yeahoo939602012-11-23T10:44:21Z2022-06-16T07:39:39Z2052-11.1.0.98281EBB84F3D4004D8B9F95C5FDEEC3988225417109761FalseFalse| 键配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 | 值配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 | 说明配什么数字代表该张索引表查找原文前多少个字符;若配置-1则代表全段匹配,建议只用于字数内容都很短的表格 |
| val_len | -1 | 索引字数 |
001122031202610R27C11FalseFalse| 序号 | 索引原文CN | 翻译内容EN | 翻译内容FR | 翻译内容GER | 翻译内容VIET | | |
| 1 | 恶毒爆破 | Vicious Explosion |
| 2 | 对前方敌方单体造成171%能量伤害,60%概率附加【禁疗】效果,持续2回合 | Deals 171% energy damage to a single enemy in front with a 60% chance to inflict [Ban Healing] for 2 turns |
| 3 | 对前方敌方单体造成205%能量伤害,80%概率附加【禁疗】效果,持续2回合 | Deals 205% energy damage to a single enemy in front with a 80% chance to inflict [Ban Healing] for 2 turns |
| 4 | 提升自身30%暴击伤害后,对前方敌方单体造成246%能量伤害,100%概率附加【禁疗】效果,持续2回合 | Increases self's Crit DMG by 30% and deals 246% energy damage to a single enemy in front with a 100% chance to inflict [Ban Healing] for 2 turns |
| 5 | 冰冻恶魔 | Frost Demon |
| 6 | 攻击提升15%,生命提升5% | Increases ATK by 15% and HP by 5% | | | | |
| 7 | 攻击提升25%,生命提升10% | Increases ATK by 25% and HP by 10% | | | | |
| 8 | 攻击提升35%,生命提升15% | Increases ATK by 35% and HP by 15% | | | | |
| 9 | 狡猾轰炸 | Sly Bombardment | | | | |
| 10 | 对随机3名敌人造成130%能量伤害,速度比自身低的目标所受伤害提升15% | Deals 130% energy damage to 3 enemies; deals 15% more damage to enemies whose Speed is lower | | | | |
| 11 | 对随机4名敌人造成136%能量伤害,速度比自身低的目标所受伤害提升20% | Deals 130% energy damage to 3 enemies; deals 20% more damage to enemies whose Speed is lower |
| 12 | 对随机4名敌人造成163%能量伤害,速度比自身低的目标所受伤害提升25% | Deals 130% energy damage to 3 enemies; deals 25% more damage to enemies whose Speed is lower |
| 13 | 诡计多端 | Cunning |
| 14 | 对生命大于70%的单位伤害提升15% | Deals 15% more damage to enemies who have more than 70% HP left |
| 15 | 对生命大于70%的单位伤害提升20%,对生命值小于70%的单位50%概率附加【破甲】状态,持续2回合 | Deals 20% more damage who have more than 70% HP left; has a 50% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns |
| 16 | 对生命大于70%的单位伤害提升25%,对生命值小于70%的单位66%概率附加【破甲】状态,持续2回合 | Deals 25% more damage who have more than 70% HP left; has a 66% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns |
| 17 | 超级炸面圈 | Super Doughnut |
| 18 | 对敌方全体单位造成72%能量伤害,40%概率附加【减速】状态,持续2回合 | Deals 72% energy damage to all enemies with a 40% chance to inflict [Deceleration] for 2 turns |
| 19 | 对敌方全体单位造成86%能量伤害,50%概率附加【减速】状态,持续2回合 | Deals 86% energy damage to all enemies with a 50% chance to inflict [Deceleration] for 2 turns |
| 20 | 对敌方全体单位造成103%能量伤害,60%概率附加【减速】状态且降低该目标15%攻击力,均持续2回合 | Deals 103% energy damage to all enemies; has a 60% chance to inflict [Deceleration] and decrease the target's ATK by 15% for 2 turns |
| 21 | 超级天才 | Super Genius |
| 22 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 23 | 攻击提升30%,生命提升15%,控制提升5% | Increases ATK by 30%, HP by 15% and Control by 5% |
| 24 | 攻击提升40%,生命提升20%,控制提升10% | Increases ATK by 40%, HP by 20% and Control by 10% |
| 25 | 超级冰淇淋圈 | Super Ice Cream |
| 26 | 对敌方全体目标造成99%能量伤害,28%概率附加【威慑】状态,持续2回合 | Deals 99% energy damage to all enemies with a 28% chance to inflict [Deter] for 2 turns |
| 27 | 对敌方全体目标造成120%能量伤害,33%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为53% | Deals 120% energy damage to all enemies with a 33% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 53% |
| 28 | 对敌方全体目标造成132%能量伤害,40%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为60% | Deals 132% energy damage to all enemies with a 40% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 60% |
| 29 | 傲慢恐吓 | Arrogant Scare |
| 30 | 进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,且对处于【威慑】状态的单位伤害提升20% | At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 20% more damage to enemies inflicted with [Deter] |
| 31 | 进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升30% | At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 30% more damage to enemies inflicted with [Deter] |
| 32 | 进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升40% | At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 40% more damage to enemies inflicted with [Deter] |
| 33 | 眼神光束 | Eyesight Beam |
| 34 | 对生命最低的敌方单体造成153%物理伤害,60%概率附加【流血】状态,持续2回合 | Deals 153% physical damage to the enemy with the lowest HP with a 60% chance to inflict [Bleed] for 2 turns |
| 35 | 对生命最低的敌方单体造成184%物理伤害,80%概率附加【流血】状态,持续2回合 | Deals 184% physical damage to the enemy with the lowest HP with a 80% chance to inflict [Bleed] for 2 turns |
| 36 | 对生命最低的敌方单体造成220%物理伤害,100%概率附加【流血】状态,持续2回合 | Deals 220% physical damage to the enemy with the lowest HP with a 100% chance to inflict [Bleed] for 2 turns |
| 37 | 能量吸收 | Energy Absorption |
| 38 | 攻击力提升10%,暴击率提升5%;战斗中若击杀目标,以50%的攻击力再次攻击,同时提升自身8%攻击力(可叠加),直到战斗结束 | Increases ATK by 10% and Crit Rate by 5%; if Android 20 kills the target, it will attack again with 50% of ATK and increase its ATK by 8% (stackable), lasting until the end of a battle |
| 39 | 攻击力提升20%,暴击率提升10%;战斗中若击杀目标,以80%的攻击力再次攻击,同时提升自身11%攻击力(可叠加),直到战斗结束 | Increases ATK by 20% and Crit Rate by 10%; if Android 20 kills the target, it will attack again with 80% of ATK and increase its ATK by 11% (stackable), lasting until the end of a battle |
| 40 | 攻击力提升30%,暴击率提升15%;战斗中若击杀目标,以100%的攻击力再次攻击,同时提升自身15%攻击力(可叠加),直到战斗结束 | Increases ATK by 30% and Crit Rate by 15%; if Android 20 kills the target, it will attack again with 100% of ATK and increase its ATK by 15% (stackable), lasting until the end of a battle |
| 41 | 灭杀光束 | Annihilation Beam |
| 42 | 对生命最低的敌方单体造成221%物理伤害,同时回复自身等同50%伤害的生命 | Deals 221% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt |
| 43 | 对生命最低的敌方单体造成265%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限5%的伤害,最多不超过自身攻击力的10倍 | Deals 265% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 5% of the target's Max HP (capped at 10 times self's ATK) |
| 44 | 对生命最低的敌方单体造成318%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限8%的伤害,最多不超过自身攻击力的10倍 | Deals 318% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 8% of the target's Max HP (capped at 10 times self's ATK) |
| 45 | 终极冲击 | Ultimate Impact |
| 46 | 前方单体发动重击并造成139%物理伤害,70%概率附加【晕眩】状态,持续2回合 | Smites an enemy in front, dealing 139% physical damage with a 70% chance to inflict [Stun] for 2 turns |
| 47 | 超赛战士 | Super Saiyan Warrior |
| 48 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 49 | 斗气爆发 | Spirit Burst |
| 50 | 提升己方前排所有单位的抵抗10%,并提升自身20%的免伤,持续2回合 | Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 20% for 2 turns |
| 51 | 集气弹 | Charge Bomb |
| 52 | 对前方单个敌人造成198%物理伤害,40%概率附加【晕眩】状态,持续2回合 | Deals 198% physical damage to an enemy in front with a 40% chance to inflict [Stun] for 2 turns |
| 53 | 上级战士 | Senior Warrior |
| 54 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 55 | 惊喜礼物 | Surprise Gift |
| 56 | 对敌方前中排战士造成110%能量伤害,40%概率降低目标15%暴击率,持续2回合 | Deals 110% energy damage to all front-row and mid-row enemies with a 40% chance to decrease their Crit Rate by 15% for 2 turns |
| 57 | 冠军 | Champion |
| 58 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 59 | 勇气之心 | Heart of Bravery |
| 60 | 战斗开始时,为自己附加【护盾】,持续2回合,护盾值等同撒旦生命值上限的15% | When a battle begins, adds a [Shield] that lasts for 2 turns for himself; the Shield strength is equal to 15% of Mr. Satan's Max HP |
| 61 | 熔岩口水 | Lava Saliva |
| 62 | 对敌方前中排全体造成99%物理伤害,30%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为50% | Deals 99% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 50% for enemies who have a lower Speed than Auta Magetta |
| 63 | 对敌方前中排全体造成119%物理伤害,40%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为60% | Deals 119% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 60% for enemies who have a lower Speed than Auta Magetta |
| 64 | 对敌方前中排全体造成142%物理伤害,50%概率附加【嘲讽】状态,持续2回合;对速度小于自身的目标,【嘲讽】概率提升为70% | Deals 142% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; the chance of inflicting [Taunt] increases to 70% for enemies who have a lower Speed than Auta Magetta |
| 65 | 金属生命 | Metal Life |
| 66 | 生命提升15%,防御提升5% | Increases HP by 15% and DEF by 5% |
| 67 | 生命值提升25%,防御提升10% | Increases HP by 25% and DEF by 10% |
| 68 | 生命值提升35%,防御提升15%,闪避提升5% | Increases HP by 35%, DEF by 15% and Dodge by 5% |
| 69 | 钢钻重击 | Steel Drill |
| 70 | 对前排单体造成189%物理伤害,同时增加自身7%免伤,持续2回合 | Deals 189% physical damage to a front-row enemy and increases self's DMG Reduce by 7% for 2 turns |
| 71 | 对前排单体造成227%物理伤害,同时增加自身9%免伤,持续2回合 | Deals 227% physical damage to a front-row enemy and increases self's DMG Reduce by 9% for 2 turns |
| 72 | 对前排单体造成272%物理伤害,同时增加自身12%免伤,持续2回合 | Deals 272% physical damage to a front-row enemy and increases self's DMG Reduce by 12% for 2 turns |
| 73 | 适应性金属 | Adaptive Metal |
| 74 | 若敌方单位速度不高于自身,则对其免伤提升8% | If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 8% |
| 75 | 若敌方单位速度不高于自身,则对其免伤提升10%;若敌方单位速度高于自身,则对其抵抗提升10% | If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 10%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 10% |
| 76 | 若敌方单位速度不高于自身,则对其免伤提升12%;若敌方单位速度高于自身,则对其抵抗提升15% | If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 12%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 15% |
| 77 | 烈焰光击波 | Blaze Beam |
| 78 | 对前方一列全体造成163%物理伤害 | Deals 163% physical damage to the enemies in a column in front |
| 79 | 武道高手 | Budo Master |
| 80 | 攻击提升10%,暴击伤害提升10% | Increases ATK by 10% and Crit DMG by 10% |
| 81 | 雷电光击波 | Lightning Wave |
| 82 | 连续攻击前方单体5次,每次造成64%物理伤害,使用后停止行动1回合 | Attacks an enemy in front 5 times, each time dealing 64% physical damage; stops actions for 1 turn after the skill cast |
| 83 | 迅击弹 | Flash Bomb |
| 84 | 对前方单体造成171%物理伤害,若目标有【能量灼烧】或【强能灼烧】状态,暴击率提升30% | Deals 171% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 30% |
| 85 | 龟仙流 | Turtle School |
| 86 | 攻击提升10%,暴击伤害提升10% | Increases ATK by 10% and Crit DMG by 10% |
| 87 | 龟派气功 | Kamehameha |
| 88 | 对敌方前中排全体造成124%物理伤害,35%概率附加【能量灼烧】状态,持续2回合 | Deals 124% physical damage to all front-row and mid-row enemies with a 35% chance to inflict [Energy Burn] for 2 turns |
| 89 | 闪耀剑击 | Shining Blade |
| 90 | 对攻击最高的单位造成171%物理伤害,30%概率【沉默】目标,持续1回合 | Deals 171% physical damage to the enemy with the highest ATK with a 30% chance to inflict [Silence] for 1 turn |
| 91 | 对攻击最高的单位造成205%物理伤害,40%概率【沉默】目标,持续1回合 | Deals 205% physical damage to the enemy with the highest ATK with a 40% chance to inflict [Silence] for 1 turn |
| 92 | 对攻击最高的单位造成246%物理伤害,50%概率【沉默】目标,持续1回合 | Deals 246% physical damage to the enemy with the highest ATK with a 50% chance to inflict [Silence] for 1 turn |
| 93 | 未来战士 | Future Warrior |
| 94 | 攻击提升15%,生命提升5% | Increases ATK by 15% and HP by 5% |
| 95 | 攻击提升25%,生命提升10% | Increases ATK by 25% and HP by 10% |
| 96 | 攻击提升35%,生命提升15%,暴击伤害提升10% | Increases ATK by 35%, HP by 15% and Crit DMG by 10% |
| 97 | 燃烧打击 | Burning Strike |
| 98 | 对前方单体造成247%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50% | Deals 247% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50% |
| 99 | 对前方单体造成296%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50% | Deals 296% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50% |
| 100 | 对前方单体造成356%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%,暴击伤害提升20% | Deals 356% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50% and Crit DMG will increase by 20% |
| 101 | 精准刺杀 | Precise Assassination |
| 102 | 对【支援型战士】伤害提升20% | Deals 20% more damage to [Support warriors] |
| 103 | 对【支援型战士】伤害提升25% | Deals 25% more damage to [Support warriors] |
| 104 | 对【支援型战士】伤害提升30% | Deals 30% more damage to [Support warriors] |
| 105 | 最终闪光 | Final Flash |
| 106 | 对敌方前中排造成111%物理伤害,50%概率附加【流血】状态,持续2回合 | Deals 111% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Bleed] for 2 turns |
| 107 | 对敌方前中排造成133%物理伤害,60%概率附加【流血】状态,持续2回合 | Deals 135% physical damage to all front-row and mid-row enemies with a 60% chance to inflict [Bleed] for 2 turns |
| 108 | 对敌方前中排造成159%物理伤害,72%概率附加【流血】状态,持续2回合 | Deals 159% physical damage to all front-row and mid-row enemies with a 72% chance to inflict [Bleed] for 2 turns |
| 109 | 超级赛亚人 | Super Saiyan |
| 110 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 111 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 112 | 攻击提升30%,生命提升15% | Increases ATK by 30% and HP by 15% |
| 113 | 舍身连击 | Desperate Strikes |
| 114 | 连续攻击前方单体3次,共造成360%物理伤害,若目标处于【流血】状态,则伤害提升15%;使用后停止行动1回合 | Attacks an enemy in front 3 times, dealing 360% physical damage in total; deals 15% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast |
| 115 | 连续攻击前方单体3次,共造成431%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后停止行动1回合 | Attacks an enemy in front 3 times, dealing 431% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast |
| 116 | 连续攻击前方单体3次,共造成513%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后60%概率停止行动1回合 | Attacks an enemy in front 3 times, dealing 513% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; there is a 60% chance to stop actions for 1 turn after the skill cast |
| 117 | 分裂波 | Split Wave |
| 118 | 对前方单体造成172%能量伤害;若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击 | Deals 172% energy damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical |
| 119 | 龟仙流 | Turtle School |
| 120 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 121 | 气元斩 | Kienzan |
| 122 | 对随机3名敌方单位造成124%能量伤害,30%概率附加【能量灼烧】状态,持续2回合 | Deals 124% energy damage to 3 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns |
| 123 | 能量冲击 | Energy Impact |
| 124 | 临时提升自身30%暴击率,对前方单体造成170%能量伤害 | Temporarily increases self's Crit Rate by 30%, dealing 170% energy damage to an enemy in front |
| 125 | 变身者 | Transformer |
| 126 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 127 | 凝聚波 | Cohesion Wave |
| 128 | 对随机4名敌方单位造成107%能量伤害,30%概率附加【能量灼烧】状态,持续2回合 | Deals 107% energy damage to 4 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns |
| 129 | 大型气弹 | Big Spirit Bomb |
| 130 | 对前方一列全体造成伤害,若使用黄色气弹造成108%能量伤害并40%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成72%能量伤害并回复自身攻击力60%的生命 | Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 108% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 72% energy damage and recovers HP equal to 60% of ATK |
| 131 | 对前方一列全体造成伤害,若使用黄色气弹造成129%能量伤害并60%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成86%能量伤害并回复自身攻击力80%的生命 | Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 129% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 86% energy damage and recovers HP equal to 80% of ATK |
| 132 | 对前方一列全体造成伤害,若使用黄色气弹造成155%能量伤害并90%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成103%能量伤害并回复自身攻击力100%的生命 | Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 155% energy damage with a 90% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 103% energy damage and recovers HP equal to 100% of ATK |
| 133 | 骄傲战队 | Pride Troopers |
| 134 | 生命提升15%,攻击提升5% | Increases HP by 15% and ATK by 5% |
| 135 | 生命提升25%,攻击提升10%,抵抗提升5% | Increases HP by 25%, ATK by 10% and Resist by 5% |
| 136 | 生命提升35%,攻击提升15%,抵抗提升10% | Increases HP by 35%, ATK by 15% and Resist by 10% |
| 137 | 神之重生 | God's Resurrection |
| 138 | 死亡后立即以等同生命上限25%的生命值复活,并提升20%免伤,持续2回合 | Instantly revives with 25% of Max HP upon death and increases DMG Reduce by 20% for 2 turns |
| 139 | 死亡后立即以等同生命上限35%的生命值复活,并提升25%免伤,持续2回合 | Instantly revives with 35% of Max HP upon death and increases DMG Reduce by 25% for 2 turns |
| 140 | 死亡后立即以等同生命上限55%的生命值复活,并提升30%免伤,持续2回合 | Instantly revives with 55% of Max HP upon death and increases DMG Reduce by 30% for 2 turns |
| 141 | 骄傲燃烧 | Burning pride |
| 142 | 受到攻击时,50%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合 | When attacked, there is a 50% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn |
| 143 | 受到攻击时,70%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合 | When attacked, there is a 70% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn |
| 144 | 受到攻击时,100%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合 | When attacked, there is a 100% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn |
| 145 | 复苏科技 | Technology of Revival |
| 146 | 复活己方单体,并回复其等同布尔玛攻击力171%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力247%的生命 | Revives a friendly unit and gives them HP equal to 171% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 247% of her ATK for the friendly unit with the lowest HP |
| 147 | 复活己方单体,并回复其等同布尔玛攻击力205%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力296%的生命 | Revives a friendly unit and gives them HP equal to 205% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 296% of her ATK for the friendly unit with the lowest HP |
| 148 | 复活己方单体,并回复其等同布尔玛攻击力246%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力356%的生命 | Revives a friendly unit and gives them HP equal to 246% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 356% of her ATK for the friendly unit with the lowest HP |
| 149 | 科学家 | Scientist |
| 150 | 生命提升15%,攻击提升5% | Increases HP by 15% and ATK by 5% |
| 151 | 生命提升25%,攻击提升10%,治疗效果提升5% | Increases HP by 25%, ATK by 10% and healing effects by 5% |
| 152 | 生命提升35%,攻击提升15%,治疗效果提升10% | Increases HP by 35%, ATK by 15% and healing effects by 10% |
| 153 | 活化科技 | Technology of Activation |
| 154 | 为攻击最高的2个己方单位驱散1个负面状态,并提升其15%攻击力,持续2回合 | Dispels 1 debuff for 2 friendly units with the highest ATK and increase their ATK by 15% for 2 turns |
| 155 | 为攻击最高的2个己方单位驱散2个负面状态,并提升其20%攻击力,持续2回合 | Dispels 2 debuffs for 2 friendly units with the highest ATK and increase their ATK by 20% for 2 turns |
| 156 | 为攻击最高的3个己方单位驱散所有负面状态,并提升其25%攻击力,持续2回合 | Dispels all debuffs for 3 friendly units with the highest ATK and increase their ATK by 25% for 2 turns |
| 157 | 尖端学识 | Cutting-Edge Knowledge |
| 158 | 强化【活化科技】效果,提升目标10%暴击率,持续2回合 | Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 10% for 2 turns, |
| 159 | 强化【活化科技】效果,提升目标15%暴击率,持续2回合 | Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 15% for 2 turns, |
| 160 | 强化【活化科技】效果,提升目标20%暴击率,持续2回合 | Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 20% for 2 turns, |
| 161 | 神界回复 | Recovery of God Realm |
| 162 | 为生命最低的3个己方单位回复等同自身攻击力60%的生命值 | Recovers HP equal to 60% of self's ATK for 3 friendly units with the lowest HP |
| 163 | 界王神 | Kaioshin |
| 164 | 生命提升10%,攻击提升5% | Increases HP by 10% and ATK by 5% |
| 165 | 神界治愈 | Cure of God Realm |
| 166 | 为生命最低的单位回复等同自身攻击力264%的生命,并使其每回合回复等同辛生命上限5%的生命值,持续2回合 | Recovers HP equal to 264% of self's ATK for a friendly unit with the lowest HP and recovers HP equal to 5% of Shin's Max HP each turn for 2 turns |
| 167 | 魔闪光 | Masenko |
| 168 | 对敌方前中排战士造成110%物理伤害,若目标速度低于孙悟饭(少年),则对其伤害提升20% | Deals 110% physical damage to all front-row and mid-row enemies; deals 20% more damage if the target's Speed is lower than Gohan (Junior) |
| 169 | 战斗天赋 | Combat Talent |
| 170 | 攻击力提升10%,生命值提升5% | Increases ATK by 10% and HP by 5% |
| 171 | 幽灵神风拳 | Ghost Kamikaze Attack |
| 172 | 对前方一列全体造成96%物理伤害,63%概率附加【流血】状态 | Deals 96% physical damage to the enemies in a column in front with a 63% chance to inflict [Bleed] |
| 173 | 对前方一列全体造成115%物理伤害,75%概率附加【流血】状态 | Deals 115% physical damage to the enemies in a column in front with a 75% chance to inflict [Bleed] |
| 174 | 对前方一列全体造成138%物理伤害,90%概率附加【流血】状态;同时对处于【流血】状态的目标伤害提升20% | Deals 138% physical damage to the enemies in a column in front with a 90% chance to inflict [Bleed]; deals 20% more damage to enemies inflicted with [Bleed] |
| 175 | 超级天才 | Super Genius |
| 176 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 177 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 178 | 攻击提升30%,生命提升15% | Increases ATK by 30% and HP by 15% |
| 179 | 幽灵轰炸机 | Ghost Bomber |
| 180 | 对攻击最高的敌方单体造成247%物理伤害,55%概率附加【沉默】状态,持续2回合 | Deals 247% physical damage to the enemy with the highest ATK with a 55% chance to inflict [Silence] for 2 turns |
| 181 | 对攻击最高的敌方单体造成296%物理物害,65%概率附加【沉默】状态,持续2回合 | Deals 296% physical damage to the enemy with the highest ATK with a 65% chance to inflict [Silence] for 2 turns |
| 182 | 对攻击最高的敌方单体造成356%物理伤害,75%概率附加【沉默】状态,持续2回合;同时对处于【流血】状态的目标伤害提升20% | Deals 356% physical damage to the enemy with the highest ATK with a 75% chance to inflict [Silence] for 2 turns; deals 20% more damage to enemies inflicted with [Bleed] |
| 183 | 神裂光弹 | Split Light Bomb |
| 184 | 对前方敌方单体造成153%物理伤害,60%概率附加【流血】状态,并回复自身等同伤害量20%的生命值 | Deals 153% physical damage to an enemy in front with a 60% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt |
| 185 | 对前方敌方单体造成184%物理伤害,80%概率附加【流血】状态,并回复自身等同伤害量20%的生命值;若目标处于【流血】状态,则回复自身等同伤害量40%的生命值 | Deals 184% physical damage to an enemy in front with a 80% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 40% of the damage dealt |
| 186 | 对前方敌方单体造成220%物理伤害,100%概率附加【流血】状态,并回复自身等同伤害量30%的生命值;若目标处于【流血】状态,则回复自身等同伤害量60%的生命值 | Deals 220% physical damage to an enemy in front with a 100% chance to inflict [Bleed] for 30 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 60% of the damage dealt |
| 187 | 界王 | Kai |
| 188 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 189 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 190 | 攻击提升30%,生命提升15% | Increases ATK by 30% and HP by 15% |
| 191 | 毁伤光弹 | Destruction Light Bomb |
| 192 | 对前方单体造成220%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20% | Deals 220% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed] |
| 193 | 对前方单体造成265%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合 | Deals 265% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed] |
| 194 | 对前方单体造成318%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升30%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合 | Deals 318% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 30% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed] |
| 195 | 气合炮 | Ki Blast |
| 196 | 攻击随机3名敌方单位,造成77%能量伤害,40%概率附加【能量灼烧】状态,持续2回合 | Attack 3 random enemies, dealing 77% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns |
| 197 | 攻击随机3名敌方单位,造成92%能量伤害,50%概率附加【能量灼烧】状态,持续2回合 | Attack 3 random enemies, dealing 92% energy damage with a 50% chance to inflict [Energy Burn] for 2 turns |
| 198 | 攻击随机3名敌方单位,造成110%能量伤害,60%概率附加【能量灼烧】状态,持续2回合 | Attack 3 random enemies, dealing 110% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns |
| 199 | 正义赛亚 | Righteous Saiyan |
| 200 | 攻击提升15%,生命提升5% | Increases ATK by 15% and HP by 5% |
| 201 | 攻击提升25%,生命提升10% | Increases ATK by 25% and HP by 10% |
| 202 | 攻击提升35%,生命提升15% | Increases ATK by 35% and HP by 15% |
| 203 | 正义制裁炮 | Judicial Cannon |
| 204 | 对敌方全体造成88%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60% | Deals 88% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60% |
| 205 | 对敌方全体造成106%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60% | Deals 106% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60% |
| 206 | 对敌方全体造成127%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60% | Deals 127% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60% |
| 207 | 邪恶克星 | Evils' Bane |
| 208 | 对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10% | Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun] |
| 209 | 对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升15% | Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun] |
| 210 | 对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位 | Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun] |
| 211 | 八手拳 | Eight-Handed Punch |
| 212 | 对前方单个敌人造成247%能量伤害,若目标带有负面状态,则伤害提升20% | Deals 247% energy damage to an enemy in front; deals 20% more damage to enemies inflicted with a buff |
| 213 | 武术高手 | Martial Master |
| 214 | 攻击力提升10%,生命值提升5% | Increases ATK by 10% and HP by 5% |
| 215 | 魔焰闪击 | Blaze Blitz |
| 216 | 对速度最高的3个敌方单位造成77%能量伤害,50%概率附加【流血】状态,持续2回合 | Deals 77% energy damage to 3 enemies with the highest Speed with a 50% chance to inflict [Bleed] for 2 turns |
| 217 | 对速度最高的3个敌方单位造成92%能量伤害,60%概率附加【流血】状态,持续2回合 | Deals 92% energy damage to 3 enemies with the highest Speed with a 60% chance to inflict [Bleed] for 2 turns |
| 218 | 对速度最高的3个敌方单位造成110%能量伤害,72%概率附加【流血】状态,同时降低其15%控制命中,持续2回合 | Deals 110% energy damage to 3 enemies with the highest Speed with a 72% chance to inflict [Bleed] and decrease their Control Hit by 15%, lasting for 2 turns |
| 219 | 魔界之王 | King of the Demon Realm |
| 220 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 221 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 222 | 攻击提升30%,生命提升15% | Increases ATK by 30% and HP by 15% |
| 223 | 魔岩碎击 | Rock Smash |
| 224 | 对敌方前中排全体造成104%能量伤害,18%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升25% | Deals 104% energy damage to all front-row and mid-row enemies with a 18% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 25% |
| 225 | 对敌方前中排全体造成125%能量伤害,23%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升30% | Deals 125% energy damage to all front-row and mid-row enemies with a 23% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 30% |
| 226 | 对敌方前中排全体造成150%能量伤害,28%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升35% | Deals 150% energy damage to all front-row and mid-row enemies with a 28% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 35% |
| 227 | 治愈术 | Healing Technique |
| 228 | 对生命最低的己方单体回复等同丹迪攻击117%的生命值,并附加1个【格挡盾】 | Recovers HP equal to 117% of Dende's ATK for the friendly unit with the lowest HP and adds a [Blocking Shield] for them |
| 229 | 治愈之人 | Curer |
| 230 | 生命提升10%,攻击提升5% | Increases HP by 10% and ATK by 5% |
| 231 | 群体治疗 | Group Healing |
| 232 | 回复随机3个己方单位等同丹迪攻击力120%的生命值 | Recovers HP equal to 120% of Dende's ATK for 3 random friendly units |
| 233 | 闪光炮 | Flash Cannon |
| 234 | 对随机3个敌方单位造成90%能量伤害,50%概率附加【减速】状态,持续2回合 | Deals 90% energy damage to 3 random enemies with a 50% chance to inflict [Deceleration] for 2 turns |
| 235 | 王子血统 | Prince |
| 236 | 攻击提升10%,生命提升5%,暴击伤害提升10% | Increases ATK by 10%, HP by 5% and Crit DMG by 10% |
| 237 | 粉碎炮 | Smash Cannon |
| 238 | 对敌方前中排全体造成130%能量伤害,若目标处于【威慑】状态,则伤害提升100%;若目标处于【减速】状态,则100%概率附加【威慑】状态,持续1回合 | Deals 130% energy damage to all front-row and mid-row enemies; deals 100% more damage to enemies inflicted with [Deter]; there is a 100% chance to inflict [Deter] for 1 turn if the target is inflicted with [Deceleration] |
| 239 | 地狱闪光炮 | Hell Flash Cannon |
| 240 | 对前方一列全体造成144%物理伤害,30%概率附加【嘲讽】状态,持续2回合 | Deals 144% physical damage to the enemies in a column in front with a 30% chance to inflict [Taunt] for 2 turns |
| 241 | 对前方一列全体造成170%物理伤害,45%概率附加【嘲讽】状态,持续2回合;并产生总伤害量25%的吸血 | Deals 170% physical damage to the enemies in a column in front with a 45% chance to inflict [Taunt] for 2 turns; recovers HP equal to 25% of the total damage dealt |
| 242 | 对前方一列全体造成205%物理伤害,60%概率附加【嘲讽】状态,持续2回合;并产生总伤害量35%的吸血 | Deals 205% physical damage to the enemies in a column in front with a 60% chance to inflict [Taunt] for 2 turns; recovers HP equal to 35% of the total damage dealt |
| 243 | 无限能源 | Infinite Energy |
| 244 | 生命值提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 245 | 生命值提升20%,防御提升10% | Increases HP by 20% and DEF by 10% |
| 246 | 生命值提升30%,防御提升15% | Increases HP by 30% and DEF by 15% |
| 247 | 机体强化 | Enhanced Mecha |
| 248 | 提升自身15%免伤,持续3回合 | Increases DMG Reduce by 15% for 3 turns |
| 249 | 提升自身20%免伤和10%抵抗,持续3回合 | Increases DMG Reduce by 20% and Resist by 10% for 3 turns |
| 250 | 提升自身25%免伤和15%抵抗,持续3回合 | Increases DMG Reduce by 25% and Resist by 15% for 3 turns |
| 251 | 龟派气功 | Kamehameha |
| 252 | 对敌方前中排战士造成68%物理伤害,30%概率附加【嘲讽】状态,持续2回合 | Deals 68% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 2 turns |
| 253 | 对敌方前中排战士造成82%物理伤害,40%概率附加【嘲讽】状态,持续2回合 | Deals 82% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 2 turns |
| 254 | 对敌方前中排战士造成98%物理伤害,50%概率附加【嘲讽】状态,持续2回合;同时提升自身20%免伤,持续2回合 | Deals 98% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; increases DMG Reduce by 20% for 2 turns |
| 255 | 龟仙流奥义 | Turtle School Ultimate |
| 256 | 生命值提升10%,防御提升10% | Increases HP by 10% and DEF by 10% |
| 257 | 生命值提升20%,防御提升15% | Increases HP by 20% and DEF by 15% |
| 258 | 生命值提升30%,防御提升20% | Increases HP by 30% and DEF by 20% |
| 259 | 龟仙守护 | Turtle Guard |
| 260 | 每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)150%攻击力 | When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 150% of Master Roshi (Super)'s ATK |
| 261 | 每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力 | When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK |
| 262 | 每回合结束后,为除自身以外生命比例最低的2个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力 | When each turn ends, adds 2 shields for the allies with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK |
| 263 | 激烈光弹 | Violence Light Bomb |
| 264 | 攻击前方单体2次,共造成180%物理伤害,30%概率附加【破甲】状态,持续2回合 | Attacks an enemy in front 2 times, dealing 180% physical damage in total with a 30% chance to inflict [Armor Break] for 2 turns |
| 265 | 攻击前方单体2次,共造成216%物理伤害,40%概率附加【破甲】状态,持续2回合 | Attacks an enemy in front 2 times, dealing 216% physical damage in total with a 40% chance to inflict [Armor Break] for 2 turns |
| 266 | 攻击前方单体2次,共造成260%物理伤害,50%概率附加【破甲】状态,持续2回合;同时降低其10%抵抗,持续2回合 | Attacks an enemy in front 2 times, dealing 260% physical damage in total with a 50% chance to inflict [Armor Break] for 2 turns; decreases their Resist by 10% for 2 turns |
| 267 | 同化战士 | Assimilation Warrior |
| 268 | 攻击力提升15%,暴击率提升5% | Increases ATK by 15% and Crit Rate by 5% |
| 269 | 攻击力提升25%,暴击率提升10% | Increases ATK by 25% and Crit Rate by 10% |
| 270 | 攻击力提升35%,暴击率提升15%,速度提升10 | Increases ATK by 35%, Crit Rate by 15% and Speed by 10 |
| 271 | 终极光杀炮 | Ultimate Beam Cannon |
| 272 | 优先对中后排随机一个单位造成260%物理伤害,若击杀目标,60%概率令其无法以任何形式复活(该效果对【圣灵】技能无效) | Deals 260% physical damage to a random enemy prioritizing a mid-row or back-row enemy; if the target gets killed, there is a 60% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit]) |
| 273 | 优先对中后排随机一个单位造成312%物理伤害,本次攻击暴击率提升20%,若击杀目标,80%概率令其无法以任何常规方式复活(该效果对【圣灵】技能无效) | Deals 312% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, there is a 80% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit]) |
| 274 | 优先对中后排随机一个单位造成374%物理伤害,本次攻击暴击率提升20%,若击杀目标,则目标无法以任何常规方式复活(该效果对【圣灵】技能无效) | Deals 374% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, renders them unable to revive in any form (this effect is invalid for the skill [Holy Spirit]) |
| 275 | 全力出击 | Full Force |
| 276 | 暴击伤害提升30% | Increases Crit DMG by 30% |
| 277 | 暴击伤害提升40% | Increases Crit DMG by 40% |
| 278 | 暴击伤害提升50% | Increases Crit DMG by 50% |
| 279 | 加力炮 | Galick Gun |
| 280 | 对攻击最高的2个敌方单位造成101%能量伤害,并降低目标20%攻击力,持续2回合 | Deals 101% energy damage to 2 enemies with the highest ATK and decreases their ATK by 20% for 2 turns |
| 281 | 少年赛亚 | Young Saiyan |
| 282 | 生命提升10%,治疗效果提升5% | Increases HP by 10% and healing effects by 5% |
| 283 | 加力回复 | Galick Recovery |
| 284 | 为生命最低的3个己方单位回复等同祭司攻击力146%的生命,60%概率驱散目标所有负面状态 | Recovers HP equal to 146% of Cabba's ATK for 3 friendly units with the lowest HP with a 60% chance to dispel all of their debuffs |
| 285 | 神界回复 | Recovery of God Realm |
| 286 | 对生命最低的3个己方单位回复等同老界王神攻击力57%+82生命值,同时每回合回复等同老界王神攻击力10%的生命值,持续2回合 | Recovers HP equal to 57% of Old Kai's ATK +82 for 3 friendly units with the lowest HP, and recovers HP equal to 10% of Old Kai's ATK each turn for 2 turns |
| 287 | 对生命最低的4个己方单位回复等同老界王神攻击力65%+95生命值,同时每回合回复等同老界王神攻击力15%的生命值,持续2回合 | Recovers HP equal to 65% of Old Kai's ATK +95 for 4 friendly units with the lowest HP, and recovers HP equal to 15% of Old Kai's ATK each turn for 2 turns |
| 288 | 对生命最低的4个己方单位回复等同老界王神攻击力80%+108生命值,同时每回合回复等同老界王神攻击力20%的生命值,持续2回合;当自身生命值低于35%时,该技能治疗效果提升50% | Recovers HP equal to 80% of Old Kai's ATK +108 for 4 friendly units with the lowest HP, and recovers HP equal to 20% of Old Kai's ATK each turn for 2 turns; the healing effects of this skill increase by 50% when self's HP is lower than 35% |
| 289 | 界王神 | Kaiōshin |
| 290 | 生命提升10%,攻击提升5% | Increases HP by 10% and ATK by 5% |
| 291 | 生命提升20%,攻击提升10% | Increases HP by 20% and ATK by 10% |
| 292 | 生命提升30%,攻击提升15% | Increases HP by 30% and ATK by 15% |
| 293 | 潜能激发 | Unlock Potential |
| 294 | 复活己方单体,并回复等同老界王神攻击力109%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力185%+110的生命 | Revives a friendly unit and gives them HP equal to 109% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 185% of Old Kai's ATK +110 for the friendly unit with the lowest HP |
| 295 | 复活己方单体,并回复等同老界王神攻击力128%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力207%+128的生命 | Revives a friendly unit and gives them HP equal to 128% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 207% of Old Kai's ATK +128 for the friendly unit with the lowest HP |
| 296 | 复活己方单体,并回复等同老界王神攻击力157%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力230%+146的生命 | Revives a friendly unit and gives them HP equal to 157% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 230% of Old Kai's ATK +146 for the friendly unit with the lowest HP |
| 297 | 善良庇护 | Kind-Hearted Shelter |
| 298 | 保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身5%免伤和5%抵抗,持续2回合 | Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 5% and Resist by 5% for them and Boo himself for 2 turns |
| 299 | 保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身10%免伤和10%抵抗,持续2回合 | Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 10% and Resist by 10% for them and Boo himself for 2 turns |
| 300 | 保护攻击最高的2名己方单位,分摊其受到的50%的伤害,并提升目标和自身15%免伤和15%抵抗,持续2回合 | Protects 2 friendly units with the highest ATK by sharing 50% of their damage dealt and increases DMG Reduce by 15% and Resist by 15% for them and Boo himself for 2 turns |
| 301 | 不死之身 | Immortal Body |
| 302 | 生命值提升20%,防御提升10% | Increases HP by 20% and DEF by 10% |
| 303 | 生命值提升30%,防御提升15%,免伤提升5% | Increases HP by 30%, DEF by 15% and DMG Reduce by 5% |
| 304 | 生命值提升40%,防御提升20%,免伤提升10% | Increases HP by 40%, DEF by 20% and DMG Reduce by 10% |
| 305 | 细胞再生 | Cell Regeneration |
| 306 | 驱散自身所有负面状态,回复等同自身生命上限15%的生命 | Dispels all debuffs and recovers 15% of Max HP |
| 307 | 驱散自身所有负面状态,回复等同自身生命上限20%的生命 | Dispels all debuffs and recovers 20% of Max HP |
| 308 | 驱散自身所有负面状态,回复等同自身生命上限25%的生命 | Dispels all debuffs and recovers 25% of Max HP |
| 309 | 超强躯体 | Super Body |
| 310 | 永久自身免伤提升5%;攻击时15%概率降低对方10%防御,持续2回合;【普通攻击】转化为110%伤害的【三连击】,受到攻击时有40%概率以此反击 | Permanently increases DMG Reduce by 5%; attacks have a 15% chance to decrease the target's DEF by 10% for 2 turns; [base attacks] change into [Triple Hits] with 110% damage, and there is a 40% chance to fight back with this when attacked |
| 311 | 永久自身免伤提升10%;攻击时20%概率降低对方20%防御,持续2回合;【普通攻击】转化为115%伤害的【三连击】,受到攻击时有70%有概率以此反击 | Permanently increases DMG Reduce by 10%; attacks have a 20% chance to decrease the target's DEF by 20% for 2 turns; [base attacks] change into [Triple Hits] with 115% damage, and there is a 70% chance to fight back with this when attacked |
| 312 | 永久自身免伤提升15%;攻击时25%概率降低对方30%防御,持续2回合;【普通攻击】转化为120%伤害的【三连击】,受到攻击时必定以此反击 | Permanently increases DMG Reduce by 15%; attacks have a 25% chance to decrease the target's DEF by 30% for 2 turns; [base attacks] change into [Triple Hits] with 120% damage, and will fight back with this when attacked |
| 313 | 自爆机器人 | Self-Explosion Android |
| 314 | 对敌方前中排全体造成81%能量伤害,70%概率附加【破甲】状态,持续2回合 | Deals 81% energy damage to all front-row and mid-row enemies with a 70% chance to inflict [Armor Break] for 2 turns |
| 315 | 对敌方前中排全体造成97%能量伤害,73.2%概率附加【破甲】状态,持续2回合 | Deals 97% energy damage to all front-row and mid-row enemies with a 73.2% chance to inflict [Armor Break] for 2 turns |
| 316 | 对敌方全体敌人造成117%能量伤害,76.4%概率附加【破甲】状态,持续2回合 | Deals 117% energy damage to all enemies with a 76.4% chance to inflict [Armor Break] for 2 turns |
| 317 | 未来技术 | Future Technology |
| 318 | 生命提升15%,攻击力提升5%,速度提升10 | Increases HP by 15%, ATK by 5% and Speed by 10 |
| 319 | 生命提升25%,攻击力提升10%,速度提升20 | Increases HP by 25%, ATK by 10% and Speed by 20 |
| 320 | 生命提升35%,攻击力提升15%,速度提升30 | Increases HP by 35%, ATK by 15% and Speed by 30 |
| 321 | 医疗型科技 | Medical Technology |
| 322 | 回复己方全体等同布尔玛攻击力98%的生命值,并提升全体15%攻击力,持续2回合 | Recovers HP equal to 98% of Bulma's ATK for all friendly units and increase their ATK by 15% for 2 turns |
| 323 | 回复己方全体等同布尔玛攻击力118%的生命值,并提升全体20%攻击力,持续2回合 | Recovers HP equal to 118% of Bulma's ATK for all friendly units and increase their ATK by 20% for 2 turns |
| 324 | 回复己方全体等同布尔玛攻击力142%的生命值,并提升全体25%攻击力,持续2回合 | Recovers HP equal to 142% of Bulma's ATK for all friendly units and increase their ATK by 25% for 2 turns |
| 325 | 精准破坏 | Precise Destruction |
| 326 | 【普通攻击】50%概率附加【破甲】效果,持续2回合 | Base attacks have a 50% chance to inflict [Armor Break] for 2 turns |
| 327 | 【普通攻击】60%概率附加【破甲】效果,持续2回合 | Base attacks have a 60% chance to inflict [Armor Break] for 2 turns |
| 328 | 【普通攻击】60%概率附加【破甲】效果,持续3回合 | Base attacks have a 60% chance to inflict [Armor Break] for 3 turns |
| 329 | 全功率连弹 | Full-Power Shots |
| 330 | 连续攻击前方单体5次,共造成364%物理伤害,使用后停止行动1回合 | Attacks an enemy in front 5 times, dealing 364% physical damage in total; stops actions for 1 turn after the skill cast |
| 331 | 连续攻击前方单体5次,共造成438%物理伤害,使用后停止行动1回合 | Attacks an enemy in front 5 times, dealing 438% physical damage in total; stops actions for 1 turn after the skill cast |
| 332 | 连续攻击前方单体5次,共造成526%物理伤害,本次攻击暴击率提升30%,使用后停止行动1回合 | Attacks an enemy in front 5 times, dealing 526% physical damage in total; the Crit Rate of this attack increases by 30%; stops actions for 1 turn after the skill cast |
| 333 | 杀戮机器 | Killing Machine |
| 334 | 攻击力提升10%,暴击率提升5% | Increases ATK by 10% and Crit Rate by 5% |
| 335 | 攻击力提升20%,暴击率提升10% | Increases ATK by 20% and Crit Rate by 10% |
| 336 | 攻击力提升30%,暴击率提升15% | Increases ATK by 30% and Crit Rate by 15% |
| 337 | 超电压爆裂斩 | Supervoltage Hack |
| 338 | 对敌方前中排全体进行5次攻击,共造成130%物理伤害 | Attacks all front-row and mid-row enemies 5 times, dealing 130% physical damage in total |
| 339 | 对敌方前中排全体进行5次攻击,共造成156%物理伤害 | Attacks all front-row and mid-row enemies 5 times, dealing 156% physical damage in total |
| 340 | 对敌方前中排全体进行5次攻击,共造成187%物理伤害,50%概率降低目标50%被治疗效果,持续2回合 | Attacks all front-row and mid-row enemies 5 times, dealing 187% physical damage in total; there is a 50% chance to decrease the target's healing received by 50% for 2 turns |
| 341 | 十倍龟派气功 | 10x Kamehameha |
| 342 | 对随机3个敌方单位造成77%能量伤害,60%概率附加1层【暗劲】状态,2回合后伤害爆发 | Deals 77% energy damage to 3 random enemies with a 60% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns |
| 343 | 对随机4个敌方单位造成82%能量伤害,80%概率附加1层【暗劲】状态,2回合后伤害爆发 | Deals 82% energy damage to 4 random enemies with a 80% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns |
| 344 | 对全体敌方单位造成88%能量伤害并附加【能量弱点】2回合,且有100%概率附加1层【暗劲】,额外有25%概率多附加1层【暗劲】,2回合后伤害爆发 | Deals 88% energy damage to all enemies and inflicts [Energy Weakness] for 2 turns; there is a 100% chance to inflict a layer of [Inner Damage] with another 25% chance to inflict another layer of [Inner Damage]; the [Inner Damage] will deal burst damage in 2 turns |
| 345 | 究极赛亚人 | Super Saiyan 4 |
| 346 | 攻击力提升15%,生命提升5% | Increases ATK by 15% and HP by 5% |
| 347 | 攻击力提升25%,生命提升10% | Increases ATK by 25% and HP by 10% |
| 348 | 攻击力提升35%,生命提升15% | Increases ATK by 35% and HP by 15% |
| 349 | 全能量爆发 | Full-Power Explosion |
| 350 | 对敌方全体造成104%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发 | Deals 104% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage |
| 351 | 对敌方全体造成125%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发 | Deals 125% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage |
| 352 | 对敌方全体造成150%能量伤害,20%概率附加【眩晕】,持续2回合;同时引爆【暗劲】状态,使暗劲伤害立即爆发 | Deals 150% energy damage to all enemies with a 20% chance to inflict [Stun] for 2 turns; detonates the [Inner Damage] status to instantly deal the burst curse damage |
| 353 | 极致力量 | Absolute Power |
| 354 | 【普通攻击】40%概率附加等同孙悟空攻击力30%的【暗劲】状态 | Base attacks have a 40% chance to inflict a [Inner Damage] of 30% of Goku's ATK |
| 355 | 【普通攻击】伤害提升10%,50%概率附加等同孙悟空攻击力30%的【暗劲】状态 | Base attacks deal 10% more damage and have a 50% chance to inflict a [Inner Damage] of 30% of Goku's ATK |
| 356 | 【普通攻击】伤害提升20%,60%概率附加等同孙悟空攻击力30%的【暗劲】状态 | Base attacks deal 20% more damage and have a 60% chance to inflict a [Inner Damage] of 30% of Goku's ATK |
| 357 | 龟派气功 | Kamehameha |
| 358 | 对攻击最高的敌人造成166%物理伤害,45%概率附加【威慑】效果,持续2回合;若目标处于【减速】状态,【威慑】概率提高50% | Deals 166% physical damage to the enemy with the highest ATK with a 45% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 50% |
| 359 | 聚合细胞 | Convergence Cell |
| 360 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 361 | 生存本能 | Survival Instinct |
| 362 | 自身生命值低于50%时,免伤提升10%,并且攻击时回复自身造成伤害50%的生命,持续2回合 | When self's HP is lower than 50%, increases DMG Reduce by 10% and recovers HP equal to 50% of the damage dealt, lasting for 2 turns |
| 363 | 原子爆破 | Atomic Explosion |
| 364 | 对敌方前中排全体造成81%能量伤害,30%概率降低目标30%被治疗效果和10%速度,持续2回合 | Deals 81% energy damage to all front-row and mid-row enemies with a 30% chance to decrease the target's healing received by 30% and Speed by 10% for 2 turns |
| 365 | 对敌方前中排全体造成97%能量伤害,40%概率降低目标40%被治疗效果和10%速度,持续2回合 | Deals 81% energy damage to all front-row and mid-row enemies with a 40% chance to decrease the target's healing received by 40% and Speed by 10% for 2 turns |
| 366 | 对敌方前中排全体造成117%能量伤害,50%概率降低目标50%被治疗效果和15%速度,持续2回合 | Deals 81% energy damage to all front-row and mid-row enemies with a 50% chance to decrease the target's healing received by 50% and Speed by 15% for 2 turns |
| 367 | 魔化战士 | Majin Warrior |
| 368 | 生命提升10%,攻击提升5% | Increases HP by 10% and ATK by 5% |
| 369 | 生命提升20%,攻击提升10% | Increases HP by 20% and ATK by 10% |
| 370 | 生命提升30%,攻击提升15% | Increases HP by 30% and ATK by 15% |
| 371 | 光子粉碎 | Photon Crush |
| 372 | 对随机3个敌方单位造成94%能量伤害,33%概率附加【威慑】状态,持续2回合 | Deals 94% energy damage to 3 random enemies with a 33% chance to inflict [Deter] for 2 turns |
| 373 | 对随机3个敌方单位造成112%能量伤害,38%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击 | Deals 112% energy damage to 3 random enemies with a 38% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical |
| 374 | 对随机4个敌方单位造成135%能量伤害,43%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击 | Deals 135% energy damage to 4 random enemies with a 43% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical |
| 375 | 神界净化 | Purification of God Realm |
| 376 | 为生命最低的己方单体回复等同杰比特攻击力189%的生命,30%概率驱散目标所有负面状态 | Recovers HP equal to 189% of Kibito's ATK for the friendly unit with the lowest HP with a 30% chance to dispel all of their debuffs |
| 377 | 为生命最低的己方单体回复等同杰比特攻击力227%的生命,40%概率驱散目标所有负面状态 | Recovers HP equal to 227% of Kibito's ATK for the friendly unit with the lowest HP with a 40% chance to dispel all of their debuffs |
| 378 | 为生命最低的己方单体回复等同杰比特攻击力272%的生命,50%概率驱散目标所有负面状态 | Recovers HP equal to 272% of Kibito's ATK for the friendly unit with the lowest HP with a 50% chance to dispel all of their debuffs |
| 379 | 界王守卫 | Kai's Guard |
| 380 | 生命提升10%,攻击提升5% | Increases HP by 10% and ATK by 5% |
| 381 | 生命提升20%,攻击提升10% | Increases HP by 20% and ATK by 10% |
| 382 | 生命提升30%,攻击提升15%,治疗效果提升5% | Increases HP by 30%, ATK by 15% and healing effects by 5% |
| 383 | 神界鼓舞 | Inspiration of God Realm |
| 384 | 回复己方全体回复等同杰比特攻击力109%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,持续2回合 | Recovers HP equal to 109% of Kibito's ATK for all friendly units and adds a [Blocking Shield] that lasts for 2 turns for all friendly [Energy warriors] |
| 385 | 回复己方全体回复等同杰比特攻击力131%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其20%攻击力,持续2回合 | Recovers HP equal to 131% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 20%, lasting for 2 turns |
| 386 | 回复己方全体回复等同杰比特攻击力157%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其30%攻击力,持续2回合 | Recovers HP equal to 157% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 30%, lasting for 2 turns |
| 387 | 基纽连击 | Ginyu Combo |
| 388 | 快速攻击前方单个敌人3次并造成总共180%的能量伤害,每次攻击35%概率附加【破甲】状态,持续2回合 | Quickly attacks an enemy in front 3 times, dealing 180% energy damage in total; each attack has a 35% chance to inflict [Armor Break] for 2 turns |
| 389 | 特战队长 | Task Force Captain |
| 390 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 391 | 混乱气弹 | Chaos Bomb |
| 392 | 对敌方随机3个敌人造成128%能量伤害,30%概率附加【混乱】状态2回合 | Deals 128% energy damage to 3 random enemies with a 30% chance to inflict [Chaos Break] for 2 turns |
| 393 | 恐怖之眼 | Horrible Eyes |
| 394 | 对随机2个敌人造成104%能量伤害,25%概率附加【威慑】状态,持续1回合 | Deals 104% energy damage to 2 enemies with a 25% chance to inflict [Deter] for 1 turn |
| 395 | 红绸军 | Red Ribbon Army |
| 396 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 397 | 气爆 | Spirit Explosion |
| 398 | 对前方单个敌人造成206%能量伤害 | Deals 206% energy damage to an enemy in front |
| 399 | 铁山靠 | Iron Mountain |
| 400 | 对前方单个敌人造成221%物理伤害,20%概率附加【撕裂】状态,持续2回合 | Deals 221% physical damage to an enemy in front with a 20% chance to inflict [Lacerate] for 2 turns |
| 401 | 强壮体质 | Strong Physique |
| 402 | 攻击提升10%,生命值提升5% | Increases ATK by 10% and HP by 5% |
| 403 | 龟派气功 | Kamehameha |
| 404 | 对敌方前中排战士造成117%能量伤害,30%概率附加【威慑】状态,持续1回合 | Deals 117% energy damage to all front-row and mid-row enemies with a 30% chance to inflict [Deter] for 1 turn |
| 405 | 龟仙流 | Turtle School |
| 406 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 407 | 龟派气功 | Kamehameha |
| 408 | 对随机2个敌人造成98%能量伤害,30%概率附加【破甲】状态,持续1回合 | Deals 98% energy damage to 2 enemies with a 30% chance to inflict [Armor Break] for 1 turn |
| 409 | 龟仙流 | Turtle School |
| 410 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 411 | 天地贯穿拳 | Tsuranuke |
| 412 | 对随机4个敌人造成102%能量伤害,30%概率附加【减速】状态,对已经处于【减速】状态的目标伤害提升20% | Deals 102% energy damage to 4 enemies with a 30% chance to inflict [Deceleration]; deals 20% more damage to enemies inflicted with [Deceleration] |
| 413 | 气功波 | Energy Wave |
| 414 | 对敌方单体造成162%物理伤害,对处于【减速】状态的目标伤害提升30% | Deals 162% physical damage to an enemy; deals 30% more damage to enemies inflicted with [Deceleration] |
| 415 | 龟仙流 | Turtle School |
| 416 | 攻击提升10%,暴击提升6% | Increases ATK by 10% and Crit by 6% |
| 417 | 龟派气功 | Kamehameha |
| 418 | 对随机2个敌方单位造成220%的物理伤害,对处于【减速】状态的目标伤害提升30% | Deals 220% physical damage to 2 random enemies; deals 30% more damage to enemies inflicted with [Deceleration] |
| 419 | 万国惊天掌 | Thunder Shock Surprise |
| 420 | 对前方单个敌人造成187%物理伤害,提升自身15%免伤,持续2回合 | Deals 187% physical damage to an enemy in front; increases DMG Reduce by 15% for 2 turns |
| 421 | 龟仙流 | Turtle School |
| 422 | 生命值提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 423 | 铁蒺藜 | Caltrop |
| 424 | 对随机3个敌人造成139%的能量伤害 | Deals 139% energy damage to 3 random enemies |
| 425 | 回复术 | Rejuvenation Technique |
| 426 | 为生命值最低的两个己方战士回复等同皮拉夫130%攻击力的生命值 | Recovers HP equal to 130% of Pilaf's ATK for 2 friendly units with the lowest HP |
| 427 | 大反派 | Supervillain |
| 428 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 429 | 气合拳 | Ki Punch |
| 430 | 对前方单个敌人造成246%物理伤害,50%概率使用【普通攻击】再次攻击目标 | Deals 246% physical damage to an enemy in front with a 50% chance to use [Base Attack] to attack the target again |
| 431 | 拳脚功夫 | Punches and Kicks |
| 432 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 433 | 正义鼓励 | Judicial Encouragement |
| 434 | 提升己方前排所有战士的抵抗10%,并提高自身15%免伤,持续2回合 | Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 15% for 2 turns |
| 435 | 正义感 | Sense of Justice |
| 436 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 437 | 洞洞波 | Dodon Wave |
| 438 | 轰炸敌方生命值最低的战士2次,共造成234%物理伤害,每次伤害30%概率附加【流血】状态,持续2回合 | Bombards the enemy with the lowest HP 2 times, dealing 234% physical damage in total; each attack has a 30% chance to inflict [Bleed] for 2 turns |
| 439 | 头号杀手 | No.1 Killer |
| 440 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 441 | 时间静止 | Time Suspension |
| 442 | 对随机4个敌人造成107%的能量伤害,25%概率附加【威慑】状态,持续2回合 | Deals 107% energy damage to 4 enemies with a 25% chance to inflict [Deter] for 2 turns |
| 443 | 基纽战队 | Ginyu Force |
| 444 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 445 | 偷袭行径 | Sneak Attack |
| 446 | 对处于【威慑】状态的敌人伤害提升20% | Deals 20% more damage to units inflicted with [Deter] |
| 447 | 重锤 | Heavy Hammer |
| 448 | 对前方单个敌人造成210%物理伤害 | Deals 210% physical damage to an enemy in front |
| 449 | 初代人造人 | First Android |
| 450 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 451 | 投掷手雷 | Grenade Attack |
| 452 | 对随机三个敌人造成111%能量伤害 | Deals 111% energy damage to 3 random enemies |
| 453 | 枪械高手 | Firearms Master |
| 454 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 455 | 热情鼓舞 | Enthusiastic Inspiration |
| 456 | 为己方随机1个战士提升25%攻击力和20%暴击伤害,持续2回合 | Increases a random friendly unit's ATK by 25% and Crit DMG by 20% for 2 turns |
| 457 | 天才少女 | Genius Girl |
| 458 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 459 | 短剑突袭 | Dagger Raid |
| 460 | 对前方单个敌人连续攻击3次,共造成234%物理伤害,30%概率附加【流血】状态,持续2回合 | Attacks an enemy in front 3 times, dealing 234% physical damage in total with a 30% chance to inflict [Bleed] for 2 turns |
| 461 | 忍者 | Ninja |
| 462 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 463 | 气合斩 | Ki Cut |
| 464 | 对前方单个敌人造成230%物理伤害,30%概率附加【能量灼烧】状态,持续2回合 | Deals 230% physical damage to an enemy in front with a 30% chance to inflict [Energy Burn] for 2 turns |
| 465 | 浪人 | Rōnin |
| 466 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 467 | 火炮重拳 | Cannon Fist |
| 468 | 对前方单个敌人造成230%物理伤害,并给自身附加1个【护盾】,持续2回合 | Deals 230% physical damage to an enemy in front; adds a [Shield] that lasts for 2 turns for self |
| 469 | 赛亚战士 | Saiyan Warrior |
| 470 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 471 | 洞洞波 | Dodon Wave |
| 472 | 对随机3个敌人造成121%能量伤害,20%概率附加【流血】状态,持续2回合 | Deals 121% energy damage to 3 enemies with a 20% chance to inflict [Bleed] for 2 turns |
| 473 | 鹤仙流 | Crane School |
| 474 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 475 | 魔法禁锢 | Energy Imprison |
| 476 | 对随机3个敌人造成128%能量伤害,若产生暴击则对目标附加【能量灼烧】状态,持续2回合 | Deals 128% energy damage to 3 random enemies; if the attack is critical, inflicts [Energy Burn] on the target for 2 turns |
| 477 | 超能力者 | Super Power |
| 478 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 479 | 叛乱刺杀 | Rebellious Assassination |
| 480 | 对前方单个敌人造成201%物理伤害,30%概率附加【晕眩】状态,持续1回合 | Deals 201% physical damage to an enemy in front with a 30% chance to inflict [Stun] for 1 turn |
| 481 | 赛亚战士 | Saiyan Warrior |
| 482 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 483 | 好战天性 | Aggressive Nature |
| 484 | 释放【叛乱刺杀】时,额外对目标外的两个敌方战士造成50%物理伤害,30%概率附加【晕眩】状态,持续1回合 | When casting [Rebellious Assassination], additionally deals 50% physical damage to two enemies besides the target with a 30% chance to inflict [Stun] for 1 turn |
| 485 | 魔光炮 | Beam Cannon |
| 486 | 对前方单个敌人造成240%能量伤害,若目标生命值低于20%,则伤害提升30% | Deals 240% energy damage to an enemy in front; deals 30% more damage if the target's HP is lower than 20% |
| 487 | 邪恶化身 | Evil Incarnate |
| 488 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 489 | 狼牙风风拳 | Wolf Fang Fist |
| 490 | 对前方单个敌人造成230%物理伤害,70%概率降低其20%攻击力,持续2回合 | Deals 230% physical damage to an enemy in front with a 70% chance to decrease their ATK by 20% for 2 turns |
| 491 | 沙漠强盗 | Desert Bandit |
| 492 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 493 | 爆炸球 | Explosion Ball |
| 494 | 对随机2个敌人造成111%能量伤害,30%概率附加【能量毒素】状态,持续2回合 | Deals 111% energy damage to 2 enemies with a 30% chance to inflict [Energy Poison] for 2 turns |
| 495 | 基纽战队 | Ginyu Force |
| 496 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 497 | 能量毒素 | Energy Poison |
| 498 | 攻击时30%概率附加【能量毒素】状态,持续2回合 | Attacks have a 30% chance to inflict [Energy Poison] for 2 turns |
| 499 | 头槌攻击 | Headbutt Attack |
| 500 | 对前方单体造成145%物理伤害,40%概率对目标附加【沉默】和【能量灼烧】状态 | Deals 145% physical damage to an enemy with a 40% chance to inflict [Silence] and [Energy Burn] |
| 501 | 初级人造人 | Junior Android |
| 502 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 503 | 能量护罩 | Energy Shield |
| 504 | 提升自身20%的免伤,并附加1个【反射护盾】,持续3回合 | Increases DMG Reduce by 20% and adds a [Reflection Shield] that lasts for 3 turns |
| 505 | 抹杀冲动 | Elimination Impulse |
| 506 | 对前方单体造成140%物理伤害,50%概率附加【晕眩】状态,持续1回合;若目标为【激斗型战士】,则额外附加【能量灼烧】状态,持续2回合 | Deals 140% physical damage to an enemy in front with a 50% chance to inflict [Stun] for 1 turn; additionally inflicts [Energy Burn] for 2 turns if the target is an [Aggressive warrior] |
| 507 | 传说赛亚人 | Legendary Saiyan |
| 508 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 509 | 能源阻断 | Energy Block |
| 510 | 为自身附加一个抵挡3次直接伤害的【格挡盾】,持续2回合 | Adds a [Blocking Shield] that can block direct damage 3 times and lasts for 2 turns |
| 511 | 狂暴挑衅 | Frenzy Provocation |
| 512 | 攻击时,20%概率嘲讽目标 | Attacks have a 20% chance to taunt the target |
| 513 | 魔贯光杀炮 | Special Beam Cannon |
| 514 | 对前方单体造成180%能量伤害,30%概率造成【能量灼烧】和【禁疗】状态,持续2回合 | Deals 180% energy damage to an enemy in front with a 30% chance to inflict [Energy Burn] and [Ban Healing] for 2 turns |
| 515 | 孤傲战士 | Prideful Warrior |
| 516 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 517 | 魔闪光杀炮 | Flash Beam Cannon |
| 518 | 对前方单体造成259%能量伤害,额外附加等同目标最大生命值7%的伤害(不超过自身攻击力的20倍);若目标处于【能量灼烧】或【强能灼烧】状态,则附加【禁疗】状态,持续2回合 | Deals 259% energy damage to an enemy in front, with extra damage equal to 7% of the target's Max HP (capped at 20 times self's ATK); if the target is inflicted with [Energy Burn] or [Strong Burn], they will be inflicted with [Ban Healing] for 2 turns |
| 519 | 洞洞波 | Dodon Wave |
| 520 | 发射洞洞波对随机3个敌人造成120%能量伤害,若目标为【支援型战士】则伤害提升30% | Fires Dondon Wave to deal 120% energy damage to 3 random enemies; deals 30% more damage if the target is a [Support warrior] |
| 521 | 三眼族 | Triclop |
| 522 | 攻击力提升10%,速度提升15 | Increases ATK by 10% and Speed by 15% |
| 523 | 气功掌 | Energy Palm |
| 524 | 随机轰炸4个敌人,造成158%能量伤害并附加【能量暴乱】状态,25%概率附加【威慑】状态,持续2回合 | Bombards 4 random enemies, dealing 158% energy damage and inflicting [Energy Riot]; there is a 25% chance to inflict [Deter] for 2 turns |
| 525 | 利库姆喷射弹 | Recoome Shot |
| 526 | 对前方单体造成115%物理伤害,70%概率附加【眩晕】状态,持续1回合 | Deals 115% physical damage to an enemy in front with a 70% chance to inflict [Stun] for 1 turn |
| 527 | 基纽战队 | Ginyu Force |
| 528 | 生命提升10%,防御提升5% | Increases HP by 10% and DEF by 5% |
| 529 | 利库姆战术 | Recoome Tactic |
| 530 | 为自身和速度最快的己方单体分别附加1个【护盾】,护盾值等同利库姆攻击的150%,持续2回合 | Adds a Shield for himself and the friendly unit with highest Speed respectively; the Shield has a strength equal to 150% of Recoome's ATK and lasts for 2 turns |
| 531 | 心灵控制 | Mind Control |
| 532 | 对速度最快的2个敌方单位造成128%能量伤害,30%概率附加【石化】状态,持续2回合 | Deals 128% energy damage to 2 enemies with the highest Speed with a 30% chance to inflict [Petrify] for 2 turns |
| 533 | 对速度最快的2个敌方单位造成154%能量伤害,35%概率附加【石化】状态,持续2回合 | Deals 154% energy damage to 2 enemies with the highest Speed with a 35% chance to inflict [Petrify] for 2 turns |
| 534 | 对速度最快的2个敌方单位造成185%能量伤害,45%概率附加【石化】状态,持续2回合;若目标为【激斗型战士】,则同时降低其30%防御,持续2回合 | Deals 185% energy damage to 2 enemies with the highest Speed with a 45% chance to inflict [Petrify] for 2 turns; decreases the target's DEF by 30% for 2 turns if they are an [Aggressive warrior] |
| 535 | 黑魔术师 | Dark Magician |
| 536 | 攻击提升10%,生命提升5% | Increases ATK by 10% and HP by 5% |
| 537 | 攻击提升20%,生命提升10% | Increases ATK by 20% and HP by 10% |
| 538 | 攻击提升30%,生命提升15% | Increases ATK by 30% and HP by 15% |
| 539 | 心灵爆破 | Mind Explosion |
| 540 | 对前中排敌人造成130%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升30% | Deals 130% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 30% |
| 541 | 对前中排敌人造成156%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升35%;对处于【流血】状态的目标伤害提升20% | Deals 156% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 35%; deals 20% more damage to enemies inflicted with [Bleed] |
| 542 | 对前中排敌人造成187%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升40%;对处于【流血】状态的目标伤害提升30% | Deals 187% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 40%; deals 30% more damage to enemies inflicted with [Bleed] |
| 543 | 死亡毁灭弹 | Death Destruction Bomb |
| 544 | 对敌方前中排敌人造成88%物理伤害,50%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限7%的伤害(不超过自身攻击力的10倍) | Deals 88% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 7% of the target's Max HP (capped at 10 times self's ATK) |
| 545 | 对敌方前中排敌人造成105%物理伤害,75%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍) | Deals 105% physical damage to all front-row and mid-row enemies with a 75% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK) |
| 546 | 对敌方前中排敌人造成128%物理伤害,90%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍) | Deals 128% physical damage to all front-row and mid-row enemies with a 90% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK) |
| 547 | 宇宙帝王 | Emperor of Universe |
| 548 | 生命提升20%,攻击提升10%,速度提升5 | Increases HP by 20%, ATK by 10% and Speed by 5 |
| 549 | 生命提升30%,攻击提升15%,速度提升10;且自身在受到攻击时,有60%概率对攻击者附加【能量灼烧】状态,持续2回合 | Increases HP by 30%, ATK by 15% and Speed by 10; when attacked, there is a 60% chance to inflict [Energy Burn] on the attacker for 2 turns |
| 550 | 生命提升40%,攻击提升20%,速度提升15;且自身在受到攻击时,有80%概率对攻击者附加【能量灼烧】状态,持续2回合 | Increases HP by 40%, ATK by 20% and Speed by 15; when attacked, there is a 80% chance to inflict [Energy Burn] on the attacker for 2 turns |
| 551 | 多重死光 | Death Beams |
| 552 | 对生命最低的敌方单体发动二连爆破,共造成247%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击 | Casts Dual Explosions at the enemy with the lowest HP, dealing 247% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical |
| 553 | 对生命最低的敌方单体发动二连爆破,共造成296%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害 | Casts Dual Explosions at the enemy with the lowest HP, dealing 296% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20% |
| 554 | 对生命最低的敌方单体发动二连爆破,共造成374%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害,并回复自身等同本次伤害50%的生命值 | Casts Dual Explosions at the enemy with the lowest HP, dealing 374% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20%, and recovers HP equal to 50% of the damage dealt |
| 555 | 残暴天性 | Brutal Nature |
| 556 | 对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10% | Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun] |
| 557 | 对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升15% | Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun] |
| 558 | 对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位 | Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun] |
| 559 | 神界之光 | Light of God Realm |
| 560 | 对前中排单位造成86%能量伤害,50%概率使目标所受伤害提升20%,持续2回合 | Deals 86% energy damage to all front-row and mid-row enemies with a 50% chance to increase their damage taken by 20% for 2 turns |
| 561 | 对前中排单位造成103%能量伤害,65%概率使目标所受伤害提升30%,持续2回合 | Deals 103% energy damage to all front-row and mid-row enemies with a 65% chance to increase their damage taken by 30% for 2 turns |
| 562 | 对前中排单位造成123%能量伤害,80%概率使目标所受伤害提升30%,持续2回合;50%概率驱散目标1个增益状态 | Deals 123% energy damage to all front-row and mid-row enemies with a 80% chance to increase their damage taken by 30% for 2 turns; there is a 50% chance to dispel 1 of the target's buffs |
| 563 | 神族天使 | Deity Angel |
| 564 | 生命提升20%,攻击提升10%,速度提升5 | Increases HP by 20%, ATK by 10% and Speed by 5 |
| 565 | 生命提升30%,攻击提升15%,速度提升10 | Increases HP by 30%, ATK by 15% and Speed by 10 |
| 566 | 生命提升40%,攻击提升20%,速度提升15 | Increases HP by 40%, ATK by 20% and Speed by 15 |
| 567 | 神界护盾 | Shield of God Realm |
| 568 | 为随机3个己方单位附加1个【反射护盾】,持续2回合 | Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units |
| 569 | 为随机3个己方单位附加1个【反射护盾】,持续2回合 | Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units |
| 570 | 为己方全体附加1个【反射护盾】,持续3回合 | Adds a [Reflection Shield] that lasts for 3 turns for all friendly units |
| 571 | 能量回收 | Energy Recycle |
| 572 | 队伍造成暴击时,根据暴击产生伤害量的7%为己方全体单位回血 | When any friendly unit makes a critical hit, recovers HP equal to 7% of the critical damage dealt for all friendly units |
| 573 | 队伍造成暴击时,根据暴击产生伤害量的10%为己方全体单位回血 | When any friendly unit makes a critical hit, recovers HP equal to 10% of the critical damage dealt for all friendly units |
| 574 | 队伍造成暴击时,根据暴击产生伤害量的15%为己方全体单位回血 | When any friendly unit makes a critical hit, recovers HP equal to 15% of the critical damage dealt for all friendly units |
| 575 | 巨量毁灭弹 | Mega Destruction Bomb |
| 576 | 对敌方全体造成104%能量伤害,对生命值高于60%的目标伤害提升20%,同时30%概率降低目标单位10%暴击率,持续2回合 | Deals 104% energy damage to all enemies; deals 20% more damage to enemies whose HP is higher than 60% with a 30% chance to decrease their Crit Rate by 10% for 2 turns |
| 577 | 对敌方全体造成125%能量伤害,对生命值高于60%的目标伤害提升25%,同时40%概率降低目标单位10%暴击率,持续2回合 | Deals 125% energy damage to all enemies; deals 25% more damage to enemies whose HP is higher than 60% with a 40% chance to decrease their Crit Rate by 10% for 2 turns |
| 578 | 对敌方全体造成150%能量伤害,对生命值高于60%的目标伤害提升30%,同时50%概率降低目标单位10%暴击率,持续2回合 | Deals 150% energy damage to all enemies; deals 30% more damage to enemies whose HP is higher than 60% with a 50% chance to decrease their Crit Rate by 10% for 2 turns |
| 579 | 传说赛亚人 | Legendary Saiyan |
| 580 | 攻击提升20%,生命提升10%,速度提升5 | Increases ATK by 20%, HP by 10% and Speed by 5 |
| 581 | 攻击提升30%,生命提升15%,速度提升10 | Increases ATK by 30%, HP by 15% and Speed by 10 |
| 582 | 攻击提升40%,生命提升20%,速度提升15 | Increases ATK by 40%, HP by 20% and Speed by 15 |
| 583 | 破灭光束 | Burst beam |
| 584 | 对前方两个单位造成153%能量伤害,35%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的10% | Deals 153% energy damage to 2 enemies in front with a 35% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 10% of the damage dealt by this skill |
| 585 | 对前方两个单位造成184%能量伤害,45%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的20% | Deals 184% energy damage to 2 enemies in front with a 45% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 20% of the damage dealt by this skill |
| 586 | 对前方两个单位造成220%能量伤害,55%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的30% | Deals 220% energy damage to 2 enemies in front with a 55% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 30% of the damage dealt by this skill |
| 587 | 毁灭意志 | Destruction Will |
| 588 | 每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升10%的效果,持续1回合;若低于30%,则给提升自身10%攻击力,持续1回合 | At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 10% for 1 turn; if HP is lower than 30%, increases self's ATK by 10% for 1 turn |
| 589 | 每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升15%的效果,持续1回合;若低于30%,则给提升自身20%攻击力,持续1回合 | At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 15% for 1 turn; if HP is lower than 30%, increases self's ATK by 20% for 1 turn |
| 590 | 每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升20%的效果,持续1回合;若低于30%,则给提升自身30%攻击力,持续1回合 | At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 20% for 1 turn; if HP is lower than 30%, increases self's ATK by 30% for 1 turn |
| 591 | 气弹爆破 | Bomb Explosion |
| 592 | 对敌方优先中后排随机2个单位造成121%的物理伤害,附带15%的吸血 | Deals 121% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 15% |
| 593 | 对敌方优先中后排随机2个单位造成146%的物理伤害,附带20%的吸血 | Deals 146% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 20% |
| 594 | 对敌方优先中后排随机2个单位造成171%的物理伤害,附带30%的吸血 | Deals 171% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 30% |
| 595 | 杀戮科技 | Killing Technology |
| 596 | 攻击提升20%,生命值提升10%,暴击率提升5% | Increases ATK by 20%, HP by 10% and Crit Rate by 5% |
| 597 | 攻击提升30%,生命值提升15%,暴击率提升10%;若受到的单次伤害大于自身生命值的30%,则对攻击方附加【残酷追击】,持续4回合 | Increases ATK by 30%, HP by 15% and Crit Rate by 10%; if the damage taken from a single attack is larger than 30% of self's HP, inflicts [Cruel Pursuit] on the attacker for 4 turns |
| 598 | 攻击提升40%,生命值提升20%,暴击率提升15%;若受到的单次伤害大于自身生命值的30%,则受到的最终伤害减少20%,同时对攻击方附加【残酷追击】,持续4回合 | Increases ATK by 40%, HP by 20% and Crit Rate by 15%; if the damage taken from a single attack is larger than 30% of self's HP, takes 20% less final damage and inflicts [Cruel Pursuit] on the attacker for 4 turns |
| 599 | 气功连弹 | Energy Shots |
| 600 | 对生命值最低的单位造成247%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加) | Deals 247% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit) |
| 601 | 对生命值最低的单位造成296%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以60%伤害率的【气弹爆破】追击1次(优先级高于勋章及异能附带技能) | Deals 296% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] with a damage percentage of 60% (has a higher priority than medal skills and Faculty skills) |
| 602 | 对生命值最低的单位造成374%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以【气弹爆破】追击1次(优先级高于勋章及异能附带技能) | Deals 374% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] (has a higher priority than medal skills and Faculty skills) |
| 603 | 冷酷杀手 | Cruel Killer |
| 604 | 行动时40%概率驱散身上所有非控制的负面状态 | When acting, there is a 40% chance to dispel all non-control debuffs |
| 605 | 行动时60%概率驱散身上所有非控制的负面状态 | When acting, there is a 60% chance to dispel all non-control debuffs |
| 606 | 行动时提升自身20%暴击率,持续1回合,且有80%概率驱散身上所有非控制的负面状态 | When acting, increases self's Crit Rate by 20% for 1 turn with a 80% chance to dispel all self's non-control debuffs |
| 607 | 激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活 | Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 1</div> |
| 608 | 激活条件:英雄到达<div fontcolor=45a536>2阶</div>自动激活 | Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 2</div> |
| 609 | 激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活 | Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 3</div> |
| 610 | 激活条件:英雄到达<div fontcolor=45a536>4阶</div>自动激活 | Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 4</div> |
| 611 | 激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活 | Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 5</div> |
| 612 | 初始激活 | Unlocked |
| 613 | 升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级 | NextLevel:Warrior<div fontcolor=45a536>6-star</div> |
| 614 | 升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级 | NextLevel:Warrior<div fontcolor=45a536>7-star</div> |
| 615 | 升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级 | NextLevel:Warrior<div fontcolor=45a536>8-star</div> |
| 616 | 升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级 | NextLevel:Warrior<div fontcolor=45a536>9-star</div> |
| 617 | 升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级 | NextLevel:Warrior<div fontcolor=45a536>10-star</div> |
| 618 | 巨神反击 | Fight Back |
| 619 | 生存本能(吸血效果) | Survival Instinct |
| 620 | 冰霜之心 | Higher Cells |
| 621 | 爆裂推撞 | Burst Shove |
| 622 | 超强橡胶 | Strong Rubber |
| 623 | 友情闪光 | Friendship Flash |
| 624 | 神界犒赏 | Angel Reward |
| 625 | 重拳反击 | Punch Back |
| 626 | 神族天使7 | Angel 7 |
| 627 | 神界恩赐 | Angel Bestow |
| 628 | 福音涟漪 | Gospel Ripples |
| 629 | 灭杀连斩 | Killing Slash |
| 630 | 屠神者 | Godslayer |
| 631 | 疼痛扭曲 | Painful Twist |
| 632 | 恨意燃烧 | Hatred Burns |
| 633 | 细胞增殖 | Cell Proliferation |
| 634 | 超级合体 | Super Fusion |
| 635 | 细胞震荡 | Cellular Shock |
| 636 | 绝对保护 | Absolute Protection |
| 637 | 神界加护 | Angel Protect |
| 638 | 神族天使6 | Angel 6 |
| 639 | 阳炎诅咒 | Curse of Sunfire |
| 640 | 恶意萃取 | Extract Malicious |
| 641 | 神界光耀 | Angel Radiance |
| 642 | 神族天使11 | Angel 11 |
| 643 | 神界赐福 | Angel's Blessing |
| 644 | 天使刻印 | Mark of Light |
| 645 | 地狱弹 | Hell Sphere |
| 646 | 终极人造人 | Ultimate Android |
| 647 | 地狱惊袭 | Hell Assault |
| 648 | 地狱回响 | Hell Echoes |
| 649 | 冥界连弹 | Ghostdom Sphere |
| 650 | 破坏神6 | God of Destruction 6 |
| 651 | 冥界投射 | Ghostdom Projection |
| 652 | 行动神速 | Speed Force |
| 653 | 原罪审判 | Original Sin Trial |
| 654 | 界王神10 | Supreme Kai 10 |
| 655 | 神力威压 | Divine Coercion |
| 656 | 生机剥夺 | Vitality Deprivation |
| 657 | 次元斩击 | Dimension Slash |
| 658 | 邪恶聚合 | Evil Collection |
| 659 | 空间洞灭 | Space Extinction |
| 660 | 次元扩张 | Dimensional Expansion |
| 661 | 极意冲击 | Ultra Crash |
| 662 | 极意兆 | Ultra Instinct |
| 663 | 极意弹 | Ultra Bomb |
| 664 | 极意斗气 | Ultra Ki |
| 665 | 破灭飞牌 | Destruction Poker |
| 666 | 破坏神11 | God of Destruction 11 |
| 667 | 致命魔术 | Deadly Magic |
| 668 | 换牌魔术 | Card Swap Magic |
| 669 | 音速打击 | Sonic Strike |
| 670 | 毁灭之心 | Heart of Judgment |
| 671 | 神力复生 | Miracle Resurrection |
| 672 | 破坏射击 | Destruction Shot |
| 673 | 极速先锋 | Speed Pioneer |
| 674 | R.O.S.E | R.O.S.E |
| 675 | 破坏神10 | God of Destruction 10 |
| 676 | 破坏神2 | God of Destruction 2 |
| 677 | 正义粉碎 | Justice Smash |
| 678 | 绝对审判 | Brutal Trial |
| 679 | 破坏战吼 | Destruction Battlecry |
| 680 | 破灭侵蚀 | Destruction Corrosion |
| 681 | 正义压制 | Light Speed Suppress |
| 682 | 高傲怒气 | Arrogant Anger |
| 683 | 破坏印记 | Mark of Destruction |
| 684 | 破坏之风 | Winds of Destruction |
| 685 | 对前方单体造成180%物理伤害,该伤害无视目标10%防御,并提升自身15%攻击力,持续3回合 | Deals 180% physical damage to an enemy in the front, ignoring 10% of the target's DEF and increasing self ATK by 15% for 3 turns |
| 686 | 对前方单体造成216%物理伤害,该伤害无视目标20%防御,并提升自身20%攻击力,持续3回合 | Deals 216% physical damage to an enemy in the front, ignoring 20% of the target's DEF and increasing self ATK by 20% for 3 turns |
| 687 | 对前方单体造成259%物理伤害,该伤害无视目标30%防御,并提升自身25%攻击力和30%暴击伤害,持续3回合 | Deals 259% physical damage to an enemy in the front, ignoring 30% of the target's DEF and increasing self ATK by 25% and Crit DMG by 30% for 3 turns |
| 688 | 攻击提升20%,生命提升10%,暴击率提升5% | ATK +20%, HP +10%, CRI Rate +5% |
| 689 | 攻击提升30%,生命提升15%,暴击率提升10% | ATK +30%, HP +15%, CRI Rate +10% |
| 690 | 攻击提升40%,生命提升20%,暴击率提升15%;对【支援型战士】伤害增加20% | ATK + 40%, HP + 20% and CRI Rate + 15%; The damage dealt to Support Class increases by 20% |
| 691 | 对敌方前中排全体造成130%物理伤害,50%概率降低目标15%暴击率,持续2回合 | Deals 130% physical damage to all enemies in front mid row; 50% chance to decrease the targets' Crit Rate by 15% for 2 turns |
| 692 | 对敌方前中排全体造成156%物理伤害,60%概率降低目标20%暴击率,持续2回合 | Deals 156% physical damage to all enemies in front mid row; 60% chance to decrease the targets' Crit Rate by 20% for 2 turns |
| 693 | 对敌方前中排全体造成187%物理伤害,70%概率降低目标25%暴击率,持续2回合 | Deals 187% physical damage to all enemies in front mid row; 70% chance to decrease the targets' Crit Rate by 25% for 2 turns |
| 694 | 每次出手后提升自身5%攻击力,可叠加,持续2回合 | ATK +5% after each attack for 2 turns, stackable |
| 695 | 每次出手后提升自身8%攻击力,可叠加,持续2回合 | ATK +8% after each attack for 2 turns, stackable |
| 696 | 每次出手后提升自身12%攻击力,可叠加,持续2回合 | ATK +12% after each attack for 2 turns, stackable |
| 697 | 对前方单体造成100%能量伤害 | Deals 100% energy damage to a single unit right in front |
| 698 | 攻击单位数最多的一列并对单位造成113%能量伤害,35%概率附加【禁止复活】效果,持续2回合 | Deals 113% energy damage to a line of enemies at the front, with 35% chance to inflict [Really Dead] for 2 turns |
| 699 | 攻击单位数最多的一列并对单位造成135%能量伤害,50%概率附加【禁止复活】效果,持续2回合 | Deals 135% energy damage to a line of enemies at the front, with 50% chance to inflict [Really Dead] for 2 turns |
| 700 | 攻击单位数最多的一列并对单位造成162%能量伤害,65%概率附加【禁止复活】效果,持续2回合;若目标为【支援型战士】,则降低其40%治疗效果 | Deals 162% energy damage to a line of enemies at the front, with 65% chance to inflict [Really Dead] for 2 turns; targets' Heal Output -40% if the they are [Support warriors] |
| 701 | 生命提升15%,攻击提升5%,速度提升10点 | HP +15%, ATK +5%, SPD +10 |
| 702 | 生命提升25%,攻击提升10%,速度提升15点 | HP +25%, ATK +10%, SPD +15 |
| 703 | 生命提升35%,攻击提升15%,速度提升20点 | HP +35%, ATK +15%, SPD +20 |
| 704 | 对随机4个敌方单位造成90%能量伤害,28%概率附加【威慑】状态,持续2回合 | Deals 90% energy damage to 4 random enemies, with 28% chance to [Deter] them for 2 turns |
| 705 | 对随机4个敌方单位造成109%能量伤害,33%概率附加【威慑】状态,持续2回合 | Deals 109% energy damage to 4 random enemies, with 33% chance to [Deter] them for 2 turns |
| 706 | 对敌方全体造成120%能量伤害,37%概率附加【威慑】状态,持续2回合 | Deals 120% energy damage to all enemies, with 37% chance to [Deter] them for 2 turns |
| 707 | 战斗开始时,降低敌方全体30%被治疗效果,持续3回合 | Inflict -30% Heal Gain to all enemies for 3 turns when battle begins |
| 708 | 战斗开始时,降低敌方全体40%被治疗效果,持续3回合 | Inflict -40% Heal Gain to all enemies for 3 turns when battle begins |
| 709 | 战斗开始时,降低敌方全体50%被治疗效果,持续4回合 | Inflict -50% Heal Gain to all enemies for 4 turns when battle begins |
| 710 | 对敌方随机3个单位造成77%能量伤害,50%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合 | Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target |
| 711 | 对敌方随机3个单位造成92%能量伤害,60%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合 | Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target |
| 712 | 对敌方随机3个单位造成110%能量伤害,72%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合 | Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target |
| 713 | 攻击力提升15%,生命值提升5%,速度提升10 | ATK +15%, HP +5%, SPD +10 |
| 714 | 攻击力提升25%,生命值提升10%,速度提升15 | ATK +25%, HP +10%, SPD +15 |
| 715 | 攻击力提升35%,生命值提升15%,速度提升20 | ATK +35%, HP +15%, SPD +20 |
| 716 | 对敌方随机4个单位造成90%能量伤害,43%概率附加【能量暴动】效果,持续2回合 | Deals 90% energy damage to 4 random enemies, granting 43% chance to inflict [Energy Riot] for 2 turns |
| 717 | 对敌方随机4个单位造成108%能量伤害,52%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率 | Deals 108% energy damage to 4 random enemies, granting 52% chance to inflict [Energy Riot] for 2 turns; Crit Rate +30% if the target is under [Energy Riot] |
| 718 | 对敌方全体单位造成129%能量伤害,63%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率 | Deals 129% energy damage to all enemies, granting 63% chacne to inflict [Energy Riot] for 2 turns; Crit Rate + 30% if the target is under [Energy Riot] |
| 719 | 【能量暴动】状态的伤害效果提升10% | [Energy Riot] damage +10% |
| 720 | 【能量暴动】状态的伤害效果提升15% | [Energy Riot] damage +15% |
| 721 | 【能量暴动】状态的伤害效果提升20% | [Energy Riot] damage +20% |
| 722 | 对前方单体造成100%能量伤害,优先攻击处于【能量灼烧】或【强能灼烧】状态的单位 | Deals 100% energy damage to a single unit right in front,It prioritizes units with affected with [Energy Burn] or [Strong Burn] |
| 723 | 对随机3个敌方单位造成77%能量伤害,50%概率附加【能量灼烧】状态,持续2回合 | Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Burn] for 2 turns |
| 724 | 对随机3个敌方单位造成92%能量伤害,60%概率附加【能量灼烧】状态,持续2回合 | Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [[Energy Burn] for 2 turns |
| 725 | 对随机3个敌方单位造成110%能量伤害,72%概率附加【能量灼烧】状态,持续2回合 | Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [[Energy Burn] for 2 turns |
| 726 | 攻击力提升15%,生命值提升5% | ATK +15%, HP +5% |
| 727 | 攻击力提升25%,生命值提升10% | ATK +25%, HP +10% |
| 728 | 攻击力提升35%,生命值提升15% | ATK +35%, HP +15% |
| 729 | 对随机3个敌方单位造成134%能量伤害,且有40%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | Deals 134% energy damage to 3 random units, and 40% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn] |
| 730 | 对随机3个敌方单位造成158%能量伤害,且有50%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | Deals 158% energy damage to 3 random units, and 50% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn] |
| 731 | 对随机3个敌方单位造成188%能量伤害,且有60%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | Deals 188% energy damage to 3 random units, and 60% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn] |
| 732 | 对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升10%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | The [Energy Burn] or [Strong Burn] unit's damage increased by 10%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn] |
| 733 | 对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | The [Energy Burn] or [Strong Burn] unit's damage increased by 20%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn] |
| 734 | 对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升30%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位 | The [Energy Burn] or [Strong Burn] unit's damage increased by 30%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn] |
| 735 | 对前方单体造成100%物理伤害 | Deals 100% physical damage to a single unit right in front |
| 736 | 对中后排随机2个敌方单位造成145%物理伤害,35%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30% | Randomly dealing 145% physical da[Energy warriors] to 2 enemies in mid back rows with 35% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors] |
| 737 | 对中后排随机2个敌方单位造成174%物理伤害,47%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30% | Randomly dealing 174% physical da[Energy warriors] to 2 enemies in mid back rows with 47% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors] |
| 738 | 对中后排随机2个敌方单位造成209%物理伤害,59%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30% | Randomly dealing 209% physical da[Energy warriors] to 2 enemies in mid back rows with 59% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors] |
| 739 | 攻击提升20%,暴击率提升10% | ATK +20%, Crit Rate +10% |
| 740 | 攻击提升30%,暴击率提升15% | ATK +30%, Crit Rate +15% |
| 741 | 攻击提升40%,暴击率提升20% | ATK +40%, Crit Rate +20% |
| 742 | 对生命最低的敌方单体造成260%物理伤害;若目标生命值低于30%,则伤害提升15%;若击杀目标,则恢复等同自身生命上限15%的生命 | Dealing 260% physical damage to the enemy with the lowest HP; DMG +15% if the target HP is below 30%; recovers HP equal to 15% of No.17's max HP if the target is killed |
| 743 | 对生命最低的敌方单体造成312%物理伤害;若目标生命值低于40%,则伤害提升20%;若击杀目标,则恢复等同自身生命上限20%的生命 | Dealing 312% physical damage to the enemy with the lowest HP; DMG +20% if the target HP is below 40%; recovers HP equal to 20% of No.17's max HP if the target is killed |
| 744 | 对生命最低的敌方单体造成374%物理伤害;若目标生命值低于40%,则伤害提升25%;若击杀目标,则恢复等同自身生命上限25%的生命 | Dealing 374% physical damage to the enemy with the lowest HP; DMG +25% if the target HP is below 40%; recovers HP equal to 25% of No.17's max HP if the target is killed |
| 745 | 超级17号为我方最先出出手的单位时,则每次攻击时附加15%伤害,否则每次攻击时有40%概率额外增加1个攻击目标,造成原技能80%的伤害 | When No.17 is the first attacker, the attack will be attached with 15% DMG; Or the attack has 40% chances to increase 1 extra attacked target, and deal 80% damage of original skill |
| 746 | 超级17号为我方最先出出手的单位时,则本次攻击时附加20%伤害和10%暴击率;否则每次攻击时有60%概率额外增加1个攻击目标,造成原技能80%的伤害 | When No.17 is the first attacker, the attack will be attached with 20% DMG and 10% CRI Rate; Or the attack has 60% chances to increase 1 extra attacked target, and deal 80% damage of original skill |
| 747 | 超级17号为我方最先出出手的单位时,则本次攻击时附加25%伤害和15%暴击率;否则每次攻击时有100%概率额外增加1个攻击目标,造成原技能80%的伤害 | When No.17 is the first attacker, the attack will be attached with 25% DMG and 15% CRI Rate; Or the attack has 100% chances to increase 1 extra attacked target, and deal 80% damage of original skill |
| 748 | 对随机3个敌方单位造成103%能量伤害,并为生命最低的己方单体回复等同自身攻击187%的生命 | Deal 103% energy damage to 3 random enemies, and the ally with the lowest HP will restore 187% HP of their ATK |
| 749 | 对随机3个敌方单位造成124%能量伤害,并为生命最低的己方单体回复等同自身攻击224%的生命;同时提升随机2个除自己外的己方单位30点速度,持续2回合,该效果不可叠加 | Deal 124% energy damage to 3 random enemies, and the ally with the lowest HP will restore 224% HP of self ATK; It will also increase SPD of 2 random ally by 30 for 2 rounds except the player, the effect cannot be stacked up |
| 750 | 对随机3个敌方单位造成148%能量伤害,并为生命最低的己方单体回复等同自身攻击270%的生命;同时提升随机2个除自己外的己方单位70点速度2回合和提升其25%攻击1回合,该效果不可叠加 | Deal 148% energy damage to 3 random enemies, and the ally with the lowest HP will restore HP by 270% of their ATK; It will also increase the SPD of 2 random allies by 70 for 2 rounds and ATK by 25% for 1 round, the effect cannot be stacked up |
| 751 | 生命提升20%,攻击提升10% | HP +20%, ATK +10% |
| 752 | 生命提升30%,攻击提升15%,闪避提升5% | HP +30%, ATK +15%, Dodge +5% |
| 753 | 生命提升40%,攻击提升20%,闪避提升10% | HP +40%, ATK +20%, Dodge +10% |
| 754 | 为己方全体回复等同玛卡丽塔攻击力98%的生命,并有60%概率提升己方除玛卡丽塔以外全体20%攻击,持续1回合 | Restoring HP equal to 98% of Marcarita's ATK to all allies and giving 60% chance to grant them, excluding Marcarita, ATK +20% for 1 turn |
| 755 | 为己方全体回复等同玛卡丽塔攻击力118%的生命,并有80%提升己方除玛卡丽塔以外全体30点速度2回合和20%攻击1回合 | Restoring HP equal to 118% of Marcarita's ATK to all allies and giving 80% chance to grant them, excluding Marcarita, SPD +30 and ATK +20% for 1 turn |
| 756 | 为己方全体回复等同玛卡丽塔攻击力142%的生命,并提升己方除玛卡丽塔以外全体70点速度2回合和25%攻击1回合 | Restoring HP equal to 142% of Marcarita's ATK to all allies and granting them, excluding Marcarita, SPD +70 and ATK +25% for 1 turn |
| 757 | 每次攻击有60%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔2%攻击,最多可叠加10层攻击提升,印记不可被驱散 | Each attack has a 60% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 2%, up to 10 layers |
| 758 | 每次攻击有80%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散 | Each attack has an 80% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers |
| 759 | 每次攻击为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散;携带3个【天使印记】的敌方单位受到的伤害增加30% | Each attack will attach 1 [Light Mark] to the target and each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers; The received damage of enemy with 3 [Light Mark] will be increased by 30% |
| 760 | 对前方单体造成120%物理伤害 | Deals 120% physical damage to a single unit right in front |
| 761 | 对前方单体造成130%物理伤害 | Deals 130% physical damage to a single unit right in front |
| 762 | 对敌方单体造成144%物理伤害,40%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为70% | Deals 144% physical damage to one enemy and has a 40% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 70% |
| 763 | 对敌方单体造成173%物理伤害,50%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为80% | Deals 173% physical damage to one enemy and has a 50% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 80% |
| 764 | 对敌方单体造成207%物理伤害,60%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为100% | Deals 207% physical damage to one enemy and has a 60% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 100% |
| 765 | 防御增加20%,生命值提升10%,免伤提升10% | DEF +20%, HP +10%, DMG RES +10% |
| 766 | 防御增加30%,生命值提升15%,免伤提升15% | DEF +30%, HP +15%, DMG RES +15% |
| 767 | 防御增加40%,生命值提升20%,免伤提升20% | DEF +40%, HP +20%, DMG RES +20% |
| 768 | 伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升目标20%免伤和15%抵抗,持续2回合 | Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of the target, for 2 rounds |
| 769 | 伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标20%免伤和15%抵抗,持续2回合 | Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of oneself and also the target, for 2 rounds |
| 770 | 伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标30%免伤和20%抵抗,持续2回合 | Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 30% and RES by 20% of oneself and also the target, for 2 rounds |
| 771 | 受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有80%概率对攻击者进行伤害等同伯达摩攻击力100%的反击,反击无视闪避 | Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 80% chance to counter 100% Botamo ATK, countering ignores EVA |
| 772 | 受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力120%的反击,反击无视闪避 | Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 120% Botamo ATK, countering ignores EVA |
| 773 | 受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力130%的反击,反击无视闪避;若反击目标为【激斗型战士】,则必定暴击 | Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 130% Botamo ATK, countering ignores EVA; If the countered target is a [Aggressive warrior],the counter will be a critical hit. |
| 774 | 对敌方攻击力最高的单位造成180%的物理伤害,偷取其10%的攻击力 | Dealing 180% physical damage and stealing 10% ATK |
| 775 | 对敌方攻击力最高的单位造成216%的物理伤害,偷取其15%的攻击力 | Dealing 216% physical damage and stealing 15% ATK |
| 776 | 对敌方攻击力最高的单位造成259%的物理伤害,偷取其25%的攻击力 | Dealing 259% physical damage and stealing 25% ATK |
| 777 | 攻击提升20%,暴击率提升5%,速度提升5 | ATK +20%, Crit Rate +5% and SPD +5 |
| 778 | 攻击提升30%,暴击率提升10%,速度提升10 | ATK +30%, Crit Rate +10% and SPD +10 |
| 779 | 攻击提升40%,暴击率提升15%,速度提升15 | ATK +40%, Crit Rate +15% and SPD +15 |
| 780 | 攻击单位数最多的一列,对每个目标共造成143%的物理伤害,并有60%概率对目标附加【能量灼烧】状态,持续2回合 | Attacks the row which has the most enemies and deal 143% physical damage to each target, it has also 60% chances to attach [Energy Burn] effect for 2 rounds |
| 781 | 攻击单位数最多的一列,对每个目标共造成172%的物理伤害,并有75%概率对目标附加【能量灼烧】状态,20%概率对目标附加【混乱状态】,均持续2回合 | Attacks the row which has the most enemies and deal 172% physical damage to each target, it has also 75% chances to attach [Energy Burn] effect and 20% chances to attach [Confuse] to target for 2 rounds |
| 782 | 攻击单位数最多的一列,对每个目标共造成206%的物理伤害,并有90%概率对目标附加【能量灼烧】状态,25%概率对目标附加【混乱状态】,均持续2回合 | Attacks the row which has the most enemies and deal 206% physical damage to each target, it has also 90% chances to attach [Energy Burn] effect and 25% chances to attach [Confuse] to target for 2 rounds |
| 783 | 蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升10%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高10%,并有30%概率对【支援型战士】目标附加持续2回合的【沉默】效果 | Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 10%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 10% with 30% chance to silence them for 2 rounds |
| 784 | 蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升15%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高15%,并有40%概率对【支援型战士】目标附加持续2回合的【沉默】效果 | Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 15%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 15% with 40% chance to silence them for 2 rounds |
| 785 | 蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升20%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高20%,并有50%概率对【支援型战士】目标附加持续2回合的【沉默】效果 | Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 20%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 20% with 50% chance to silence them for 2 rounds |
| 786 | 该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率20%和免伤15%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散 | The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 20% and 15% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled. |
| 787 | 该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率25%和免伤20%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散 | The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 25% and 20% for 2 rounds. All control effect will be immune for 1 rounds and can't be dispelled. |
| 788 | 该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率30%和免伤25%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散 | The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 30% and 25% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled. |
| 789 | 攻击提升20%,生命提升10%,暴击率提升5% | ATK+20%, HP+10%, CRI Rate+5% |
| 790 | 攻击提升30%,生命提升15%,暴击率提升10% | ATK+30%, HP+15%, CRI Rate+10% |
| 791 | 攻击提升40%,生命提升20%,暴击率提升15% | ATK+40%, HP+20%, CRI Rate+15% |
| 792 | 对前方单体造成3次各105%物理伤害的斩击(共315%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失 | Increase Hit Rate by 30% temporary, and deal 105% physical slash to front unit 3 times (315% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished |
| 793 | 临时提升自身30%命中率后,对前方单体造成3次各125%物理伤害的斩击(共375%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失 | Increase Hit Rate by 30% temporary, and deal 125% physical slash to front unit 3 times (375% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished |
| 794 | 临时提升自身30%命中率后,对前方单体造成3次各150%物理伤害的斩击(共450%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失 | Increase Hit Rate by 30% temporary, and deal 150% physical slash to front unit 3 times (450% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished |
| 795 | 每次受到来自战士的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层 | Player can get 1 [Fury] effect from each warrior's attack, the [Fury] effect can be stacked up to 10 layers |
| 796 | 召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成74%能量伤害,并有15%概率对目标附加【离间】效果,持续2回合 | Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 74% energy damage and has a 15% chance to deal [Alienate] for 2 rounds |
| 797 | 召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成89%能量伤害,并有22%概率对目标附加【离间】效果,持续2回合 | Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 89% energy damage and has a 22% chance to deal [Alienate] for 2 rounds |
| 798 | 召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成108%能量伤害,并有28%概率对目标附加【离间】效果,持续2回合 | Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 108% energy damage and has a 28% chance to deal [Alienate] for 2 rounds |
| 799 | 攻击提升20%,生命提升10% | ATK+20%, HP+10% |
| 800 | 攻击提升30%,生命提升15%,控制提升5% | ATK+30%, HP+15%, Control+5% |
| 801 | 攻击提升40%,生命提升20%,控制提升10% | ATK+40%, HP+20%, Control+10% |
| 802 | 对敌方全体造成104%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果) | Attack the enemies dealing 104% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded) |
| 803 | 对敌方全体造成125%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有20%概率触发大成功,造成1.3倍技能伤害 | Attack the enemies dealing 125% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 20% chance to trigger big success dealing 1.3x skill DMG |
| 804 | 对敌方全体造成150%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有30%概率触发大成功,造成1.3倍技能伤害 | Attack the enemies dealing 150% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 30% chance to trigger big success dealing 1.3x skill DMG |
| 805 | 每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身5%闪避,否则提升自身3%速度,均持续1回合,均不可被驱散 | At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 5%, else increases SPD by 3%, for 1 turn, cannot be dispelled |
| 806 | 每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身10%闪避,否则提升自身5%速度,均持续1回合,均不可被驱散 | At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 10%, else increases SPD by 5%, for 1 turn, cannot be dispelled |
| 807 | 每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身15%闪避,否则提升自身8%速度,均持续1回合,均不可被驱散 | At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 15%, else increases SPD by 8%, for 1 turn, cannot be dispelled |
| 808 | 对敌方速度最高的单位造成100%能量伤害,60%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体15%攻击力,持续2回合 | There is 60% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 15% for 2 rounds |
| 809 | 对敌方速度最高的单位造成100%能量伤害,70%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体20%攻击力,持续2回合 | There is 70% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 20% for 2 rounds |
| 810 | 对敌方速度最高的单位造成100%能量伤害,80%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体25%攻击力,持续2回合 | There is 80% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 25% for 2 rounds |
| 811 | 生命提升30%,攻击提升15%,治疗提升5% | HP +30%, ATK +15%,Healing+5% |
| 812 | 生命提升40%,攻击提升20%,治疗提升10% | HP +40%, ATK +20%,Healing+10% |
| 813 | 使友方全体回复维斯90%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】,持续2回合 | Recovers HP equal to 90% of Whis's ATK for all teammates;the overflowed amt will convert into [Healing Shield] for 2 rounds |
| 814 | 使友方全体回复维斯108%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力15%的生命,持续2回合 | Recovers HP equal to 108% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 15% of Whis ATK for 2 rounds |
| 815 | 使友方全体回复维斯130%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力25%的生命,持续2回合 | Recovers HP equal to 130% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 25% of Whis ATK for 2 rounds |
| 816 | 每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯77%攻击力,并有50%概率增加该单位8%抗暴,持续1回合 | When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 77% of Dionysus's ATK, and there is 50% chances to increase the Anti-CRI by 8% for 1 round |
| 817 | 每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯92%攻击力,并有70%概率增加该单位8%抗暴,持续1回合 | When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 92% of Whis's ATK, and there is 70% chances to increase the Anti-CRI by 8% for 1 round |
| 818 | 每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯110%攻击力,并增加该单位8%抗暴,持续1回合 | When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 110% of Whis's ATK, and increase the Anti-CRI by 8% for 1 round |
| 819 | 发出猛烈的5连击,对敌方单体共造成150%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态 | Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds |
| 820 | 发出猛烈的5连击,对敌方单体共造成191%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态 | Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds |
| 821 | 发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20% | Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20% |
| 822 | 攻击提升30%,生命提升15%,暴击率提升10% | ATK +30%, HP +15%, CRI Rate +5% |
| 823 | 攻击提升40%,生命提升20%,暴击率提升15% | ATK +40%, HP +20%, CRI Rate +5% |
| 824 | 生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身15%攻击力、5%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至180%且无冷却时间,变身持续4回合,一场战斗只能触发1次 | Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 15% and CRI by 5%; Become immune to all control skill, damage of [Spear Combo] increases by 180% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle |
| 825 | 生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至231%且无冷却时间,变身持续4回合,一场战斗只能触发1次 | Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 30% and CRI by 10%; Become immune to all control skill, damage of [Spear Combo] increases by 231% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle |
| 826 | 生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率、20%暴击伤害;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至281%且无冷却时间,变身持续4回合,一场战斗只能触发1次 | Triggered whenBlack's HP is lower than 60% expelling all debuff state and increasing ATK by 30%, CRI by 10% and CRI DMG by 20%; Become immune to all control skill, damage of [Spear Combo] increases by 281% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle |
| 827 | 我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的5% | The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 5% based on 黑悟空's ATK |
| 828 | 我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的10% | The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 10% based on 黑悟空's ATK |
| 829 | 我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的15% | The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 15% based on 黑悟空's ATK |
| 830 | 发出猛烈的5连击,对敌方单体共造成180%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态 | Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds |
| 831 | 发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态 | Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds |
| 832 | 发出猛烈的5连击,对敌方单体共造成281%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20% | Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20% |
| 833 | 5连击,对单位共造成150%物理伤害,每一段有20%概率对单位叠加1层持续2回合的【能量灼烧】效果 | |
| 834 | 提升我方攻击最高的3个单位10%防御2回合,且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】 | The DEF of the 3 allies with the highest ATK will be increased by 10% for 2 rounds. [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds |
| 835 | 提升我方攻击最高的3个单位15%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】 | The DEF of the 3 allies with the highest ATK will be increased by 15% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds |
| 836 | 提升我方攻击最高的4个单位20%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】 | The DEF of the 4 allies with the highest ATK will be increased by 20% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds |
| 837 | 生命值低于40%则回复施法者180%攻击力的生命值 | Restore 180% HP of the caster's ATK when HP is lower than 40% |
| 838 | 死亡时有100%概率复活 | 100% chances to revive |
| 839 | 生命值提升20%,攻击力提升10%,速度提升10 | HP +20%, ATK +10%, SPD +10 |
| 840 | 生命值提升30%,攻击力提升15%,速度提升15 | HP +30%, ATK +15%, SPD +15 |
| 841 | 生命值提升40%,攻击力提升20%,速度提升30 | HP +40%, ATK +20%, SPD +30 |
| 842 | 对敌人全体单位造成94%物理伤害,并有50%概率附加2回合的【破坏印记】 | Dealing 94% physical damage to all enemy units, with a 50% chance of attaching 2 rounds of [Destruction Mark] |
| 843 | 对敌人全体单位造成112%物理伤害,并有60%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击106%的血量 | Dealing 112% physical damage to all enemy units, with a 60% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 106% HP of Rumsshi's ATK |
| 844 | 对敌人全体单位造成135%物理伤害,并有70%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击128%的血量 | Dealing 135% physical damage to all enemy units, with a 70% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 128% HP of Rumsshi's ATK |
| 845 | 普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则60%概率对其发动1次普通攻击 | Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 60% probability of launching a normal attack on it |
| 846 | 普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则80%概率对其发动1次普通攻击 | Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 80% probability of launching a normal attack on it |
| 847 | 普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则100%概率对其发动1次普通攻击 | Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 100% probability of launching a normal attack on it |
| 848 | 自身回复生命值上限14%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果 | Restore HP equal to 14% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect |
| 849 | 自身回复生命值上限17%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果 | Restore HP equal to 17% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect |
| 850 | 驱散自身身上所有负面效果,且自身回复生命值上限20%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果 | Dispel all negative effect, restore HP equal to 20% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect |
| 851 | 生命提升20%,防御提升10%;自身生命值每降低5%,免伤提高1% | increase HP by 20%, DEF by 10%; Increase Anti-DMG by 1% every time HP reduces by 5% |
| 852 | 生命提升30%,防御提升15%,免伤提升5%;自身生命值每降低4%,免伤提高1% | increase HP by 30%, DEF by 15%, Anti-DMG by 5%; Increase Anti-DMG by 1% every time HP reduces by 4% |
| 853 | 生命提升40%,防御提升20%,免伤提升10%;自身生命值每降低3%,免伤提高1% | increase HP by 40%, DEF by 20%, Anti-DMG by 10%; Increase Anti-DMG by 1% every time HP reduces by 3% |
| 854 | 对敌方前中排单位造成自身14%生命值上限的真实伤害(无视免伤和防御),并有40%概率对其附加2回合的【能量灼烧】状态,该技能不会触发暴击且不受伤害加成影响 | dealing real damage of 14% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 40% chance to inflict [Energy Burn] status for 2 rounds, the skill does not trigger CRI and is not affected by DMG buffs |
| 855 | 对敌方前中排单位造成自身17%生命值上限的真实伤害(无视免伤和防御),并有55%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响 | dealing real damage of 17% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 55% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs |
| 856 | 对敌方前中排单位造成自身20%生命值上限的真实伤害(无视免伤和防御),并有70%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响 | dealing real damage of 20% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 70% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs |
| 857 | 每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,持续1回合 | At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied for 1 round |
| 858 | 每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其10%免伤,均持续1回合 | At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 10%, for 1 round |
| 859 | 每回合开始时,选择我方的优先后排生命值最低的2个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其20%免伤,均持续1回合 | At the beginning of each round, 2 Heroes with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 20%, for 1 round |
| 860 | 对前方一列单位造成113%能量伤害,且额外有50%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合 | Deals 113% energy damage to the front row units, and has an extra 50% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds |
| 861 | 对前方一列单位造成135%能量伤害,且额外有60%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合 | Deals 135% energy damage to the front row units, and has an extra 60% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds |
| 862 | 对前方一列单位造成162%能量伤害,且额外有70%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合,若该单位速度比自身低,则附加概率提升为100% | Deals 162% energy damage to the front row units, and has an extra 70% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds. If the SPD of the target is lower than self, the probability is raised to 100% |
| 863 | 攻击提升20%,生命值提升10%,速度提升10;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和2%攻击,最多可叠加5层 | increases ATK by 20%, HP by 10%, SPD by 10; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 2%, up to 5 layers |
| 864 | 攻击提升30%,生命值提升15%,速度提升20;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和3%攻击,最多可叠加5层 | increases ATK by 30%, HP by 15%, SPD by 20; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 3%, up to 5 layers |
| 865 | 攻击提升40%,生命值提升20%,速度提升30;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身2%速度和4%攻击,最多可叠加5层 | increases ATK by 40%, HP by 20%, SPD by 30; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 2% and ATK by 4%, up to 5 layers |
| 866 | 对敌方全体造成105%能量伤害,并在敌方形成一个持续2回合的【破坏法阵】 | Deals 105% energy damage to all enemies and forms a [Destruction Array] that lasts for 2 rounds |
| 867 | 对敌方全体造成127%能量伤害,随机降低1个单位10%控制率并在敌方形成一个持续2回合的【破坏法阵】 | Deals 127% energy damage to all enemies and randomly reduces the Control Rate by of 1 unit by 10% and forms a [Destruction Array] that lasts for 2 rounds |
| 868 | 对敌方全体造成153%能量伤害,随机降低2个单位15%控制率并在敌方形成一个持续2回合的【破坏法阵】 | Deals 153% energy damage to all enemies and randomly reduces the Control Rate by of 2 units by 15% and forms a [Destruction Array] that lasts for 2 rounds |
| 869 | 海勒斯攻击时对单位额外造成【自身速度值*自身等级/25】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍) | Jerez's attacks deal additional DMG of [self SPD*Level/25] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK) |
| 870 | 海勒斯攻击时对单位额外造成【自身速度值*自身等级/20】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍) | Jerez's attacks deal additional DMG of [self SPD*Level/20] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK) |
| 871 | 海勒斯攻击时对单位额外造成【自身速度值*自身等级/15】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍) | Jerez's attacks deal additional DMG of [self SPD*Level/15] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK) |
| 872 | 回复己方生命值最低的3个单位关联芭朵斯攻击力76%的生命值,额外为随机1个单位附加持续1回合的【天使守护】 | Vados concluded a contract with the Flame Spirit to restore the HP based on 76% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 1 random unit for 1 round |
| 873 | 回复己方生命值最低的3个单位关联芭朵斯攻击力90%的生命值,额外为随机2个单位附加持续1回合的【天使守护】 | Vados concluded a contract with the Flame Spirit to restore the HP based on 90% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 2 random units for 1 round |
| 874 | 回复己方生命值最低的3个单位关联芭朵斯攻击力108%的生命值,并提升其20%暴击伤害1回合,额外为其中2个单位附加持续1回合的【天使守护】 | Vados concluded a contract with the Flame Spirit to restore the HP based on 108% of Vados's ATK for the 3 lowest HP ally units, increase their CRI DMG by 20% for 1 round, and attach [Angel Protect] to 2 units for 1 round |
| 875 | 生命值提升20%,攻击提升10%,速度提升10 | HP +20%, ATK +10%, SPD +10 |
| 876 | 生命值提升30%,攻击提升15%,速度提升20 | HP +30%, ATK +15%, SPD +20 |
| 877 | 生命值提升40%,攻击提升20%,速度提升30 | HP +40%, ATK +20%, SPD +30 |
| 878 | 对敌方随机4个单位造成82%能量伤害,对随机2个单位50%概率附加【能量灼烧】,持续2回合 | Deals 82% energy damage to 4 random opponent units, and a 50% chance to attach [Energy Burn] to 2 random units for 2 rounds |
| 879 | 对敌方随机4个单位造成99%能量伤害,对随机2个单位60%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合 | Deals 99% energy damage to 4 random opponent units, and a 60% chance to attach [Energy Burn] and [DMG Boost] to 2 random units for 2 rounds |
| 880 | 对敌方全体单位造成119%能量伤害,对随机3个单位70%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合 | Deals 119% energy damage to all opponent units, and a 70% chance to attach [Energy Burn] and [DMG Boost] to 3 random units for 2 rounds |
| 881 | 敌方受到来自持续负面效果的伤害时,根据总伤害的15%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍 | When the enemy suffer damage over time, it generates Healing based on 15% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK |
| 882 | 敌方受到来自持续负面效果的伤害时,根据总伤害的20%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍 | When the enemy suffer damage over time, it generates Healing based on 20% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK |
| 883 | 敌方受到来自持续负面效果的伤害时,根据总伤害的30%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍 | When the enemy suffer damage over time, it generates Healing based on 30% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK |
| 884 | 携带该状态的单位防御提升,且受到攻击时50%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散 | The unit carrying this status has increased in DEF. There is a 50% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled |
| 885 | 携带该状态的单位防御提升抗暴提升,且受到攻击时65%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散 | The unit carrying this status has increased in DEF and Anti-CRI. There is a 65% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled |
| 886 | 携带该状态的单位防御提升抗暴提升,且受到攻击时80%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散 | The unit carrying this status has increased in DEF and Anti-CRI. There is an 80% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled |
| 887 | 连锁轰击 | Chain Bombardment |
| 888 | 流星爆炸 | Meteor Explosion |
| 889 | 闪时强拳 | Time-Skip Punch |
| 890 | 创造洗礼 | Creation Baptism |
| 891 | 清澈茶壶 | Limpid Teapot |
| 892 | 原始闪冲 | Primal Lightning Blast |
| 893 | 巨量流星 | Gigantic Meteoro |
| 894 | 黄金超新星 | Golden Supernova |
| 895 | 负能冲击 | Negative Vibes Shock |
| 896 | 强能气剑 | Super Spirit Sword |
| 897 | 充能气功波 | Charged Kameha |
| 898 | 邪恶电击球 | Evil Electric Sphere |
| 899 | 强力冲击 | Power Impact |
| 900 | 神力支配 | Destructive Force |
| 901 | 双重形态 | Dual Form |
| 902 | 强强联合 | Giants Alliance |
| 903 | 超级杀手 | Super Killer |
| 904 | 至高神官 | High Priest |
| 905 | 界王神10 | Supreme Kai 10 |
| 906 | 究极赛亚人 | Super Saiyan 4 |
| 907 | 传说超赛 | Legendary Saiyan |
| 908 | 黄金恶魔 | Golden Demon |
| 909 | 仇恨化身 | Hatred Incarnate |
| 910 | 强强联合 | Giants Alliance |
| 911 | 未来学识 | Future Knowledge |
| 912 | 纯粹邪恶 | Pure Evil |
| 913 | 千锤百炼 | Ultimate Fighter |
| 914 | 破坏神7 | God of Destruction 7 |
| 915 | 粉碎加农 | Smash Cannon |
| 916 | 大爆炸气功 | Big bang Kameha |
| 917 | 气息分身 | Doppelganger Hit |
| 918 | 创生复活 | Creation Resurrection |
| 919 | 善良阵线 | Kindness Front |
| 920 | 终极炫光击 | Ultimate Glare |
| 921 | 抹杀风暴 | Obliterate Storm |
| 922 | 黄金死亡射线 | Golden Death Ray |
| 923 | 复仇死亡弹 | Revenge Death Ball |
| 924 | 完美连击 | Perfect Combo |
| 925 | 秘密闪光 | Secret Flash |
| 926 | 细胞崩溃射线 | Cell Collapse Rays |
| 927 | 火力全开 | Full fire Power |
| 928 | 破坏球 | Sphere of Destruction |
| 929 | 气息封锁 | Breath Block |
| 930 | 共振爆炸 | Resonant Explosion |
| 931 | 闪时反击 | Time-Skip Back |
| 932 | 神之光辉 | Light of God |
| 933 | 临终光辉 | Dying Brilliance |
| 934 | 原始复苏 | Original Recovery |
| 935 | 传说斗气 | Legendary Shell |
| 936 | 死星扩张 | Death Nova Expansion |
| 937 | 恶魔护罩 | Demon Shell |
| 938 | 最强战士 | Strongest Warrior |
| 939 | 以理服人 | Appease Tactics |
| 940 | 魔人吸收 | Devil Absorb |
| 941 | 无限冲击 | Infinity Rush |
| 942 | 因果破坏 | Karma Destruction |
| 943 | 对敌方全体造成88%能量伤害,30%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害 | Dealing 88% Energy Damage with 30% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive] |
| 944 | 对敌方全体造成106%能量伤害,40%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害 | Dealing106% Energy Damage with 40% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive] |
| 945 | 对敌方全体造成127%能量伤害,50%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害 | Dealing 127% Energy Damage with 50% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive] |
| 946 | 攻击提升20%,生命提升10%,速度提升10点 | ATK +20%, HP +10%, SPD +10 |
| 947 | 攻击提升30%,生命提升15%,速度提升20点 | ATK +30%, HP +15%, SPD +20 |
| 948 | 攻击提升40%,生命提升20%,速度提升30点 | ATK +40%, HP +20%, SPD +30 |
| 949 | 对敌方全体造成104%能量伤害,对处于【感电】状态下的目标有30%概率附加【麻痹】状态,持续2回合 | Dealing 104% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds |
| 950 | 对敌方全体造成125%能量伤害,对处于【感电】状态下的目标有35%概率附加【麻痹】状态,持续2回合 | Dealing 125% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds |
| 951 | 对敌方全体造成150%能量伤害,对处于【感电】状态下的目标有45%概率附加【麻痹】状态,对非【感电】状态的敌人仍有25%概率附加【麻痹】状态,持续2回合 | Deals 150% Energy Damage to all enemies, and there is a 30% chance to [Paralysis] enemies under [Conductive], or a 25% chance for non-[Conductive] targets to be attached with [Paralysis] for 2 rounds |
| 952 | 技能【粉碎加农】30%概率对目标附加【封印】状态,被封印目标无法暴击 | Granting [Smash Cannon] 30% chance to [Seal] the target and prevent Crit |
| 953 | 技能【粉碎加农】40%概率对目标附加【封印】状态,被封印目标无法暴击 | Granting [Smash Cannon] 40% chance to [Seal] the target and prevent Crit |
| 954 | 技能【粉碎加农】50%概率对目标附加【封印】状态,被封印目标无法暴击 | Granting [Smash Cannon] 50% chance to [Seal] the target and prevent Crit |
| 955 | 对敌方前两排单位造成170%物理伤害 | Deals 170% physical damage to 2 front rows of units |
| 956 | 对敌方前两排单位造成204%物理伤害 | Deals 204% physical damage to 2 front rows of units |
| 957 | 对敌方前两排单位造成245%物理伤害,并附加【流血】状态,持续2回合 | Deals 245% physical damage to 2 front rows of units with [Bleed] effect for 2 rounds |
| 958 | 攻击提升20%,生命提升10%,暴击率提升5% | ATK +20%, HP +10%, Crit Rate +5% |
| 959 | 攻击提升30%,生命提升15%,暴击率提升10% | ATK +30%, HP +15%, Crit Rate +10% |
| 960 | 攻击提升40%,生命提升20%,暴击率提升15% | ATK +40%, HP +20%, Crit Rate +15% |
| 961 | 对前方单体连续攻击3次,共造成360%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次 | Attacks an enemy right in front 3 times, dealing 360%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time) |
| 962 | 对前方单体连续攻击3次,共造成432%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次 | Attacks an enemy right in front 3 times, dealing 432%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 2 time) |
| 963 | 对前方单体连续攻击3次,共造成518%物理伤害,使用后下回合50%概率进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次 | Attacks an enemy right in front 3 times, dealing 518%Physical Damage with 50% chance to become [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time) |
| 964 | 对生命值低于30%的单位伤害提升20%,同时对【坚韧型战士】单位伤害提升10% | DMG +10% to [Tough warrior] and DMG +20% to the enemy whose HP is below 30% |
| 965 | 对生命值低于35%的单位伤害提升25%,同时对【坚韧型战士】单位伤害提升15% | DMG +15% to [Tough warrior] and DMG +25% to the enemy whose HP is below 35% |
| 966 | 对生命值低于40%的单位伤害提升30%,同时对【坚韧型战士】单位伤害提升20% | DMG +20% to [Tough warrior] and DMG +30% to the enemy whose HP is below 40% |
| 967 | 对前方单体造成100%能量伤害 | |
| 968 | 对中后排随机2名敌方单位造成148%物理伤害,20%概率对其中1个目标附加【眩晕】状态,持续2回合 | Deals 148% Physical Damage to 2 random opponents and there is a 20% chance to attach the [Stun] status to one target for 2 rounds |
| 969 | 对中后排随机2名敌方单位造成177%物理伤害,30%概率对其中1个目标附加【眩晕】状态,持续2回合 | Deals 177% Physical Damage to 2 random opponents and there is a 30% chance to attach the [Stun] status to one target for 2 rounds |
| 970 | 对中后排随机2名敌方单位造成210%物理伤害,40%概率对其中1个目标附加【眩晕】状态,持续2回合 | Deals 210% Physical Damage to 2 random opponents and there is a 40% chance to attach the [Stun] status to one target for 2 rounds |
| 971 | 生命提升20%,攻击提升10%,暴击率提升5% | HP +20%, ATK +10%, CRI Rate +5% |
| 972 | 生命提升30%,攻击提升15%,暴击率提升10% | HP +30%, ATK +15%, CRI Rate +10% |
| 973 | 生命提升40%,攻击提升20%,暴击率提升15% | HP +40%, ATK +20%, CRI Rate +15% |
| 974 | 攻击敌方生命值最少的单位,造成260%物理伤害;若目标处于【眩晕】状态,伤害提升20% | Attacks the target who has the lowest HP and deals 260% Physical Damage; If the target is [Stunned], the damage increases by 20% |
| 975 | 攻击敌方生命值最少的单位,造成312%物理伤害;若目标处于【眩晕】状态,伤害提升20% | Attacks the target who has the lowest HP and deals 312% Physical Damage; If the target is [Stunned], the damage increases by 21% |
| 976 | 攻击敌方生命值最少的单位,造成374%物理伤害;若目标处于【眩晕】状态,伤害提升20%;被此技能击杀的单位无法以任何常规方式复活(该效果对【圣灵】技能无效) | Attacks the target who has the lowest HP and deals 374% Physical Damage; If the target is [Stunned], the damage increases by 20%; The targets who are killed by this skill cannot be revived by any skill (this skill is invalid to [Holy] skill) |
| 977 | 场上每次单位死亡时,回复黄金古拉5%生命值,同时获得1层【死兆新星】,每层提升黄金古拉10%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果) | When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 5% HP. Cooler can get 10% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died) |
| 978 | 场上每次单位死亡时,回复黄金古拉7%生命值,同时获得1层【死兆新星】,每层提升黄金古拉12%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果) | When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 7% HP. Cooler can get 12% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died) |
| 979 | 场上每次单位死亡时,回复黄金古拉10%生命值,同时获得1层【死兆新星】,每层提升黄金古拉15%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果) | When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 10% HP. Cooler can get 15% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died) |
| 980 | 对攻击最高的敌方单体造成180%能量伤害,60%概率降低目标20%攻击力,持续2回合 | Dealing 180% Energy Damage for the enemy with the highest ATK and granting 60% chance to decrease the target's ATK by 20% for 2 rounds |
| 981 | 对攻击最高的敌方单体造成216%能量伤害,80%概率降低目标25%攻击力,持续2回合 | Dealing 216% Energy Damage for the enemy with the highest ATK and granting 80% chance to decrease the target's ATK by 25% for 2 rounds |
| 982 | 对攻击最高的敌方单体造成259%能量伤害,100%概率降低目标30%攻击力,持续2回合 | Dealing 259% Energy Damage for the enemy with the highest ATK and granting 100% chance to decrease the target's ATK by 30% for 2 rounds |
| 983 | 攻击提升15%,生命提升10% | ATK +15%, HP +10% |
| 984 | 攻击提升25%,生命提升15%,速度提升10 | ATK +25%, HP +15%, SPD +10 |
| 985 | 攻击提升35%,生命提升20%,速度提升20 | ATK +35%, HP +20%, SPD +20 |
| 986 | 对敌方全体造成104%能量伤害,50%概率驱散目标全部增益状态 | Deals 104% Energy Damage to all enemies, granting 50% chance to dispel all buffs |
| 987 | 对敌方全体造成125%能量伤害,60%概率驱散目标全部增益状态 | Deals 125% Energy Damage to all enemies, granting 60% chance to dispel all buffs |
| 988 | 对敌方全体造成150%能量伤害,60%概率驱散目标全部增益状态;每驱散1个增益Buff,额外造成等同目标生命上限5%的伤害,对单个单位的伤害不超过自身攻击的3.5倍 | Deals 150% Energy Damage to all enemies, granting 60% chance to dispel all buffs and increasing DMG equal to 5% of the target's max HP for each 1 buff dispelled |
| 989 | 强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成40%伤害 | Enhances [Meteor Explosion], randomly dealing 40% DMG to 1 additional enemy during skill |
| 990 | 强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成50%伤害 | Enhances [Meteor Explosion], randomly dealing 50% DMG to 1 additional enemy during skill |
| 991 | 强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机2个敌方单位造成60%伤害 | Enhances [Meteor Explosion], [Meteor Explosion] also deals 50% DMG to 2 other random units |
| 992 | 对敌方后排全体造成125%能量伤害,并根据伤害总量的50%为己方生命值最低的3个单位附加【护盾】,持续2回合 | Attack all enemies in the back row, dealing 125% of Energy Damage and adding [Barrier] based on 50% of DMG dealt to 3 allies with the lowest HP for 2 rounds |
| 993 | 对敌方后排全体造成150%能量伤害,并根据伤害总量的100%为己方生命值最低的3个单位附加【护盾】,持续2回合 | Attack all enemies in the back row, dealing 150% of Energy Damage and adding [Barrier] based on 100% of DMG dealt to 3 allies with the lowest HP for 2 rounds |
| 994 | 对敌方后排全体造成179%能量伤害,并根据伤害总量的150%为己方生命值最低的3个单位附加【护盾】,持续2回合 | Attack all enemies in the back row, dealing 179% of Energy Damage and adding [Barrier] based on 150% of DMG dealt to 3 allies with the lowest HP for 2 rounds |
| 995 | 生命提升20%,攻击提升10%,速度提升5 | ATK +20%, HP +10%, SPD +5 |
| 996 | 生命提升30%,攻击提升15%,速度提升10 | ATK +30%, HP +15%, SPD +10 |
| 997 | 生命提升40%,攻击提升20%,速度提升15 | ATK +40%, HP +20%, SPD +15 |
| 998 | 当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加1种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升10%攻击2回合 | When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any one negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 10% for 2 rounds while the When the flash shines on allies |
| 999 | 当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升15%攻击2回合 | When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 15% for 2 rounds while the When the flash shines on allies |
| 1000 | 当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体15%最大生命并提升20%攻击2回合 | When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 15% of max HP and ATK increased by 20% for 2 rounds while the When the flash shines on allies |
| 1001 | 战斗开始时,降低敌方全体10%攻击力(该效果不可被驱散),持续2回合 | Decrease all enemies attack by 10% in battle (This effect cannot be dispelled) for 2 rounds |
| 1002 | 战斗开始时,降低敌方全体15%攻击力(该效果不可被驱散),持续2回合 | Decrease all enemies attack by 15% in battle (This effect cannot be dispelled) for 2 rounds |
| 1003 | 战斗开始时,降低敌方全体20%攻击力(该效果不可被驱散),持续2回合 | Decrease all enemies attack by 20% in battle (This effect cannot be dispelled) for 2 rounds |
| 1004 | 为己方全体回复等同大神官攻击力68%的生命值,并附加【灵魂印记】状态,持续2回合 | Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds |
| 1005 | 为己方全体回复等同大神官攻击力82%的生命值,并附加【灵魂印记】状态,持续2回合 | Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds |
| 1006 | 为己方全体回复等同大神官攻击力98%的生命值,并附加【灵魂印记】状态,持续2回合;若有【灵魂印记】状态下的友方死亡,则提升大神官15%治疗效果,直到战斗结束 | Restoring HP equal to 98% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds; Grand Minister Heal Output +10% if an ally with [Marked Soul] dies until end of battle |
| 1007 | 生命提升20%,攻击提升10% | HP +20%, ATK +10% |
| 1008 | 生命提升30%,攻击提升15% | HP +30%, ATK +15% |
| 1009 | 生命提升40%,攻击提升20%,治疗效果提升10% | HP +40%, ATK +20%, Heal Output +10% |
| 1010 | 使己方1个已阵亡单位以等同大神官攻击力145%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力187%的生命值 | Revive a unit with 145% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 187% of the attack of Grand Minister |
| 1011 | 使己方1个已阵亡单位以等同大神官攻击力173%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力224%的生命值 | Revive a unit with 173% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 224% of the attack of Grand Minister |
| 1012 | 使己方1个已阵亡单位以等同大神官攻击力208%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力270%的生命值 | Revive a unit with 208% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 270% of the attack of Grand Minister |
| 1013 | 普通攻击时,对生命最低的己方单体回复等同大神官攻击力30%的生命值 | Restores HP equal to 30% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack |
| 1014 | 普通攻击时,对生命最低的己方单体回复等同大神官攻击力40%的生命值 | Restores HP equal to 40% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack |
| 1015 | 普通攻击时,对生命最低的己方单体回复等同大神官攻击力50%的生命值 | Restores HP equal to 50% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack |
| 1016 | 对前方单体造成120%物理伤害 | |
| 1017 | 对前方单体造成160%物理伤害,本次伤害无视目标30%防御,若目标携带【感电】状态,伤害提升15% | Deals 160%Physical Damage to an enemy in the front row, ignoring 30% DEF; DMG +15% if target is [Conductive] |
| 1018 | 对前方单体造成192%物理伤害,本次伤害无视目标40%防御,若目标携带【感电】状态,伤害提升20% | Deals 192%Physical Damage to an enemy in the front row, ignoring 40% DEF; DMG +20% if target is [Conductive] |
| 1019 | 对前方单体造成230%物理伤害,本次伤害无视目标40%防御,并回复自身等同伤害量30%的生命值;若目标携带【感电】状态,伤害提升25% | Deals 230%Physical Damage to an enemy in the front row, ignoring 40% DEF and recovering HP equal to 30% of DMG dealt; DMG +25% if target is [Conductive] |
| 1020 | 攻击提升15%,暴击伤害提升10% | ATK +15%, Crit DMG +10% |
| 1021 | 攻击提升25%,暴击伤害提升15%,暴击率提升5% | ATK +25%, Crit DMG +15%, Crit Rate +5% |
| 1022 | 攻击提升35%,暴击伤害提升20%,暴击率提升10%;受到的单次伤害不会超过自身生命值上限的30% | ATK +35%, Crit DMG +20%, Crit Rate +10%; max DMG taken will not exceed 30% of self max HP |
| 1023 | 攻击目标时,40%概率召唤一个分身追加攻击,造成80%攻击伤害 | When attacking the target, 40% chance to create an additional attack of a doppelganger, dealing DMG equal to 80% of ATK |
| 1024 | 攻击目标时,50%概率召唤一个分身追加攻击,造成100%攻击伤害 | When attacking the target, 50% chance to create an additional attack of a doppelganger, dealing DMG equal to 100% of ATK |
| 1025 | 攻击目标时,60%概率召唤一个分身追加攻击,造成120%攻击伤害 | When attacking the target, 60% chance to create an additional attack of a doppelganger, dealing DMG equal to 120% of ATK |
| 1026 | 受到攻击时,60%概率使用【普通攻击】对目标进行反击 | 60% chance to [basis attack] the attacker when taking DMG |
| 1027 | 受到攻击时,80%概率使用【普通攻击】对目标进行反击 | 80% chance to [basis attack] the attacker when taking DMG |
| 1028 | 在受到攻击时,100%概率使用物理伤害系数为120%【普通攻击】对目标进行反击 | When taking DMG, there is a 100% chance to deal [basis attack] with 120% of Physical Damage to the attacker |
| 1029 | 造成122%的物理伤害,并对目标附加【暗伤】状态 | Dealing 122%Physical Damage to an enemy in the front row and inflicting [Inner damage] |
| 1030 | 造成147%的物理伤害,并对目标附加【暗伤】状态 | Dealing 147%Physical Damage to an enemy in the front row and inflicting [Inner damage] |
| 1031 | 造成176%的物理伤害,并对目标附加【暗伤】状态;同时提升自身20%免伤,持续2回合 | Dealing 176%Physical Damage to an enemy in the front row and inflicting [Inner damage],increasing self DMG RES by 20% for 2 rounds |
| 1032 | 生命提升20%,防御提升10%,免伤提升10% | HP +20%, DEF +10%, DMG RES +10% |
| 1033 | 生命提升30%,防御提升15%,免伤提升15% | HP +30%, DEF +15%, DMG RES +15% |
| 1034 | 生命提升40%,防御提升20%,免伤提升20% | HP +40%, DEF +20%, DMG RES +20% |
| 1035 | 对敌方前两排目标造成71%物理伤害,40%概率对目标附加【暗伤】状态 | Dealing 71%Physical Damage to enemies in the 2 front rowswith and 40% chance to inflict [Inner damage] |
| 1036 | 对敌方前两排目标造成85%物理伤害,48%概率对目标附加【暗伤】状态,且有20%概率对目标附加【眩晕】状态,持续2回合 | Dealing 85%Physical Damage to enemies in the 2 front rowswith and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns |
| 1037 | 对敌方全体目标造成102%物理伤害,58%概率对目标附加【暗伤】状态,且有30%概率对目标附加【眩晕】状态,持续2回合 | Dealing 85%Physical Damage to all enemies and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns |
| 1038 | 受到攻击时,50%概率对攻击者附加【暗伤】状态 | 50% chance to inflict [Inner damage] on the attacker when taking DMG |
| 1039 | 受到攻击时,65%概率对攻击者附加【暗伤】状态 | 65% chance to inflict [Inner damage] on the attacker when taking DMG |
| 1040 | 受到攻击时,80%概率对攻击者附加【暗伤】状态 | 80% chance to inflict [Inner damage] on the attacker when taking DMG |
| 1041 | 为我方3个攻击最高的单位驱散1个负面效果,并提升其15%攻击力,持续2回合 | Repel 1 Dbuff to 3 allies with the highest ATK and increase their ATK by 20% for 2 rounds |
| 1042 | 为我方3个攻击最高的单位驱散2个负面效果,并提升其20%攻击力和5%暴击率,若目标单位为激斗型战士则暴击率提升为10%,均持续2回合 | Repel 2 Dbuffs for 3 allies with the highest ATK and increase their ATK by 20% and CRI Rate by 5%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 10%, for 2 rounds |
| 1043 | 为我方4个攻击最高的单位驱散所有负面效果,并提升其25%攻击力和10%暴击率,若目标单位为激斗型战士则暴击率提升为20%,均持续2回合 | Repel all Dbuffs for 4 allies with the highest ATK and increase their ATK by 25% and CRI Rate by 10%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 20%, for 2 rounds |
| 1044 | 攻击提升20%,生命提升10%,速度提升10 | ATK +20%, HP +10%, SPD +10 |
| 1045 | 攻击提升30%,生命提升15%,速度提升20 | ATK +30%, HP +15%, SPD +20 |
| 1046 | 攻击提升40%,生命提升20%,速度提升30 | ATK +40%, HP +20%, SPD +30 |
| 1047 | 释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散 | Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled |
| 1048 | 释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力82%的生命值 | Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 82% of Gowasu ATK |
| 1049 | 释放结界使我方全体能量免伤提升15%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力98%的生命值 | Increases all allies' Anti-energy DMG by 15%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 98% of Gowasu ATK |
| 1050 | 死亡时,回复我方全体单位160%格瓦斯攻击力的生命值,每场战斗最多可触发1次 | Restore all allies' HP by 160% of Gowasu ATK when dying, able to trigger 1 time in each battle |
| 1051 | 死亡时,回复我方全体单位200%格瓦斯攻击力的生命值,每场战斗最多可触发1次 | Restore all allies' HP by 200% of Gowasu ATK when dying, able to trigger 1 time in each battle |
| 1052 | 死亡时,回复我方全体单位240%格瓦斯攻击力的生命值,每场战斗最多可触发1次 | Restore all allies' HP by 240% of Gowasu ATK when dying, able to trigger 1 time in each battle |
| 1053 | 对敌方全体造成72%的物理伤害,并有60%概率对目标附加持续2回合的【邪恶印记】效果 | Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds |
| 1054 | 对敌方全体造成86%的物理伤害,并有80%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害) | Deals 86% physical damage to all enemies, and 80% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 3% with each attached Dbuffs (The effect is including as 1 damage) |
| 1055 | 对敌方全体造成104%的物理伤害,并有100%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害) | Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 5% with each attached Dbuffs (The effect is including as 1 damage) |
| 1056 | 攻击提升20%,生命提升10%,暴击率提升5% | ATK +20%, HP +10%, CRI Rate +5% |
| 1057 | 攻击提升30%,生命提升15%,暴击率提升10% | ATK +30%, HP +15%, CRI Rate +10% |
| 1058 | 攻击提升40%,生命提升20%,暴击率提升15% | ATK +40%, HP +20%, CRI Rate +15% |
| 1059 | 对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害 | Deal 2 stages [222%+Target lost HP %*100%] of physical damage to an enemy in back row |
| 1060 | 对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%,不超过自身攻击力的4倍) | Deal 2 stages [268%+Target lost HP %*120%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 20% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack) |
| 1061 | 对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%,不超过自身攻击力的4倍) | Deal 2 stages [320%+Target lost HP %*146%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 30% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack) |
| 1062 | 若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧80%攻击力的生命值 | When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 80% ATK of all allies |
| 1063 | 若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧100%攻击力的生命值;且布欧每次攻击将有40%概率给目标附加【邪恶印记】,持续2回合 | When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 100% ATK of all allies; The attack of Kid Buu has 40% to attach [Evil Mark] upon enemies, for 2 rounds |
| 1064 | 若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧120%攻击力的生命值;且布欧每次攻击将有60%概率给目标附加【邪恶印记】,持续2回合 | When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 120% ATK of all allies; The attack of Kid Buu has 60% to attach [Evil Mark] upon enemies, for 2 rounds |
| 1065 | 对敌方攻击最高的2个单位各造成137%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合 | Dealing 137% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds |
| 1066 | 对敌方攻击最高的2个单位各造成165%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合 | Dealing 165% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds |
| 1067 | 对敌方攻击最高的2个单位各造成198%的能量伤害,并附加【能量伤害加深10%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合 | Dealing 198% Energy damage to 2 enemies with the highest ATK and inflict a [10% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds |
| 1068 | 造成521%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍 | Dealing 521% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK |
| 1069 | 造成626%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有20%概率对受击单位附加【致盲】效果,持续2回合 | Dealing 626% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to each enemies |
| 1070 | 造成751%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有30%概率对受击单位附加【致盲】效果,持续2回合 | Dealing 751% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to eachenemies |
| 1071 | 战斗开始时,贝吉塔(超4)暴击伤害提升10%和攻击10%,同时提升我方除贝吉塔(超4)外所有信念之光系战士3%攻击力;增益效果均持续至战斗结束,且不会被驱散 | When battle starts, CRI DMG and ATK of Vegeta are increased by 10%, and at the same time ATK of all Light of Faith warriors is increased by 3% except Vegeta; The buff last until the end of the battle and cannot be dispelled |
| 1072 | 战斗开始时,贝吉塔(超4)暴击伤害提升15%和攻击15%,同时提升我方除贝吉塔(超4)外所有信念之光系战士6%攻击力;增益效果均持续至战斗结束,且不会被驱散 | When battle starts, CRI DMG and ATK of Vegeta are increased by 15%, and at the same time ATK of all Light of Faith warriors is increased by 6% except Vegeta; The buff last until the end of the battle and cannot be dispelled |
| 1073 | 战斗开始时,贝吉塔(超4)暴击伤害提升20%和攻击20%,同时提升我方除贝吉塔(超4)外所有信念之光系战士10%攻击力;增益效果均持续至战斗结束,且不会被驱散 | When battle starts, CRI DMG and ATK of Vegeta are increased by 20%, and at the same time ATK of all Light of Faith warriors is increased by 10% except Vegeta; The buff last until the end of the battle and cannot be dispelled |
| 1074 | 对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有20%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214% | Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit |
| 1075 | 对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256% | Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit |
| 1076 | 对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300% | Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit |
| 1077 | 攻击提升20%,生命值提升10%,暴击率提升5% | ATK +20%, HP +10%, and CRI Rate +5% |
| 1078 | 攻击提升30%,生命值提升15%,暴击率提升10% | ATK +30%, HP +15%, and CRI Rate +10% |
| 1079 | 攻击提升40%,生命值提升20%,暴击率提升15% | ATK +40%, HP +20%, and CRI Rate +15% |
| 1080 | 生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身15%攻击力、10%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的5%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次 | Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 15% and 10% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 5% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle |
| 1081 | 生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身20%攻击力、15%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的10%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;全力状态持续4回合,每场战斗只能触发1次 | Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 20% and 15% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 10% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle |
| 1082 | 生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身30%攻击力、20%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的15%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次 | Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 30% and 20% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 15% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle |
| 1083 | 吉连的攻击有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】 | Jiren's attack has 50% chance to convert 1 affected unit's buff into a [Inner damage] |
| 1084 | 吉连的攻击将有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升3%,最多可提升15% | Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 3% increased damage to it up to 15% |
| 1085 | 吉连的攻击将有70%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升5%,最多可提升25% | Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 5% increased damage to it up to 25% |
| 1086 | 对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214% | Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit |
| 1087 | 对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256% | Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit |
| 1088 | 对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有50%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300% | Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit |
| 1089 | 回复我方全体等同比鲁斯攻击力68%的生命值,且提升目标15%攻击力,持续2回合 | Restoring HP equal to 68% of Beerus' ATK for all allies, and increasing their ATK by 15% for 2 rounds |
| 1090 | 回复我方全体等同比鲁斯攻击力82%的生命值,且提升目标20%攻击力,持续2回合 | Restoring HP equal to 82% of Beerus' ATK for all allies, and increasing their ATK by 20% for 2 rounds |
| 1091 | 回复我方全体等同比鲁斯攻击力98%的生命值,且提升目标25%攻击力及【10%+我方极暗强者系战士数*3%】暴击率,持续2回合 | Restoring HP equal to 98% of Beerus' ATK for all allies, and increasing their ATK by 25% and CRI Rate by [10% +ally Dark Force warriors*3%], for 2 rounds |
| 1092 | 攻击提升20%,生命提升10%,速度提升5 | ATK +20%, HP +10%, SPD +5 |
| 1093 | 攻击提升30%,生命提升15%,速度提升10 | ATK +30%, HP +15%, SPD +10 |
| 1094 | 攻击提升40%,生命提升20%,速度提升15 | ATK +40%, HP +20%, SPD +15 |
| 1095 | 对敌方全体造成90%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降10%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、45%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合 | Dealing 90% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 10%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 45% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds |
| 1096 | 对全体敌方造成110%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降15%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、55%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合 | Dealing 110% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 55% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds |
| 1097 | 对全体敌方造成135%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机3个单位附加【攻击下降20%】效果;2、对敌方优先前中排随机3个单位附加【禁疗】效果;3、70%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合 | Dealing 135% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 3 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 3 random enemies in the front-mid rows in priority; 3. There is a 70% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds |
| 1098 | 比鲁斯每次行动后,为随机3个己方单位驱散1层非控制类的负面状态 | After every action of Beerus, dispel 1 non-Control Debuff from 3 random allies |
| 1099 | 比鲁斯每次行动后,为随机4个己方单位驱散1层非控制类的负面状态 | After every action of Beerus, dispel 1 non-Control Debuff from 4 random allies |
| 1100 | 比鲁斯每次行动后,为己方全体单位各驱散1层非控制类的负面状态,并全部嫁祸到随机敌方后排单体上 | After every action of Beerus, removes 1 non-Control Debuff from each ally and transfer them to random single back-row enemy |
| 1101 | 对前方一列单位造成100%物理伤害 | |
| 1102 | 对敌方随机4个单位造成90%物理伤害,并有30%概率附加【破甲】状态,持续2回合 | Deals 90% Physical Damage to 4 random enemies and 30% chance to attach [Smash] for 2 rounds |
| 1103 | 对敌方随机4个单位造成110%物理伤害,并有50%概率附加【破甲】状态,持续2回合 | Deals 110% Physical Damage to 4 random enemies and 50% chance to attach [Smash] for 2 rounds |
| 1104 | 对敌方全体单位造成135%物理伤害,并有70%概率附加【破甲】状态,持续2回合 | Deals 135% Physical Damage to all enemies and 70% chance to attach [Smash] for 2 rounds |
| 1105 | 生命提升20%,攻击提升10%,抗暴提升10% | HP +20%, ATK +10%, Anti-CRI +10% |
| 1106 | 生命提升30%,攻击提升15%,抗暴提升20% | HP +30%, ATK +15%, Anti-CRI +20% |
| 1107 | 生命提升40%,攻击提升20%,抗暴提升30% | HP +40%, ATK +20%, Anti-CRI +30% |
| 1108 | 布罗利造成的所有攻击均有40%概率附加【传说碾压】 | Broly(LSS) all attacks caused by Gabriel have 40% chance to attach [Overwhelming Crush] |
| 1109 | 布罗利造成的所有攻击均有50%概率附加【传说碾压】 | Broly(LSS) all attacks caused by Gabriel have 50% chance to attach [Overwhelming Crush] |
| 1110 | 布罗利的普通攻击方式改为【对前方一列单位造成100%伤害】;且布罗利造成的所有攻击均有60%概率附加【传说碾压】 | Broly(LSS)'s normal attack has been changed to [Deal 100% DMG to units in front]; and all Broly(LSS)'s attacks have a 60% chance to attach [Overwhelming Crush] |
| 1111 | 布罗利受到攻击时40%概率对攻击者叠加1层【传说碾压】 | When Broly(LSS) is attacked, 40% chance to attach 1 layer of [Overwhelming Crush] on the attacker |
| 1112 | 布罗利受到攻击时50%概率对攻击者叠加1层【传说碾压】 | When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker |
| 1113 | 布罗利受到攻击时60%概率对攻击者叠加1层【传说碾压】,若该攻击者为【支援型战士】,则概率提高为【100%】 | When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker,The probability will increase to [100%] if the attacker is a [Support warrior] |
| 1114 | 爆热电磁 | Overheat Magnetron |
| 1115 | 破坏神4 | God of Destruction 4 |
| 1116 | 破坏神8 | God of Destruction 8 |
| 1117 | 自我净化 | Self-purification |
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