const BridgeWindow = require( "bridge.window" ); const TipController = require( "tips_controller" ); const GuildController = require( "guild_controller" ); const GuildEvent = require( "guild_event" ); const GuildConst = require( "guild_const" ); cc.Class({ extends: BridgeWindow, properties: { nodBase: { default : null, type: cc.Node }, nodRewards: { default : null, type: cc.Node }, }, onOpenConfigs( _params ) { this.ctrl = _params.mod; this.freshInfo( _params ); }, /*** * <[13526]:{"flag":0,"post":3,"lev":1,"point":1, * "pos_reward":0,"rewards1":[{"item_id":3,"num":100},{"item_id":10,"num":100}], * "rewards2":[{"item_id":3,"num":200},{"item_id":10,"num":200}]} */ freshInfo: function( _data ){ if( !_data ){ return; } let basenod = nx.gui.find( this.nodBase, "base" ); let extranod = nx.gui.find( this.nodBase, "reward" ); let todaynod = nx.gui.find( this.nodRewards, "today" ); let nextnod = nx.gui.find( this.nodRewards, "next" ); let info = _data; let prove = info.point == 0 ? nx.text.getKey( "GuildProveNone" ) : nx.text.format( "GuildProveNumber", info.point ) ; nx.gui.setString( basenod, "career/txt", nx.text.getKey( "GuildJob" + info.post ) ); nx.gui.setString( basenod, "prove/txt", prove ); nx.gui.setString( extranod, "lev/txt", nx.text.format( "LvNumber", info.lev ) ); nx.bridge.setIconS( extranod, "now/ico", "3" ); nx.gui.setString( extranod, "now/txt", info.pos_reward ); let reward1 = []; let reward2 = []; for (let i = 0; i < info.rewards1.length; i++) { let reward = info.rewards1[i]; let rewardn2 = info.rewards2[i]; if( reward ){ let nreward = [ reward.item_id, reward.num ]; reward1.push( nreward ); } if( rewardn2 ){ let nreward = [ rewardn2.item_id, rewardn2.num ]; reward2.push( nreward ); } } nx.gui.setActive( todaynod, "get", info.flag == 0 ); nx.gui.setActive( todaynod, "got", info.flag == 1 ); let cmp = nx.gui.getComponent( todaynod, "awards", "cmp.common.itemlayout" ); if( cmp ){ cmp.rebuild( reward1 ); } let ncmp = nx.gui.getComponent( nextnod, "awards", "cmp.common.itemlayout" ); if( ncmp ){ ncmp.rebuild( reward2 ); } }, onTouchGet: function( _btn ){ this.ctrl.reqGetDailyRewardStatus( ( _ret, _data )=>{ if( !_ret ) { nx.tbox( _data ); return; } if( _data.code == 1 ){ let parent = _btn.parent; nx.gui.setActive( parent, "get", _data.code == 0 ); nx.gui.setActive( parent, "got", _data.code == 1 ); } } ) }, onTouchHelp: function(){ let TC = TipController.getInstance(); let explain = game.configs.guild_data.data_const.gongzi_decs; TC.showTextPanel( nx.text.getKey( "GuildRTip" ), explain.desc ); }, });