( The Damage is less than 1.2x of attack) |
| 530 | 治疗时,目标获得等同治疗量20%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 20% of healing (This effect cannot be dispelled) for 2 rounds |
| 531 | 治疗时,目标获得等同治疗量21%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 21% of healing (This effect cannot be dispelled) for 2 rounds |
| 532 | 治疗时,目标获得等同治疗量22%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 22% of healing (This effect cannot be dispelled) for 2 rounds |
| 533 | 治疗时,目标获得等同治疗量23%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 23% of healing (This effect cannot be dispelled) for 2 rounds |
| 534 | 治疗时,目标获得等同治疗量24%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 24% of healing (This effect cannot be dispelled) for 2 rounds |
| 535 | 治疗时,目标获得等同治疗量25%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 25% of healing (This effect cannot be dispelled) for 2 rounds |
| 536 | 治疗时,目标获得等同治疗量26%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 26% of healing (This effect cannot be dispelled) for 2 rounds |
| 537 | 治疗时,目标获得等同治疗量27%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 27% of healing (This effect cannot be dispelled) for 2 rounds |
| 538 | 治疗时,目标获得等同治疗量28%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 28% of healing (This effect cannot be dispelled) for 2 rounds |
| 539 | 治疗时,目标获得等同治疗量30%的护盾(该效果不可被驱散),持续2回合 | When being healed, the target can obtain shield that equals to 30% of healing (This effect cannot be dispelled) for 2 rounds |
| 540 | 自己被附加控制效果时,回复自身生命值上限7%的生命值,该效果每回合只能触发1次 | When control effect is added, 7% of personal HP limit will be restored, effect can only be triggered once each round |
| 541 | 自己被附加控制效果时,回复自身生命值上限9%的生命值,该效果每回合只能触发1次 | When control effect is added, 9% of personal HP limit will be restored, effect can only be triggered once each round |
| 542 | 自己被附加控制效果时,回复自身生命值上限11%的生命值,该效果每回合只能触发1次 | When control effect is added, 11% of personal HP limit will be restored, effect can only be triggered once each round |
| 543 | 自己被附加控制效果时,回复自身生命值上限13%的生命值,该效果每回合只能触发1次 | When control effect is added, 13% of personal HP limit will be restored, effect can only be triggered once each round |
| 544 | 自己被附加控制效果时,回复自身生命值上限15%的生命值,该效果每回合只能触发1次 | When control effect is added, 15% of personal HP limit will be restored, effect can only be triggered once each round |
| 545 | 自己被附加控制效果时,回复自身生命值上限17%的生命值,该效果每回合只能触发1次 | When control effect is added, 17% of personal HP limit will be restored, effect can only be triggered once each round |
| 546 | 自己被附加控制效果时,回复自身生命值上限19%的生命值,该效果每回合只能触发1次 | When control effect is added, 19% of personal HP limit will be restored, effect can only be triggered once each round |
| 547 | 自己被附加控制效果时,回复自身生命值上限21%的生命值,该效果每回合只能触发1次 | When control effect is added, 21% of personal HP limit will be restored, effect can only be triggered once each round |
| 548 | 自己被附加控制效果时,回复自身生命值上限23%的生命值,该效果每回合只能触发1次 | When control effect is added, 23% of personal HP limit will be restored, effect can only be triggered once each round |
| 549 | 自己被附加控制效果时,回复自身生命值上限25%的生命值,该效果每回合只能触发1次 | When control effect is added, 25% of personal HP limit will be restored, effect can only be triggered once each round |
| 550 | 致命一击 | Merciless |
| 551 | 攻击时造成的最终伤害有10%概率为原来的1.3倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 10% chance of being 1.3 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 552 | 攻击时造成的最终伤害有10%概率为原来的1.35倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 10% chance of being 1.35 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 553 | 攻击时造成的最终伤害有11%概率为原来的1.35倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 11% chance of being 1.35 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 554 | 攻击时造成的最终伤害有11%概率为原来的1.4倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 11% chance of being 1.34 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 555 | 攻击时造成的最终伤害有12%概率为原来的1.4倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 12% chance of being 1.34 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 556 | 攻击时造成的最终伤害有13%概率为原来的1.45倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 13% chance of being 1.45 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 557 | 攻击时造成的最终伤害有14%概率为原来的1.45倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 14% chance of being 1.45 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 558 | 攻击时造成的最终伤害有15%概率为原来的1.5倍(只对单次伤害数字生效),冷却4回合 | The final damage dealt when attacking has a 15% chance of being 1.5 times the original (only works on the numbers of single attack damage), with a CD of 4 rounds |
| 559 | 反噬 | Reflect |
| 560 | 攻击时20%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力20%的伤害),持续2回合 | When attacking, there is a 20% chance to attach [DMG Reflect] (suffer DMG by 20% of caster's ATK) to the opponent unit for 2 rounds |
| 561 | 攻击时23%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力22%的伤害),持续2回合 | When attacking, there is a 23% chance to attach [DMG Reflect] (suffer DMG by 22% of caster's ATK) to the opponent unit for 2 rounds |
| 562 | 攻击时24%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力24%的伤害),持续2回合 | When attacking, there is a 24% chance to attach [DMG Reflect] (suffer DMG by 24% of caster's ATK) to the opponent unit for 2 rounds |
| 563 | 攻击时25%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力26%的伤害),持续2回合 | When attacking, there is a 25% chance to attach [DMG Reflect] (suffer DMG by 26% of caster's ATK) to the opponent unit for 2 rounds |
| 564 | 攻击时26%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力28%的伤害),持续2回合 | When attacking, there is a 26% chance to attach [DMG Reflect] (suffer DMG by 28% of caster's ATK) to the opponent unit for 2 rounds |
| 565 | 攻击时27%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力30%的伤害),持续2回合 | When attacking, there is a 27% chance to attach [DMG Reflect] (suffer DMG by 30% of caster's ATK) to the opponent unit for 2 rounds |
| 566 | 攻击时28%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力32%的伤害),持续2回合 | When attacking, there is a 28% chance to attach [DMG Reflect] (suffer DMG by 32% of caster's ATK) to the opponent unit for 2 rounds |
| 567 | 攻击时30%概率对敌方单位附加【伤害反噬】(攻击时受到施法者攻击力35%的伤害),持续2回合 | When attacking, there is a 30% chance to attach [DMG Reflect] (suffer DMG by 35% of caster's ATK) to the opponent unit for 2 rounds |
| 568 | 巨灵守护 | Guardian |
| 569 | 行动时,对我方生命值最低的1个单位附加自身生命值上限8%的护盾,若该单位生命值低于30%,则护盾值提升为11%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 8% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 11% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 570 | 行动时,对我方生命值最低的1个单位附加自身生命值上限9%的护盾,若该单位生命值低于30%,则护盾值提升为12%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 9% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 12% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 571 | 行动时,对我方生命值最低的1个单位附加自身生命值上限10%的护盾,若该单位生命值低于30%,则护盾值提升为13%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 10% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 13% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 572 | 行动时,对我方生命值最低的1个单位附加自身生命值上限11%的护盾,若该单位生命值低于30%,则护盾值提升为15%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 11% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 15% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 573 | 行动时,对我方生命值最低的1个单位附加自身生命值上限12%的护盾,若该单位生命值低于30%,则护盾值提升为16%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 12% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 16% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 574 | 行动时,对我方生命值最低的1个单位附加自身生命值上限13%的护盾,若该单位生命值低于30%,则护盾值提升为17%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 13% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 17% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 575 | 行动时,对我方生命值最低的1个单位附加自身生命值上限14%的护盾,若该单位生命值低于30%,则护盾值提升为19%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 14% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 19% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 576 | 行动时,对我方生命值最低的1个单位附加自身生命值上限15%的护盾,若该单位生命值低于30%,则护盾值提升为20%,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it grants a shield with 15% of the max HP to our lowest HP unit. If the unit's HP is lower than 30%, the Shield Value will be increased by 20% for 1 round and cannot be dispelled. It can only be triggered once per round |
| 577 | 天元之咏 | Chant |
| 578 | 行动时,对我方攻击力最高的1个单位附加10%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 10% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 579 | 行动时,对我方攻击力最高的1个单位附加12%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 12% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 580 | 行动时,对我方攻击力最高的1个单位附加14%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 14% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 581 | 行动时,对我方攻击力最高的1个单位附加16%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 16% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 582 | 行动时,对我方攻击力最高的1个单位附加18%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 18% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 583 | 行动时,对我方攻击力最高的1个单位附加20%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 20% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 584 | 行动时,对我方攻击力最高的1个单位附加22%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 22% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
| 585 | 行动时,对我方攻击力最高的1个单位附加24%伤害,持续1回合且不可被驱散,1回合内只可触发1次 | When you move, it deals 24% DMG to our unit with the highest ATK for 1 round and cannot be dispelled. It can only be triggered once per round |
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