"use strict"; cc._RF.push(module, 'f8b86bN1AlKNotEPWRoKUgY', 'campfight.const'); // Scripts/mod/pvp/campfight/campfight.const.js "use strict"; var _StatusToView, _NameToPVE; var CampfightConst = { EVT_CAMP_STATUS_CHANGE: "EVT_CAMP_STATUS_CHANGE", //状态改变 EVT_CAMP_MAIN: "EVT_CAMP_MAIN", //主要信息 EVT_CAMP_MONS_UI: "EVT_CAMP_MONS_UI", //pve阶段 EVT_CAMP_ZIGE_UI: "EVT_CAMP_ZIGE_UI", //資格信息公示階段 EVT_CAMP_BATUI: "EVT_CAMP_BATUI", //戰鬥階段信息 EVT_CAMP_UPSEAT: "EVT_CAMP_UPSEAT", //刷新排位分組 EVT_CAMP_UPDATE_FORM: "EVT_CAMP_UPDATE_FORM", //更新阵法 EVT_CAMP_UPDATE_RANK: "EVT_CAMP_UPDATE_RANK", EVT_CAMP_REPORT: "EVT_CAMP_REPORT", //对战录像 EVT_CAMP_UPDATE_BTN: "EVT_CAMP_UPDATE_BTN", //更新按钮动态 EVT_CAMP_SETRANK: "EVT_CAMP_SETRANK", StatusToView: (_StatusToView = {}, _StatusToView[1] = "prefab/pvp/campfighting/fab_campfight_mons", _StatusToView[2] = "prefab/pvp/campfighting/fab_campfight_mons", _StatusToView[3] = "prefab/pvp/campfighting/fab_campfight_zige", _StatusToView[5] = "prefab/pvp/campfighting/fab_campfight_bat", _StatusToView), NameToPVE: (_NameToPVE = {}, _NameToPVE[0] = "CampFitNoOpen", _NameToPVE[1] = "CampFitOne", _NameToPVE[3] = "CampFitThree", _NameToPVE[5] = "CampFitFive", _NameToPVE) }; module.exports = CampfightConst; cc._RF.pop();