const BridgeWindow = require( "bridge.window" ); const ADVCT = require("adventure_controller"); const ADEVT = require("adventure_event"); cc.Class({ extends: BridgeWindow, properties: { fabHero:{ default:null, type:cc.Prefab }, my:{ default:null, type:cc.Node }, monster:{ default:null, type:cc.Node }, myPower:{ default:null, type:cc.Node }, monsPower:{ default:null, type:cc.Node }, title:{ default:null, type:cc.Node } }, // LIFE-CYCLE CALLBACKS: onLoad () { this.ctrl = ADVCT.getInstance(); }, start () { }, onOpenConfigs(params) { this.model_type = this.ctrl.getPlayModel(); this.room_id = params.room_id; this.evt_cfg = params.config; this.monster_data = this.ctrl.getMonsterData(); this.setMyInfos(); if(this.monster_data){ this.setMonsterInfos(); } }, onPreClosed() { }, setMyInfos(){ let hero_data = this.ctrl.getFormPartnerByBid(this.ctrl.getCurLeader()); if(!hero_data)return; let pre = cc.instantiate(this.fabHero); pre.parent = this.my; let cmp = pre.getComponent("cmp.adventure.partner"); let cfg = game.configs.partner_data.data_partner_base[hero_data.bid]; if(cmp && cfg.item_id){ hero_data.item_id = cfg.item_id; hero_data.camp_type = cfg.camp_type; cmp.rebind(0,hero_data,""); } nx.gui.setString(this.myPower,"num",hero_data.power); }, setMonsterInfos(){ let hero_data = this.monster_data.guards[0]; if(!hero_data)return; nx.gui.setString(this.title,"",cc.js.formatStr("Lv.%s %s",hero_data.lev,this.evt_cfg.name)); let pre = cc.instantiate(this.fabHero); pre.parent = this.monster; let cmp = pre.getComponent("cmp.adventure.partner"); let unit_data = gunitdata( "data_unit", hero_data.bid ) let cfg = game.configs.partner_data.data_partner_base[Number(unit_data.head_icon)]; if(cmp && cfg.item_id){ cfg.hp_per = hero_data.hp_per; cfg.star = hero_data.star; cmp.rebind(0,cfg,""); } nx.gui.setString(this.monsPower,"num",this.monster_data.guards_power); }, onCLickFight(){ if(!this.monster_data)return; this.ctrl.send29520([this.room_id],1,[],this.model_type); }, // update (dt) {}, });