yeahoolitao2012-11-23T10:44:21Z2021-12-08T07:38:22Z2052-11.1.0.1111513F2ECA928714097924AC9BA3E465FA0177459915FalseFalse| 键配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 | 值配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 | 说明配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 |
| val_len | 10 | 索引字数 |
0011220312021R3C2FalseFalse| 序号 | 索引原文CN | 翻译内容EN | 翻译内容FR | 翻译内容GER | 翻译内容VIET | | |
| 1 | 攻击 | ATK | | | |
| 2 | 物防 | Physical DEF | | | |
| 3 | 法防 | Energy DEF | | | |
| 4 | 生命 | HP | | | |
| 5 | 生命 | HP | | | |
| 6 | 速度 | Speed | | | | | |
| 7 | 防御 | DEF | | | | | |
| 8 | 命中 | Hit | | | | | |
| 9 | 闪躲 | Dodge | | | | | |
| 10 | 暴击率 | Crit Rate | | | | | |
| 11 | 暴伤 | Crit DMG | | | |
| 12 | 控制 | Control | | | |
| 13 | 抗控 | Control Resist | | | |
| 14 | 抗暴 | Crit Resist | | | |
| 15 | 攻击 | ATK | | | |
| 16 | 防御 | DEF | | | |
| 17 | 生命 | HP |
| 18 | 伤害加成 | Damage Bonus |
| 19 | 免伤 | DMG Reduce |
| 20 | 治疗 | Healing |
| 21 | 受疗 | Healing Received |
| 22 | 物伤 | Physical DMG |
| 23 | 法伤 | Energy DMG |
| 24 | 物免 | Physical Reduce |
| 25 | 法免 | Energy Reduce |
| 26 | 速度 | Speed |
| 27 | 物防 | Physical DEF |
| 28 | 法防 | Energy DEF |
| 29 | 韧性 | Tenacity |
| 30 | 角色的物理攻击能力 | A warrior's physical offensive ability |
| 31 | 角色抵抗物理攻击的能力 | A warrior's defensive ability against physical attacks |
| 32 | 角色抵抗法术攻击的能力 | A warrior's defensive ability against energy attacks |
| 33 | 角色的生命上限值 | A warrior's max HP |
| 34 | 角色当前的生命值 | A warrior's current HP |
| 35 | 决定单位在战斗中的出手频率 | Decides a warrior's attack frequency in battle |
| 36 | 角色抵抗物理和法术攻击的能力 | A warrior's defensive ability against physical and energy attacks |
| 37 | 成功造成伤害的概率 | The chance of successfully dealing damage |
| 38 | 躲避伤害的概率 | The chance of avoiding damage |
| 39 | 攻击方产生暴击的概率 | The chance of making a critical hit |
| 40 | 暴击产生时,伤害的变化比例 | The damage amplification of a critical hit |
| 41 | 增强技能效果命中的比例 | Scales up the hit rate of control effects |
| 42 | 抵抗技能效果命中的比例 | Scales down the hit rate of control effects |
| 43 | 受击方被暴击概率降低 | Less chances to suffer critical hits |
| 44 | 百分比增加单位的攻击力 | Increases a warrior's ATK by % |
| 45 | 百分比增加单位的物理防御和法术防御 | Increases a warrior's Physical DEF and Energy DEF by % |
| 46 | 百分比增加单位的生命上限 | Increases a warrior's Max HP by percentage |
| 47 | 千分比增加造成的伤害 | Increases a warrior's damage dealt by ‰ |
| 48 | 千分比减少受到的伤害 | Decreases a warrior's damage taken by ‰ |
| 49 | 千分比增减治疗别人的效果 | Increases healing effects done to others by ‰ |
| 50 | 千分比增减受到的治疗效果 | Increases healing effects received by ‰ |
| 51 | 千分比增加造成的物理伤害 | Increases a warrior's physical damage taken by ‰ |
| 52 | 千分比增加造成的法术伤害 | Increases a warrior's energy damage taken by ‰ |
| 53 | 千分比减少受到的物理伤害 | Decreases a warrior's physical damage taken by ‰ |
| 54 | 千分比减少受到的法术伤害 | Decreases a warrior's energy damage taken by ‰ |
| 55 | 决定单位在战斗中的出手频率 | Decides a warrior's attack frequency in battle |
| 56 | 千分比增加单位的物理防御 | Increases a warrior's Physical DEF by ‰ |
| 57 | 千分比增加单位的法术防御 | Increases a warrior's Energy DEF by ‰ |
| 58 | 千分比减免持续伤害类负面效果带来的伤害 | Decreases a warrior's damage taken from debuffs by ‰ |
1153901003291R30C2FalseFalse