{ "__type__": "cc.JsonAsset", "_name": "arena_cluster_data", "_objFlags": 0, "_native": "", "json": { "data_const_length": 25, "data_const": { "season_time": { "val": [ 2, 4, 6 ], "desc": "玩法开启时间(周2、4、6)" }, "season_time_end": { "val": [ 7, 0, 0, 0 ], "desc": "赛季结算时间" }, "init_score": { "val": 1000, "desc": "初始积分" }, "protect_score": { "val": 800, "desc": "保护积分" }, "protect_robot_num": { "val": 2, "desc": "保护积分机器人数量" }, "refresh_score": { "val": 1000, "desc": "结算重置积分" }, "world_lev_open": { "val": 120, "desc": "世界等级120级开启" }, "lev_limt": { "val": 115, "desc": "玩家等级115级开启" }, "robot_headicon": { "val": [ 10101, 10201, 10202, 10301, 10302, 10303, 10304, 10305, 10401, 10402, 10403, 10404, 10405, 10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508, 10509, 20101, 20201, 20202, 20301, 20302, 20303, 20304, 20305, 20401, 20402, 20403, 20404, 20405, 20501, 20502, 20503, 20504, 20505, 20506, 20507, 20508, 30101, 30201, 30202, 30301, 30302, 30303, 30304, 30305, 30401, 30402, 30403, 30404, 30405, 30501, 30502, 30503, 30504, 30505, 30506, 30507, 30508, 40301, 40401, 40402, 40403, 40404, 40501, 40502, 40503, 40504, 40505, 40506, 40507, 50301, 50401, 50402, 50403, 50404, 50501, 50502, 50503, 50504, 50505, 50506, 50507 ], "desc": "机器人随机头像" }, "robot_body": { "val": [ 110401, 110402, 110403, 110404, 110405, 110501, 110502, 110503, 110504, 110505, 110506, 110507, 110508, 110509, 120401, 120402, 120403, 120404, 120405, 120501, 120502, 120503, 120504, 120505, 120506, 120507, 120508, 130401, 130402, 130403, 130404, 130405, 130499, 130501, 130502, 130503, 130504, 130505, 130506, 130507, 130508, 140401, 140402, 140403, 140404, 140501, 140502, 140503, 140504, 140505, 140506, 140507, 150401, 150402, 150403, 150404, 150501, 150502, 150503, 150504, 150505, 150506, 150507 ], "desc": "机器人模型展示" }, "like_max": { "val": 3, "desc": "膜拜点赞最大次数" }, "like_reward": { "val": [ 30, 50 ], "desc": "膜拜点赞奖励" }, "ref_time": { "val": 3, "desc": "刷新列表CD时间" }, "rank_number": { "val": 100, "desc": "排行榜最大人数" }, "arena_ticketcost": { "val": [ [ 10103, 3 ] ], "desc": "挑战券消耗" }, "ticket_price": { "val": [ [ 3, 20 ] ], "desc": "挑战券购买价格" }, "arena_ticket": { "val": 10103, "desc": "挑战券ID" }, "arena_skip_count": { "val": 10, "desc": "需要赛季挑战10次后才可以跳过战斗" }, "card_first_cost": { "val": 0, "desc": "第一次翻牌消耗" }, "card_second_cost": { "val": [ 3, 50 ], "desc": "第二次翻牌消耗" }, "card_third_cost": { "val": [ 3, 100 ], "desc": "第三次翻牌消耗" }, "in_rank_min_score": { "val": 801, "desc": "上榜最小积分要求" }, "min_score": { "val": 800, "desc": "最小积分" }, "close_attention": { "val": 1, "desc": "每周二、四、六开启玩法" }, "second_hide_rank": { "val": 20, "desc": "隐藏2队所需达到的排名" } }, "data_daily_award_length": 3, "data_daily_award": { "1": { "items": [ [ 30, 100 ] ], "effect_id": 109 }, "3": { "items": [ [ 30, 200 ] ], "effect_id": 108 }, "5": { "items": [ [ 30, 200 ], [ 10403, 1 ] ], "effect_id": 110 } }, "data_rank_award_length": 11, "data_rank_award": { "1": { "max": 1, "min": 1, "items": [ [ 30, 12000 ], [ 10450, 2400 ], [ 51101, 1 ] ] }, "2": { "max": 2, "min": 2, "items": [ [ 30, 10000 ], [ 10450, 2000 ], [ 51102, 1 ] ] }, "3": { "max": 3, "min": 3, "items": [ [ 30, 8500 ], [ 10450, 1700 ], [ 51103, 1 ] ] }, "5": { "max": 5, "min": 4, "items": [ [ 30, 7000 ], [ 10450, 1400 ] ] }, "10": { "max": 10, "min": 6, "items": [ [ 30, 6000 ], [ 10450, 1200 ] ] }, "20": { "max": 20, "min": 11, "items": [ [ 30, 5000 ], [ 10450, 1000 ] ] }, "50": { "max": 50, "min": 21, "items": [ [ 30, 4500 ], [ 10450, 900 ] ] }, "100": { "max": 100, "min": 51, "items": [ [ 30, 4000 ], [ 10450, 800 ] ] }, "200": { "max": 200, "min": 101, "items": [ [ 30, 3500 ], [ 10450, 700 ] ] }, "300": { "max": 300, "min": 201, "items": [ [ 30, 3000 ], [ 10450, 600 ] ] }, "99999": { "max": 99999, "min": 301, "items": [ [ 30, 2500 ], [ 10450, 500 ] ] } }, "data_explain_length": 3, "data_explain": { "1": { "id": 1, "title": "基礎規則", "desc": "1、在跨服競技場中,可以挑戰[跨服時空]中其他服的玩家,提升自己的積分\n2、該玩法每週二、週四、週六開啟,每週為一個賽季\n3、每週六23:00進行賽季結算,同時將積分重置為1000" }, "2": { "id": 2, "title": "挑戰相關", "desc": "1、根據自身積分匹配對手,優先匹配和自己積分接近的其他玩家\n2、每場戰鬥為3局2勝制,己方的三支隊伍分別與對手的三支隊伍進行戰鬥,每次至少上陣2支隊伍方可發起戰鬥\n3、可在防守陣容中對任意一隊英雄進行隱藏,被隱藏的隊伍資訊無法被其他玩家看到\n4、戰鬥勝利獲得積分,防守失敗扣除積分,挑戰失敗不會扣除積分\n5、若戰鬥超時,則傷害量高的一方獲勝;若雙方都沒有上陣英雄,則視為平局;若出現一平一勝一負的情況,則挑戰方視為挑戰失敗\n6、每當新賽季開啟後,需要發起一場挑戰方可被計入排行榜中\n7、排名前20玩家的防守隊伍將會被隱藏2支隊伍" }, "3": { "id": 3, "title": "獎勵相關", "desc": "1、週六23:00賽季結算後,根據當前排名發放賽季結算獎勵,具體可在獎勵介面中查看\n2、玩法開啟期間,每日挑戰滿足指定次數後,可領取每日寶箱獎勵\n3、每日都可膜拜前3名玩家獲勇者印記獎勵\n4、勇者印記可用於在專屬商店中兌換皮膚碎片、稀有5星英雄碎片、置換精華等珍稀道具" } } } }