82 lines
4.7 KiB
Erlang
82 lines
4.7 KiB
Erlang
%%----------------------------------------------------
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%% 数据配置文件
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%% @author linguohui
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%%----------------------------------------------------
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-module(monopoly_dungeons_data).
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-export([cfg/0]).
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-include("data_config.hrl").
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-include("common.hrl").
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cfg() ->
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#data_cfg{
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name = monopoly_dungeons_data
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,lua_name = monopoly_dungeons_data
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,js_name = monopoly_dungeons_data
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,desc = "配置数据"
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,source = "monopoly_dungeons_data.xml"
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,target = "monopoly_dungeons_data.erl"
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,splitv = 1
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,head_rows = 1
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,inc = []
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,callback = [
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{{get_const, undefined}, cb_fun, handle, {get_fun, ["常量配置"], "get_const(~ts) -> ~ts; %% ~ts", [key, val, desc]}}
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,{get_boss_list, cb_fun, handle, {tuple_list, ["boss信息"], [id, boss_id, base_id]}}
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,{get_boss_develop, cb_fun, handle, {get_tuple, ["boss信息"], [id, boss_id], develop}}
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,{get_drop, cb_fun, handle, {get_tuple, ["boss信息"], [id, boss_id], drop_id}}
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,{get_reward, cb_fun, handle, {get_tuple, ["boss信息"], [id, boss_id], reward}}
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,{get_reward_dps, cb_fun, handle, {get_tuple, ["排行榜结算伤害值"], id, dps}}
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,{get_rank_reward, cb_fun, handle, {get_tuple, ["公会排行榜奖励"], [id, rank], [reward, stage_name]}}
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,{get_main_partner, cb_fun, handle, {get_tuple, ["主题英雄"], id, main_partner}}
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,{get_main_buff, cb_fun, handle, {get_tuple, ["主题英雄"], id, [main_partner, main_buff]}}
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]
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,callback_cli = [
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{const, cb_fun_lua, handle, {key_val, ["常量配置"], key, [val, desc]}}
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,{boss_info, cb_fun_lua, handle, {type_get_val, ["boss信息"], [id, boss_id], all}}
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,{main_hero, cb_fun_lua, handle, {key_val, ["主题英雄"], id, all}}
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,{award, cb_fun_lua, handle, {list_val, ["排行奖励"], all}}
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]
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,callback_json = [
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{const, cb_fun_json, handle, {key_val, ["常量配置"], key, [val, desc]}}
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,{boss_info, cb_fun_json, handle, {type_get_val, ["boss信息"], [id, boss_id], all}}
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,{main_hero, cb_fun_json, handle, {key_val, ["主题英雄"], id, all}}
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,{award, cb_fun_json, handle, {list_val, ["排行奖励"], all}}
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]
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,sheet = [
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{["常量配置"], [
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#f_column{type = atom, name = key, desc = "键", primary = true, mod = all}
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,#f_column{type = term, name = val, desc = "值", mod = all}
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,#f_column{type = str, name = desc, desc = "描述", mod = all}
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]}
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,{["boss信息"], [
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#f_column{type = int, name = id, desc = "阶段id", mod = all}
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,#f_column{type = int, name = boss_id, desc = "boss_id", mod = all}
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,#f_column{type = int, name = base_id, desc = "boss基础id", mod = all}
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,#f_column{type = int, name = develop, desc = "解锁探索度", mod = all}
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,#f_column{type = term, name = drop_id, desc = "掉落奖励id", mod = all}
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,#f_column{type = term, name = reward, desc = "结算奖励", mod = all}
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,#f_column{type = int, name = head_id, desc = "boss头像", mod = client}
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,#f_column{type = str, name = boss_name, desc = "boss名称", mod = client}
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]}
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,{["排行榜结算伤害值"], [
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#f_column{type = int, name = id, desc = "阶段id", mod = all}
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,#f_column{type = int, name = dps, desc = "公会结算伤害值", mod = all}
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]}
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,{["公会排行榜奖励"], [
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#f_column{type = int, name = id, desc = "阶段id", mod = all}
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,#f_column{type = int, name = rank, desc = "排名", mod = all}
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,#f_column{type = term, name = reward, desc = "奖励", mod = all}
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,#f_column{type = str, name = stage_name, desc = "阶段名称", mod = all}
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]}
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,{["主题英雄"], [
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#f_column{type = int, name = id, desc = "阶段id", mod = all}
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,#f_column{type = term, name = main_partner, desc = "主题英雄", mod = all}
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,#f_column{type = term, name = main_buff, desc = "技能id列表", mod = all}
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,#f_column{type = int, name = buff_val, desc = "伤害提升加成值", mod = client}
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]}
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,{["排行奖励"], [
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#f_column{type = int, name = min, desc = "排名上限", mod = all}
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,#f_column{type = int, name = max, desc = "排名下限", mod = all}
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,#f_column{type = term, name = items, desc = "奖励", mod = all}
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]}
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]
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}.
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