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fc/dev/project/library/imports/3f/3f2f0b05-fc67-471e-a4d1-3a71de4392eb.json
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{
"__type__": "cc.JsonAsset",
"_name": "arena_cluster_data",
"_objFlags": 0,
"_native": "",
"json": {
"data_const_length": 25,
"data_const": {
"season_time": {
"val": [
2,
4,
6
],
"desc": "玩法开启时间(周2、4、6"
},
"season_time_end": {
"val": [
7,
0,
0,
0
],
"desc": "赛季结算时间"
},
"init_score": {
"val": 1000,
"desc": "初始积分"
},
"protect_score": {
"val": 800,
"desc": "保护积分"
},
"protect_robot_num": {
"val": 2,
"desc": "保护积分机器人数量"
},
"refresh_score": {
"val": 1000,
"desc": "结算重置积分"
},
"world_lev_open": {
"val": 120,
"desc": "世界等级120级开启"
},
"lev_limt": {
"val": 115,
"desc": "玩家等级115级开启"
},
"robot_headicon": {
"val": [
10101,
10201,
10202,
10301,
10302,
10303,
10304,
10305,
10401,
10402,
10403,
10404,
10405,
10501,
10502,
10503,
10504,
10505,
10506,
10507,
10508,
10509,
20101,
20201,
20202,
20301,
20302,
20303,
20304,
20305,
20401,
20402,
20403,
20404,
20405,
20501,
20502,
20503,
20504,
20505,
20506,
20507,
20508,
30101,
30201,
30202,
30301,
30302,
30303,
30304,
30305,
30401,
30402,
30403,
30404,
30405,
30501,
30502,
30503,
30504,
30505,
30506,
30507,
30508,
40301,
40401,
40402,
40403,
40404,
40501,
40502,
40503,
40504,
40505,
40506,
40507,
50301,
50401,
50402,
50403,
50404,
50501,
50502,
50503,
50504,
50505,
50506,
50507
],
"desc": "机器人随机头像"
},
"robot_body": {
"val": [
110401,
110402,
110403,
110404,
110405,
110501,
110502,
110503,
110504,
110505,
110506,
110507,
110508,
110509,
120401,
120402,
120403,
120404,
120405,
120501,
120502,
120503,
120504,
120505,
120506,
120507,
120508,
130401,
130402,
130403,
130404,
130405,
130499,
130501,
130502,
130503,
130504,
130505,
130506,
130507,
130508,
140401,
140402,
140403,
140404,
140501,
140502,
140503,
140504,
140505,
140506,
140507,
150401,
150402,
150403,
150404,
150501,
150502,
150503,
150504,
150505,
150506,
150507
],
"desc": "机器人模型展示"
},
"like_max": {
"val": 3,
"desc": "膜拜点赞最大次数"
},
"like_reward": {
"val": [
30,
50
],
"desc": "膜拜点赞奖励"
},
"ref_time": {
"val": 3,
"desc": "刷新列表CD时间"
},
"rank_number": {
"val": 100,
"desc": "排行榜最大人数"
},
"arena_ticketcost": {
"val": [
[
10103,
3
]
],
"desc": "挑战券消耗"
},
"ticket_price": {
"val": [
[
3,
20
]
],
"desc": "挑战券购买价格"
},
"arena_ticket": {
"val": 10103,
"desc": "挑战券ID"
},
"arena_skip_count": {
"val": 10,
"desc": "需要赛季挑战10次后才可以跳过战斗"
},
"card_first_cost": {
"val": 0,
"desc": "第一次翻牌消耗"
},
"card_second_cost": {
"val": [
3,
50
],
"desc": "第二次翻牌消耗"
},
"card_third_cost": {
"val": [
3,
100
],
"desc": "第三次翻牌消耗"
},
"in_rank_min_score": {
"val": 801,
"desc": "上榜最小积分要求"
},
"min_score": {
"val": 800,
"desc": "最小积分"
},
"close_attention": {
"val": 1,
"desc": "每周二、四、六开启玩法"
},
"second_hide_rank": {
"val": 20,
"desc": "隐藏2队所需达到的排名"
}
},
"data_daily_award_length": 3,
"data_daily_award": {
"1": {
"items": [
[
30,
100
]
],
"effect_id": 109
},
"3": {
"items": [
[
30,
200
]
],
"effect_id": 108
},
"5": {
"items": [
[
30,
200
],
[
10403,
1
]
],
"effect_id": 110
}
},
"data_rank_award_length": 11,
"data_rank_award": {
"1": {
"max": 1,
"min": 1,
"items": [
[
30,
12000
],
[
10450,
2400
],
[
51101,
1
]
]
},
"2": {
"max": 2,
"min": 2,
"items": [
[
30,
10000
],
[
10450,
2000
],
[
51102,
1
]
]
},
"3": {
"max": 3,
"min": 3,
"items": [
[
30,
8500
],
[
10450,
1700
],
[
51103,
1
]
]
},
"5": {
"max": 5,
"min": 4,
"items": [
[
30,
7000
],
[
10450,
1400
]
]
},
"10": {
"max": 10,
"min": 6,
"items": [
[
30,
6000
],
[
10450,
1200
]
]
},
"20": {
"max": 20,
"min": 11,
"items": [
[
30,
5000
],
[
10450,
1000
]
]
},
"50": {
"max": 50,
"min": 21,
"items": [
[
30,
4500
],
[
10450,
900
]
]
},
"100": {
"max": 100,
"min": 51,
"items": [
[
30,
4000
],
[
10450,
800
]
]
},
"200": {
"max": 200,
"min": 101,
"items": [
[
30,
3500
],
[
10450,
700
]
]
},
"300": {
"max": 300,
"min": 201,
"items": [
[
30,
3000
],
[
10450,
600
]
]
},
"99999": {
"max": 99999,
"min": 301,
"items": [
[
30,
2500
],
[
10450,
500
]
]
}
},
"data_explain_length": 3,
"data_explain": {
"1": {
"id": 1,
"title": "基礎規則",
"desc": "1、在跨服競技場中,可以挑戰<color=#d95014>[跨服時空]</color>中其他服的玩家,提升自己的積分\n2、該玩法每<color=#d95014>週二、週四、週六</color>開啟,每週為一個賽季\n3、<color=#d95014>每週六23:00</color>進行賽季結算,同時將積分重置為1000"
},
"2": {
"id": 2,
"title": "挑戰相關",
"desc": "1、根據自身積分匹配對手,優先匹配和自己積分接近的其他玩家\n2、每場戰鬥為<color=#d95014>3局2勝制</color>,己方的三支隊伍分別與對手的三支隊伍進行戰鬥,每次至少上陣2支隊伍方可發起戰鬥\n3、可在防守陣容中對任意一隊英雄進行隱藏,被隱藏的隊伍資訊無法被其他玩家看到\n4、戰鬥勝利獲得積分,防守失敗扣除積分,挑戰失敗不會扣除積分\n5、若戰鬥超時,則傷害量高的一方獲勝;若雙方都沒有上陣英雄,則視為平局;若出現一平一勝一負的情況,則挑戰方視為挑戰失敗\n6、每當新賽季開啟後,需要發起一場挑戰方可被計入排行榜中\n7、排名前20玩家的防守隊伍將會被隱藏2支隊伍"
},
"3": {
"id": 3,
"title": "獎勵相關",
"desc": "1、週六<color=#d95014>23:00</color>賽季結算後,根據當前排名發放賽季結算獎勵,具體可在獎勵介面中查看\n2、玩法開啟期間,每日挑戰滿足指定次數後,可領取<color=#d95014>每日寶箱</color>獎勵\n3、每日都可膜拜前3名玩家獲<color=#d95014>勇者印記</color>獎勵\n4、<color=#d95014>勇者印記</color>可用於在專屬商店中兌換皮膚碎片、稀有5星英雄碎片、置換精華等珍稀道具"
}
}
}
}