500 lines
15 KiB
JavaScript
500 lines
15 KiB
JavaScript
"use strict";
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cc._RF.push(module, '5c24ew9BclME7NqSzhzS5RV', 'pathtool');
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// Scripts/util/pathtool.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: shiraho@syg.com(必填, 创建模块的人员)
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// @description:
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// 获取资源路径的接口
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// <br/>Create: new Date().toISOString()
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// --------------------------------------------------------------------
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var _require = require("define"),
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PlayerAction = _require.PlayerAction;
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// 图标资源目录划分
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var IconFolders = [{
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range: [1, 999],
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folder: "coms",
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desc: "资产类"
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}, {
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range: [1000, 9999],
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folder: "drops",
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desc: "掉落ID"
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}, {
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range: [10000, 19999],
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folder: "items",
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desc: "游戏日常道具"
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}, {
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range: [20000, 29999],
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folder: "partners",
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desc: "英雄碎片/英雄"
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}, {
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range: [30000, 39999],
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folder: "gifts",
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desc: "游戏日常礼包"
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}, {
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range: [40000, 49999],
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folder: "equips",
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desc: "装备相关"
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}, {
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range: [50000, 59999],
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folder: "headers",
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desc: "头像框&聊天气泡"
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}, {
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range: [60000, 79999],
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folder: "mings",
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desc: "命格"
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}, {
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range: [80000, 89999],
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folder: "acts",
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desc: "活动相关物品"
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}, {
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range: [100000, 109999],
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folder: "pets",
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desc: "萌宠道具"
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}, {
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range: [110000, 119999],
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folder: "sprites",
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desc: "精灵"
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}, {
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range: [200000, 299999],
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folder: "furnitures",
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desc: "家具"
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}, {
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range: [300000, 399999],
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folder: "buffs",
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desc: "角色buff"
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}, {
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range: [400000, 499999],
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folder: "skills",
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desc: "额外技能"
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}, {
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range: [500000, 699999],
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folder: "partnerskills",
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desc: "伙伴技能"
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}, {
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range: [1010001, 14010004],
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folder: "holy",
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desc: "神装"
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}, {
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range: [9010101, 9912999],
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folder: "gods",
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desc: "神装礼包"
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}];
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window.PathTool = {
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// 无效图标
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BadIcon: "resDB/empty/icon",
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BadIconS: "resDB/empty/iconS",
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BadAvatar: "resDB/empty/avatar",
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BadAvatarFrame: "resDB/aframes/1000",
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BadChatBubble: "resDB/chatskin/1000",
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/**
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* 获取图标的资源路径
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*/
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queryIconPath: function queryIconPath(_iconId) {
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// 无效编号
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var id = parseInt(_iconId);
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if (!nx.dt.numPositive(id, false)) {
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// 特殊字符图标
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if (nx.dt.strNEmpty(_iconId)) {
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return cc.path.join("resDB/icons", _iconId);
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}
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return this.BadIcon;
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}
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// 目录查找
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var sub = "";
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for (var i in IconFolders) {
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var tm = IconFolders[i];
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if (id >= tm.range[0] && id <= tm.range[1]) {
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sub = tm.folder;
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break;
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}
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}
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// 无效编号
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if (nx.dt.strEmpty(sub)) {
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nx.error("未找到图标资源:", id);
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return this.BadIcon;
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}
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return cc.path.join("resDB/icons", sub, id);
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},
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/**
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* 获取小图标的资源路径
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*/
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querySmallIconPath: function querySmallIconPath(_iconId) {
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// 无效编号
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var id = parseInt(_iconId);
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if (!nx.dt.numPositive(id, false)) {
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id = 0;
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}
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return cc.path.join("resDB/icons/small", id);
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},
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/**
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* 获取spine路径
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*/
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getSpinePath: function getSpinePath(res_id, res_name, _addpostfix) {
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if (_addpostfix === void 0) {
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_addpostfix = true;
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}
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// 判空
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res_id += '';
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if (nx.dt.strEmpty(res_id)) {
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return "";
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}
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// 文件名补全
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if (nx.dt.strEmpty(res_name)) {
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res_name = PlayerAction.action;
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}
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// 组合资源所在路径
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var path = "resDB";
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// E开头转定向resDB/effects
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if (res_id[0] == "E" || res_id[0] == "e") {
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path = cc.path.join(path, "effects");
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}
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// H开头转定向resDB/models
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else if (res_id[0] == "H" || res_id[0] == "h") {
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path = cc.path.join(path, "models");
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}
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// 其他转定向resDB/spines
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else {
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path = cc.path.join(path, "spines");
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}
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// 多级拆分(有_则形成多级子目录)
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var arr = res_id.split("_") || [res_id];
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arr.forEach(function (_k) {
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path = cc.path.join(path, _k);
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});
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path = cc.path.join(path, res_name);
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return _addpostfix ? path + ".atlas" : path;
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},
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/**
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* 获取预制资源路径
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*/
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getPrefabPath: function getPrefabPath(module_name, file_name) {
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// return "prefab/" + module_name + "/" + file_name + ".prefab";
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var path = cc.path.join("prefab", module_name, file_name + ".prefab");
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return path;
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},
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// 获取属性图标
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getAttrIconRes: function getAttrIconRes(_key) {
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return cc.path.join("coms/images", "ico_" + _key);
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},
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// 获取剧情副本的战斗背景
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getBattleDrameBg: function getBattleDrameBg(res_id) {
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var bg_path = "resDB/battles/" + res_id;
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return {
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s: bg_path + "/map_bg",
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f: bg_path + "/m_bg",
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l: bg_path + "/l_bg"
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};
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},
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// 获取单战斗场景的资源
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getBattleSingleBg: function getBattleSingleBg(res_id) {
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return "resDB/battles/" + res_id + "/b_bg";
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},
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// 获取动态资源
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getIconPath: function getIconPath(module_name, file_name, type) {
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var suffix = "png";
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if (type) suffix = type;
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return "resDB/" + module_name + "/" + file_name;
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},
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// 伤害字体
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getPlistPath: function getPlistPath(module_name, file_name) {
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return "resDB/" + module_name + "/" + file_name + ".plist";
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},
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getSkillRes: function getSkillRes(id) {
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nx.warn("getSkillRes该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(id);
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// var suffix = ".png";
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// return "res/skillicon/" + id + suffix;
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},
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// 获取动态资源
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getUIIconPath: function getUIIconPath(module_name, file_name, type) {
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nx.warn("getUIIconPath该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(file_name);
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// var suffix = "png"
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// if( type ) suffix = type
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// return "resDB/" + module_name + "/" + file_name + "." + suffix;
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},
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// 获取UIRes动态资源
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getUIResIconPath: function getUIResIconPath(module_name, file_name, type) {
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nx.warn("getUIResIconPath该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(file_name);
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// var suffix = "png"
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// if( type ) suffix = type
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// return "uiRes/mods/" + module_name + "/" + file_name + "." + suffix;
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},
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getCamicoPath: function getCamicoPath(file_name) {
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nx.warn("getCamicoPath该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(file_name);
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// return "res/campicon/" + file_name + ".png";
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},
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// 已经废弃
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getResFrame: function getResFrame(packageName, resName) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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// cc.error(null, "不再使用加载合图的方式加载资源 faild--->" + resName);
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// return
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resName = resName || packageName;
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return "res/" + packageName + "/" + resName + ".plist";
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},
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getHeadRes: function getHeadRes(res_id, iscache) {
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if (iscache === void 0) {
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iscache = false;
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}
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nx.warn("getHeadRes该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(res_id);
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// return "resDB/headicon/" + res_id + ".png";
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},
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getHeadcircle: function getHeadcircle(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/headcircle/txt_cn_headcircle_" + res_id + ".png";
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},
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// 获取活动大图路径
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getActivityBigRes: function getActivityBigRes(_fname) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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var path = cc.path.join("uiRes/mods/coms/locals", nx.getLocLanguage(), "activityB", _fname);
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return path;
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},
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// 称号资源路径
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getHonorRes: function getHonorRes(_fname) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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var path = cc.path.join("res/honor", "txt_cn_honor_" + _fname);
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return path;
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},
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getWelfareBannerRes: function getWelfareBannerRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/welfare/welfare_banner/" + res_id + ".png";
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},
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getBigBuffRes: function getBigBuffRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/bigbufficon/" + res_id + ".png";
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},
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// COMMON = "common",
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// SCENE = "scene",
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// BATTLE = "battle",
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// DUBBING = "dubbing",
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// Recruit = "recruit",
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// Drama = "drama",
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getSoundRes: function getSoundRes(res_type, res_name) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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if (!res_type || !res_name) return;
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// return "sound/common/" + res_id + ".mp3";
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// var res_path = null;
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return cc.js.formatStr("sound/%s/%s.mp3", res_type, res_name);
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},
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// 获取大图
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getBigBg: function getBigBg(res_id, bgType, module_name) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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if (module_name) {
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module_name += "/";
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} else {
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module_name = "";
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}
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return "ui_res/bigbg/" + module_name + res_id + "." + (bgType || "png");
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},
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getCommonIcomPath: function getCommonIcomPath(icon_name) {
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nx.warn("getCommonIcomPath该方法已弃用,请使用queryIconPath");
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return this.queryIconPath(icon_name);
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// return "res/common/" + icon_name + ".png";
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},
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// 获取世界地图图标
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getWorldMapRes: function getWorldMapRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/worldmapicon/" + res_id + ".png";
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},
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// 用于从cdn下载战斗资源的接口
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getBattleSceneRes: function getBattleSceneRes(resName, is_jpg) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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if (is_jpg == true) {
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return "res/bigbg/battle_bg/" + resName + ".jpg";
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} else {
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return "res/bigbg/battle_bg/" + resName + ".png";
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}
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},
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// 获取buff资源路径
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getBuffRes: function getBuffRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/bufficon/" + res_id + ".png";
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},
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//获取游戏图标的接口
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getFunctionRes: function getFunctionRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return cc.path.join("uiRes/mods/coms/funcIcons", res_id);
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},
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getSpineByName: function getSpineByName(spine_name, action_name) {
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var spine_path = this.getSpinePath(spine_name, action_name, false);
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var skel = cc.js.formatStr("%s.skel", spine_path);
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var atlas = cc.js.formatStr("%s.atlas", spine_path);
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var png = cc.js.formatStr("%s.png", spine_path);
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return skel, atlas, png, spine_path, spine_name;
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},
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// 获取战斗中的阵法图标
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getBattleFormIcon: function getBattleFormIcon(res_name) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/battleformicon/" + "battle_form_icon_" + res_name + ".png";
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},
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// 获取战斗中的阵营图标
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getBattleCampIcon: function getBattleCampIcon(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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return "res/battlecamp/battlecamp_" + res_id + ".png";
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},
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// 获取战斗中的阵营图标
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getBattleCampIconByType: function getBattleCampIconByType(camp_type) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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if (camp_type == null) {
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camp_type = 1;
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}
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var HeroConst = require("hero_const");
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if (camp_type == HeroConst.CampType.eWater) {
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return "res/battlecamp/battlecamp_1001.png";
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} else if (camp_type == HeroConst.CampType.eFire) {
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return "res/battlecamp/battlecamp_1002.png";
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} else if (camp_type == HeroConst.CampType.eWind) {
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return "res/battlecamp/battlecamp_1003.png";
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} else if (camp_type == HeroConst.CampType.eLight) {
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return "res/battlecamp/battlecamp_1004.png";
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} else if (camp_type == HeroConst.CampType.eDark) {
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return "res/battlecamp/battlecamp_1005.png";
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} else {
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return "res/battlecamp/battlecamp_1000.png";
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}
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},
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// 获取品质框背景(圆形的)
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getRoundQualityBg: function getRoundQualityBg(quality) {
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var quality = quality || 1;
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if (quality > 5) {
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quality = 5;
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}
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quality = 2000 + quality;
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var res_id = "mainui_" + quality;
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return cc.js.formatStr("ui_res/mainui/%s.png", res_id); //PathTool.getUIIconPath( "mainui", res_id );
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},
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//获取配置表中的effect资源id吧
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getEffectRes: function getEffectRes(id) {
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return gdata("effect_data", "data_effect_info", [id]) || "E88888";
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},
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// 根据物品品质色获取指定的图集ia
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getItemQualityBG: function getItemQualityBG(quality) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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},
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getElfinEggRes: function getElfinEggRes(sprite, res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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},
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getElfinEggContainerRes: function getElfinEggContainerRes(sprite, name) {
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nx.warn("已弃用,遇到请及时修改!");
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},
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// 获取精灵图标
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getElfinRes: function getElfinRes(sprite, res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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},
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// 获取物品图标
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getItemRes: function getItemRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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// return cc.path.join( "res/items", res_id + ".png" );
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},
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// 获取图鉴套装图片
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getSuitRes: function getSuitRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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// return cc.path.join( "res/holy_eqm_icon/", res_id + ".png" );
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},
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// 获取物品图标
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getSpriteRes: function getSpriteRes(res_id) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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// return cc.path.join( "res/sprite", res_id + ".png" );
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},
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// 获取阵营资源
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getHeroCampRes: function getHeroCampRes(camp) {
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nx.warn("已弃用,遇到请及时修改!");
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return "";
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// camp = camp || 1;
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// if( camp > 6 ) {
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// camp = 1;
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// }
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// return cc.path.join( "res/camps", "icon_camp_" + camp );
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},
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//这类单位是没有show动作的,所以要特殊处理
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specialBSModel: function specialBSModel(id) {
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nx.warn("已弃用,遇到请及时修改!");
|
|
return false;
|
|
// return id == 37300 || id == 37301 || id == 37302
|
|
},
|
|
|
|
//获取伙伴类型的,坦克法师这些
|
|
getPartnerTypeIcon: function getPartnerTypeIcon(_type) {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
// _type = _type || 1;
|
|
// var _index = 45 + _type;
|
|
// return this.getCommonIcomPath( "common_900" + _index );
|
|
},
|
|
|
|
//获取伙伴半身像资源
|
|
getPartnerBustRes: function getPartnerBustRes(bust_id) {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
bust_id = bust_id || 10000;
|
|
return this.getIconPath("partner", bust_id);
|
|
},
|
|
getLogoRes: function getLogoRes() {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
},
|
|
//获取选中背景,通用
|
|
getSelectBg: function getSelectBg() {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
return this.getUIIconPath("common", "common_90019");
|
|
},
|
|
// 获取神装空白图
|
|
getGodItmeBg: function getGodItmeBg(res_id) {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
return "uiRes/mods/heaven/god_item_" + res_id + ".png";
|
|
},
|
|
// 获取天界副本关卡图标
|
|
getHeavenCustomsIconRes: function getHeavenCustomsIconRes(res_id) {
|
|
nx.warn("已弃用,遇到请及时修改!");
|
|
return "";
|
|
res_id = res_id || 1;
|
|
return cc.js.formatStr("uiRes/mods/heavencustoms/heavencustoms_%s.png", Number(res_id));
|
|
}
|
|
};
|
|
module.exports = PathTool;
|
|
|
|
cc._RF.pop(); |