"use strict"; cc._RF.push(module, 'd7fd1nEZM1K9pz7qsj3eDCk', 'cmp.cchampion.race.info'); // Scripts/mod/pvp/crosschampion/cmp/cmp.cchampion.race.info.js "use strict"; var ItemLay = require("cmp.common.itemlayout"); var HeroController = require("hero_controller"); var data2Icon = require("bridge.utils.item"); var BattleController = require("battle_controller"); var BridgeComponent = require("bridge.component"); cc.Class({ "extends": BridgeComponent, properties: { nodLeft: { "default": null, type: cc.Node }, nodRight: { "default": null, type: cc.Node }, nodLParts: { "default": null, type: ItemLay }, nodRParts: { "default": null, type: ItemLay }, nodLCamp: { "default": null, type: cc.Sprite }, nodRCamp: { "default": null, type: cc.Sprite } }, // 根据位置获取敌方英雄数据 getRoleDataByIndex: function getRoleDataByIndex(index, role_list) { for (var k in role_list) { var v = role_list[k]; if (v.pos == index) { return v; } } }, dealPartners: function dealPartners(_ctype, _plst, _left) { var formation_config = gdata("formation_data", "data_form_data", _ctype); var partner_ids = []; var role_datas = []; for (var i = 1; i <= 9; i++) { var role_data = null; var key = null; //阵法和实际位置的映射转换 for (var j = 0; j < formation_config.pos.length; j++) { var pos_val = formation_config.pos[j]; if (pos_val[1] == i) { key = pos_val[0]; } } var role_info = this.getRoleDataByIndex(key, _plst); //位置上没有英雄就选择置空 var role_vo = null; if (role_info) { if (_left) { role_data = HeroController.getInstance().getModel().getHeroInfoByBidStar(role_info.bid, role_info.star); partner_ids.push(role_data); role_vo = role_data; } else { role_info.is_master = true; role_info.rid = role_info.rid || 0; role_info.srv_id = role_info.srv_id || ""; role_vo = this.createHeroVo(role_info); } } role_datas.push(role_vo); } return role_datas; }, createHeroVo: function createHeroVo(role_data) { role_data.updateHeroVo = ""; var vof = data2Icon.data2Icon(role_data.bid); vof.level = role_data.lev; vof.stars = role_data.star; var vo = data2Icon.data2Icon(vof); // vo.bid = role_data.bid; // vo.level = role_data.lev; // // vo.partner_id = role_data.partner_id; // // vo.rid = role_data.rid; // // vo.srv_id = vo.srv_id; // vo.stars = vo.star; return vo; }, setRaceInfo: function setRaceInfo(_guessdata) { var guessinfo = _guessdata; // console.log( "竞猜相关数据" + JSON.stringify( _guessdata ) ); this.race = _guessdata; var acamptype = guessinfo.a_formation_type; // 陣型顯示 var bcamptype = guessinfo.b_formation_type; // 陣型顯示 var ap_list = guessinfo.a_plist; // 夥伴列表 var bp_list = guessinfo.b_plist; // 夥伴列表 var aframe = guessinfo.a_avatar_id == 0 ? 1000 : guessinfo.a_avatar_id; // 頭像框 var bframe = guessinfo.b_avatar_id == 0 ? 1000 : guessinfo.b_avatar_id; // 頭像框 var apower = guessinfo.a_power; // 戰力 var bpower = guessinfo.b_power; // 戰力 var arole = this.dealPartners(acamptype, ap_list); this.nodLParts.rebuild(arole); var path = "prefab/pvp/ui"; var aformation_config = gdata("formation_data", "data_form_data", acamptype); var apaht = cc.path.join(path, "teamform_" + aformation_config.order); nx.gui.setSpriteFrame(this.nodLCamp, "", apaht); var cmp = nx.gui.getComponent(this.nodLeft, "bg/info/avatar", "cmp.common.header"); if (cmp) { cmp.setHeadRes(guessinfo.a_face); cmp.setFrameRes(aframe); } nx.gui.setString(this.nodLeft, "bg/info/power", apower); nx.gui.setString(this.nodLeft, "bg/info/lev", nx.text.format("LvNumber", guessinfo.a_lev)); nx.gui.setString(this.nodLeft, "bg/info/nbg/server", guessinfo.a_srv_id); nx.gui.setString(this.nodLeft, "bg/info/nbg/name", guessinfo.a_name); var bformation_config = gdata("formation_data", "data_form_data", bcamptype); var bpaht = cc.path.join(path, "teamform_" + bformation_config.order); nx.gui.setSpriteFrame(this.nodRCamp, "", bpaht); // nx.gui.setSpriteFrame( this.nodRight, "bg/info/ctype", cc.path.join( path, "teamform_" + bcamptype ) ); var bcmp = nx.gui.getComponent(this.nodRight, "bg/info/avatar", "cmp.common.header"); if (bcmp) { bcmp.setHeadRes(guessinfo.b_face); bcmp.setFrameRes(bframe); } nx.gui.setString(this.nodRight, "bg/info/power", bpower); nx.gui.setString(this.nodRight, "bg/info/lev", nx.text.format("LvNumber", guessinfo.b_lev)); nx.gui.setString(this.nodRight, "bg/info/name", guessinfo.b_name); var brole = this.dealPartners(bcamptype, bp_list); // if( this.nodLeftParts ){ this.nodRParts.rebuild(brole); // } nx.gui.setString(this.nodMyBet, "lname/server", guessinfo.a_srv_id); nx.gui.setString(this.nodMyBet, "lname/name", guessinfo.a_name); nx.gui.setString(this.nodMyBet, "lrate/rate", parseFloat(guessinfo.a_bet_ratio / 1000)); nx.gui.setString(this.nodMyBet, "rname/server", guessinfo.b_srv_id); nx.gui.setString(this.nodMyBet, "rname/name", guessinfo.b_name); nx.gui.setString(this.nodMyBet, "rrate/rate", parseFloat(guessinfo.b_bet_ratio / 1000)); nx.gui.setActive(this.nodReplay, "", guessinfo.replay_id != 0); nx.gui.setActive(this.nodLeft, "ico", guessinfo.ret == 1); nx.gui.setActive(this.nodRight, "ico", guessinfo.ret == 2); }, onTouchReplay: function onTouchReplay() { var srv_id = nx.bridge.vget("curServer").srv_id; BattleController.getInstance().sender_20036(this.race.replay_id, srv_id); } }); cc._RF.pop();