---------------------------------------------------- -- 此文件由数据工具生成 -- 单位配置数据--unit_other_part_data.xml -------------------------------------- Config = Config or {} Config.UnitData = Config.UnitData or {} -- -------------------unit1_start------------------- Config.UnitData.data_unit1_length = 0 Config.UnitData.data_unit1_cache = {} Config.UnitData.data_unit1 = function(key) if Config.UnitData.data_unit1_cache[key] == nil then local base = Config.UnitData.data_unit1_table[key] if not base then return end base = loadstring(string.format('return %s',base))() if not base then return end Config.UnitData.data_unit1_cache[key] = { bid = base[1], name = base[2], career = base[3], sex = base[4], lev = base[5], sub_type = base[6], args = base[7], halo_id = base[8], body_id = base[9], talk = base[10], button = base[11], model_size = base[12], dir = base[13], cli_create = base[14], } end return Config.UnitData.data_unit1_cache[key] end Config.UnitData.data_unit1_table = { } -- -------------------unit1_end--------------------- -- -------------------button_start------------------- Config.UnitData.data_button_length = 4 Config.UnitData.data_button = { [1001] = {id=1001, name="每日礼包", type=2, priority=1, is_auto=0, ext={}, condition={}, show_cond={}}, [1002] = {id=1002, name="联盟红包", type=2, priority=2, is_auto=0, ext={}, condition={}, show_cond={}}, [1003] = {id=1003, name="等级礼包", type=2, priority=1, is_auto=0, ext={}, condition={}, show_cond={}}, [1010] = {id=1010, name="神之试炼", type=2, priority=1, is_auto=0, ext={}, condition={}, show_cond={}} } Config.UnitData.data_button_fun = function(key) local data=Config.UnitData.data_button[key] if DATA_DEBUG and data == nil then print('(Config.UnitData.data_button['..key..'])not found') return end return data end -- -------------------button_end---------------------