Files
fc/dev/project/library/imports/e8/e884bee5-b220-4969-9825-739475a3f399.js
2026-05-24 10:21:26 +08:00

265 lines
7.8 KiB
JavaScript

"use strict";
cc._RF.push(module, 'e884b7lsiBJaZglc5R1o/OZ', 'cmp.act.partner.buylimit');
// Scripts/mod/acts/partnerBuyLimit/cmp/cmp.act.partner.buylimit.js
"use strict";
/******************************************************************
*
* 英雄限購
*
******************************************************************/
var ActPage = require("act.page.base");
var BCT = require("battle_controller");
var NxSpine = require("nx.fx.spine");
var PathTool = require("pathtool");
var ItemLay = require("cmp.common.itemlayout");
var HeroConst = require("hero_const");
var Payment = require("payment.mod");
var TxtColor = [new cc.Color(187, 7, 7), new cc.Color(29, 107, 1), new cc.Color(33, 60, 225)];
cc.Class({
"extends": ActPage,
properties: {
roleSp: {
"default": null,
type: NxSpine
},
ndTi: {
//標題圖片
"default": null,
type: cc.Node
},
ndTi2: {
//標題圖片2
"default": null,
type: cc.Node
},
ndSmod: {
"default": null,
type: cc.Node
},
fabSmod: {
"default": null,
type: cc.Prefab
},
cdTime: {
"default": null,
type: cc.Node
},
giftLay1: {
"default": null,
type: ItemLay
},
giftLay2: {
"default": null,
type: ItemLay
},
oldTxt: {
"default": [],
type: [cc.Node]
},
priceTxt: {
"default": [],
type: [cc.Node]
},
buyNds: {
"default": [],
type: [cc.Node]
},
playBtn: {
"default": null,
type: cc.Node
},
giftTxts: {
"default": [],
type: [cc.Node]
},
attrNd: {
"default": null,
type: cc.Node
},
attrPersons: {
"default": null,
type: cc.Node
},
attrTeam: {
"default": null,
type: cc.Node
}
},
// 初始化
build: function build(_data) {
this._super(_data);
this.quota_data = game.configs.activity_set_quota_data;
this.payId = [];
// 活动监听
this.mod.vbind(this, [["buyLimitCamp", this.setCampId.bind(this)], ["buyLimitInfos", this.freshInfos.bind(this)]]);
},
onEnable: function onEnable() {
this.camp_id = this.data.camp_id;
this.mod.reqLimitData(this.data.camp_id);
},
onDisable: function onDisable() {
this.giftLay1.rebuild([]);
this.giftLay2.rebuild([]);
},
// 销毁
onDestroy: function onDestroy() {
// 活动监听解除
if (this.mod) {
this.mod.vunbind(this);
}
this._super();
},
setCampId: function setCampId(camp_id) {
this.cur_camp_id = camp_id;
},
freshInfos: function freshInfos(data) {
var _this = this;
this.payId = [];
if (nx.dt.objEmpty(data)) return;
var info = data[this.data.camp_id];
if (info.bid != this.cur_camp_id) return;
if (nx.dt.objEmpty(info)) return;
var resInfo = this.quota_data.data_holiday_res[info.bid];
if (resInfo) {
this.pv_id = resInfo.fake_battle_id;
if (this.pv_id == null || this.pv_id == "") {
this.playBtn.active = false;
}
nx.gui.setActive(this.attrNd, "", resInfo.is_skin == 1);
var tiicon = cc.js.formatStr("locals/%s/images/acts/%s", nx.getLocLanguage(), resInfo.interface_art);
nx.gui.setSpriteFrame(this.ndTi, "", tiicon);
var skin_info = null;
var h_config = null;
if (resInfo.is_skin == 1) {
skin_info = game.configs.partner_skin_data.data_skin_info[resInfo.skin_id];
if (skin_info) {
// let tiicon3 = cc.js.formatStr("locals/%s/images/acts/%s",nx.getLocLanguage(),resInfo.skin_title);
// nx.gui.setSpriteFrame(this.ndTi2,"",tiicon3);
var skin_path = PathTool.getSpinePath(skin_info.res_id, "show", false);
this.roleSp.node.x = -300;
this.roleSp.load(skin_path, function (_e) {
if (_e) {
_this.roleSp.stop();
} else {
_this.roleSp.action("action1", true);
}
});
// 个人属性加成
var attrs = skin_info.skin_attr || [];
var chds = this.attrPersons.children;
nx.gui.gocChildren(this.attrPersons, "", attrs.length, chds[0]);
for (var i = 0; i < attrs.length; ++i) {
for (var v in chds[i].children) {
chds[i].children[v].color = TxtColor[i];
}
nx.bridge.attrs.setAttribute(chds[i], attrs[i]);
}
// 团体属性加成
var allattrs = skin_info.skin_attr_all || [];
if (nx.dt.arrEmpty(allattrs)) {
this.attrTeam.active = false;
nx.gui.setActive(this.attrNd, "ti2", false);
} else {
this.attrTeam.active = true;
nx.gui.setActive(this.attrNd, "ti2", true);
var chds2 = this.attrTeam.children;
nx.gui.gocChildren(this.attrTeam, "", allattrs.length, chds2[0]);
for (var _i = 0; _i < allattrs.length; ++_i) {
for (var _v in chds2[_i].children) {
chds2[_i].children[_v].color = TxtColor[_i];
}
nx.bridge.attrs.setAttribute(chds2[_i], allattrs[_i]);
}
}
}
} else {
h_config = game.configs.partner_data.data_partner_base[resInfo.partner_id];
if (h_config) {
var tiicon2 = cc.js.formatStr("locals/%s/images/acts/%s", nx.getLocLanguage(), resInfo.title);
var res_path = PathTool.getSpinePath(h_config.bustid, "show", false);
nx.gui.setSpriteFrame(this.ndTi2, "", tiicon2);
this.roleSp.load(res_path, function (_e) {
if (_e) {
_this.roleSp.stop();
} else {
_this.roleSp.action("action1", true);
}
});
}
}
//小模型
if (!this.sHero) {
this.sHero = cc.instantiate(this.fabSmod);
this.sHero.parent = this.ndSmod;
this.sHero.y += 25;
}
var scmp = nx.gui.getComponent(this.sHero, "", "cmp.partner.smod");
if (scmp) {
if (resInfo.is_skin == 1) {
scmp.setData({
use_skin: skin_info.skin_id
}, true, false);
} else {
scmp.setData(h_config, true, false);
}
}
}
//倒计时cd
nx.gui.setCdTxt(this.cdTime, "", info.remain_sec);
for (var _i2 in info.aim_list) {
var aim_data = info.aim_list[_i2];
if (aim_data) {
nx.gui.setString(this.giftTxts[_i2], "", aim_data.aim_str);
for (var arg_k in aim_data.aim_args) {
var arg = aim_data.aim_args[arg_k];
if (arg.aim_args_key == 35) {
//設置原價
nx.gui.setString(this.oldTxt[_i2], "", cc.js.formatStr("-%s%", arg.aim_args_val));
}
if (arg.aim_args_key == 26) {
//設置現價
var xprice = Payment.getInstance().fmtPrice(arg.aim_args_val);
nx.gui.setString(this.priceTxt[_i2], "", xprice);
}
if (arg.aim_args_key == 33) {
//獲取支付id
this.payId.push(arg.aim_args_val);
}
//是否购买完成
if (arg.aim_args_key == 6) {
if (arg.aim_args_val == 1) {
var btn = nx.gui.getComponent(this.buyNds[_i2], "", cc.Button);
if (btn) {
btn.interactable = false;
}
nx.gui.setString(this.buyNds[_i2], "price", nx.text.getKey("Charged"));
}
// nx.gui.setActive(this.buyNds[i],"",arg.aim_args_val == 0);
}
}
}
}
this.giftLay1.rebuild(info.aim_list[0].item_list);
this.giftLay2.rebuild(info.aim_list[1].item_list);
},
onBuyGift: function onBuyGift(_id) {
var charge_id = this.payId[_id];
if (charge_id) {
Payment.getInstance().reqPayment(charge_id);
}
},
onTryBat: function onTryBat() {
if (!this.pv_id) return;
BCT.getInstance().requestUseHeroBattle(1, this.pv_id);
}
});
cc._RF.pop();