const BridgeWindow = require( "bridge.window" ); const ADVCT = require("adventure_controller"); const PathTool = require("pathtool"); //6 11 13 //L100 7 cc.Class({ extends: BridgeWindow, properties: { levNd:{ default:null, type:cc.Node }, starNd:{ default:null, type:cc.Node }, atkNd:{ default:null, type:cc.Node }, defNd:{ default:null, type:cc.Node }, hpNd:{ default:null, type:cc.Node }, chips:{ default:[], type:[cc.Node] }, models:{ default:[], type:[cc.Node] }, fabItem:{ default:null, type:cc.Prefab }, fabSkill:{ default:null, type:cc.Prefab } }, // LIFE-CYCLE CALLBACKS: onLoad () { this.ctrl = ADVCT.getInstance(); this.chip_const = { 0:["lev",100], 1:["star",7] }; this.model_const = { 0:["star",6], 1:["star",11], 2:["star",13] }; }, start () { }, //msg不需要定位,detail需要設置位置 onOpenConfigs(params) { this.bid = params.bid; this.hero_data = this.ctrl.getFormPartnerByBid(this.bid); if(this.hero_data){ this.showInfos(); this.showChips(); this.showModels(); } }, showInfos(){ nx.gui.setString(this.levNd,"",this.hero_data.lev); nx.gui.setString(this.starNd,"",this.hero_data.star); nx.gui.setSpriteFrame(this.atkNd,"ico_watk",cc.js.formatStr("coms/images/ico_watk")); nx.gui.setString(this.atkNd,"num",this.hero_data.atk); nx.gui.setSpriteFrame(this.defNd,"ico_wdef",cc.js.formatStr("coms/images/ico_wdef")); nx.gui.setString(this.defNd,"num",this.hero_data.def); nx.gui.setSpriteFrame(this.hpNd,"ico_whp",cc.js.formatStr("coms/images/ico_whp")); nx.gui.setString(this.hpNd,"num",this.hero_data.hp); }, showChips(){ let list = this.hero_data.artifacts; for(let i=0;i= limit_const[1]){//已解鎖 if(data){ let item = nx.gui.find(nd,"item"); item.active = true; let pre = cc.instantiate(this.fabItem); pre.parent = item; let cmp = pre.getComponent("cmp.item.base"); if(cmp){ cmp.rebind(i,{bid:data.base_id,num:0},""); } }else{ nx.gui.setActive(nd,"empty",true); } }else{ nx.gui.setActive(nd,"clock",true); } }else{ nx.gui.setActive(nd,"clock",true); } } }, showModels(){ let list = this.hero_data.dower_skill; for(let i=0;i= limit_const[1]){//已解鎖 if(data){ let item = nx.gui.find(nd,"item"); item.active = true; let skill_cfg = gskilldata("data_get_skill",data.skill_id); if(skill_cfg && skill_cfg.icon){ // let res_path = PathTool.queryIconPath(skill_cfg.icon); // nx.gui.setSpriteFrame(item,"",res_path); let pre = cc.instantiate(this.fabSkill); pre.parent = item; let cmp = pre.getComponent("cmp.skill.base"); if(cmp){ cmp.rebind(i,data.skill_id,""); } } }else{ nx.gui.setActive(nd,"empty",true); } }else{ nx.gui.setActive(nd,"clock",true); } }else{ nx.gui.setActive(nd,"clock",true); } } }, onPreClosed() { }, // update (dt) {}, });