---------------------------------------------------- -- 此文件由数据工具生成 -- skill配置数据--skill_part5_data.xml -------------------------------------- Config = Config or {} Config.SkillData5 = Config.SkillData5 or {} -- -------------------get_effect_start------------------- Config.SkillData5.data_get_effect_length = 79 Config.SkillData5.data_get_effect_cache = {} Config.SkillData5.data_get_effect = function(key) if Config.SkillData5.data_get_effect_cache[key] == nil then local base = Config.SkillData5.data_get_effect_table[key] if not base then return end base = loadstring(string.format('return %s',base))() if not base then return end Config.SkillData5.data_get_effect_cache[key] = { bid = base[1], group = base[2], target_type = base[3], effect_type = base[4], action_list = base[5], anime_res = base[6], anime_user_atk = base[7], bact_effect_list = base[8], act_effect_list = base[9], area_effect_list = base[10], hit_effect_list = base[11], hurt_effect_list = base[12], trc_effect_list = base[13], shake_id = base[14], ready_sound = base[15], attack_sound = base[16], hit_sound = base[17], is_play_hit_sound = base[18], effect_desc = base[19], hit_action = base[20], act_hurt_type = base[21], is_move_map = base[22], is_must_die = base[23], shout_trick = base[24], split_hurt = base[25], play_stand = base[26], } end return Config.SkillData5.data_get_effect_cache[key] end Config.SkillData5.data_get_effect_table = { [632003] = [[{632003, 70020, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [632002] = [[{632002, 70020, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [632001] = [[{632001, 70020, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [631003] = [[{631003, 70010, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [631002] = [[{631002, 70010, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [631001] = [[{631001, 70010, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [623003] = [[{623003, 70024, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [623002] = [[{623002, 70024, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [623001] = [[{623001, 70024, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [622003] = [[{622003, 70023, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [622002] = [[{622002, 70023, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [622001] = [[{622001, 70023, 4, 14, {20003}, "", "", {}, {}, {}, {20052}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [621003] = [[{621003, 70022, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [621002] = [[{621002, 70022, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [621001] = [[{621001, 70022, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [613003] = [[{613003, 70041, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [613002] = [[{613002, 70041, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [613001] = [[{613001, 70041, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [612003] = [[{612003, 70014, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [612002] = [[{612002, 70014, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [612001] = [[{612001, 70014, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [611003] = [[{611003, 75000, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [611002] = [[{611002, 75000, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [611001] = [[{611001, 75000, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [603003] = [[{603003, 70031, 1, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [603002] = [[{603002, 70031, 1, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [603001] = [[{603001, 70031, 1, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [602003] = [[{602003, 70003, 3, 5, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [602002] = [[{602002, 70003, 3, 5, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [602001] = [[{602001, 70003, 3, 5, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [601003] = [[{601003, 75020, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [601002] = [[{601002, 75020, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [601001] = [[{601001, 75020, 1, 16, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [517003] = [[{517003, 5170, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [517002] = [[{517002, 5170, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [516003] = [[{516003, 5160, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [516002] = [[{516002, 5160, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [515003] = [[{515003, 5150, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [515002] = [[{515002, 5150, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [514003] = [[{514003, 5140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [514002] = [[{514002, 5140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [513003] = [[{513003, 5130, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [513002] = [[{513002, 5130, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [512003] = [[{512003, 5120, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [512002] = [[{512002, 5120, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [511003] = [[{511003, 5110, 1, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [511002] = [[{511002, 5110, 1, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]], [510003] = [[{510003, 5100, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [510002] = [[{510002, 5100, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [509003] = [[{509003, 5090, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [509002] = [[{509002, 5090, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [509001] = [[{509001, 5090, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [508003] = [[{508003, 5080, 4, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "活力之萃", "hurt", 0, 0, 0, "", 1, 1}]], [508002] = [[{508002, 5080, 4, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "活力之萃", "hurt", 0, 0, 0, "", 1, 1}]], [508001] = [[{508001, 5080, 4, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "活力之萃", "hurt", 0, 0, 0, "", 1, 1}]], [507003] = [[{507003, 5070, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [507002] = [[{507002, 5070, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [507001] = [[{507001, 5070, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [506003] = [[{506003, 5060, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [506002] = [[{506002, 5060, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [506001] = [[{506001, 5060, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [505003] = [[{505003, 5050, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [505002] = [[{505002, 5050, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [505001] = [[{505001, 5050, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [504003] = [[{504003, 5040, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [504002] = [[{504002, 5040, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [504001] = [[{504001, 5040, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [503003] = [[{503003, 5030, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [503002] = [[{503002, 5030, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [503001] = [[{503001, 5030, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [502003] = [[{502003, 5020, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [502002] = [[{502002, 5020, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [502001] = [[{502001, 5020, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [501003] = [[{501003, 5010, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [501002] = [[{501002, 5010, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [501001] = [[{501001, 5010, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [500003] = [[{500003, 5000, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [500002] = [[{500002, 5000, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]], [500001] = [[{500001, 5000, 44, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]] } -- -------------------get_effect_end--------------------- -- -------------------get_skill_start------------------- Config.SkillData5.data_get_skill_length = 93 Config.SkillData5.data_get_skill_cache = {} Config.SkillData5.data_get_skill = function(key) if Config.SkillData5.data_get_skill_cache[key] == nil then local base = Config.SkillData5.data_get_skill_table[key] if not base then return end base = loadstring(string.format('return %s',base))() if not base then return end Config.SkillData5.data_get_skill_cache[key] = { bid = base[1], name = base[2], owner = base[3], group = base[4], next_id = base[5], min_play_time = base[6], level = base[7], is_normal_skill = base[8], cd = base[9], type = base[10], fit_combat_type = base[11], best_target = base[12], target = base[13], count = base[14], effect_list = base[15], add_attr = base[16], hallows_atk = base[17], des = base[18], open_desc = base[19], skill_desc = base[20], icon = base[21], is_play_sound = base[22], skill_type = base[23], passive_skill_show = base[24], buff_des = base[25], power = base[26], target_multi = base[27], fire_cd = base[28], client_lev = base[29], } end return Config.SkillData5.data_get_skill_cache[key] end Config.SkillData5.data_get_skill_table = { [63203] = [[{63203, "奥技净化", "通用被动", 70020, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 5, 1, {632003}, {}, 0, "回合开始时,有75%概率清除自身所有负面状态(若存在同系列技能则取效果更高者)", "", "", "72020", 0, 1, 1, {}, 0, 0, 0, 0}]], [63202] = [[{63202, "奥技净化", "通用被动", 70020, 63203, 800, 4, 0, 0, "passive_skill", 0, 0, 5, 1, {632002}, {}, 0, "回合开始时,有57%概率清除自身所有负面状态(若存在同系列技能则取效果更高者)", "", "", "72020", 0, 1, 1, {}, 0, 0, 0, 0}]], [63201] = [[{63201, "奥技净化", "通用被动", 70020, 63202, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {632001}, {}, 0, "回合开始时,有38%概率清除自身所有负面状态(若存在同系列技能则取效果更高者)", "", "", "72020", 0, 1, 1, {}, 0, 0, 0, 0}]], [63103] = [[{63103, "奥技禁疗", "通用被动", 70010, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 1, 1, {631003}, {}, 0, "攻击时有30%概率使目标治疗、被治疗效果降低32%,持续2回合(若存在同系列技能则取效果更高者)", "", "", "72010", 0, 1, 1, {}, 0, 0, 0, 0}]], [63102] = [[{63102, "奥技禁疗", "通用被动", 70010, 63103, 800, 4, 0, 0, "passive_skill", 0, 0, 1, 1, {631002}, {}, 0, "攻击时有25%概率使目标治疗、被治疗效果降低19%,持续2回合(若存在同系列技能则取效果更高者)", "", "", "71010", 0, 1, 1, {}, 0, 0, 0, 0}]], [63101] = [[{63101, "奥技禁疗", "通用被动", 70010, 63102, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {631001}, {}, 0, "攻击时有20%概率使目标治疗、被治疗效果降低10%,持续2回合(若存在同系列技能则取效果更高者)", "", "", "70010", 0, 1, 1, {}, 0, 0, 0, 0}]], [62303] = [[{62303, "奥技神佑", "遗物Buff_橙品_通用", 70024, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 1, 1, {623003}, {}, 0, "死亡时有20%概率复活,复活后恢复50%生命值(若存在同系列技能则取效果更高者)", "", "", "72024", 0, 1, 1, {}, 0, 0, 0, 0}]], [62203] = [[{62203, "奥技神佑", "遗物Buff_紫品_通用", 70024, 62303, 800, 4, 0, 0, "passive_skill", 0, 0, 1, 1, {623002}, {}, 0, "死亡时有15%概率复活,复活后恢复40%生命值(若存在同系列技能则取效果更高者)", "", "", "71024", 0, 1, 1, {}, 0, 0, 0, 0}]], [62103] = [[{62103, "奥技神佑", "遗物Buff_蓝品_通用", 70024, 62203, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {623001}, {}, 0, "死亡时有10%概率复活,复活后恢复30%生命值(若存在同系列技能则取效果更高者)", "", "", "70024", 0, 1, 1, {}, 0, 0, 0, 0}]], [62302] = [[{62302, "奥技保命", "遗物Buff_橙品_通用", 70023, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 1, 1, {622003}, {}, 0, "死亡时有75%概率复活,复活时回复少量生命值(若存在同系列技能则取效果更高者)", "", "", "72023", 0, 1, 1, {}, 0, 0, 0, 0}]], [62202] = [[{62202, "奥技保命", "遗物Buff_紫品_通用", 70023, 62302, 800, 4, 0, 0, "passive_skill", 0, 0, 1, 1, {622002}, {}, 0, "死亡时有45%概率复活,复活时回复少量生命值(若存在同系列技能则取效果更高者)", "", "", "71023", 0, 1, 1, {}, 0, 0, 0, 0}]], [62102] = [[{62102, "奥技保命", "遗物Buff_蓝品_通用", 70023, 62202, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {622001}, {}, 0, "死亡时有15%概率复活,复活时恢复少量生命值(若存在同系列技能则取效果更高者)", "", "", "70023", 0, 1, 1, {}, 0, 0, 0, 0}]], [62301] = [[{62301, "奥技再生", "遗物Buff_橙品_通用", 70022, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 5, 1, {621003}, {}, 0, "回合开始时恢复自身生命值上限7.5%的生命值(若存在同系列技能则取效果更高者)", "", "", "72022", 0, 1, 1, {}, 0, 0, 0, 0}]], [62201] = [[{62201, "奥技再生", "遗物Buff_紫品_通用", 70022, 62301, 800, 4, 0, 0, "passive_skill", 0, 0, 5, 1, {621002}, {}, 0, "回合开始时恢复自身生命值上限5%的生命值(若存在同系列技能则取效果更高者)", "", "", "71022", 0, 1, 1, {}, 0, 0, 0, 0}]], [62101] = [[{62101, "奥技再生", "遗物Buff_蓝品_通用", 70022, 62201, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {621001}, {}, 0, "回合开始时恢复自身生命值上限2.5%的生命值(若存在同系列技能则取效果更高者)", "", "", "70022", 0, 1, 1, {}, 0, 0, 0, 0}]], [61303] = [[{61303, "奥技波动", "遗物Buff_橙品_通用", 70041, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 5, 1, {613003}, {}, 0, "造成魔法伤害时,最终伤害结果会在110-150%之间随机波动(若存在同系列技能则取效果更高者)", "", "", "72041", 0, 1, 1, {}, 0, 0, 0, 0}]], [61302] = [[{61302, "奥技波动", "遗物Buff_紫品_通用", 70041, 61503, 800, 4, 0, 0, "passive_skill", 0, 0, 5, 1, {613002}, {}, 0, "造成魔法伤害时,最终伤害结果会在104-144%之间随机波动(若存在同系列技能则取效果更高者)", "", "", "71041", 0, 1, 1, {}, 0, 0, 0, 0}]], [61301] = [[{61301, "奥技波动", "遗物Buff_蓝品_通用", 70041, 61502, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {613001}, {}, 0, "造成魔法伤害时,最终伤害结果会在99-138%之间随机波动(若存在同系列技能则取效果更高者)", "", "", "70041", 0, 1, 1, {}, 0, 0, 0, 0}]], [61203] = [[{61203, "奥技挑衅", "遗物Buff_橙品_通用", 70014, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 1, 1, {612003}, {}, 0, "攻击有15%概率强制令目标对自己进行普攻,持续1回合(若存在同系列技能则取效果更高者)", "", "", "72014", 0, 1, 1, {}, 0, 0, 0, 0}]], [61202] = [[{61202, "奥技挑衅", "遗物Buff_紫品_通用", 70014, 61403, 800, 4, 0, 0, "passive_skill", 0, 0, 1, 1, {612002}, {}, 0, "攻击时,有10%概率强制令目标对自己进行普攻,持续1回合(若存在同系列技能则取效果更高者)", "", "", "71014", 0, 1, 1, {}, 0, 0, 0, 0}]], [61201] = [[{61201, "奥技挑衅", "遗物Buff_蓝品_通用", 70014, 61402, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {612001}, {}, 0, "攻击时,有5%概率强制令目标对自己进行普攻,持续1回合(若存在同系列技能则取效果更高者)", "", "", "70014", 0, 1, 1, {}, 0, 0, 0, 0}]], [61103] = [[{61103, "奥技法连", "遗物Buff_橙品_通用", 75000, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 5, 1, {611003}, {}, 0, "法攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "21430", 0, 1, 1, {}, 0, 0, 0, 0}]], [61102] = [[{61102, "奥技法连", "遗物Buff_紫品_通用", 75000, 61303, 800, 4, 0, 0, "passive_skill", 0, 0, 5, 1, {611002}, {}, 0, "法攻有38%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "82024", 0, 1, 1, {}, 0, 0, 0, 0}]], [61101] = [[{61101, "奥技法连", "遗物Buff_蓝品_通用", 75000, 61302, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {611001}, {}, 0, "法攻有25%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "83000", 0, 1, 1, {}, 0, 0, 0, 0}]], [60303] = [[{60303, "奥技穿透", "遗物Buff_橙品_通用", 70031, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 1, 1, {603003}, {}, 0, "伤害结果忽视目标38%防御(若存在同系列技能则取效果更高者)", "", "", "72031", 0, 1, 1, {}, 0, 0, 0, 0}]], [60302] = [[{60302, "奥技穿透", "遗物Buff_紫品_通用", 70031, 60303, 800, 4, 0, 0, "passive_skill", 0, 0, 1, 1, {603002}, {}, 0, "伤害结果忽视目标25%防御(若存在同系列技能则取效果更高者)", "", "", "71031", 0, 1, 1, {}, 0, 0, 0, 0}]], [60301] = [[{60301, "奥技穿透", "遗物Buff_蓝品_通用", 70031, 60302, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {603001}, {}, 0, "伤害结果忽视目标13%防御(若存在同系列技能则取效果更高者)", "", "", "70031", 0, 1, 1, {}, 0, 0, 0, 0}]], [60203] = [[{60203, "奥技暴追", "遗物Buff_橙品_通用", 70003, 0, 800, 6, 0, 1, "passive_skill", 0, 0, 1, 1, {602003}, {}, 0, "使用物理攻击造成暴击时,100%再进行1次普攻(若存在同系列技能则取效果更高者)", "", "", "72003", 0, 1, 1, {}, 0, 0, 0, 0}]], [60202] = [[{60202, "奥技暴追", "遗物Buff_紫品_通用", 70003, 60203, 800, 4, 0, 1, "passive_skill", 0, 0, 1, 1, {602002}, {}, 0, "使用物理攻击造成暴击时,75%再进行1次普攻(若存在同系列技能则取效果更高者)", "", "", "71003", 0, 1, 1, {}, 0, 0, 0, 0}]], [60201] = [[{60201, "奥技暴追", "遗物Buff_蓝品_通用", 70003, 60202, 800, 2, 0, 1, "passive_skill", 0, 0, 1, 1, {602001}, {}, 0, "使用物理攻击造成暴击时,50%概率再进行1次普攻(若存在同系列技能则取效果更高者)", "", "", "70003", 0, 1, 1, {}, 0, 0, 0, 0}]], [60103] = [[{60103, "奥技物连", "遗物Buff_橙品_通用", 75020, 0, 800, 6, 0, 0, "passive_skill", 0, 0, 5, 1, {601003}, {}, 0, "物攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "82013", 0, 1, 1, {}, 0, 0, 0, 0}]], [60102] = [[{60102, "奥技物连", "遗物Buff_紫品_通用", 75020, 60103, 800, 4, 0, 0, "passive_skill", 0, 0, 5, 1, {601002}, {}, 0, "物攻有38%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "82012", 0, 1, 1, {}, 0, 0, 0, 0}]], [60101] = [[{60101, "奥技物连", "遗物Buff_蓝品_通用", 75020, 60102, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {601001}, {}, 0, "物攻有25%概率触发连击,再次释放技能,伤害、控制率为原来50%(若存在同系列技能则取效果更高者)", "", "", "70033", 0, 1, 1, {}, 0, 0, 0, 0}]], [71403] = [[{71403, "强化-深海祝福", "娜迦公主", 7140, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "娜迦公主的【深海祝福】额外对单位和自身附加一个【格挡盾】", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [71303] = [[{71303, "强化-松鼠轰击", "拉塔托斯克", 7130, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "拉塔托斯克的【松鼠轰击】必定大成功,且伤害提升20%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [71203] = [[{71203, "强化-冰火之焰", "菲尼克斯", 7120, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "菲尼克斯的【冰火之焰】火焰的[灼烧]变为[烈焰灼烧]且可与其余灼烧叠加1层,冰焰的回复率提升1倍", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [71103] = [[{71103, "强化-海蛇之拥", "耶梦加得", 7110, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "耶梦加得的【海蛇之拥】额外增加1个攻击目标,冰冻概率提升20%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [71003] = [[{71003, "强化-冥界制裁", "哈迪斯", 7100, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "哈迪斯的【冥界制裁】额外增加1个攻击目标,且触发【眩晕】概率提升为100%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70903] = [[{70903, "强化-涅影暴斩", "黑暗之主", 7090, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "黑暗之主的【涅影暴斩】技能变为攻击敌方全体单位,且100%触发【流血】", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70803] = [[{70803, "强化-加属性", "大祭司", 7023, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {{'cure',300}}, 0, "提升神灵大祭司30%治疗量", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70703] = [[{70703, "强化-魔力音符", "维纳斯", 7070, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "维纳斯【魔力音符】攻击单位+1,且伤害提升30%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70603] = [[{70603, "强化-风暴剑舞", "芬尼尔", 7060, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "芬尼尔【风暴剑舞】溅射的单位增加2个,且溅射伤害提升20%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70503] = [[{70503, "强化-狂乱突袭", "斯芬克斯", 7050, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "斯芬克斯的【狂乱突袭】攻击单位+1,且触发【沉默】概率提升20%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70403] = [[{70403, "强化-赤炎漩涡", "普罗米修斯", 7040, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "普罗米修斯的【赤炎漩涡】变为攻击变为攻击敌方全体单位,且100%触发【伤害加深】", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70303] = [[{70303, "强化-武神剑制", "瓦尔基里", 7030, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "瓦尔基里的【武神剑制】变为攻击敌方全体单位,且触发【灼烧】时额外增加1层", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70203] = [[{70203, "强化-加属性", "冰雪女王", 7020, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {{'speed_per',100},{'hit_magic',150}}, 0, "提升冰雪女王20%控制,10%速度", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [70103] = [[{70103, "强化-崩裂戟击", "波塞冬", 7010, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 0, 1, {}, {}, 0, "波塞冬的【盛怒巨浪】变为攻击敌方全体单位,且伤害提升20%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51703] = [[{51703, "荣光守护", "遗物Buff_橙品_通用", 5170, 0, 800, 3, 0, 99, "passive_skill", 0, 0, 5, 1, {517003}, {}, 0, "我方所有前排单位阵亡时,后排单位免伤提升35%,持续4回合且不可被驱散(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51702] = [[{51702, "荣光守护", "遗物Buff_紫品_通用", 5170, 51703, 800, 2, 0, 99, "passive_skill", 0, 0, 5, 1, {517002}, {}, 0, "我方所有前排单位阵亡时,后排单位免伤提升20%,持续4回合且不可被驱散(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51603] = [[{51603, "黑暗侵袭", "遗物Buff_橙品_通用", 5160, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {516003}, {}, 0, "所有暗系英雄单位对处于【诅咒】下的单位暴击率增加20%,暴击伤害增加40%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51602] = [[{51602, "黑暗侵袭", "遗物Buff_紫品_通用", 5160, 51603, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {516002}, {}, 0, "所有暗系英雄单位对处于【诅咒】下的单位暴击率增加10%,暴击伤害增加25%", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51503] = [[{51503, "诅咒之刃", "遗物Buff_橙品_通用", 5150, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {515003}, {}, 0, "所有暗系英雄攻击时80%概率额外叠加1层【诅咒】(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51502] = [[{51502, "诅咒之刃", "遗物Buff_紫品_通用", 5150, 51503, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {515002}, {}, 0, "所有暗系英雄攻击时50%概率额外叠加1层【诅咒】(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51403] = [[{51403, "神灵之志", "遗物Buff_橙品_通用", 5140, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {514003}, {}, 0, "所有光系英雄每回合开始时给自身叠加1层【伤害+5%】的buff,最多可叠加10层,持续至战斗结束且不会被驱散", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51402] = [[{51402, "神灵之志", "遗物Buff_紫品_通用", 5140, 51403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {514002}, {}, 0, "所有光系英雄每回合开始时给自身叠加1层【伤害+3%】的buff,最多可叠加10层,持续至战斗结束且不会被驱散", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51303] = [[{51303, "疾风一击", "遗物Buff_橙品_通用", 5130, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {513003}, {}, 0, "所有风系英雄出手时,若速度比受击单位高,则临时提升自身暴击率30%(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51302] = [[{51302, "疾风一击", "遗物Buff_紫品_通用", 5130, 51303, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {513002}, {}, 0, "所有风系英雄出手时,若速度比受击单位高,则临时提升自身暴击率20%(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51203] = [[{51203, "灼热之刃", "遗物Buff_橙品_通用", 5120, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {512003}, {}, 0, "所有火系英雄造成的攻击均有60%概率额外再叠加1层【灼烧】(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51202] = [[{51202, "灼热之刃", "遗物Buff_紫品_通用", 5120, 51203, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {512002}, {}, 0, "所有火系英雄造成的攻击均有40%概率额外再叠加1层【灼烧】(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51103] = [[{51103, "烈焰之躯", "遗物Buff_橙品_通用", 5110, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {511003}, {}, 0, "受到攻击时,60%概率对攻击者附加【烈焰灼烧】状态(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51102] = [[{51102, "烈焰之躯", "遗物Buff_紫品_通用", 5110, 51103, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {511002}, {}, 0, "受到攻击时,40%概率对攻击者附加【烈焰灼烧】状态(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51003] = [[{51003, "寒冰侵袭", "遗物Buff_橙品_通用", 5100, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {510003}, {}, 0, "所有水系英雄对【减速】或【冰冻】下的单位伤害提升30%(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [51002] = [[{51002, "寒冰侵袭", "遗物Buff_紫品_通用", 5100, 51003, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {510002}, {}, 0, "所有水系英雄对【减速】或【冰冻】下的单位伤害提升15%(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50903] = [[{50903, "冰霜之手", "遗物Buff_橙品_通用", 5090, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {509003}, {}, 0, "所有水系英雄攻击时均固定有30%概率【冰冻】单位2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50902] = [[{50902, "冰霜之手", "遗物Buff_紫品_通用", 5090, 50903, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {509002}, {}, 0, "所有水系英雄攻击时均固定有20%概率【冰冻】单位2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50901] = [[{50901, "冰霜之手", "遗物Buff_蓝品_通用", 5090, 50902, 800, 1, 0, 0, "passive_skill", 0, 0, 1, 1, {509001}, {}, 0, "所有水系英雄攻击时均固定有10%概率【冰冻】单位2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50803] = [[{50803, "活力之萃", "遗物Buff_橙品_通用", 5080, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {508003}, {}, 0, "英雄生命值高于90%时,发动攻击会临时提升自身20%伤害(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50802] = [[{50802, "活力之萃", "遗物Buff_紫品_通用", 5080, 50803, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {508002}, {}, 0, "英雄生命值高于90%时,发动攻击会临时提升自身10%伤害(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50801] = [[{50801, "活力之萃", "遗物Buff_蓝品_通用", 5080, 50802, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {508001}, {}, 0, "英雄生命值高于90%时,发动攻击会临时提升自身5%伤害(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50703] = [[{50703, "轻羽之术", "遗物Buff_橙品_通用", 5070, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {507003}, {}, 0, "战斗开始时,己方所有英雄增加20%速度,持续4回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50702] = [[{50702, "轻羽之术", "遗物Buff_紫品_通用", 5070, 50703, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {507002}, {}, 0, "战斗开始时,己方所有英雄增加15%速度,持续4回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50701] = [[{50701, "轻羽之术", "遗物Buff_蓝品_通用", 5070, 50702, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {507001}, {}, 0, "战斗开始时,己方所有英雄增加10%速度,持续4回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50603] = [[{50603, "汲魂之术", "遗物Buff_橙品_通用", 5060, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {506003}, {}, 0, "击杀敌方单位时回复自身最大生命值30%的生命(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50602] = [[{50602, "汲魂之术", "遗物Buff_紫品_通用", 5060, 50603, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {506002}, {}, 0, "击杀敌方单位时回复自身最大生命值20%的生命(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50601] = [[{50601, "汲魂之术", "遗物Buff_蓝品_通用", 5060, 50602, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {506001}, {}, 0, "击杀敌方单位时回复自身最大生命值10%的生命(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50503] = [[{50503, "折刃", "遗物Buff_橙品_通用", 5050, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {505003}, {}, 0, "攻击时80%降低1名受击单位25%攻击力,持续2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50502] = [[{50502, "折刃", "遗物Buff_紫品_通用", 5050, 50503, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {505002}, {}, 0, "攻击时60%降低1名受击单位25%攻击力,持续2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50501] = [[{50501, "折刃", "遗物Buff_蓝品_通用", 5050, 50502, 800, 1, 0, 0, "passive_skill", 0, 0, 1, 1, {505001}, {}, 0, "攻击时40%降低1名受击单位25%攻击力,持续2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50403] = [[{50403, "自我修复", "遗物Buff_橙品_通用", 5040, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {504003}, {}, 0, "每回合开始时80%概率回复自身10%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50402] = [[{50402, "自我修复", "遗物Buff_紫品_通用", 5040, 50403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {504002}, {}, 0, "每回合开始时60%概率回复自身10%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50401] = [[{50401, "自我修复", "遗物Buff_蓝品_通用", 5040, 50402, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {504001}, {}, 0, "每回合开始时40%概率回复自身10%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50303] = [[{50303, "格挡盾", "遗物Buff_橙品_通用", 5030, 0, 800, 3, 0, 2, "passive_skill", 0, 0, 5, 1, {503003}, {}, 0, "每回合开始时40%概率给自身附带持续2回合的【格挡盾】,冷却2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50302] = [[{50302, "格挡盾", "遗物Buff_紫品_通用", 5030, 50303, 800, 2, 0, 2, "passive_skill", 0, 0, 5, 1, {503002}, {}, 0, "每回合开始时32%概率给自身附带持续2回合的【格挡盾】,冷却2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50301] = [[{50301, "格挡盾", "遗物Buff_蓝品_通用", 5030, 50302, 800, 1, 0, 2, "passive_skill", 0, 0, 5, 1, {503001}, {}, 0, "每回合开始时24%概率给自身附带持续2回合的【格挡盾】,冷却2回合(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50203] = [[{50203, "受创急疗", "遗物Buff_橙品_通用", 5020, 0, 800, 3, 0, 1, "passive_skill", 0, 0, 5, 1, {502003}, {}, 0, "受到暴击时回复自身生命值上限15%的生命值,1回合只能触发1次(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50202] = [[{50202, "受创急疗", "遗物Buff_紫品_通用", 5020, 50203, 800, 2, 0, 1, "passive_skill", 0, 0, 5, 1, {502002}, {}, 0, "受到暴击时回复自身生命值上限10%的生命值,1回合只能触发1次(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50201] = [[{50201, "受创急疗", "遗物Buff_蓝品_通用", 5020, 50202, 800, 1, 0, 1, "passive_skill", 0, 0, 5, 1, {502001}, {}, 0, "受到暴击时回复自身生命值上限5%的生命值,1回合只能触发1次(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50103] = [[{50103, "伤害加深", "遗物Buff_橙品_通用", 5010, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {501003}, {}, 0, "伤害时50%概率对受击单位附带持续2回合的20%【伤害加深】效果(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50102] = [[{50102, "伤害加深", "遗物Buff_紫品_通用", 5010, 50103, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {501002}, {}, 0, "伤害时40%概率对受击单位附带持续2回合的20%【伤害加深】效果(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50101] = [[{50101, "伤害加深", "遗物Buff_蓝品_通用", 5010, 50102, 800, 1, 0, 0, "passive_skill", 0, 0, 1, 1, {501001}, {}, 0, "伤害时30%概率对受击单位附带持续2回合的20%【伤害加深】效果(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50003] = [[{50003, "涂毒", "遗物Buff_橙品_通用", 5000, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 1, 1, {500003}, {}, 0, "伤害时60%概率附带持续1回合的【中毒】效果,每回合损失5%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50002] = [[{50002, "涂毒", "遗物Buff_紫品_通用", 5000, 50003, 800, 2, 0, 0, "passive_skill", 0, 0, 1, 1, {500002}, {}, 0, "伤害时45%概率附带持续1回合的【中毒】效果,每回合损失5%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]], [50001] = [[{50001, "涂毒", "遗物Buff_蓝品_通用", 5000, 50002, 800, 1, 0, 0, "passive_skill", 0, 0, 1, 1, {500001}, {}, 0, "伤害时30%概率附带持续1回合的【中毒】效果,每回合损失5%生命值(若存在同系列技能则取效果更高者)", "", "", "", 0, 0, 1, {}, 0, 0, 0, 0}]] } -- -------------------get_skill_end--------------------- -- -------------------get_skill_group_start------------------- Config.SkillData5.data_get_skill_group_length = 43 Config.SkillData5.data_get_skill_group = { [70020] = {63201, 63202, 63203 }, [70010] = {63101, 63102, 63103 }, [70024] = {62103, 62203, 62303 }, [70023] = {62102, 62202, 62302 }, [70022] = {62101, 62201, 62301 }, [70041] = {61301, 61302, 61303 }, [70014] = {61201, 61202, 61203 }, [75000] = {61101, 61102, 61103 }, [70031] = {60301, 60302, 60303 }, [70003] = {60201, 60202, 60203 }, [75020] = {60101, 60102, 60103 }, [7140] = {71403 }, [7130] = {71303 }, [7120] = {71203 }, [7110] = {71103 }, [7100] = {71003 }, [7090] = {70903 }, [7023] = {70803 }, [7070] = {70703 }, [7060] = {70603 }, [7050] = {70503 }, [7040] = {70403 }, [7030] = {70303 }, [7020] = {70203 }, [7010] = {70103 }, [5170] = {51702, 51703 }, [5160] = {51602, 51603 }, [5150] = {51502, 51503 }, [5140] = {51402, 51403 }, [5130] = {51302, 51303 }, [5120] = {51202, 51203 }, [5110] = {51102, 51103 }, [5100] = {51002, 51003 }, [5090] = {50901, 50902, 50903 }, [5080] = {50801, 50802, 50803 }, [5070] = {50701, 50702, 50703 }, [5060] = {50601, 50602, 50603 }, [5050] = {50501, 50502, 50503 }, [5040] = {50401, 50402, 50403 }, [5030] = {50301, 50302, 50303 }, [5020] = {50201, 50202, 50203 }, [5010] = {50101, 50102, 50103 }, [5000] = {50001, 50002, 50003 }, } -- -------------------get_skill_group_end---------------------