963 lines
20 KiB
JSON
963 lines
20 KiB
JSON
{
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"__type__": "cc.JsonAsset",
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"_name": "partner_artifact_data",
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"_objFlags": 0,
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"_native": "",
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"json": {
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"data_artifact_const_length": 23,
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"data_artifact_const": {
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"recast_purple": {
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"val": 10430,
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"desc": "紫色重铸石"
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},
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"recast_yellow": {
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"val": 10431,
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"desc": "橙色重铸石"
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},
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"skill_score_1": {
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"val": 600,
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"desc": "低级技能评分"
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},
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"skill_score_2": {
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"val": 1200,
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"desc": "中级技能评分"
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},
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"skill_score_3": {
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"val": 1800,
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"desc": "高级技能评分"
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},
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"skill_score_4": {
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"val": 1800,
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"desc": "特级技能评分"
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},
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"skill_score_5": {
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"val": 1800,
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"desc": "神级技能评分"
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},
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"artifact_rule": {
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"val": 1,
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"desc": "1.合成時只能使用同類芯片,不同類的芯片無法進行合成\n2.越高階的芯片合成,需要司令官達到的等級越高\n3.每次合成至少需要2個同類芯片\n4.芯片合成有幾率失敗,失敗後參與合成的芯片將被分解成芯片數據\n5.芯片數據可用於芯片重載\n6.每次合成放入的芯片數量越多,合成時的成功率越大\n7.每次合成失敗都會獲得熔煉值,當熔煉值達到1000時可獲得1個<color=f2ba49>技能芯片Ⅳ型</color>,同時扣除對應熔煉值"
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},
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"change_condition": {
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"val": 1000,
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"desc": "熔炼值触发条件数值"
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},
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"change_gift": {
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"val": [
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[
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10454,
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1
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]
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],
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"desc": "熔炼值奖励"
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},
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"recast_rule": {
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"val": 1,
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"desc": "1.芯片重铸后,属性、技能和技能数量都有几率发生改变\n2.每次重铸都将消耗芯片数据和金币,芯片品质越高,消耗的芯片数据和金币越多\n3.重铸技能芯片Ⅴ和技能芯片Ⅳ时,同类芯片重铸次数达到指定次数,必定出现稀有高级技能\n4.分解芯片可获得芯片数据\n5.同类型的技能效果无法叠加,只按最高级别的生效"
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},
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"recastskill_rule": {
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"val": 1,
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"desc": "1.此处列出了芯片可能获得的所有技能类型\n2.芯片品质越高,拥有的技能等级和数量越高\n3.可在背包中对芯片进行重铸,进而更换芯片的属性和技能\n4.同类型的技能效果无法叠加,只按最高级别的生效"
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},
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"main_shenqi": {
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"val": 10451,
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"desc": "芯片获取更多ID"
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},
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"recast_tag": {
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"val": [
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700075,
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750202,
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750002
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],
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"desc": "重铸界面【技能查看】中携带【稀有】标签的技能"
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},
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"recast_power_tag": {
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"val": [
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700005,
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700015,
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700045,
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700055,
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700175,
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700205,
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700235,
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700245,
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700265,
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700275,
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700315,
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700325,
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750102,
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750402,
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700285,
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700365,
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700395,
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700405,
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700415,
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700425,
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700455
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],
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"desc": "重铸界面【技能查看】中携带【强力】标签的技能"
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},
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"lucky_item_id2": {
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"val": 10490,
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"desc": "高级幸运宝珠道具id"
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},
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"lucky_artifact_ids2": {
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"val": [
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[
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10455,
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1
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]
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],
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"desc": "允许幸运重铸的芯片id和消耗道具数量"
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},
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"lucky_item_id": {
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"val": 10470,
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"desc": "幸运宝珠道具id"
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},
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"lucky_artifact_ids": {
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"val": [
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[
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10455,
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1
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]
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],
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"desc": "允许幸运重铸的芯片id和消耗道具数量"
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},
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"lucky_artifact_skillids": {
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"val": [
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700005,
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700015,
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700045,
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700055,
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700075,
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700175,
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700205,
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700235,
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700245,
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700265,
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700275,
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700315,
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700325,
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750002,
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750102,
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750202,
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750402,
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700285,
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700365,
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700395,
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700405,
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700415,
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700425,
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700455
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],
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"desc": "幸运重铸加成的技能列表"
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},
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"lucky_artifact_add_pro": {
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"val": 1500,
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"desc": "幸运重铸增加概率千分比"
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},
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"lucky_artifact_desc": {
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"val": 1,
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"desc": "選擇消耗<color=#d95014>幸運數據</color>,本次重鑄必定出現<color=#d95014>雙高級技能</color>"
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},
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"backpack_tips_count": {
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"val": 200,
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"desc": "芯片合成提示的所需芯片在背包中数量条件"
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}
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},
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"data_artifact_data_length": 5,
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"data_artifact_data": {
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"10451": {
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"id": 10451,
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"star": 0,
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"attr_num": 1,
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"skill_num": 0,
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"ref_expend": [
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[
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10450,
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30
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],
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[
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1,
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20000
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]
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],
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"com_artifact": 10452,
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"limit_num": 0,
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"limit_lv": 0,
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"arrt_desc": "",
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"skill_desc": "",
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"next_attr_star": 0,
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"next_skill_star": 0
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},
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"10452": {
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"id": 10452,
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"star": 0,
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"attr_num": 1,
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"skill_num": 1,
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"ref_expend": [
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[
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10450,
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150
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],
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[
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1,
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100000
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]
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],
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"com_artifact": 10453,
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"limit_num": 2,
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"limit_lv": 30,
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"arrt_desc": "[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",
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"skill_desc": "1.[低级技能]\n \n随机获得1种低级被动技能",
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"next_attr_star": 0,
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"next_skill_star": 0
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},
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"10453": {
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"id": 10453,
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"star": 0,
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"attr_num": 1,
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"skill_num": 2,
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"ref_expend": [
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[
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10450,
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500
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],
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[
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1,
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250000
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]
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],
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"com_artifact": 10454,
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"limit_num": 2,
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"limit_lv": 40,
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"arrt_desc": "[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",
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"skill_desc": "1.[低级技能]+[低级技能]\n2.[低级技能]+[中级技能]\n3.[中级技能]\n \n随机获得以上被动技能组合中的1种",
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"next_attr_star": 0,
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"next_skill_star": 0
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},
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"10454": {
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"id": 10454,
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"star": 0,
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"attr_num": 1,
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"skill_num": 2,
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"ref_expend": [
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[
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10450,
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1500
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],
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[
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1,
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750000
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]
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],
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"com_artifact": 10455,
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"limit_num": 2,
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"limit_lv": 50,
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"arrt_desc": "[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",
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"skill_desc": "1.[高级技能]+[中级技能]\n2.[高级技能]+[低级技能]\n3.[中级技能]+[中级技能]\n4.[高级技能]\n \n随机获得以上被动技能组合中的1种",
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"next_attr_star": 0,
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"next_skill_star": 0
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},
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"10455": {
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"id": 10455,
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"star": 0,
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"attr_num": 2,
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"skill_num": 2,
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"ref_expend": [
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[
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10450,
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3750
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],
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[
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1,
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1500000
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]
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],
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"com_artifact": 0,
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"limit_num": 2,
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"limit_lv": 60,
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"arrt_desc": "[攻击]、[生命]、[防御]、[速度]\n以上任意1种属性+任意1种百分比属性",
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"skill_desc": "1.[高级技能]+[高级技能]\n2.[高级技能]+[中级技能]\n \n随机获得以上被动技能组合中的1种",
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"next_attr_star": 0,
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"next_skill_star": 0
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}
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},
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"data_artifact_attr_length": 5,
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"data_artifact_attr": {
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"10451": {
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"atk": 146,
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"hp_max": 1476,
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"def": 21,
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"speed": 10,
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"crit_rate": 10,
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"crit_ratio": 20,
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"atk_per": 5,
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"hp_max_per": 10,
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"def_per": 10,
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"res": 10,
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"tenacity": 10,
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"dam": 10
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},
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"10452": {
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"atk": 293,
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"hp_max": 2953,
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"def": 43,
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"speed": 20,
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"crit_rate": 20,
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"crit_ratio": 40,
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"atk_per": 10,
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"hp_max_per": 20,
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"def_per": 20,
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"res": 20,
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"tenacity": 20,
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"dam": 20
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},
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"10453": {
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"atk": 587,
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"hp_max": 5907,
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"def": 87,
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"speed": 30,
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"crit_rate": 30,
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"crit_ratio": 60,
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"atk_per": 15,
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"hp_max_per": 30,
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"def_per": 30,
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"res": 30,
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"tenacity": 30,
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"dam": 30
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},
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"10454": {
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"atk": 1174,
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"hp_max": 11815,
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"def": 175,
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"speed": 40,
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"crit_rate": 40,
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"crit_ratio": 80,
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"atk_per": 20,
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"hp_max_per": 40,
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"def_per": 40,
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"res": 40,
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"tenacity": 40,
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"dam": 40
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},
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"10455": {
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"atk": 2349,
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"hp_max": 23631,
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"def": 351,
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"speed": 50,
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"crit_rate": 50,
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"crit_ratio": 100,
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"atk_per": 30,
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"hp_max_per": 50,
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"def_per": 50,
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"res": 50,
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"tenacity": 50,
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"dam": 50
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}
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},
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"data_artifact_attr_score_length": 5,
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"data_artifact_attr_score": {
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"10451": {
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"atk": 58,
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"hp_max": 59,
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"def": 55,
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"speed": 128,
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"crit_rate": 120,
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"crit_ratio": 140,
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"atk_per": 30,
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"hp_max_per": 35,
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"def_per": 33,
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"res": 36,
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"tenacity": 80,
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"dam": 36
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},
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"10452": {
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"atk": 117,
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"hp_max": 118,
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"def": 114,
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"speed": 256,
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"crit_rate": 240,
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"crit_ratio": 280,
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"atk_per": 60,
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"hp_max_per": 70,
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"def_per": 66,
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"res": 72,
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"tenacity": 160,
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"dam": 72
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},
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"10453": {
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"atk": 234,
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"hp_max": 236,
|
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"def": 231,
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"speed": 384,
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"crit_rate": 360,
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"crit_ratio": 420,
|
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"atk_per": 120,
|
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"hp_max_per": 150,
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"def_per": 132,
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"res": 144,
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"tenacity": 240,
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"dam": 144
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},
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"10454": {
|
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"atk": 469,
|
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"hp_max": 472,
|
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"def": 465,
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"speed": 512,
|
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"crit_rate": 480,
|
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"crit_ratio": 560,
|
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"atk_per": 400,
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"hp_max_per": 450,
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"def_per": 440,
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"res": 480,
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"tenacity": 320,
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"dam": 480
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},
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"10455": {
|
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"atk": 939,
|
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"hp_max": 945,
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"def": 933,
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"speed": 640,
|
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"crit_rate": 600,
|
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"crit_ratio": 700,
|
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"atk_per": 600,
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"hp_max_per": 650,
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"def_per": 660,
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"res": 720,
|
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"tenacity": 400,
|
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"dam": 720
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}
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},
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"data_artifact_compound_length": 4,
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|
"data_artifact_compound": {
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|
"10452": {
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"2": {
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"id": 10452,
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|
"materials": [
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10451
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],
|
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"cost_num": 2,
|
|
"rate": 200,
|
|
"award": [
|
|
[
|
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10450,
|
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60
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]
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|
],
|
|
"add_num": 4,
|
|
"other_expend": [
|
|
[
|
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1,
|
|
20000
|
|
]
|
|
]
|
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},
|
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"3": {
|
|
"id": 10452,
|
|
"materials": [
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10451
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],
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"cost_num": 3,
|
|
"rate": 400,
|
|
"award": [
|
|
[
|
|
10450,
|
|
90
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|
]
|
|
],
|
|
"add_num": 6,
|
|
"other_expend": [
|
|
[
|
|
1,
|
|
40000
|
|
]
|
|
]
|
|
},
|
|
"4": {
|
|
"id": 10452,
|
|
"materials": [
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10451
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|
],
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|
"cost_num": 4,
|
|
"rate": 700,
|
|
"award": [
|
|
[
|
|
10450,
|
|
120
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|
]
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|
],
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|
"add_num": 8,
|
|
"other_expend": [
|
|
[
|
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1,
|
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60000
|
|
]
|
|
]
|
|
},
|
|
"5": {
|
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"id": 10452,
|
|
"materials": [
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10451
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],
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|
"cost_num": 5,
|
|
"rate": 1000,
|
|
"award": [
|
|
[
|
|
10450,
|
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150
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]
|
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],
|
|
"add_num": 10,
|
|
"other_expend": [
|
|
[
|
|
1,
|
|
80000
|
|
]
|
|
]
|
|
}
|
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},
|
|
"10453": {
|
|
"2": {
|
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"id": 10453,
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|
"materials": [
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10452
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],
|
|
"cost_num": 2,
|
|
"rate": 200,
|
|
"award": [
|
|
[
|
|
10450,
|
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300
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]
|
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],
|
|
"add_num": 20,
|
|
"other_expend": [
|
|
[
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1,
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