const BridgeWindow = require( "bridge.window" ); const KernelController = require( "halidom_controller" ); const KernelEvent = require( "halidom_event" ); const TipsController = require( "tips_controller" ); const FxSVC = require( "nx.fx.sv.expand" ); cc.Class({ extends: BridgeWindow, properties: { nodCamps: { default: [], type : cc.Node}, nodParent: { default: null, type : cc.Node }, nodCamps : { default: null, type : FxSVC, }, nodClose: { default: null, type : cc.Node } }, onLoad: function(){ this.bindGEvent( KernelEvent.Update_Halidom_Data_Event, this.freshOne.bind( this) ); nx.gui.setActive( this.nodClose, "", false ); }, onEnable : function(){ this.freshKernel(); }, /******* * send] >>>[14:27:54][22200]:{} [22200]:{"list":[{"id":5,"lev":1,"exp":0,"step":0, "all_attr":[{"name":104,"val":1014},{"name":101,"val":84}]}]} [22201]:{"id":2,"lev":1,"exp":0,"step":0,"all_attr":[{"name":104,"val":921},{"name":101,"val":77}]} */ freshKernel : function( ){ let cfg = game.configs.halidom_data.data_base; this.count = Object.keys( cfg ).length; let KC = KernelController.getInstance(); // nx.gui.gocChildren( this.nodParent, "", count ); let chd = this.nodParent.children; let KM = KC.getModel(); if( KM ){ let kernelInfo = KM.getAllHaildomData(); this.freshKernelBase(); if( !nx.dt.arrEmpty( kernelInfo ) ){ for (let i = 0; i < kernelInfo.length; i++) { let item = kernelInfo[i]; let dataCp = nx.dt.objClone( cfg[item.id] ) ; dataCp.id = item.id; dataCp.level = item.lev; dataCp.exp = item.exp; dataCp.step = item.step; this.freshKernelOne( dataCp ); } } // console.log( "基础核心数据" + JSON.stringify( kernelInfo ) ); } }, freshOne: function(){ let cfg = game.configs.halidom_data.data_base; let KC = KernelController.getInstance(); // nx.gui.gocChildren( this.nodParent, "", count ); let KM = KC.getModel(); if( KM ){ let kernelInfo = KM.getAllHaildomData(); if( !nx.dt.arrEmpty( kernelInfo ) ){ for (let i = 0; i < kernelInfo.length; i++) { let item = kernelInfo[i]; let dataCp = nx.dt.objClone( cfg[item.id] ) ; dataCp.id = item.id; dataCp.level = item.lev; dataCp.exp = item.exp; dataCp.step = item.step; this.freshKernelOne( dataCp ); } } // console.log( "基础核心数据" + JSON.stringify( kernelInfo ) ); } }, // 刷新基础核心基础信息 freshKernelOne: function( _data ){ let chd = nx.gui.find( this.nodCamps, "view/content" ).children; let id = _data.camp; let node = chd[id-1]; let cmp = node.svItem; if( cmp ){ cmp.rebind( id - 1, _data ); } }, // 刷新基础核心基础信息 freshKernelBase: function(){ let cfg = game.configs.halidom_data.data_base; let datas = []; // let for (let i = 0; i < this.count; i++) { // let item = this.nodParent.children[i]; let data = nx.dt.objClone( cfg[i + 1] ) ; // let cmp = item.getComponent( "cmp.kernel.item.base" ); if( data ){ data.level = 0; data.exp = 0; data.step = 0; datas.push( data ); } } this.nodCamps.rebuild( datas ); }, onTouchHelp: function(){ let TC = TipsController.getInstance(); if( TC ) { let txt = game.configs.halidom_data.data_const.halidom_rule; TC.showTextPanel( "tip", txt.desc ); } }, onTouchShowAttrPop: function( _btn ){ let chd = nx.gui.find( this.nodCamps, "view/content" ).children; for (let i = 0; i < chd.length; i++) { let nod = chd[i]; let cmp = nod.svItem; if( cmp && i != ( _btn.datass - 1 ) ){ let snode = nx.gui.find( cmp.nodUnLocked, "skill" ); let nodattr = nx.gui.find( snode, "skill_info/attr" ); nx.gui.setActive( nodattr, "", false ); } } let node = chd[_btn.datass-1]; let cmp = node.svItem; let snode = nx.gui.find( cmp.nodUnLocked, "skill" ); let nodattr = nx.gui.find( snode, "skill_info/attr" ); nx.gui.setActive( nodattr, "", !nodattr.active ); nx.gui.setActive( this.nodClose, "", true ); }, onTouchCloseAll: function(){ let chd = nx.gui.find( this.nodCamps, "view/content" ).children; for (let i = 0; i < chd.length; i++) { let nod = chd[i]; let cmp = nod.svItem; let snode = nx.gui.find( cmp.nodUnLocked, "skill" ); let nodattr = nx.gui.find( snode, "skill_info/attr" ); nx.gui.setActive( nodattr, "", false ); } nx.gui.setActive( this.nodClose, "", false ); } });