%%---------------------------------------------------- %% 数据配置文件 %% @author xxxx@xxx.xxx %%---------------------------------------------------- -module(holiday_skin_draw_data). -export([cfg/0]). -include("data_config.hrl"). -include("common.hrl"). cfg() -> #data_cfg{ name = holiday_skin_draw_data ,lua_name = holiday_skin_draw_data ,js_name = holiday_skin_draw_data ,desc = "配置数据" ,source = "holiday_skin_draw_data.xml" ,target = "holiday_skin_draw_data.erl" ,splitv = 1 ,head_rows = 1 ,inc = [] ,callback = [ {{get_const, undefined}, cb_fun, handle, {get_fun, ["常量配置"], "get_const(~ts) -> ~ts; %% ~ts", [key, val, desc]}} ,{{get_loss, undefined}, cb_fun, handle, {get_tuple, ["次数消耗"], time, [lottery_id, loss_id, num]}} ,{get_all, cb_fun, handle, {tuple_list, ["池库"], [lottery_id, reward_id, num, weight, never_time, must_time, sort]}} ] ,callback_cli = [ {const, cb_fun_lua, handle, {key_val, ["常量配置"], key, [val, desc]}} ,{consum_count, cb_fun_lua, handle, {type_get_val, ["次数消耗"], [lottery_id,time], [loss_id,num]}} ,{lottery_stock, cb_fun_lua, handle, {type_get_val, ["池库"], [lottery_id,sort], [reward_id,num,sort]}} ,{lottery_msg, cb_fun_lua, handle, {key_val, ["奖池常量"], lottery_id, all}} ] ,callback_json = [ {const, cb_fun_json, handle, {key_val, ["常量配置"], key, [val, desc]}} ,{consum_count, cb_fun_json, handle, {type_get_val, ["次数消耗"], [lottery_id,time], [loss_id,num]}} ,{lottery_stock, cb_fun_json, handle, {type_get_val, ["池库"], [lottery_id,sort], [reward_id,num,sort]}} ,{lottery_msg, cb_fun_json, handle, {key_val, ["奖池常量"], lottery_id, all}} ] ,sheet = [ {["常量配置"], [ #f_column{type = atom, name = key, desc = "键", primary = true, mod = all} ,#f_column{type = term, name = val, desc = "值", add_list_sign=false, mod = all} ,#f_column{type = str, name = desc, desc = "描述", mod = all} ]} ,{["次数消耗"], [ #f_column{type = int, name = time, desc = "抽奖次数", mod = all} ,#f_column{type = int, name = id, desc = "活动id", mod = all} ,#f_column{type = int, name = lottery_id, desc = "池库id", mod = all} ,#f_column{type = int, name = loss_id, desc = "消耗道具id", mod = all} ,#f_column{type = int, name = num, desc = "消耗数量", mod = all} ]} ,{["池库"], [ #f_column{type = int, name = lottery_id, desc = "池库id", mod = all} ,#f_column{type = str, name = name, desc = "物品", mod = all} ,#f_column{type = int, name = reward_id, desc = "物品id", mod = all, val = 1} ,#f_column{type = int, name = num, desc = "数量", mod = all, val = 0} ,#f_column{type = int, name = weight, desc = "概率", mod = all, val = 0} ,#f_column{type = int, name = never_time, desc = "N次前必不出", mod = all, val = 0} ,#f_column{type = int, name = must_time, desc = "N次必出", mod = all, val = 0} ,#f_column{type = int, name = sort, desc = "顺序", mod = all, val = 0} ]} ,{["奖池常量"], [ #f_column{type = int, name = lottery_id, desc = "奖池id", mod = client} ,#f_column{type = int, name = lottery_item, desc = "祈愿星石", mod = client} ,#f_column{type = term, name = star_diammond, desc = "1星等额钻石", mod = client} ,#f_column{type = term, name = star_coin, desc = "1星转换金币", mod = client} ,#f_column{type = str, name = desc, desc = "描述", mod = client} ]} ] }.