Files
fc/server/tools/gen_data/cfg/rotate_task_data.erl
2026-05-23 22:10:14 +08:00

76 lines
3.9 KiB
Erlang

%%%-------------------------------------------------------------------
%%% @author Administrator
%%% @copyright (C) 2023, <COMPANY>
%%% @doc
%%%
%%% @end
%%% Created : 18. 9月 2023 16:47
%%%-------------------------------------------------------------------
-module(rotate_task_data).
-author("Administrator").
-export([cfg/0]).
-include("data_config.hrl").
-include("common.hrl").
cfg() ->
#data_cfg{
name = rotate_task_data
,lua_name = rotate_task_data
,desc = "轮换任务"
,source = "rotate_task_data.xml"
,target = "rotate_task_data.erl"
,callback = [
{get_info1, cb_fun, handle, {tuple_list, ["点金神手"], [base_id, need_count, reward, desc]}}
,{get_info2, cb_fun, handle, {tuple_list, ["闪电行动"], [base_id, need_count, reward, desc]}}
,{get_info3, cb_fun, handle, {tuple_list, ["保卫中心城"], [base_id, need_count, reward, desc]}}
,{get_info4, cb_fun, handle, {tuple_list, ["远征集结"], [base_id, need_count, reward, desc]}}
,{get_info5, cb_fun, handle, {tuple_list, ["迷途探索"], [base_id, need_count, reward, desc]}}
,{get_point, cb_fun, handle, {get_tuple, ["点金神手", "闪电行动", "保卫中心城", "远征集结", "迷途探索"], base_id, point}}
,{get_reward, cb_fun, handle, {get_tuple, ["进度宝箱"], id, all}}
, {const, cb_fun, handle, {get_fun, ["常量配置"], "const(~ts) -> ~ts; %% ~ts", [label, val, desc]}}
]
,callback_cli = [
{const, cb_fun_lua, handle, {key_val, ["常量配置"], label, [val, desc]}}
]
,callback_json = [
{get_info1, cb_fun_json, handle, {key_val, ["点金神手"], [base_id], all}}
,{get_info2, cb_fun_json, handle, {key_val, ["闪电行动"], [base_id], all}}
,{get_info3, cb_fun_json, handle, {key_val, ["保卫中心城"], [base_id], all}}
,{get_info4, cb_fun_json, handle, {key_val, ["远征集结"], [base_id], all}}
,{get_info5, cb_fun_json, handle, {key_val, ["迷途探索"], [base_id], all}}
,{get_reward, cb_fun_json, handle, {key_val, ["进度宝箱"], [id], all}}
,{const, cb_fun_json, handle, {key_val, ["常量配置"], label, [val, desc]}}
,{explain, cb_fun_json, handle, {key_val, ["玩法说明"], [id], all}}
]
,sheet = [
{["点金神手","闪电行动","保卫中心城","远征集结","迷途探索"],
[
#f_column{desc = "任务Id", type = int, name = base_id, primary = true, mod = all}
, #f_column{desc = "任务描述", type = bstr, name = desc, mod = all}
, #f_column{desc = "任务", type = int, name = need_count, mod = server}
, #f_column{desc = "开启等级", type = int, name = lev ,mod = all}
, #f_column{desc = "奖励", type = term, name = reward, mod = all}
, #f_column{desc = "增加点数", type = int, name = point ,mod = all}
, #f_column{desc = "跳转id", type = int, name = source_id ,mod = client}
]
}
,{["进度宝箱"],
[
#f_column{desc = "物品id", type = int, name = id, primary = true, mod = all}
, #f_column{desc = "所需点数", type = int, name = need_point, mod = all}
, #f_column{desc = "物品名称", type = bstr, name = name, mod = client}
, #f_column{desc = "物品内容", type = term, name = reward ,mod = all}
]
}
, {["常量配置"], [
#f_column{type = atom, name = label, desc = "标志", mod = all}
, #f_column{type = term, name = val, desc = "", mod = all, add_list_sign = false}
, #f_column{type = bstr, name = desc, desc = "描述", mod = client}
]}
,{["玩法说明"], [
#f_column{type = int, name = id, desc = "标签", primary = true, mod = client}
,#f_column{type = str, name = title, desc = "标签名", mod = client}
,#f_column{type = str, name = desc, desc = "内容", mod = client}
]}
]
}.