"use strict"; cc._RF.push(module, '8a900SlObNOOYSeY+XbvEli', 'cmp.rank.crosschamp'); // Scripts/mod/rank/cmps/cmp.rank.crosschamp.js "use strict"; var SVCItem = require("nx.fx.sv.expand.item"); var RankController = require("rank_controller"); var RankConstant = require("rank_constant"); var ChatController = require("chat_controller"); var RoleController = require("role_controller"); /********** * * 各不同类型排行列表单个ui数据显示 周冠軍賽 排行 */ cc.Class({ "extends": SVCItem, properties: { rankBg: { "default": null, type: cc.Node }, rankIcon: { "default": null, type: cc.Node }, playerInfo: { "default": null, type: cc.Node }, player_name: { "default": null, type: cc.Node }, player_header: { "default": null, type: cc.Node }, nodWorship: { "default": null, type: cc.Node } }, // 数据重置 rebind: function rebind(_idx, _data, _key) { this._super(_idx, _data, _key); this.freshInfo(); }, // 刷新具体信息 freshInfo: function freshInfo() { if (!this.mdata) { return; } this.setRankicon(this.mdata.rank); this.setLstHeadIcon(this.mdata); nx.gui.setString(this.player_name, "", nx.text.getKey(this.mdata.name)); // 处理未膜拜与膜拜后效果 nx.gui.setString(this.nodWorship, "num", this.mdata.worship); nx.gui.setString(this.playerInfo, "score", this.mdata.score); nx.gui.setString(this.playerInfo, "power/power", this.mdata.power); var cmp = nx.gui.getComponent(this.nodWorship, "", cc.Button); if (cmp) { cmp.interactable = this.mdata.worship_status == 0; } }, // 设置前三名显示效果 setRankicon: function setRankicon(_index) { //前三 var index = _index; if (index < 4) { nx.gui.setActive(this, "rank_" + index, true); nx.gui.setActive(this.rankIcon, "icon_" + index, true); } else { nx.gui.setActive(this, "rank_4", true); nx.gui.setActive(this.rankIcon, "icon_4", true); nx.gui.setString(nx.gui.find(this.rankIcon, "txt"), "", index); } }, // 头像显示 公会没有头像显示 setLstHeadIcon: function setLstHeadIcon(_faceid) { nx.bridge.setIcon(this.player_header, "avatar/mask/img", _faceid.face, "resDB/empty/avatar"); var cfg = game.configs.avatar_data.data_avatar[_faceid.avatar_bid]; var icon = cfg ? cfg.base_id : 1000; nx.bridge.setAvatarFrame(this.player_header, "avatar/frame", icon); }, //打开玩家信息 openChatMessage: function openChatMessage() { var model = RankController.getInstance(); var type = model.getListType(); if (type == RankConstant.RankType.union) { return; } var roleVo = RoleController.getInstance().getRoleVo(); var rid = this.mdata.rid || this.mdata.r_rid; var srv_id = this.mdata.srv_id || this.mdata.r_srvid; if (rid && srv_id && roleVo.rid == rid && roleVo.srv_id == srv_id) { nx.tbox(nx.text.getKey("lab_rank_item_tip_1")); return; } if (this.mdata.is_robot && this.mdata.is_robot == 1) { nx.tbox(nx.text.getKey("lab_rank_item_tip_2")); return; } if (this.mdata) { var _model = ChatController.getInstance(); var vo = { rid: rid, srv_id: srv_id }; _model.openFriendInfo(vo); } }, onTouchWorship: function onTouchWorship() { if (this.mdata.worship_status > 0) { nx.tbox(nx.text.getKey("lab_arena_loop_rank_worshiped")); return; } var RC = RoleController.getInstance(); if (RC) { RC.sender10316(this.mdata.rid, this.mdata.srv_id, this.mdata.rank); } } }); cc._RF.pop();